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User Reviews

Shikigami no Shiro on wheels. Lain Crowley (6783) 4.6 Stars4.6 Stars4.6 Stars4.6 Stars4.6 Stars

Our Users Say

Category Description User Score
AI The quality of the game's intelligence, usually for the behavior of opponents. 3.8
Gameplay How well the game mechanics work and the game plays. 4.4
Graphics The visual quality of the game 4.3
Personal Slant A personal rating of the game, regardless of other attributes 3.8
Sound / Music The quality of the sound effects and/or music composition 4.1
Overall User Score (18 votes) 4.1

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Cheat Code Central (Mar 12, 2007)
Burnout: Dominator, is an action-filled fast pace game that involves driving in the exact opposite way that your Driver's Ed teacher told you. But it's so fun, that you'll find yourself addicted in no time. The controls are simple, but the gameplay is complex and delightful to play. And the killer soundtrack just adds bounty to the beautiful. Burnout: Dominator is top-notch when it comes to vehicle-based gameplay, and you owe it to yourself to check this one out!
AceGamez (Apr 06, 2007)
As a single player experience, Burnout Dominator has really hit top speed and taken down its rivals. The racing is fast paced and thrilling, taking out other cars and even totalling yours is so satisfying. The crashes are huge and compelling to witness and they are certainly some of the best you will see in a driving game. As a multiplayer experience though it lags behind the pack and is lapped by many of its rivals. The lack of an online mode hurts its longevity and the omission of a Crash mode this time around may frustrate fans of the Burnout series. But the main focus of the game, the World Tour mode, is excellent and it gives you a real incentive to master every challenge. Dominator could be classed as filler until the next game in the series comes along - but as far as fillers go, this is very, very tasty!
NZGamer (Apr 10, 2007)
Like any other Burnout game, Dominator is simply a blast to play. The sense of speed is second to none and the action truly is fast and furious, with cars and car parts flying in all directions. Burnout is still the most intense racer on the block. Fans of the series will lap it up as filler until the next game, but for people that have never played the game before, because of the missing modes, it’s hard to recommend this over Revenge, and even harder to rank it above Burnout 3. If I had never played either of these two games before, I would simply be raving about Dominator: it is a fantastic game but it also fails to advance the series in any way. Bring on Burnout 5!
Armchair Empire, The (May 21, 2007)
Despite the disappointing exclusion of Burnout’s Crash mode, which in my opinion really was one of the franchise’s significant features, and a somewhat surprising lack of online multiplayer, you’ll still find your burning desire for hot racing satiated by Burnout Dominator, although it’s certainly not as dominating on the hot virtual asphalt as its predecessor, Burnout Revenge.
Het is goed dat EA met Dominator weer voortgaat op de beproefde weg. Ik kan ng steeds genieten van de snelheid en de sptterende actie die in deze serie verpakt zit. Goed nieuws ook voor iedereen die geen Playstation 3 heeft gescoord: de PS2 is nog springlevend!
84 (May 03, 2007)
It's a shame Burnout Dominator offers nothing new, but obviously, it's still fun as hell. It's sort of a best of Burnout, or even a Burnout 4.1. A nice goodbye from Burnout to his good old friend Playstation2. More circuits, more cars, more crashes and more fun. That's all there is to say about Dominator. Ow yes, what to say about the lack of Crash Events. I want these back in a PS3/xbox 360 version or else I'm going to be mad.
Gaming Target (Mar 27, 2007)
Burnout Dominator serves a purpose, and that’s throwing a bone to PS2 owners who haven’t made The Leap yet and will support the hardware in the meantime, one of the perks of Sony not leaving their hardware out to dry once the newest system takes over their focus (which is why it’s console-exclusive to PS2, and not on Xbox). It’s not as classic as Takedown or Revenge, so it’s a step backwards, but still it’s an enjoyable racer that has it’s problems, but it can be as addictive as the series has been in the past. Just think of the game as a stopgap to Burnout 5, giving you a last gasp of ‘last-gen’ Burnout before throwing what’s going to be a crazy next-gen Burnout before the year is out.
