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Gamerz-Edge (Dec 05, 2005)
Gameplay allows you to alternate between the four Pevensie siblings, each with their own unique ability: the very brawny elder brother Peter, the limber and more agile Edmund, Susan, the older sister who is good at both weaponry and hunting, and the youngest sister Lucy, who is superb for inspecting tight spaces.
Digital Entertainment News (den) (Dec 07, 2005)
For the most part, this is a fantastic game that defies the standard rule about licensed games being crappy. Fans of the film are sure to enjoy it, although those who haven’t seen the film (or at least read the book) might be a bit disoriented by the way the game presents the plot. However, that’s a small complaint for a title that otherwise vastly exceeds expectations.
Cheat Code Central (Dec 12, 2005)
The Chronicles of Narnia: The Lion, The Witch and the Wardrobe does an excellent job of paying homage to the book and movie of the same name. It's definitely aimed at kids, but then again so is the book and the movie. It's done so well and contains so much variety that all gamers will find something to like about it.
Yahoo! Games (Nov 15, 2005)
The Chronicles of Narnia: The Lion, The Witch, and The Wardrobe isn't going to make the Top 10 list for best video games of 2005 but does prove to be a refreshingly good -- albeit a bit short -- movie-based game with a dose of ingenuity and plenty of memorable game-play moments for fans and action-adventure gamers alike.
4Players.de (Dec 22, 2005)
Ich sehe die Filmumsetzung mit einem lachenden und einem weinenden Auge. Lachend, weil die vier jungen Helden wunderbar zusammen arbeiten, richtig coole Tricks auf Lager haben und sich intuitiv steuern lassen. Weinend aber, weil das Experimentieren mit den Fähigkeiten zwar gefördert, aber kaum gefordert wird. Die Kämpfe sind schrecklich anspruchslos, da man sich meist auch mit einfachem Button-Mashing durch die Fieslinge Narnias schlagen kann. Wer nicht von sich aus Lust am Probieren entwickelt und noch dazu keine Lust hat, das Geld für die Tricks beim Schlagen auf Einrichtungsgegenstände zu verdienen, der könnte sich im eisigen Fantasyland schnell langweilen. Wenn ihr euch aber selbst fordert, werdet ihr viel Spaß mit den Kids und ihren Fähigkeiten haben. So erfolgreich wie „Die Chroniken von Narnia“ hat mich schon lange kein Spiel mehr in seine Welt gezogen – von versofteten Kinoabenteuern ganz zu schweigen.
Gamer 2.0 (Nov 27, 2005)
It’s a kid-friendly action-adventure game based on the film adaptation of a classic children’s fantasy with religious overtones. If this short description has you ready to dismiss The Chronicles of Narnia: The Lion, the Witch, and the Wardrobe as disposable fluff, you would be doing this fine game an enormous disservice. To be sure, its short length, simple combat, and questionable artificial intelligence keeps it from entering the serious gamer’s short list of 2005 greats.
GamersMark (Nov 24, 2005)
Hollywood can recognize a good trend when it sees one, and right now it’s clear that fantasy and wizardry are all the rage. If one thing is clarified by playing The Chronicles of Narnia: The Lion, The Witch, and The Wardrobe, it’s that this franchise wouldn’t be receiving the attention it is if it weren’t for the astounding success of the Lord of the Rings and Harry Potter franchises. Chronicles of Narnia has taken some obvious cues from those powerhouse properties, though I honestly can’t say it’s a bad thing-- the numerous movie clips included are great, but more importantly the game isn’t half bad either.
Gamernode (Jan 24, 2006)
If you are a big fan of the movie, your enjoyment of the game, regardless of its weaknesses, will probably be good. However, if you know nothing of the plot of Narnia, the game may very well become a tedious and confusing encounter.
Game Chronicles (Dec 13, 2005)
The Chronicles of Narnia: The Lion, the Witch and the Wardrobe is far from perfect, but not as far as the White Witch is from Aslan. It's got a pretty shell of graphics and sound that help the shaky combat system go down more easily, and although it isn't as absorbing as a truly great game, I found myself playing longer sessions than I intended to several times throughout the course of this review. To me, that speaks more about the overall worth of this game than any singly criterion ever could.
IC-Games (Dec 04, 2005)
There’s nothing like watching a Christmas movie, munching on marshmallows and reveling in that all important ‘feel good’ factor as the magical day draws closer. Usually the same cannot be said of games based on these sorts of movies though, so with trepidation we approached Traveller’s Tales interpretation of the movie ‘The Lion the Witch and the Wardrobe’, the game based on the forthcoming movie.
GameZone (Nov 10, 2005)
The Chronicles of Narnia: The Lion, The Witch and the Wardrobe has its share of movie clips and real-time sequences. High-quality clips that are better than most in picture quality, have excellent sound, and introduce you to the characters much more effectively than polygons. I can't say for certain how much of the film is spoiled since I haven't seen it yet. Based on the number of film clips that lead into real-time footage (and then gameplay), it seems to be a lot.
TTGamer (Jan 30, 2006)
The Chronicles of Narnia does have its problems but it also succeeds bringing the movie across to a fairly decent and playable game. Fans of the movie will like it and for those wanting a game they can share with kids or younger siblings, then Narnia is one of the better choices around.
