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User Reviews

Great way to kill time... and Final Fantasy! Reborn_Demon (136) 3.29 Stars3.29 Stars3.29 Stars3.29 Stars3.29 Stars
Bittersweet spin-off NeoJ (455) 3 Stars3 Stars3 Stars3 Stars3 Stars

Our Users Say

Category Description User Score
Acting The quality of the actors' performances in the game (including voice acting). 3.4
AI How smart (or dumb) you perceive the game's artificial intelligence to be 2.9
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.1
Graphics The quality of the art, or the quality/speed of the drawing routines 3.5
Personal Slant How much you personally like the game, regardless of other attributes 3.0
Sound / Music The quality of the sound effects and/or music composition 3.3
Story / Presentation The main creative ideas in the game and how well they're executed 3.2
Overall User Score (22 votes) 3.2

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
GameLemon (Jun 11, 2007)
Oh, I know all the whiney FFVII fanboys (and girls!) will be shrieking and moaning about how this or that isn't just like they pictured it when they were having one of their Final Fantasy wet dreams, and how there isn't enough Cloud or Sephiroth to give them enough material for a new yaoi dojinshi, but c'mon, that's what we've got electrified bear traps for. And besides, it stars a vampire. And everybody loves vampires! Well, except for Blade. Man I love Wesley Snipes.
Gameplay RPG (Mar, 2006)
Malgré ses carences en gameplay, Dirge of Cerberus se révèle un titre unique et indispensable pour les fans uniquement. Les autres n'y trouveront qu'un simple jeu sans aucune prétention. Les détracteurs sont prévenus et passerons donc leur chemin sans se retourner... un petit 5,5 sur 10 pour ces derniers qui se reconnaitront.
RPGFan (Aug 15, 2006)
Dirge of Cerberus ~Final Fantasy VII~ is a flawed game, but it is an entertaining one nonetheless. Anyone who's never played Final Fantasy VII or even those who aren't particularly fond of it might find Dirge of Cerberus to be a fun weekend rental at best. Fans of Final Fantasy VII should play through Dirge of Cerberus, if only to unravel the mysteries of Vincent left untold in the PSOne title.
72 (Nov 27, 2006)
Dirge of Cerberus isn't an epic RPG masterpiece, but a somewhat underwhelming third or first person shooter. Still if you like the Final Fantasy VII universe this is probably worth checking out.
Malgré des défauts certains pour un jeu d'action, Dirge of Cerberus s'en sort grâce à une atmosphère et un scénario qui nous pousse à aller toujours plus loin.
Game Chronicles (Oct 02, 2006)
Final Fantasy VII: Dirge of Cerberus has me torn. On one hand, the story, characters, graphics, and the fact that I'm a huge FFVII fan allowed me to enjoy this game a lot. However, the awkward, poorly put together controls, frustrating A.I and ridiculous difficulty curve undeniably tells me that Dirge of Cerberus is an average game that was capable of so much more. FFVII fans wanted an RPG, and the long cutscenes and in-depth story make me wonder why Square Enix didn't go more along that route.
IGN (Aug 11, 2006)
Is Dirge of Cerberus the best use of the Final Fantasy VII universe? Definitely not. Is it a decent game with a strong story and occasionally-engaging rifle blasting? Absolutely.
GameZone (Aug 14, 2006)
For a game that bears the Final Fantasy VII name, it does little to live up to its legacy, appease the diehard fans, or attempt to create new ones. Newcomers will be bored out of their minds while fans are left scratching their heads, wondering if they should have been satisfied with what they had and not spent so much time dreaming of a sequel.
Dirge of Cerberus is somewhat underwhelming. It’s got all the ingredients of a great game but somebody just didn’t get the recipe right.
Look, I’m just going to get right to the point. After all, if you’re interested in Dirge of Cerberus, odds are that you don’t need an introduction to Final Fantasy VII and its key characters; you probably just want to know if, as a fan, you need to play through this game. The answer? Yes. I’m so sorry. It isn’t that Dirge of Cerberus is a terrible game – its visuals are decent, though it struggles in most other areas. It details the tragic events in Vincent’s life (back when he was still a Turk) that will make you see his character in a new light. But this illuminating backstory comes at a price. Between the story scenes and revelations, Dirge of Cerberus is an unoriginal and uninspiring experience that feels more like a carnival shooting gallery than an action game.