Game Watcher (Apr 27, 2007)
Overall this is another confident outing for the series. However, all eyes are still fixed on the upcoming thoroughbred sequel. The question remains whether Dominator was a brief visit to some previous play mechanics for old time’s sake, or whether this is the genuine direction for the series.
Game Shark (Mar 28, 2007)
This game doesn’t really bring anything new to the series, but it’s still a really fun racer, especially with a lot of friends. The tracks are nice, the music is rockin’, and the graphics show what the PS2 can do when it’s being utilized at peak performance. Crash mode should have been included, and loading times are a bit of a nuisance but other then that it’s a solid racer that will bring you hours of entertainment.
Gaming Age (Apr 04, 2007)
While there are some who have seen and done all there is in the Burnout universe and may find this game series is getting stale, there are twice as many fans that just can?t get enough of that sweet, sweet pep. Burnout Dominator may not revolutionize the series or even offer a significant upgrade over Revenge, but it still delivers the goods when it comes to hardcore, fast paced, killer crashing, racing action. What else could a virtual masochist want out of this series?
82 (Mar 31, 2007)
Drei Rennspiele buhlen derzeit um meine Gunst, zwei davon (Motorstorm und Ridge Racer 7) beglücken meine nagelneu Playstation3, den meisten Spaß habe ich die letzte Woche dennoch mit Burnout Dominator für die PS2 gehabt. Das actionreiche Gameplay ist auch in der inzwischen 5. Auflage nicht Tod zu kriegen. Sicherlich ist Dominator aufgrund der fehlenden Eigenständigkeit nicht der beste Teil der Serie und die flimmerige PS2-Grafik mag man inzwischen auch nicht mehr sehen, dennoch ist Burnout Dominator ein würdiger Abschluss der Serie auf der PS2. Allein den unglaublich adrenalinfördernden Road Rage-Modus könnte ich Stunden spielen. Letztlich freue ich mich aber bereits auf das nächste richtige Burnout und hoffe, dass Criterion den fünften Teil wirklich pünktlich im Sommer für die Playstation3 veröffentlicht, bis dahin muss meine PS3 sich mit der PS2-DVD zufrieden geben.
Game Captain (Apr 04, 2007)
Allmählich merkt man der Burnout-Serie an, dass den Entwicklern die Ideen ausgehen. So spielt sich Burnout Dominator eher wie ein „Burnout 3.5“ in Revenge-Optik. Wem die Rückkehr zu mehr fahrerischem Anspruch gefällt, darf gerne einen Blick riskieren. Fans von Burnout Revenge, die mit Genuss den Verkehr als Waffe gegen die Kontrahenten eingesetzt haben, werden von den häufigen Crashs eher genervt sein. So ist Burnout Dominator ein weiteres gutes Mitglied der Burnout-Familie, wirkt aber irgendwie zusammengeflickt und gezwungen. Als Lückenfüller bis zum Erscheinen von Burnout 5 ist der Titel aber durchaus zu gebrauchen.
GameZone (Mar 25, 2007)
The criteria for Burnout Dominator are simple: are you a fan of Burnout 3 and do you want more? This game is exactly that – an extension of all the things that made Burnout 3 a success (soundtrack and multiplayer excluded). The steering and speed boost mechanics, course design, and unrivaled thrill-factor come together for another addictive and surreal racing game.
PGNx Media (Mar 20, 2007)
Burnout Dominator is a decent entry in the franchise but it doesn't really do anything to propel it forward. For that, we'll have to wait for Burnout 5 on next-generation platforms. Incidentally, while the game is very similar on both the PSP and PS2, it is more impressive on the handheld since the graphics hold up better and the compressed gameplay doesn't stick out as much.
