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User Reviews

How to fly an Elemental Plane Terrence Bosky (5463) 4 Stars4 Stars4 Stars4 Stars4 Stars

Our Users Say

Category Description User Score
Acting The quality of the actors' performances in the game (including voice acting). 3.8
AI How smart (or dumb) you perceive the game's artificial intelligence to be 3.5
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 4.0
Graphics The quality of the art, or the quality/speed of the drawing routines 4.2
Personal Slant How much you personally like the game, regardless of other attributes 4.0
Sound / Music The quality of the sound effects and/or music composition 3.9
Story / Presentation The main creative ideas in the game and how well they're executed 3.6
Overall User Score (20 votes) 3.9

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
PSX Extreme (Jan 06, 2002)
In the end, Baldur's Gate is an excellent hack n' slash RPG. It's a deep, excellent and, needless to say, an engaging title. Fans of the series really owe it to themselves, as do casual gamers looking for a fun game. While it may be a bit short, only ranging 15 hours of gameplay time, the game is worth replaying just for the co-op mode. Gameplay aside, the game's technological aspects, such as visuals and sound, are truly fantastic, and define the term next-generation. Baldur's Gate: Dark Alliance is worthy of a purchase. Check it out, and then thank Interplay, Black Isle and SnowBlind for one hell of a game.
GamePro (US) (Jan 20, 2004)
Action games that tread into role-playing territory (a.k.a. members of the Diablo family) tend to have a lot of things in common: tons of action, lots of ways in which to develop your character, and mountains of fun when you introduce more than one player to the mix. Baldur?s Gate: Dark Alliance 2 was clearly cast from the same mold, though it was forged with some exotic curves and bends to make it stick out in the crowd.
Game Captain (Mar 24, 2004)
Hervorragender Nachfolger zu einem der besten Playstation 2 Spiele. So müssen Fortsetzungen aussehen!
Game Over Online (Jan 20, 2004)
Anything else I can think of is really just nitpicking, or a complaint about a difficult part of a given dungeon. While Dark Alliance II is still, at its core, a game where you run at people shouting and cut them in half, and as such, suffers from the inherent flaws in the "run at people shouting and cut them in half" genre, it's a versatile and entertaining example of its breed. It isn't going to win any new fans over to the genre, but it is very good at what it does.
VGPub (2004)
Overall, I would highly recommend this game to most people. It is probably the best hack and slash game out there. The story is well done, even more so if you have played the first. The game has a very nice ?pick up and play? type of feel to it, with plenty of save points all around so players don?t have to worry about needing at least a half an hour available to play. It is at its finest when playing with two players, though it still holds its own in the single player experience. On top of all this, the addition of Dungeons and Dragons features and lore make Baldur?s Gate: Dark Alliance II a safe choice for either rental or purchase.
GameZone (Jan 13, 2004)
Baldur’s Gate: Dark Alliance 2 is a huge game in terms of map area and challenge. There may not be much in terms of replayability here, but sacrificing that for a game that certainly entertains and is somewhat addictive is worth the adventure. The truly nice thing about this title is that while you can pick a certain character style, the way you invest your skill points can create a character that is totally different from another similar character. You may have two elf wizards, with their core quests, but by investing in different skills, those two versions of Ysuran may be completely different in terms of attack abilities, and defensive skills.
Approximately eight hours into this quest, I ran into a merchant who had an assortment of weapon enhancement gems for sale. After perusing his inventory, I decided to spend my hard-earned gold on a Moonstone and a Ruby. Applying both of these jewels to my reliable blade resulted in the creation of a +1 Fine Stirge’s Bastard Sword. Curious as to how my concoction would fare, I returned to the battlefield with haste. In no time flat, I confronted a goblin rider mounted atop a wolf. Just as I engaged this foe, I noticed that fluids began oozing from my sword. With much bewilderment, I suddenly realized that it was bleeding…and not just a droplet or two, either. It was gushing buckets of blood. With each swing that this steel abomination would make, a brilliant crimson trail would follow. It was at this point that I mirthfully marched through the remainder of this game with an ear-to-ear smile on my face.