Lawrence (Sep 06, 2006)
Final Fantasy VII is my favorite game of all time. It served as my first introduction to the RPG genre with one of the greatest stories ever seen in videogaming. When Square-Enix announced its Final Fantasy VII compilation, I was, needless to say, ecstatic. After the visually stunning but plot-devoid movie Advent Children, I still held out hopes that Dirge of Cerberus would deliver the follow-up story that FFVII so deserved. To that end, Dirge succeeds at times. However, the game sandwiched in between the story is average in all regards. If Dirge was stripped of its FFVII setting, all you would be left with is a mediocre shooter with a few interesting ideas and a whole slew of problems. The story itself helps save the game, but anyone who missed the original would be better off avoiding this one altogether.
Game Shark (Aug 15, 2006)
Fans of Final Fantasy VII will probably be interested in hearing and seeing this tale played out in the cutscenes and dialogue peppered throughout the game. Similarly, if you stripped out all the Final Fantasy VII trappings, the shooter action in the game stands up fairly well on its own. The problem really is that most Final Fantasy Fans won't be interested in the game's core gameplay. For the rest of us Dirge of Cerebus is still a compelling and unique gameplay experience worth checking out - and at the very least worth a rental.
RPG Kingdom (Apr 07, 2006)
Final Fantasy VII Dirge of Cerberus est un bon soft d'action dans l'univers de FFVII. Il est loin d'être parfait mais il n'empêche qu'il accroche suffisamment pour tenter l'aventure. S'il avait été confié à Capcom, sûrement qu'il aurait été encore meilleur, mais pour une première incursion dans le domaine, Square Enix ne s'en sort pas trop mal. L'univers est respecté, l'histoire est suffisamment intéressante pour pousser à la découverte et le système de jeu très pratique et intuitif. Nous dirons donc que l'essai est en partie transformé. A réserver aux fans de Final Fantasy VII.
Softpedia (Dec 18, 2006)
Dirge of Cerberus is what I expected.....from a chain of cutscenes. I would have been more satisfied with a pack of FMV-s from it, than the dull gameplay and the bad voice acting. You can't blame Square-Enix for trying, but hope they'll do better next time.
Deeko (Aug 15, 2006)
Ultimately, like the movie, Dirge of Cerberus is a game that's only for the fans. If you want the story, you'll have to play through the game, and chances are that you'll come to defend it by it's narrative merit alone. For those not as blinded by fandom, this game proves to be just a ploy for money and a demonstration of slow degradation of the Final Fantasy series: it's not a very good game, and if it weren't for the Final Fantasy name, it would forever disappear like so many of the other mediocre games that have been forever lost. Ergheiz, anyone?
If you are a Final Fantasy VII enthusiast and don’t mind playing a decent run and gun third person shooter to find out about one of the games characters then Dirge of Cerberus should definitely be worth a purchase. If you’re looking for a great third person shooter or something to fill the gap until Final Fantasy XII finally arrives here in Europe then the game is tougher to recommend.
PSX Extreme (Aug 28, 2006)
Dirge of Cerberus is just a completely average game and while I can see some people being able to run through it on fan service and curiosity alone, it's just very hard to recommend with so many great games coming down the pipe. Now I just wish Square-Enix would stop dicking around with spin-offs and spend that cash on a proper remake/sequel for the original Final Fantasy 7.
Games Master (Dec, 2006)
An uninspired action game that manages to tell a cracking story.
MAN!AC (Nov, 2006)
Unausgegorener "Final Fantasy 7"-Shooter, dem nur Fans etwas abgewinnen können.
60 (Aug 30, 2006)
Does DIRGE of CERBERUS make the best use of its potential? No. It’s fun in places, but it never quite gels as either a third-person action title or a first person shooter. It makes entertaining use of familiar places and characters, and expanding on back-story nearly hinted at. But all that potential is buried under clunky cameras, uneven pacing, and targeting issues, leaving you with the sense that it could have been so much more.