GameSpot (Mar 12, 2007)
Burnout Dominator is more Burnout, and that's great. It may not have all the newfangled bells and whistles that you'd want from a sequel, but if you're a fan of the series who absolutely must have new tracks as soon as possible, Dominator should satisfy you nicely.
Softpedia (Mar 15, 2007)
You'll adore Burnout Dominator if you've never played a game pertaining to the Burnout series before and you'll like it even if you've played all the prequels in this car-wrecking saga. Pure destruction and car parts flying everywhere, that's what you'll see throughout this title. Adrenaline increases at the same time with the burnouts as you'll reach high speeds in no time and every impact will become an event that seems to be taken out of a car-bullet time sequence in The Matrix.
UOL Jogos (Mar 30, 2007)
"Burnout Dominator" representa não uma evolução direta de "Revenge" (isso deve ficar para "Burnout 5", para a nova geração de consoles), mas uma espécie de amálgama dos três últimos episódios. Isso modificou um pouco o estilo do game - ficou menos destrutivo, uma das grandes atrações da série -, mas ainda mantém uma mecânica interessante, que é mais técnica. Para quem é fã, vale a pena conhecer este capítulo um pouco diferente, mas para quem não conhece a franquia, é mais negócio começar com os antecessores, pois são melhores, mais completos e, importante, a empatia vem quase que instantaneamente.
80 (Mar 23, 2007)
Un excellent petit Burnout. Presque parfait en terme de jouabilité, puisque les diverses améliorations sont pour le mieux, le soft oublie tout de même en chemin quelques-uns des plus agréables moments des précédents épisodes (Crash, où es-tu donc doux prince ?). Burnout Dominator semble donc étrangement incomplet, même si le plaisir de jeu ainsi que l'adrénaline sont toujours présents. Quoi qu'il en soit, si vous attendez des changements plus radicaux, il serait plus avisé d'attendre la sortie du prochain épisode sur PS3 et Xbox 360.
IGN (Mar 02, 2007)
Burnout Dominator is best thought of as a "Greatest Hits, but Not All of Them" from the Burnout series. The racing is just as adrenaline pumping as it's ever been, and possibly even more so than what we saw in Burnout Revenge as you need to be afraid of traffic once again. However, the lack of standard features and modes like online play and Crash are a rather big disappointment. It's certainly worth a pick-up, but if you're looking for the true next title in the series, you'll have to wait for Burnout 5.
80 (Mar 12, 2007)
What Burnout: Dominator set out to do it has done great. Execution of the gameplay mechanics and track design have obviously benefited from an attention to detail. Unfortunately some of the things that got executed we wish were details they had decided deserved some attention. But for fans of the gameplay found in the earlier games in the series or some one looking for a good place to jump on board one of the best racing franchises on any platform, Burnout: Dominator is a good place to start.
PSX Extreme (Mar 22, 2007)
But despite all its flaws, we have to give Burnout Dominator props for being...well, classic Burnout material. It feels a little stripped-down, yes, but at the same time, it maintains every last bit of the appeal and entertainment we've come to expect from this series. The Crash mode is gone, the Signature Shortcuts aren't quite as cool as the concept implies, there's some serious difficulty spiking, and the linearity is more apparent than ever. But that doesn't stop the game from being almost entirely satisfying from top to bottom, as the control is still wonderfully solid, the speed is still off the wall, and you still get that ol' familiar feeling of "domination" upon performing an ultra-sweet Takedown. In the end, it may not be Burnout 5, but it's a fine way for the franchise to go out on the PS2.
80 (UK) (Mar 22, 2007)
Burnout: Dominator is a perfectly functional stopgap, and Criterion has stayed absolutely true to its game's ethos. This is about as basic a game it could produce that would still retain the series' impressive reputation. With incredible skill it has taken its license-car on a cheeky and unnecessary but lucrative power slide around the corner, and so came within inches of a collision with the truck of broken dreams. Now the only thing it has got ahead of it is the wide open straight of the next generation. Burnout 5 is going to be its chance to shine again.
