Aggressive Inline Reviews (PlayStation 2)
|Surprisingly challenging, yet accessible and most of all it's fun||piltdown_man (204779)|
Our Users Say
|Gameplay||How well the game mechanics work and the game plays.||3.4|
|Graphics||The visual quality of the game||3.3|
|Personal Slant||A personal rating of the game, regardless of other attributes||3.4|
|Sound / Music||The quality of the sound effects and/or music composition||3.0|
|Overall User Score (7 votes)||3.3|
Critic ReviewsMobyRanks are listed below. You can read here for more information about MobyRank.
Gamezilla (Jun 24, 2002)
With killer graphics and animation, an awesome soundtrack, and gripping game play, Aggressive Inline sucks you in and never lets go. I usually recommend a game of this nature to extreme sports fans only. But after my week-long venture with this game, you “baseball and football only” gamers need to take a good long look at this game and you need to do it now. The way I see it, we have a new king of next-gen skaters.
games xtreme (Aug 08, 2002)
It’s not hard to see why a lot of the print mags are saying this game is a THPS beater, because the levels are huge – varied and have enough on them to keep you occupied for hours. Find all the juice boxes on a level and a cheat will be given to you, another reason why it’s important to keep playing and rolling, rolling, rolling on. So in conclusion I’d like to thank Acclaim for bringing us this game and proving to me that life does not begin and end with SSX Tricky or Tony Hawks.
Game Chronicles (Jun 20, 2002)
Aggressive Inline is about as close to perfection as it gets and pretty much annihilates everything currently available in the genre. The gameplay is simple yet complex and quite addictive. The levels are so large they border on intimidating, yet it never gets dull exploring them thoroughly. And with a dozen skaters, hundreds of tricks, and infinite combinations of trick lines and combos, this is one of those rare games that has no end. Sure you can “complete” it, but you will never “finish” it.
Gaming Target (Jun 28, 2002)
While most extreme games are already getting a bit long in the tooth (though I admit THPS 4 looks to change that, hopefully), Aggressive Inline not only does something different, it does something to surpass anything else out there. The game simply does everything right in the gameplay department, and creates a fully enjoyable game that can become so addictive that you might forget pee breaks and sleeping. It’s a fairly large game that needs many hours just to complete the game with one character, so settle in for a very lengthy playing experience. Anyone bored of Tony Hawk should give this one a try – because Aggressive Inline is as good of a sleeper hit as there possibly can be.
Deaf Gamers (2002)
Aggressive Inline is definitely as good as any title in the extreme sports genre at the moment. The game is huge in scale (and there is a Park Editor to create your own levels if you eventually get bored), entertaining to play, a delight to control and difficult to put down. With the fourth instalment of the THPS series in the works Z-Axis have thrown down the gauntlet to Neversoft with Aggressive Inline and that can only be good news for fans of the genre.
IGN (May 29, 2002)
While Tony Hawk and SSX have ruled the PlayStation 2 roost, the time has come for a new challenger, and Aggressive Inline is ripped, buffed, and ready for the fight. Aggressive Inline is deep, layered, and dense with stuff to do, and it's backed up with an enormously thick network of lines on which to shred.
PSX Extreme (Jun 13, 2002)
After spending much time in front of the screen with Aggressive Inline, I can safely say that this is (along side SSX) is easily Tony Hawk's biggest challenge. It may very well be that by the second 'Inline title, we may see Tony Hawk dethroned. Visually it's not jaw dropping, but it gets the job done and looks fine. The game plays superbly well, otherwise I wouldn't be giving it this glowing review. The modes of play and career mode are incredibly good, not to mention diverse and one of a kind. And while the soundtrack disappoints, the rest of the game is a dream come true, especially for me. Extreme sports fans, and all inline skaters, I urge every last one of you to purchase Aggressive Inline right this very moment!
Atomic Gamer (Aug 13, 2002)
While the soundtrack is a bit disappointing, that's about the worst thing I could find with this game. It's got some hilarious moments, great ways to do lots of tricks, huge levels, and a tight control scheme. There's not much more you could hope for.
Game Over Online (Jul 29, 2002)
Aggressive Inline innovates on the established dynamics that Tony Hawk created and manages to dethrone THPS3 in more than a few areas. The RPG-based experience system, for example, and the ability to land vert-tricks on flat ground straight-up rocks. What else? Let's see, the crazy grind-maneuvers feel like a mix between Jet Set Radio Future and the best of Tony Hawk 3, the ability to swing on poles has to be seen to be believed, and the juice-meter is a stroke of genius. In short, Aggressive Inline will more than tide-over gamers until Tony Hawk 4 is released.