UOL Jogos (Aug 18, 2006)
"Dirge of Cerberus: Final Fantasy VII" melhorou em relação ao original japonês, mas não o suficiente para se tornar um grande jogo. Os combates até divertem, mas na primeira metade, o jogador é interrompido a todo instante para que o game conte mais um pouco da história. Tanto é que o título fica melhor na segunda parte e com as missões extras. Mesmo assim, falta substância para se tornar um jogo de tiro em primeira pessoa robusto. Já para os aficionados em "Final Fantasy VII", será um deleite preencher mais um pouco as lacunas de um dos personagens mais misteriosos da série.
60 (Nov 06, 2006)
Ich war ja mal ein echter FF-Fanboy. Final Fantasy VII und Final Fantasy Tactics gehören sogar zu meinen absoluten All-Time-Hits. Allerdings ließ meine Begeisterung für die Reihe ab dem neunten Teil rapide nach. Das Chabrakter-Design war einfach nicht mehr mein Fall. Die Helden sehen mittlerweile irgendwie alle aus wie Boygroup-Mitglieder, die sich als Penner verkleiden. Ist halt Geschmachsache. Dirge of Cerberus hat aber ein viel größeres Problem: Es ist spielerisch nicht so der Bringer. Ein gescheiterter Versuch, noch mehr Kohle aus einem bekannten Namen zu pressen? Nun, ich lehne mich wohl nicht zu weit aus dem Fenster, wenn ich behaupte, dass dieses Spiel ohne die FF-Thematik ziemlich untergegangen wäre. Am Anfang macht es noch Spaß, aber schon nach rund zwei Stunden ließ meine Motivation deutlich nach. Schuld war nicht der Bossa Nova, sondern die mangelnde Abwechslung. Die Rendervideos sind aber mal wieder absolute Spitzenklasse und der Kaufpreis mit knapp 35 Euro echt human.
60 (Apr 27, 2007)
It's hard to not recommend this game to a Final Fantasy fan, but it feels as if this game was rushed out before it was properly cooked. It appears complete on the surface, but there's a ton of areas that haven't been in the oven for long enough.
Overall Dirge of Cerberus could have been an alternative to Devil May Cry but is let down by poor level design, a lack of moves and just an overall dull feeling. The weapon and aiming systems are really good though, and it doesn’t look half bad either. Only for the hardcore Final Fantasy fans I would say, as it fills in the FF7 saga.
60 (GAF) (Sep 02, 2006)
But that doesn’t excuse the fact that Dirge is just a sloppy, uneven gameplay experience through and through. It does get better as you go along and get used to the game’s “unique” brand of action gaming, and it can even (rarely) feel rewarding when you realize you’re getting better at the game despite its various issues. There certainly is a fantastic tale to be told here (with an incredibly satisfying finale, might I add); it’s just a shame you have to slog through the game to enjoy it all. The game just isn’t good enough for me to recommend it on the basis of anything more than the fantastic narrative and its presentation, and the game is short enough that you can enjoy those aspects in a rental period, gameplay be damned. It should be noted that the ending does, fortunately or unfortunately, leave things open for another sequel; if such is the case, let’s hope Square decides to bring the world of FF VII and its ailing compilation back to its traditional RPG roots.
Nuts (Nov 17, 2006)
The role-playing saga transforms itself into a stunning blast-fest. You play Vincent Valentine, a secret character from past games.
GamesRadar (Aug 16, 2006)
If you’re walking into this game expecting action on par with Halo or Half-Life, you’re missing the whole point of Dirge of Cerberus. Sure, the combat is trite and quite easy, but in a way, it’s supposed to be. Gamers used to turn-based skirmishes will be able to handle the it just fine. The average gameplay links the excellent storytelling together in a way that players of all skill levels can enjoy. It’s a great carrot-and-stick model for the millions of Final Fantasy VII donkeys out there.