While definitely not groundbreaking, this is still another quality Burnout title. Consider it the consellation prize before the real fifth game hits store shelves.
Gamer Within (Mar 26, 2007)
While Burnout Revenge was a hard act to follow, Burnout Dominator manages to set itself apart as a sort of homage to the first two games of the series while still keeping the white-knuckled, edge of your seat thrills that recent games have been known for (despite its lack of online multiplayer). Like the Empire Strikes back, this game may seem like it’s a mere tweener game between Burnout Revenge and the next installment, but it manages to retain a charm all its own which brings me to two bits of advice. First, fans of Burnout will definitely enjoy this game and second, referencing both the Empire Strikes Back and Spaceballs in a game review will make you feel like a total nerd.
G4 TV: X-Play (Mar 26, 2007)
There is no true career mode, for example, where you create a custom driver, interact with other characters, and gradually build your own racing empire. Yet that's really not what the Burnout series is about, and it would arguably drag the game down. It's a high-speed, high-adrenaline thrill ride that avoids the fluff for pure, unadulterated action. Each race feels different each time you slip behind the wheel, and the courses somehow manage to be eye-catching even at blistering speeds. What makes Burnout Dominator so addictive is that each event is like an arcade game in itself, as players try to best previous efforts by extending their run, trying out new techniques, and testing their reflexes. Though some will lament the missing crash mode and others will wonder why they can't compete online, the franchise's likely swan song on PS2 nonetheless goes out on a high note, cementing its reputation as the premier arcade racing series on a platform known for its racing titles.
DarkZero (Apr 09, 2007)
Dominator is a great racing title all round, but it’s an entirely different kettle of fish when compared to Burnout 3. It’s more focused on controlled racing rather than visceral carnage and if you’re looking for another fix of metallic brutality then you might find Dominator a little disappointing. The lack of online modes and an emphasis on control and focus mean that it’s a much more solitary racing experience, one which rewards those who put the time into mastering it but lacks the casual appeal of its PS2 predecessor. The grounded style it offers will likely appeal to fans of more realistic racing games, but those looking for a quick fix of nitro-fuelled fun with a few friends will find more joy in cracking out your old copy of Burnout 3 for an encore.
79 (Apr 02, 2007)
Weder neue Ideen noch Crash-Kreuzungen: Dominator ist der schwächste Teil der Serie!
Gamers' Temple, The (May 07, 2007)
Make no mistake about it -- Burnout Dominator is a fun and addicting arcade -racing game that fans of the series will enjoy, it’s just missing some key features that would make it a one of the series’ best, for that we’ll have to wait for the true sequel later this year.
78 (Apr 30, 2007)
Absolutely crammed with speed and thrills, though perhaps a little light in terms of content and longevity without the inclusion of multiplayer, Burnout Dominator is still as impressive as most of the series editions, and certainly equally as appealing as Burnout: Revenge in all the right gameplay places - but that is also perhaps its one defining fault. The fact is that if you've already played Revenge, then Dominator really does feel much like copycat filler, which it is. Ultimately, waiting for Criterion to round out Burnout 5 on the PlayStation 3 or Xbox 360 would likely be the right move for eager Burnout fans looking for something a little more edgy and 'now' but PlayStation 2 owners could do a lot worse than Burnout Dominator.
GameTrailers (Apr 03, 2007)
Burnout: Dominator attempts to be a “best of” compilation, yet it fails to include some of the best features the series has to offer. It’s a decent stop-gap if you’re waiting for Burnout 5 to hit stores, but most will be able to milk it for all it’s worth via rental. If the series continues to lumber on like this, its fans will inevitably burn out.
TTGamer (Mar 25, 2007)
Burnout Dominator continues the series tradition but the tradition may be becoming a little lacklustre. The major lacking of changes since Revenge has us pining for Burnout 5 rather than this title. Dominator is fun, but perhaps one game too many in the series.
