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User Reviews

There are no reviews for the PlayStation 2 release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.

Our Users Say

Category Description User Score
Acting The quality of the actors' performances in the game (including voice acting). 4.7
AI How smart (or dumb) you perceive the game's artificial intelligence to be 4.4
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 4.6
Graphics The quality of the art, or the quality/speed of the drawing routines 4.7
Personal Slant How much you personally like the game, regardless of other attributes 4.1
Sound / Music The quality of the sound effects and/or music composition 4.4
Story / Presentation The main creative ideas in the game and how well they're executed
(required for every game entry that isn't a compilation or special edition)
Overall User Score (7 votes) 4.4

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Game Chronicles (May 26, 2005)
Out of the recent cast of online-ready FPS titles for the PS2, I would personally have to rate Area 51 slightly ahead of Project Snowblind, and just a step behind Timesplitters: Future Perfect. While I feel that technically speaking, Project Snowblind, and Area 51 are nearly identical in overall quality – the sheer intensity of Area 51 puts it a nose ahead of Snowblind. Area 51 is absolute, hands-down, non-stop action. Future Perfect; however, edges out all of the others based solely on the size and scope of the total package. With its immense array of story, online, arcade, and mapmaking modes, few can compete. Still, if you are looking for a killer FPS for the PS2, look no further than Area 51. It’s a real treat.
Aliens and video games go hand-in-hand, and their relationship dates all the way back to Space Invaders. Years back, Midway released their light-gun coin-op entitled Area 51; an entire game based around shooting up aliens in the secretive military installation where experiments are carried out. Midway has brought the title back with one of the most impressive first-person shooters around, especially in terms of its structure and storyline.
90 (Jan 13, 2006)
Overall I enjoyed playing the game. Area 51 has some refreshing content that did not fall into the body count type FPS. Being a Sci-Fi head I enjoyed the story line behind the Area 51 complex and being able to frag aliens just gave it a natural feel to the game. This is a must have in your PS2 library.
Yes, progress is rapid, well, until you finally meet the Greys, that is. These intergalactic bastards have a nasty habit of spawning endless troopers, and fights you had reasonably under control suddenly become health-sapping wars on two fronts - one to kill the alien, another to deal with the troops. It's a struggle just to keep your health from draining away before you've even fired a shot at the target - the worst fights are much like trying to keep water in a sieve. Checkpoints are generally well placed however, and you're hours in before even seeing the dreaded Greys, which makes things feel pretty climactic. It's supposed to be a challenge. And the things you see! The furious battles, the gore of past attacks, the secret experiments, the captured craft, the hoaxes in progress, the conspiracies, the boss battles, the caverns of machinery, the sharks with guns (really), the atmospheric mystery of the Greys... level, character and story design is all incredibly strong.
GamePro (US) (Apr 25, 2005)
The magicians of our era wear lab-coat capes and wave soldering-iron wands. In Area-51, New Mexico's super-secret, federally-funded black science compound, and PS2's surest, sharpest shooter (Xbox's marksman-flush firing range is always another story), they conjure dragons behind closed doors. And mutants, and Illuminati, and little gray men, and bogus moon landings, and other sci-fi specters that go bump in the night of reason with gasp-worthy gloss.
IC-Games (Jun 07, 2005)
All in all Area 51 has around 15 hours of gameplay life squeezed into the DVD if you rush, but if you intend on learning the secrets that the collection of hangers hold you’ll probably need to double that amount. The storyline does take a while to heat up but once the plot grabs you only a few wouldn’t want to see out the story to its climax. With a little more polish Area 51 could have achieved so much more, but still, as it stands, it’s still an enjoyable experience for anyone with the slightest interest in the theme, and naturally of course, an itchy trigger finger.
Area 51 doesn’t reinvent the FPS wheel, but it doesn’t try to, either. It sticks to the genre conventions that we know and love and concentrates on delivering one great firefight after another. With guns firing at full tilt, and mindless carnage taking center stage, Midway has a surefire hit on its hands. Whether you believe in aliens or not, no one can deny the pleasure that comes from blasting them off of our planet.