Eurogamer.net (UK) (Nov 30, 2005)
The Chronicles of Narnia: The Lion The Witch and The Wardrobe, or TCONTLTWATW as we'll call if for short [perhaps 'Narnia' might be snappier -Ed], is hotly tipped to top the gaming charts this Christmas. That isn't surprising, since it's a movie tie-in for a blockbuster film that promises to offer fun for all the family.
3DAvenue (Jan 30, 2006)
Whenever one of the most famous books in the world is turned into a movie, it’s not long before a game appears alongside it, especially from Disney. Narnia is one of the world’s most famous children’s books and CS Lewis classic continues to sell at a high level and enchant child minds around the world. With the big budget movie having just been released, the game is also now available and while it’s not a must have title, it is one of the better movie games of the past year or so.
GamePro (US) (Nov 15, 2005)
With the holiday season comes the slew of big-time Hollywood films and their accompanying licensed products. For gamers this means wading through a sea of mediocre movie games aimed at making a quick buck. Thankfully, The Chronicles of Narnia isn't one of these cookie-cutter gaming experiences, although it does fall into a few of the dreaded movie-game cliches (like loads of lengthy clips from the film). Based closely on the movie of the same name (which is, of course, based on C.S. Lewis's classic series of children's books), The Chronicles of Narnia is an enjoyable if unremarkable cooperative action-adventure title that takes its cue from other surprisingly decent, multiplayer movie-to-game adaptations--like Shrek 2.
GameSpot (Dec 09, 2005)
he Chronicles of Narnia: The Lion, The Witch and The Wardrobe is a video game based on the just-released film of the same name, which is, in turn, based on the classic book series from C.S. Lewis. The game is a basic fantasy adventure with plenty of puzzle-solving and some light combat. It closely follows the events of the movie and actually uses quite a bit of footage from it to set up and close each stage of the game. As a result, you might not want to play this game until after you've seen the film, lest you run the risk of spoiling the plot. Even if you haven't seen the movie or read the books, you'll still be able to appreciate some of the interesting and varied levels, each of which present unique challenges that require you to utilize the special abilities of each of the four playable characters.
Lawrence (Nov 29, 2005)
In the end that’s the source of all of Narnia’s shortcomings. It overemphasizes teamwork and features paper-thin combat to appeal to a younger or more casual audience while at the same time its difficulty curve so steep that it alienates that same demographic. If the movie was guilty of this during test screenings it would be delayed and reworked. It’s too bad the same can’t be said for the game.
Game Informer Magazine (Dec, 2005)
As the game wears on, the simple pleasures of the gameplay fade, and the incredibly frustrating boss battles mount in aggravation, leaving us with nothing more than another unsatisfying licensed game.
UOL Jogos (Dec 09, 2005)
O game de "As Crônicas de Nárnia: O Leão, A Feiticeira e o Guarda-Roupa" consegue reproduzir parte da magia do conto infantil de C. S. Lewis. Como jogo, pode não ser brilhante, mas aqueles que se encantaram com o filme ou que gostam de um correto título de ação provavelmente terão boas horas de diversão.
Jolt (UK) (Dec 12, 2005)
It’s perhaps easy to get very cynical about film licenses these days, although our hopes had been raised somewhat by the recent and thoroughly decent release of King Kong. Our therefore optimistic eye has since been drawn to the game accompanying the first film in The Chronicles of Narnia series. However, to our disappointment, what meets our gaze is a jagged and monotonous title that relies too heavily on the film it tries so hard to replicate.
Boomtown (Jan 31, 2006)
Large cats, hook-nosed, wart-infested Wicca devotees and a large wooden box full of clothes is a combination that would normally inspire little but confusion in the average human being. But when C.S.Lewis found great fame in writing a book of the idea, that preposterous mixture bore a hole in the hearts of many people to afflict them with nothing but love and admiration.
GameSpy (Nov 17, 2005)
Some things are just average. Take the WNBA -- sure, it has solid fundamentals, but not so much with the "razzle dazzle." BVG's adaptation of the upcoming film, The Chronicles of Narnia, falls into that average class. Developed by Travelers Tales, also known for the sublime LEGO Star Wars, this title isn't horrible, but it's not great either. It's got quite a bit going for it, but considering the last outing by this developer, it doesn't live up to what we know they can do.
Just Adventure (Dec 07, 2005)
The Lion, The Witch and The Wardrobe is about four children, Peter, Susan, Edmund and Lucy Pevensie who – because of the air-raids on wartime London – are sent to the country to live with the stuffy Professor Kirke. Bored, and unable to go outside due to the rain, they play hide-and-seek indoors where the youngest, Lucy, discovers an old closet that is a secret passage to Narnia, a country frozen in eternal winter by the evil White Witch. The icy spell can only be broken by four siblings who, along with the aide of the mighty lion Aslan - the true ruler of Narnia - must now work together to free Narnia from the White Witch.
Game Informer Magazine (Dec, 2005)
For its part, the game looks pretty decent, and the movie clips offer a fun glimpse into the film. Even so, it's hard for me to recommend a game to children or adults that made me take Aslan's name in vain so many times.
Jeuxvideo.com (Nov 24, 2005)
Un bilan en demi-teinte pour cette première adaptation du Monde de Narnia. Si le système de jeu part d'une bonne intention, le gameplay ne permet pas de concrétiser convenablement les idées mises en place. La faute à une IA défaillante qui rend la progression plus pénible que plaisante.