Worth Playing (May 12, 2007)
Despite all of those nagging discrepancies, Burnout Dominator does capture enough of the familiar formula to ensure a quality experience, but it's one that feels both overpriced and unnecessary in the modern marketplace. Dominator answers the theoretical question of what might have happened if Burnout had not significantly evolved after 2003, but did that question really need to be answered?
Burnout Dominator is a good, though not great, return to form for the series. The renewed focus on high-speed racing is a definite plus, but the game is ultimately hampered by its lackluster visuals and lost features. If you're still sitting at home with that relic of a PS2 and nothing else to play with, then Dominator is a good choice. Otherwise, go for Motorstorm or Excitetruck or even Burnout Revenge and wait to see what EA's next next-gen take on the series serves up later this year.
games xtreme (Apr 19, 2007)
So all in all if you like Burnout and you like the series, just for completeness' sake you’re going to get the game regardless of what I say. I don’t hate it and I don’t love it, it’s a so-so title with some additions and some stuff left out. The Multiplayer online and offline might be enough to keep you coming back for more, unlocking cars and new tracks might just keep your attention for a little while longer and there’s racking up Dominator points as well. For me though I would have preferred Crash Mode and all the slick things I’ve come to expect from a decent Burnout game. Ah well, Burnout 5 is to come!
Gamer 2.0 (Mar 26, 2007)
While Burnout Dominator could have been much more, it serves as nothing but a filler game to hold fans off until Burnout 5 arrives. The new modes do a good job of forcing players to think during every race, but the lack of popular modes and online play really hurt the overall value of the game. If you take Dominator for what it is, a solid arcade-racer, than you will have undoubtedly a lot more fun with it.
Game Over Online (Apr 17, 2007)
The lack of online play hurts Dominator’s replay value, while the weird and sometimes game-crushing glitches and programming mistakes make me wonder just how much effort was put into this game in the first place. For $50, players deserve more than a badly-programmed mish-mash of the Burnout series. It’s easily the weakest console entry in the series yet, and I certainly hope this trend of slipshod programming doesn’t continue on with Burnout 5. I can’t even recommend this to die-hard Burnout fans at full-price, which leaves it as a strict rental for most, or a bargain bin purchase for the die-hards who must own everything Burnout-related.
70 (Mar 22, 2007)
Mir persönlich macht es allerdings etwas mehr Spaß, voll in den Verkehr reinzubrettern und dafür Bonuspunkte zu ergattern, anstatt knapp an den Fahrzeugen vorbei zu rasen und damit den Boost bis zum Burnout aufzufüllen. Dieser kleine, aber feine Unterschied steht möglicherweise im Zentrum der Entscheidung, ob Ihr auf dieses Spiel abfahrt oder eben nicht. Im Vergleich zu früheren Spielen der Serie ist diesmal eher ein wenig mehr "Skill" gefragt, also reine, destruktive "Raserei". Am rasanten Gameplay hat sich davon abgesehen nicht allzu viel geändert, sodass Burnout-Fans auf jeden Fall auf Ihre Kosten kommen. Technisch sauber umgesetzt ist "Dominator" auf jeden Fall und dazu noch mit einem fetten Soundtrack unterlegt.
GameDaily (Mar 14, 2007)
Keep in mind, however, that the wait for Burnout 5 might be a pretty long one. The game still doesn't have a release date and might not even surface until 2008. In the meantime, Burnout Dominator retains its arcade quality, and the new boosting system and unlockable paths should keep the road rage flowing.
Gamekult (Mar 27, 2007)
Avec cet épisode Dominator, la licence Burnout conclut son passage sur la console qui l'a révélée au grand public avec panache : redoutablement fun, varié, joli, et d'une efficacité à toute épreuve, ce cinquième opus sur PS2 pèche néanmoins par une trop grande frilosité qui l'empêche de s'imposer comme l'apothéose à laquelle nous étions en droit de nous attendre. Il ne s'agit au final que d'un épisode supplémentaire, fut-il excellent, qui picore avec paresse quelques idées dans les itérations précédentes sans jamais prendre le moindre risque avec ses fondations bien établies. Une valeur sûre que les amateurs de course arcade et de sensations fortes peuvent donc acheter sans broncher, mais il faudra vraisemblablement attendre Burnout 5 pour voir la série se lancer hors des sentiers qu'elle a battus elle-même.