Imperium Gier (Jun 17, 2005)
Area 51 może nie jest czymś rewolucyjnym, co mogłoby zmienić rynek gier fpp, jednak jest to dobrze wykonany tytuł. Przypomina trochę jazdę Fordem Mustangiem – ciężko się go prowadzi, ale sprawia ta jazda niesamowitą frajdę. Podobnie jest ze Strefą – niewątpliwie warto zagrać.
GameZone (May 11, 2005)
Ethan Cole is having one of those days. You know the ones that start off pretty bad and then get worse as the situation goes from dangerous to kill-everything-that-moves-if-you-want-to-survive. Area 51, Midway’s first-person shooter based on the arcade light-gun classic, places you in the mysterious military installation as you fight for your survival. This is also one of the most entertaining first-person shooters since the release of Half-Life on the PS2.
IGN (Apr 21, 2005)
In Midway's Area 51, David Duchovny portrays an ultra unlucky HAZMAT trooper, Ethan Cole, with slightly less emotional pizzazz than your average over-boiled carrot. To mar an otherwise polished and well presented title like Area 51 with such mallet-to-the-face drowsiness is downright inappropriate. It's a wrong that ranks right alongside topping crème brûlée with a handful of half-melted Skittles and a pinch of Reeses.
83 (Jun 24, 2005)
Als alter Akte X-Fan (I want to believe!) und Alien-Freund kommt mir Midways Shooter gerade recht und zwingt mich aufgrund der interessanten Thematik, gewürzt mit einigen witzigen Einwürfen, der beklemmenden Atmosphäre und einer gelungenen Präsentation einfach dazu, unseren Planeten auch vom letzten, fiesen Alien zu befreien. Vor allem die große Abwechslung während des Gameplays ist neben der gelungenen deutschen Synchronisation ein großer Pluspunkt. Schade nur, dass die Gegner einerseits nicht gerade vielfältig und andererseits auch nicht sonderlich intelligent ausgefallen sind. Auch ein paar mehr Waffen (besonders Alien-Wummen) hätten sicher nicht geschadet. Vor allem aber enttäuscht Schlaftablette David Duchovny, von dem ich mir wesentlich mehr erwartet hätte. Trotz der genannten Kritikpunkte ist und bleibt Area 51 ein überdurchschnittlich guter Shooter, der zwar wenig Neues bietet, euch dafür aber mit dem abwechslungsreichen Gameplay und der tollen Atmosphäre bei der Stange hält!
Game Watcher (Jun 19, 2005)
Overall, this game is great for those who just want a good game to play. If you're a big fan of FPS this isn't anything you haven't already seen. I had a great time with the game and I would consider it a rental since its not very long, 15 hours at the most. Its graphics and presentation are appealing, along with its story.
81 (Jun 09, 2005)
If you like FPS's then Area 51 is a game worth picking up as its a technical accomplishment on PS2. The game isn't not overly long, but it is entertaining and the multi-player is worth a shot for sure. This is one game I would certainly love to see a sequel to in the coming years.
80 (Aug 25, 2005)
Area 51 isn't only the name of a first person shooter but also the codename of a so-called secret American military base in the Nevada desert. A lot of conspiracy theories have been cooked up (The X-Files anyone?) and as long as the absolute truth doesn't come to the surface we'll be able to enjoy such entertainment. And lucky for us as what would we do without Sculder and Mully and the latest game, Area51, which speculates on the happenings that could have been going on in Roswell, New Mexico around 1947?
80 (UK) (Jun 20, 2005)
Scoring a game like Area 51 is an emotional issue. On the surface it's your classic seven-out-of-ten 'solid, worthy, but derivative' type of game that we'd have no hesitation suggesting you add to your rental list, but dig a little deeper and it has a number of things going for it that nudge it just about into that eight-out-of-ten 'go and buy' territory. For PS2 owners in particular I can think of no finer FPS on the system at the moment. Given that it's technically pushing the machine further than anything else, features 16-player online multiplayer, an action-packed single-player campaign that's no pushover and provides an interesting and well-conceived twist on the saturated shooter genre I'd happily nail my hearty recommendation to all PS2 owners looking for a shooter to get them through the summer.