Daily Game (Feb 15, 2004)
This game could be banned in some countries for being an overly addictive substance. The unlockables alone will keep you playing for weeks. Since the character development system lets you customize characters to your liking, you’ll find yourself spending countless hours building up just the right mix of skills and spells. And once you’ve finished the game, you’ll have access to two new characters, which gives you a total of six characters replay the game with.
Next Level Gaming (Jan 21, 2004)
Baldur's Gate: Dark Alliance II is definately better than the first game. It's better than Fallout. But it loses points on the biggest component it needed to compete with the upcoming Champions of Norrath; online gameplay. The fact is, if you have two games of similar quality, chances are you're heading for the one that's online. On the Xbox this isn't as much an issue, but that's not exactly an excuse. Still, it's a solid game that is enjoyable to play with a friend, and can make a solid addition to the library for the Baldur's Gate faithful.
IGN (Jan 20, 2004)
Back in the dark ages of 2001, Baldur's Gate: Dark Alliance emerged like a knight in shining armor to bring together action and RPG games in a hackfest that could be played with two people. Time has passed and fans have been eagerly awaiting a sequel to get some more dungeon time in on their consoles. A couple years later and Baldur's Gate: Dark Alliance II is finally here to satisfy the masses hungry for a post-Christmas treat. So what is there to show for all of this waiting? A solid sequel that keeps up the pace of the original and adds a couple extra touches for flavor.
Worth Playing (Mar 24, 2004)
It’s not quite as good as its forerunner but Baldur’s Gate: Dark Alliance II is an entertaining and satisfying diversion that should appeal to anyone who likes a little hacking and slashing with their RPG. The lack of four-player co-op is regrettable, and the lack of graphical sheen is disappointing, but the highly addictive gameplay is fully intact. If you’ve already devoured Snowblind Studio’s excellent Champions of Norrath and are still hungry for more action/RPG style goodness, then you can’t go wrong with Dark Alliance II.
80 (Feb 21, 2004)
Eigentlich ist alles in Baldur´s Gate Dark Alliance 2 zu finden, was den Vorgänger zu einem Superhit gemacht hat: ein unkompliziertes Spielprinzip, Monsterhorden ohne Ende und eine eingängige Steuerung. Und zusätzlich bekommt ihr noch ein nichtlineares Questsystem, insgesamt fünf äußerst unterschiedlich zu spielende Charaktere sowie die Möglichkeit spendiert, euch mit entsprechendem Kleingeld die komplette Ausrüstung selber zu basteln. Und trotzdem mag der Funke nicht so richtig zünden. Dies ist vor allem zwei Punkten zuzuschreiben: Grafisch tritt man auf der Stelle und nutzt die nahezu unveränderte Engine des Vorgängers, die zwar immer noch gut aussieht, aber an der langsam der Lack zu blättern beginnt. Und zum anderen wird die für ein Spiel dieser Art nette Story unglaublich unmotiviert erzählt.
G4 TV: X-Play (Apr 10, 2006)
Some may say that "Dark Alliance II" is an average hack-'n'-slash outing with minimal replay value. We wish these critics the best with their crack habit. For the "Dungeons & Dragons" devotee or role-playing enthusiast tired of drowning in minutia and non-playable character banter, this is a refreshingly original and addictive take on the swords and sorcery canon.
Glide Underground (Jun 12, 2004)
Trying to get into RPG's? This is a good start. Liked Dungeon Siege, D&D Heroes, or the rest of the Baldur's Gate/Icewind Dale line? It's a worthy successor.
80 (Feb 02, 2004)
Honnêtement, je me fiche complètement que BGDA II apporte peu de nouveautés par rapport au premier épisode. Ce nouvel opus est au niveau de son aîné en termes de graphismes et de maniabilité, l'aventure est aussi, voire encore plus prenante, cinq nouveaux combattants font leur apparition, tout comme les environnements et quelques sorts et l'immersion est une fois de plus totale. Une séquelle de qualité, à l'ambiance indescriptible, qui consumera tout votre temps libre !
While it does have its share of bugs and bad points, overall this game is well worth buying if you enjoy the genre. The multitude of items and armors keep things interesting, while socketed items and armor take customization to higher levels.