1UP (Mar 06, 2007)
Ultimately, it's sad to see that our beloved Burnout has succumbed to the same curse that plagues so many other franchises. Dominator isn't so much a "sequel" as it is just "another Burnout," and the saddest thing of all is that it takes several steps back in the process. It's still a stunning-looking, insanely fast game with rock-solid controls, and as an introduction to the series, it's certainly not bad. It's clear though that it's a second-fiddle game to the real deal in the shape of Burnout 5 on PS3 and 360.
Operation Sports (Apr 17, 2007)
Burnout Dominator is a great introduction to certain aspects of the series at a very reasonable price. The modes that are there, combined with rock-solid mechanics and really nicely rendered tracks, especially by PS2 standards, make this game a great choice standing on its own. I think newbies to the franchise will dig it. Unfortunately for the Burnout vets out there, Burnout Dominator will leave you with a half-finished feel because of the omission of Crash mode and online play. It’ll wet your whistle for the next-gen releases, but leave that thirst largely unquenched.
Darkstation (May 07, 2007)
The final product of Burnout Dominator just feels like it had so much more it could have done but wasn't given the chance to. The odd absence of both online play and the crash mode does make the overall package less desirable. However, if you enjoy Burnout games of the past, you will continue to enjoy Burnout Dominator. Just don't expect to play the best Burnout title.
70 (May 15, 2007)
Burnout Dominator is a solid entry in the Burnout series but it's really just more of the same. The lack of Crash mode is a big disappointment and makes the World Tour feel a little samey. If you're after more Burnout on the PSP then this is well worth adding to your collection, but on the PS2 Burnout Revenge is by far the better option.
Burnout Dominator is a good game at heart, but feels quite stale when compared to its predecessors.
64 (May 29, 2007)
Make no mistake about it -- Burnout Dominator is a fun and addicting arcade -racing game that fans of the series will enjoy, it’s just missing some key features that would make it a one of the series’ best, for that we’ll have to wait for the true sequel later this year.
Jive Magazine (Mar 07, 2007)
Dominator is a breakneck ride through the careening, eye-burning experience that is Burnout, and although it's not one of the best games in the series, it's a great way for its run on the PS2 to end.
GameSpy (Mar 16, 2007)
Burnout 3 was a title that changed peoples' tune from "I don't play racing games" to "No, you can't have the controller. It's still my turn." Compared to that, Dominator just isn't as fun. If you head to a major retailer today, you can pick up Burnout: Dominator for about forty bucks, PSP or PS2. Or you could drop just under fifty bucks and get Burnout Legends, Burnout 3: Takedown, and Burnout 2: Point of Impact. That's roughly the same experience, but with a lot more game to play. You'll miss out on Maniac mode, but you'll have Crash mode, which is (scientifically) eight hundred times better. It's not a very tough call.
Game Revolution (Apr 02, 2007)
And neither is Dominator. Its one new trick, the supercharged burnout-chaining, eclipses all of the other neat features of the franchise. The rubber-band races soon get boring, especially since there’s no real palpable difference between any of the cars that you unlock. What was once a breathtaking daredevil stunt ride is now just a business commute in rush-hour traffic. It might be good business sense for EA to squeeze a few more bucks out of its prior success - just make sure they're not yours.
Game Vortex (Apr 12, 2007)
I really don't know what to say about Burnout: Dominator. This game might have been good, if it had come out before Burnout: Revenge. As it stands, however, I would have to recommend buying Burnout: Revenge over Burnout: Dominator - even if you already own a copy of Burnout: Revenge; I think the release of Burnout: Dominator may actually raise the value (and possibly the street price) of Burnout: Revenge and Burnout 3: Takedown.