Pelit (Jun, 2005)
Area 51:ssa ei ole yhtään uutta tai omaa innovaatiota. Se, että sankari voi muuttua hetkeksi mutantiksi, ei tee pelistä kovin vallankumouksellista. Area 51 on hyvin tehty ja toimiva perusrytke, jota pelaa mielellään.
HardGamers (May 08, 2005)
J'avoue que j'avais un peu d'appréhension avec cette version PS2 d'Area 51. Pourtant, je me suis bien amusé et de voir la fin du jeu aussi vite (à peine 10 heures) m'a quelque peu déçu, sans doute par le fait que j'aurais aimé prolonger le plaisir un petit peu plus, car le jeu est prenant. Par contre, la fin (sans vouloir "spoiler") laisse entrevoir une possible suite...
G4 TV: X-Play (Mar 29, 2006)
Area 51 does a really good job, both with its Roswell gimmick and as a standout first-person shooter. You'll enjoy both single- and multiplayer, the extras are great, and it's a little different than what you're used to. While there are problems--too cutscene-heavy, some lame objectives, and the fact that there are infinitely more zombies than little green men--Area 51 is more than enough to make a believer out of you.
Video Game Talk (Jun 02, 2005)
The graphics are great even though some of the designs could have used some sprucing up and aside from some poor voice acting and little music, the audio does it’s job well. Ultimately though there isn’t much to keep you coming back to this game and after you’ve beaten it, and only the multiplayer modes will hold your interest. Being the diehard FPS fan that I am, Area 51 stands out amidst the sea of mediocrity that plagues the genre. It does a lot of things right and is a great ride all the way through, it’s just not a ride worth visiting over and over again. Recommended
Game Over Online (Jun 20, 2005)
On the downside, though, you can't call Area 51 an original game by any means. I spotted similarities to Halo, Doom 3, and a spot of Resident Evil within the first twenty minutes of the game. This isn't necessarily a bad thing, as Area 51 is a strong game, but it succeeds kind of in spite of itself. It would've been nice to see a lot more originality in the game, but Area 51 is a fun ride, regardless.
Club Skill (Jun 09, 2005)
Overall Area 51 has to be on the best Sci-Fi first person shooters to date. Great graphics and gameplay and good soundtracks ñ basically everything you need for a good game. Midway have done a good job on this shooter and most definitely does not put the classic to shame.
FOK!games (Jun 30, 2005)
Een leuk extraatje in het spel zijn bepaalde documenten die door de levels verstopt liggen. Deze kun je scannen en vervolgens doorlezen. Er staan een aantal leuke dingen in over het geheime complex en als je er genoeg vindt speel je zelfs video’s vrij die je kunt bekijken. Al met al zit Area 51 dus goed in elkaar en haalt het maximale uit de PlayStation 2. Het spel krijgt van mij dan ook een 80.
MAN!AC (Apr 29, 2005)
Prima Ego-Shooter mit spannender Thematik, aber spielerisch limitiert: [...] Ungebremst von nennenswerten Rätseln und Geschicklichkeitsaufgaben ballert Ihr Euch durch die umfangreiche Solokampagne und müsst gelegentlich nur eine Spur Taktik beim Erledigen der Gegner investieren. Die Entwickler verzichteten scheinbar bewusst auf jedwede Ablenkung - warum sonst kann ich gescannte Objekte nicht an Ort und Stelle untersuchen, sondern erst im Titelmenü ansehen? Trotz seiner simplen Baller-Mechanik beschert Euch "Area 51" unterhaltsame Spielstunden. Allen voran die flotte Optik und die herausragende englische Sprachausgabe verleihen dem routinierten Schützenfest viel Charme. Action-Fans mit einem Faible für alles Übernatütliche können bedenkenlos zugreifen, für alle anderen gilt: Die Wahrheit (oder ein passendes Spiel) ist irgendwo da draußen.
Game Captain (Jul 18, 2005)
Die Verwandlung in einen Mutanten ist ganz nett und mal etwas Anderes, aber das Spiel fällt viel zu leicht in die üblichen Shooter-Schemata zurück und verliert seine Originalität so recht schnell. Auf der PS2 ist die Grafik ein wahrer Augenschmaus und macht das Spiel so eher für Schönheitsfanatiker interessant, wer dagegen eine packende Story sucht, ist hier definitiv fehl am Platz.