Yahoo! Games (Aug 21, 2006)
Cerberus doesn't come close to capturing the timeless appeal of FFVII, although if you're desperate for more insight into Vincent's background you'll probably struggle through it. If you're looking for nostalgia, you're much better off grabbing a copy of the original game from eBay, and if you're looking for action thrills there are countless more polished options than this. Buy it if you absolutely have to complete your Final Fantasy collection -- otherwise, avoid.
GameSpy (Aug 14, 2006)
It's lacking in originality and refinement, but Dirge of Cerberus: Final Fantasy VII ends up as a playable and occasionally interesting experiment with traditional action gameplay packed with cutscenes, story and fan-pleasing cameos. There are a few dull periods near the midpoint of the game where the levels have an uncomfortable sameness and new gun parts are few and far between, but there are one or two late-game surprises to reward players who keep plugging away. If something about the concept appeals to you, the game can be worth playing. Otherwise, if you happen to miss this dirge, it's nothing to lament.
GameSpot (Aug 15, 2006)
It's difficult not to have high expectations of a game that carries the title of one of the most popular and beloved video games ever made, so right from the start the odds are stacked against Dirge of Cerberus: Final Fantasy VII. It also doesn't help that the game eschews its role-playing roots in favor of a generic third-person shooter design. If you're looking for another character-driven epic that lives up to the Final Fantasy VII name, you'll be disappointed with Dirge of Cerberus. If you could care less about all that and are just looking for a mindless action game to blast through in a weekend or two, you can find some moderate enjoyment in Dirge of Cerberus. But in a market that is filled to bursting with great action games, it takes more than some mediocre gunplay and Final Fantasy window dressing to make a game worth your time and money.
59 (Dec 24, 2006)
Bei einem Titel, der Final Fantasy VII im Namen trägt, hätte man sicher mehr erwartet als eine lineare Fließbandballerei vor monotoner Kulisse. Shooter-Cracks werden sich trotz individuellem Waffenbaukasten schnell gelangweilt abwenden, während viele FFVII-Fans Vincents öden Lone Ranger-Einsätzen wohl überhaupt nichts abgewinnen können. Gut, weniger anspruchsvolle Ballerfans mit einem Faible für Mr. Valentines cooles Auftreten, werden dank einfacher Spielstruktur, stimmungsvoller Render-Sequenzen und simpler RPG-Elemente angemessen unterhalten, aber einen bleibenden Eindruck wird Dirge of Cerberus wohl auch bei ihnen nicht hinterlassen. Dazu ist die Spielmechanik zu gewöhnlich, die Kulisse zu unspektakulär und die bescheidene Gegnerschar zu harmlos.
Jolt (UK) (Jan 25, 2007)
Dirge of Cerberus is a short game; the single player shouldn't take more than ten hours to polish off. Extra missions are then unlocked, but by this point even the most passionate of Final Fantasy fan might be struggling with the will to attempt them. Unless you really want to fill in the missing pieces with regard to the game's protagonist, then Dirge of Cerberus is hard to recommend. The gameplay is too simple, the levels uninteresting and the repetitive music, annoying. In a sentence it's all right for a quick blast, but nothing that holds any major draw. Not even the strength of the Final Fantasy franchise, neither the thrill of a selection of impressive pre-rendered cut-scenes can cover up this title's glaring weaknesses.
57 (Jan 25, 2007)
Dirge of Cerberus is a short game; the single player shouldn't take more than ten hours to polish off. Extra missions are then unlocked, but by this point even the most passionate of Final Fantasy fan might be struggling with the will to attempt them. Unless you really want to fill in the missing pieces with regard to the game's protagonist, then Dirge of Cerberus is hard to recommend. The gameplay is too simple, the levels uninteresting and the repetitive music, annoying. In a sentence it's all right for a quick blast, but nothing that holds any major draw. Not even the strength of the Final Fantasy franchise, neither the thrill of a selection of impressive pre-rendered cut-scenes can cover up this title's glaring weaknesses.