Thunderbolt Games (Mar 29, 2004)
Baldur's Gate: Dark Alliance II is good, but not great. With solid gameplay mechanics, a relatively long lifespan and a decent multiplayer mode, it should keep RPG fans who are looking for more action occupied for weeks, maybe even months. The audio and visuals work well together, and the intuitive controls and commands keep the pace rolling forward at a steady pace. Online multiplayer would have been nice and less linearity would have also been welcome, but even without these, Dark Alliance II is a well rounded take on the RPG and action genres.
GamerDad (Apr 04, 2004)
Baldur's Gate: Dark Alliance took co-operative action role-playing to new heights on the Playstation 2 console. Singly, or with a friend, you could tackle giant rats, undead monsters, dark elves, and even a white dragon, as you uncovered a plot against the good city of Baldur's Gate. But the ending indicated there was more adventure to come. Fans were worried when the original design team jumped ship to work on Sony's Champions of Norrath. They need not have worried; Dark Alliance 2 is still a worthy successor, retaining the weapons, monsters, Dungeons and Dragons action and rules, sharp graphics and responsive controls, and high adventure of its predecessor.
Netjak (Feb 06, 2004)
Baldur’s Gate: Dark Alliance 2 (DA2) could be described as a “mystery wrapped in an enigma,” because it attempts to replicate the basic gameplay of the original, while subtly including new elements intended to turn the franchise on its head, which is no mean feat considering the original Dark Alliance game was also accused of turning the Baldur’s Gate franchise on its head as it made the transition from PC to console gaming. For those of you unfamiliar with the Baldur’s Gate: Dark Alliance franchise, it is a widely popular series of Diablo-esque video games loosely based on the rules and world of Dungeons and Dragons.
Basically then Baldur's Gate Dark Alliance II is a worthy sequel to the original game although it's not quite up to the same standard. The same addictive qualities are still there though and it's still very enjoyable as a two-player game. I would have liked the game to have been fully subtitled, cutscenes and all, so as it would have been fully accessible to deaf gamers but what is subtitled allows deaf gamers to enjoy the game even if they can't follow the story 100%. I would have also liked the ability to have created my own custom class instead of being stuck with what's on offer. Fans of Dark Alliance will definitely enjoy the game though and when it comes to the crunch that's exactly who it is aimed at.
Lawrence (Mar 18, 2004)
I wanted more innovation out of BGDA2. I got a little, but the formula was basically the same. Still, it proves to be a ton of fun, no matter how tired you made your old Baldur's disc. And make sure to play with a friend to get the most out of it.
The problem is that I wanted this game two years ago, and things have moved on a little since then - the need isn't quite as strong now. Still, the game is a nice distraction for the 8-12 hours that it'll take to get through.
GameDaily (Dec 14, 2006)
The original Baldur's Gate: Dark Alliance catered in a new era for Action-RPGs. Releasing on the PlayStation 2 and Xbox, the game went on to renew the genre and not only entice a sequel, but several similar titles as well. Dark Alliance II (handled by a new developer) picks up where the original left off, but doesn't quite have the same impact. While a few things have been added and revised, the game remains basically the same. It's enough to be considered good, but not quite great.
GameSpy (Jan 20, 2004)
When I last previewed the game, I was convinced that more of a great thing would be an even greater thing. I thought Black Isle would do as fine a job with the series as Snowblind did. I was wrong on both counts. While Dark Alliance II is a good game, it has barely progressed the series and from everything I've seen, it looks like Snowblind will kick its ass with Champions of Norrath. Unless you must have an action-RPG this very second or you're a huge Forgotten Realms fan, I'd pass over or rent Dark Alliance II. You can beat it in under ten hours and there's a better action-RPG coming out in the near future.
55 (Jun 14, 2004)
In terms of fun Baldur’s Gate: Dark Alliance II’s value is debatable. Some might prefer to inflict pain on themselves over playing hour after hour of linear gameplay. Others overlook it and enjoy the many RPG aspects. For those who side more with the second choice Baldur’s Gate: Dark Alliance II offers 80+ levels and the returning co-op play. Unfortunately, the lack of an online mode as well as very little innovation means it doesn’t come near the impact the first game had. You’d be best seeing what else is available or waiting for something else to come along.