4Players.de (Aug 10, 2002)
Nach Jahren einsamer Dominanz hat Tony Hawk endlich jemanden gefunden, der mit ihm auf dem Genre-Thron Platz nimmt. Im Wesentlichen zwar nichts weltbewegend Neues, kann Aggressive Inline vor allem mit dem fehlenden Zeitlimit und der einfachen Steuerung gewaltig Punkte einheimsen und die Motivation auf einem extrem hohen Level halten. Grafik und Sound befinden sich ebenfalls auf einem hohen Niveau und sollten jeden Genre-Fan auf Anhieb begeistern können. Einzig die Multiplayermodi bleiben etwas hinter den Erwartungen zurück, sind aber immer wieder für ein Spielchen gut. Glückwunsch an Acclaim und Z-Axis, die nach den immer nur zweite Geige spielenden Dave Mirra-Strampeleien endlich ein Spiel produziert haben, das der Tony Hawk-Serie mehr als ebenbürtig ist.
Eurogamer.net (UK) (Aug 07, 2002)
I've mentioned Tony Hawk more than I've mentioned Aggressive Inline today, and that's a mark of respect against the awesome genre-domination of Neversoft's series. But the style has always been distinctly imitable, and with Aggressive Inline, Z-Axis has proved that there is still more fun, more depth and more entertainment to be had out of the skating game template. Waiting for Tony Hawk 4? Don't. Buy this, now.
Adrenaline Vault, The (AVault) (Jun 27, 2002)
It may have a generic-sounding name, but this inline skating game is anything but ordinary. The environments are enormous, chock full of creative details, and extremely interactive. The clear focus on fun over realism really makes this title stand out, and while the trick system may not be as deep as that of the competition, the focus on exploration and humor is a welcome alternative to hardcore combo dialing. However, don’t assume it’s a pushover; the career mode should still satisfy the hardcore set, but amazingly, it also welcomes all other players, too. This is one that you’ll always be coming back to, and even if you don’t normally grok the whole “extreme sports” thing, you should still seek out Aggressive Inline.
Electric Playground (2002)
Engaging, fun and beautiful, Aggressive Inline hits it right on almost every note. More the pinnacle of innovation for this genre than a revolutionary new development, the game nevertheless feels like uncharted territory just begging for exploration, even though there's nothing here you haven't seen in every other extreme alternative. It's both a testament to the care lavished upon this project, and an important reminder: One need not always shoot for the stars...sometimes, just aiming for the sky is more than enough.
Cheat Code Central (2002)
In the end, Agg Inline is a lot like the games that have come before it, but it's the little changes that set it apart, actually improving the entire genre. There are aspects of Agg Inline that I'd like to see adopted in every Xtreme sports game, but of course, that would be stealing; unless of course it was a Z-Axis game. If you think Agg Inline might not be your cup of tea because it doesn't feature BMX bikes or skateboards, think again. This is simply a great game that you won't beat in a weekend.
GameZone (Jun 17, 2002)
There is no doubt that skate fans will praise the Gaming Gods for bringing them a great game and Aggressive Inline is just one of those games worthy of praise. With all the right elements that make an incredible skating experience--including great graphics and decent controls--this is a game that should be in any sport’s fans library.
GamePro (US) (Jun 24, 2002)
While it may not have a legendary name like Tony Hawk behind it, Aggressive Inline does have an addictive and creative gameplay style that everyone can enjoy. Aside from the usual jump-trick combo gameplay, Inline contains innovative character actions that make virtual roller skating even more enjoyable to play. Moreover, the control scheme is simple to learn, easy to execute, and fun to master.
Gamesmania.de (Aug 06, 2002)
Anfangs war ich skeptisch, ob Aggressive Inline mit meinem bisherigen Trendsport-Liebling Tony Hawk's Pro Skater 3 mithalten kann. Nach ausgiebiger Testsession lautet mein Urteil: Aggressive Inline hält mit dem bisherigen Genre-Primus nicht nur mit, es ist schlichtweg besser! Das liegt vor allem an dem Ideenreichtum innerhalb der gigantischen Abschnitte, der euch immer wieder aufs Neue überrascht. Die Aufträge sprühen nur so vor Witz und motivieren ungemein. Hinzu kommt eine tadellose Präsentation - vom verzeihbaren Kantenflimmern mal abgesehen - und die durchdachte Steuerung, die das Spielen zum Dauergenuss macht. Auch im Multiplayer-Modus bietet Acclaims Inline-Spektakel Spielspaß pur. Wer sich auch nur im Entferntesten für Trendsport-Titel interessiert, muss zugreifen - besser geht's fast nicht!
