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An arcade style game with a loose basis on the arcade hit Defender, Protector II is a side-scrolling shooter. Like Defender, there are lots of different aliens to contend with, and some ground based enemies as well. There are no smart bombs, however. You have to rescue humans as well (twice) from both an alien ship, and later a city that will be overrun with lava from a volcano that erupts during the game; all the while protecting them from aliens. You then have to drop them one at a time (unlike Defender, you can only carry one human at a time) into a teleporter tube to get them off the planet entirely. The game is quite difficult, with some very precise flying required at times (probably even more difficult than Defender or Stargate). It also has more of a "plot" than the arcade games it is based on, with several sub-missions of rescue depending on what stage you are at (it should be noted that there are no breaks between "stages" - the whole game play is continuous).


Protector II Commodore 64 An alien ship is kidnapping someone.
Protector II Commodore 64 Watch out for the lasers.
Protector II Atari 8-bit I lost all my lives. The end. My rank is cannon fodder.
Protector II TRS-80 CoCo A wave of laser bases... you have to stop and pause precisely between their shots to get past this.

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Alternate Titles

  • "Protector" -- TRS-80 CoCo in-game title

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Critic Reviews

Electronic Fun with Computers & Games Atari 8-bit Apr, 1983 3 out of 4 75
Tilt Atari 8-bit Nov, 1982 4 out of 6 67
Computer Gaming World (CGW) Atari 8-bit Jan, 1983 Unscored Unscored


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Contributed to by Rockin' Kat (2653) and L. Curtis Boyle (750)