55 (Nov 17, 2006)
Dirge Of Cerberus : Final Fantasy VII permet, pour un petit prix de vente, de se faire plaisir en survolant le passé de Vincent Valentine, un des personnages les plus charismatiques de l'univers Final Fantasy VII. Malheureusement, malgré un scénario bien écrit et une excellente customisation d'armes, le titre peine à retrouver un second souffle après quelques heures de jeu qui s'enlisent dans une redondance nonchalante synonyme de gunfights apathiques, de phases de plate-forme limitées et de progression lénifiante. En définitive, voici bien un titre qui ne s'adresse qu'aux amateurs du mythique RPG (et ils sont nombreux) vu que son principal intérêt réside dans son synopsis et non dans son potentiel ludique.
Diehard GameFan (Aug 30, 2006)
When the nicest things I can say about a game are “the theme song is nice”, “the CGI sure is pretty” and “the voice acting is pretty good”, well, that’s not terribly good. Repetitive gameplay, average graphics, poor pacing and a “been there, done that” feeling all contribute to a mediocre at best experience that will only satisfy the FFVII purists, who will and should absolutely love this. There are far better games out there than Dirge of Cerberus, and you’d be hard pressed to find a reason to buy it. Unless you’re a Gackt fan, in which case, buy Bujingai; it’s cheaper.
50 (UK) (Nov 16, 2006)
All of which should go some way to recommending this game to die-hard fans of Final Fantasy VII - not because it's fun, as such, but because it's a very well-presented chunk of the FFVII "experience", an engaging piece of storytelling for existing fans and not actually offensive to play so much as simply not very engaging. For anyone who isn't desperately in love with FFVII; though - in other words, if you've never written erotic gay fanfiction about Cloud and Sephiroth, drawn fanart of Tifa engaged in a bestial act with Red XIII, or considered changing your name to Vincent Valentine - it's impossible to recommend Dirge of Cerberus as anything other than a curiosity.
games xtreme (Nov 07, 2006)
In the end, Vincent Valentine proves that quiet emotionless bad asses are cool, as long as you don’t have to spend a lot of time with one.
A nice idea for a change in direction, but very poorly executed. The graphics are up to par, the sound is great (with some really shabby voice acting), the gameplay's excitement is short-lived and becomes repetitive, If you love Final Fantasy, don't buy this!
GamePro (US) (Aug 16, 2006)
Nearly a decade after the release of the genre-defining epic, Final Fantasy VII, one of gaming's most hallowed titles finally gets a spin off. But with bland action and an incomprehensible plot, Dirge of Cerberus is one fantasy better left unfulfilled.
Netjak (Oct 08, 2006)
People used to complain about Hironobu Sakaguchi being too arrogant, and forcing his visions upon the world when really, that's not what people were playing the games for. Too much Sakaguchi is how Final Fantasy: The Spirits Within got made. Now that he's gone, Square is having to deal with too much Nomura. If the most recent incarnation of Musashi and Dirge of Cerberus are an indication of what he's going to do with his reign, I say it's time for his reign to end. Yeah, the guy can add extraneous belts to a costume like nobody else, but his storytelling's about as subtle and layered as the nutritional information on a canned ham. If you're a fan of Final Fantasy VII, do yourself a favor, pretend that this doesn't exist and hope that if a remake ever does happen, that it gets done under the care of someone else.
G4 TV: X-Play (Aug 30, 2006)
As for the rest, well, it’s firmly rooted in the Final Fantasy canon, right down to the Phoenix Down potions that restore Valentine to health when he’s had a bit too much lead in his diet. It’s great to revisit old friends (Yuffie, Cait, Reeve) and tromp across familiar ground—even if it is unnecessarily potholed. And this is one mythical, three-headed dog that could possibly have some bite in it, if only the damn thing would only, for one second, consider ceasing its infernal barking.
1UP (Aug 15, 2006)
Dirge of Cerberus is one of those "sounds good on paper!" and "can't possibly go wrong!" ideas. Take a cherished game from the PlayStation era that sold millions and converted many of those buyers into RPG fans, model it after successful and highly-regarded third-person action game Devil May Cry, and bring it back nine years later to a fan base that's been primed to swallow any bit of fan service you serve them. But what happens is that Dirge seems to treat the common FFVII fan with disdain instead of respect.