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User Reviews

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Our Users Say

Category Description User Score
Acting The quality of the actors' performances in the game (including voice acting). 4.2
AI How smart (or dumb) you perceive the game's artificial intelligence to be 3.4
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.8
Graphics The quality of the art, or the quality/speed of the drawing routines 4.2
Personal Slant How much you personally like the game, regardless of other attributes 3.8
Sound / Music The quality of the sound effects and/or music composition 4.0
Story / Presentation The main creative ideas in the game and how well they're executed
(required for every game entry that isn't a compilation)
Overall User Score (5 votes) 3.9

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Since it's aimed at the kiddies, Cars doesn't rival the likes of Burnout, but it does manage to be engaging for young and old without being crass or violent - no mean feat for a kids' game.
GameZone (Jun 19, 2006)
"I'm faster than fast, quicker than quick. I am Lightning. I am speed." Cars hasn't been in theaters for much more than a week and already the story is being continued. Though a movie sequel may never be made, the Cars video game (developed by Rainbow Studios) picks up where the flick left off. Minor spoilers follow, as virtually every mission is a result of the events that took place in the film. Set in the massive world of Radiator Springs, Cars has numerous circuit races that take place right there in the middle of town. Once those (and several other missions) have been completed, you'll get the chance to enter NASCAR-style races like the one that launched McQueen's story.

Worth Playing (Jun 29, 2006)
Cars is a game that may be shoved aside because of its kiddy appearance, but once you look past that fact, it provides quite an enjoyable time. It was refreshing to play through a title that wasn't simply a copy of the film, either; the game picks up right where the "Cars" movie left off and lets you decide McQueen's fate. During the summer when good games are scarce, Cars is a great rental and a good buy for big fans of the movie.
GameSpot (Jun 13, 2006)
Alongside Cars, the newest addition to the ever-growing and consistently high-quality lexicon of Pixar animated films, comes the predictable video game tie-in. But there's something altogether unfamiliar about this version of Cars, something unexpected from the perspective of anyone who's ever played a lackluster Pixar-licensed movie game before. You see, Cars isn't just a middling cash-in on the license. It's a legitimately fun piece of work that combines driving game components with an open-ended gameworld and a host of goofy minigames that aren't broken, tacked-on, or otherwise unpleasant.
FOK!games (Jul 12, 2006)
Is Cars het spel wat mijn mening over filmlicentie-games 180 graden draait? Niet helemaal. Het is een goed spel, dat niet alleen voor kinderen onder de 12 jaar interessant is, maar ook voor de gemiddelde gamer die geen realistische Need for Speed of Gran Turismo spektakels verwacht erg leuk kan zijn. Het spel is grappig, ziet er mooi uit en de voice-actors zijn authentiek en voegen een extra dimensie toe. Ook al is de besturing niet altijd perfect en is het spel misschien wat aan de korte kant; wat je meemaakt tijdens het spelen zorgt ervoor dat het niet kort of rommelig voelt. Ook de multiplayer- en unlock-mogelijkheden geven dit spel een behoorlijke replay-value. Kortom: het is een goed spel geworden, maar niet bijzonder innovatief, vooruitstrevend of verrassend.
Lawrence (Jun 21, 2006)
The main Story mode takes place in a free-roaming Radiator Springs. All of the characters and many of the events of the film are re-created within the game. You won’t always play as the same car, and each one can be taken to the paint shop to get a different exterior. Basic gameplay involves driving from point of interest to point of interest, participating in a variety of minigames and races.
TT1 , 2 & 3 persistently badger me for access to the PS2 when they have a game they love. They were initially excited at the prospect of playing Cars but it just didn’t have that “come back again” factor. There were no gentle taps on my nose at 6am asking to go on the PS2 as there was when they got Nintendogs…
70 (Aug 09, 2006)
While it's not perfect by any stretch of the imagination Cars is certainly among the best licensed games we have seen on the PS2 and one which younger audiences will love. It's fast, colourful and retains the sense of fun created by the movie. If you were a fan of the movie then you will probably enjoy this game, and it's definately worth a rental, if not a purchase.
Yahoo! Games (Jun 20, 2006)
After being burned by titles like Catwoman, any game meant to promote a film is met with no small amount of doubt and fear. But Cars, at least as it appears on the Xbox and PS2 consoles, is different. The developer is Rainbow Studios, responsible for quite a few great racing games. They've added a free-roaming "sandbox" element, allowing you to drive anywhere in and around the film's town of Radiator Springs. Together with some great racing, the elements add up to much more than an eight-hour commercial for a film.
GameSpy (Jun 13, 2006)
Based on Disney/Pixar's film of the same name, Cars happens to be a pretty good game. It captures the spirit of the film in its visuals and tone, there aren't any glaring technical issues, and it has thoughtful touches that make it an okay game to play. There are straightforward races, mini-games, and an easygoing story to follow.
IGN (Jun 12, 2006)
They may be a fundamental part of our industry, but licensed games often get the bad wrap when it comes to solid production value and core gameplay. After all, unlike the majority of top-tier games, licensed games oftentimes succeed or fail not because of the quality of the product itself, but the license it represents. Why continue to push game after game in the SpongeBob series or Power Rangers franchise? Simple. It makes cash. So when a game like Cars comes around that goes out of its way to attempt what others in its category stray away from, we pay close attention.
VGcore (Jul 28, 2006)
With all these head scratching gameplay decisions, compact story mode, and simplistic goals, it is very clear the audience Cars is shooting for is kids. Those who consider themselves racing fiends or love games like PGR3 and NFSMW should avoid Cars. The lack of polish in the controls, the simplistic A.I., and abnormal controls will aggravate you. But if you are a parent looking for a game that is quick, easy, and child safe, then Cars is a safe choice--especially when the graphics and sound are considered.
Cheat Code Central (Jun 20, 2006)
Cars is a videogame that lets you take a little bit of the movie home with you. It's not the greatest movie-inspired videogame but it's certainly better than most. As a racing game it's a few notches above the standard kart racer. The formulaic gameplay isn't apparently obvious due to the endearing characters, interactive storyline and numerous unlockables that are certainly guaranteed to hold a younger gamer's interest for a spell.
65 (Jul 25, 2006)
The latest PS2 adaptation of a movie franchise is here and this time it is Cars, the latest animation movie from Pixar studios - the makers of The Incredibles & Finding Nemo. As with so many titles from this bracket, would the PS2 outing be incredibly unimaginative, dull and another blatant attempt to add an extra zero on to the films gross? I have to say I am always suspicious of said titles but there have been exceptions. Did Cars slip through the net?....
UOL Jogos (Jun 30, 2006)
"Cars" é um jogo simples, voltado a um público mais novo, daí seu nível de dificuldade moderado. Não que o game não possa ser apreciado por jogadores mais experientes, pois há muitos extras para destravar e também há desafios mais puxados, mas, em geral, a vida útil é curta. Como extensão da experiência do filme, o título obtém sucesso, mas analisando apenas o jogo, falta um pouco de profundidade em sua mecânica.
60 (Jun 20, 2006)
L'adaptation de Cars n'aurait pu être qu'un simple jeu de courses sans grand intérêt, vite programmé, vite bâclé. Heureusement, il n'en est rien et bien que le titre de Rainbow Studios s'embourbe parfois dans une trop grande répétition ou un manque de dynamisme, on saluera la volonté des développeurs de proposer un GTA-like pour les bambinos. Quoi qu'imparfait, voici donc un exemple à suivre pour ceux qui pensent encore que les enfants gobent tout et n'importe quoi du moment que cela ressemble de près ou de loin à leur héros d'un jour.
Pro-G (Jul 28, 2006)
Pixar don't go wrong with their children's movies, but the video game adaptations of said movies are rarely anything to get excited about. Strangely enough, Cars hasn't been as unanimously praised as previous Pixar movies, but the game is one of the best movie licensed products in some time. Cars the video game follows on from the movie, and is set in the same fun world where cars talk and interact as if they were people. While obviously targeted at a young audience, players of all ages will like the free-roaming gameplay and plethora of fun mini-games, even if a few problems with the actual racing prevent it from being the game it should have been.
Boomtown (Jul 28, 2006)
Summer? Check. Kids’ film from Disney/Pixar? Check. Rubbish videogame to try and cash-in on the film’s success? Che-…oh, wait.