Gameswelt (Aug 16, 2002)
Was zunächst wie ein weiterer der zahlreichen 'Tony Hawk's Pro Skater'-Klon daherkommt, hat es ganz faustdick hinter den Ohren. Tatsächlich haben es die Entwickler von 'Aggressive Inline' geschafft, bewährte Gameplay-Strukturen zu übernehmen und mit überzeugenden innovativen Neuerungen wie dem Wegfallen des Zeitlimits zu verbessern. Ein besonderes Highlight neben der gekonnten Umsetzung von Inline-Skate-Besonderheiten sind aber die riesigen Levels, die einem mit den zahlreichen durchaus anspruchsvollen Aufgaben für viele Stunden beschäftigen wird. Einzig die geringe Anzahl an Tricks und einige kleine visuelle Mängeln sorgen dafür, dass es Acclaim nicht ganz gelingt, Genre-König 'Tony Hawk' vom Thron zu stoßen, auch wenn 'Aggressive Inline' gefährlich nahe rankommt. Trotzdem ist dieses Spiel nicht nur für Trendsportfans zu empfehlen – diese müssen ohnehin zugreifen.
Futuregamez.net (Jul 09, 2004)
I have nothing but praise for Aggressive Inline, as it's possibly one of the more underrated games made for this great console, of ours. But possibly those who rated it poorly saw the glitches from a worse angle than myself, but this is certainly an essential title if you're not a fan of Tony Hawk.
GameSpot (May 29, 2002)
Neversoft had teamed up with Activision to deliver Tony Hawk's Pro Skater, which eschewed skateboarding realism for fast, well-defined gameplay. And California-based Z-Axis had teamed up with Rockstar Games to develop a skateboarding game of their own, called Thrasher: Skate and Destroy. Thrasher had a similar goal-based, time-limited structure, but the gameplay and control were far more rooted in reality. Needless to say, the Tony Hawk series blew up and spawned an entire line of similar products for Activision. Z-Axis blossomed on its own, moving from Rockstar to Acclaim and moving from skateboarding to BMX biking by developing the deeper-than-most Dave Mirra Freestyle BMX series. Now, after a few years of moderate success, Z-Axis and Acclaim have branched out to inline skating with Aggressive Inline, an excellent game that both borrows from previous alternative sports games and sets out in a new direction that will more than likely be copied by future games.
Pelit (Mar, 2003)
Aggressiivisessa luistelussa ei ole kitinän arvoisia puutteita. Z-Axisin rullailu kerää tyynesti kikkailupelien hyvät ideat samaan pakettiin, mutta ei mullista tai edes vatkaa genreä millään saralla. Aggressive Inline on joka tapauksessa pakkohankinta temppupelifanille.
Jeuxvideo.com (Jun 14, 2002)
Que ça fait plaisir de voir qu'il est encore possible d'innover dans un secteur que l'on pensait déjà condamné à tourner en rond pour l'éternité (j'exagère à peine...). Avec ses nombreuses qualités, Aggressive Inline se place logiquement dans le cortège de tête des jeux de la discipline. Une vraie réussite !
Computer and Video Games (CVG) (Jul 29, 2002)
Hawk's reinvented console extreme sports, and this is the best in ages that uses those systems. Not original, just damn good fun.
Aggressive Inline is a well-made intelligently constructed stunt game that shows imagination and craft. Brownie points are received for the inclusion of a park editor and some decent ska tracks (newsflash: extreme sports game in no Sum 41 song shocker) that will entertain all but the most rampant stunt h8r with solid sk8ing action.
GameSpy (Jun 28, 2002)
In any case, Aggressive Inline is definitely worth every penny. It takes full advantage of the PS2's graphics capabilities and also offers a nearly infinite amount of gaming options that will be sure to tickle your extreme sports fancy.
Super Play (Sweden) (Oct, 2002)
Aggressive Inline är dock ett väldigt genomarbetat spel, och om både Z-Axis och Neversoft skulle göra spel av samma sport vore utgången allt annan än given. Tycker du om sporten kan du alltså lugnt lägga på en poäng eller rentav två på betyget, köpa spelet och ha väldigt roligt med det.
videogamer.com (Aug 05, 2004)
If you love extreme sports games, this is a no-brainer. Go and get the game. Even if you have no interest in inline skating you will find a lot to like here. It may not be the big name game that you have been waiting for, but as a filler game it is superb and hopefully the start of a very successful franchise.
Computer and Video Games (CVG) (Jun 26, 2002)
So, Aggressive Inline's no Tony Hawk's Pro Skater 3, but it's got some solid gameplay and a lot of visual flair. In fact, it's the best of the Hawk's wannabes. You'll certainly get your money's worth in terms of challenges, unlockable secrets and extras, too. Short of using the trike, the unicycle and the penny-farthing, that's all the extreme sports done now, right? Can we have a break, then? No? Damn.