74 (Jun 28, 2005)
Ich habe mich auch Area 51 so richtig gefreut – als bekennender SciFi-Fan und Shooter-Liebhaber hatte ich Hoffnungen in Midways Shooter, doch auch die helfenden Hände von John Romero und die Verschiebung um fast sechs Monate konnten offensichtlich nicht viel rausreißen: Designfehler, ein unausgewogener Schwierigkeitsgrad, KI-Mängel und insgesamt wenig Abwechselung haben dazu geführt, dass ich das Gamepad immer wieder zur Seite gelegt habe. Die Story ist zwar interessant, wird aber zu zäh erzählt, als dass sie fesseln könnte. Soll nicht heißen, dass Area 51 schlecht ist: Wer auf unkomplizierte Shooter-Kost steht, der findet hier genau sein Hauptgericht und kann sicher auch mit einigen Schwächen leben. Doch an besseren Konkurrenztiteln sollte es nicht mangeln: Doom 3, Project Snowblind oder Cold Winter gefielen uns im direkten Vergleich besser.
GameSpot (Apr 25, 2005)
It shouldn't take you more than a dozen or so hours to work your way through Area 51's single-player campaign, and the motivation for doing so will hinge entirely on how much you really get into the game's brand of action, as well as how much repetition of said action you're willing to put up with. In no way is the game devoid of fun, but FPS fans will often feel like they've experienced a lot of what Area 51 has to offer before, especially when it comes to the multiplayer. In the end, Area 51 turns in what amounts to the perfect rental for first-person shooter fans. It's a brief and infrequently enjoyable game that has some problems, but it does just enough right to make it worth a play...but probably not a purchase.
Area 51's multiple online and multiplayer modes should give gamers a reason to keep playing it for quite some time. Whether or not Area 51 becomes the Halo Killer Sony so desperately wants remains to be seen.
XGP Gaming (Jun 19, 2005)
With so many shooters out on the market these days, it’s hard to fully recommend Area 51 as a worthy purchase. Despite the lengthy campaign, it does get very repetitive and monotonous at times. It really doesn’t offer you anything you haven’t seen before in other shooters. On the multiplayer side of things, it can be quite fun at times but again it seems very average, like most everything else in the game.
65 (May 25, 2005)
Passer après Killzone ou Project Snowblind n'est pas chose aisée. Néanmoins Area 51 est un bon petit jeu, qui malgré sa segmentation en chapitres, se veut fort convaincant. Ne cherchez pas l'esbroufe technique, ne vous attendez pas à une grande originalité, mais préparez-vous à une aventure mélangeant de grandes scènes d'action et une atmosphère bien solide...pour peu que vous aimiez tout ce qui tourne autour des extraterrestres ou des histoires de virus. Au final, le soft de Midway est un petit FPS bien sympa qui plaira en grande partie aux joueurs qui privilégient le bourrinage à la finesse ou qui ont terminé Doom 3 dans tous les sens.
GamingExcellence (May 31, 2005)
When all is said and done, what does Area 51 leave us with? It is a competent shooter with great mechanics, incredibly satisfying weapon feel and sound, a campaign that will last anywhere between 9 to 11 hours to complete, great visuals and excellent voice-acting. We are also left with a game that seems to have bitten off a little more than it could chew. Area 51 is a place of wonderment, wrought with exploration and wonderful sites. This game does not deliver on that premise at all. But if first person shooters are your thing, you could do a lot worse than Area 51. There are some truly memorable moments herein, but also the lingering feeling of wasted potential.
60 (May 27, 2005)
Area 51 is a surprising update to a series with an appalling legacy, but it manages to drag the series' name from the mud and put it on the sidelines, in a crowd full of identical faces. It's the Topman of the games world, if you will - functional, occasionally exciting, generally boring, and the same as everything else. Even with the fun of shooting things, it should have and could have been so much better. A rental is recommended, or if it can be found in the holy ground that is the bargain bucket then by all means pick it up, but a £40 purchase is not suggested.