The attempt to cash-in on the almost-guaranteed success of Cars might be there, but the actual game itself, shockingly, isn’t rubbish. What’s gone wrong?
MAN!AC (Nov, 2006)
Stimmig präsentierte Simpel-Raserei, deren Renenn etwas zu einfallslos und einfach ausfallen.
51 (Sep 11, 2006)
Auf den ersten Blick schreit alles nach einem feinen Konsolentitel, der den Einzelrennen des Handhelds überlegen ist: Freies Herumfahren, Minispiele sowie Filmschnipsel klingen nach viel Spaß. Ist es aber nicht. Denn das Erkunden von Radiator Springs dient lediglich zum Verknüpfen der Rennen und die langweiligen Minispiele ziehen das Spiel unnötig in die Länge. Was bleibt ist das hübsche Äußere, hervorragende Zwischensequenzen sowie abwechslungsreiche, wenn auch wenig fordernde Rennen. Letzten Endes hat mir der geradlinige Ablauf auf PSP besser gefallen, denn der serviert die ungestreckte Ladung dessen, was ich als Rennspielfan erwarte: knackige Herausforderungen, eine schicke Optik und ein unkompliziertes Fahrgefühl, das dem auf GameCube, Xbox und PS2 sogar überlegen ist.
40 (UK) (Aug 02, 2006)
What the crivens is this? A Pixar game-of-the-movie not based on familiar kleptomaniaical platforming jolliness? Currently number one in the nation's charts, you say? Outselling Grand Theft Auto while borrowing its sandbox game structure? Someone cancel E3! What? They did? Hurrah!