Dodonpachi Dai-Ou-Jou (PlayStation 2)

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A PS2 port of the fourth installment of the Donpachi series, originally developed by Cave. It follows the same pattern as its predecessors: a manic-style 2D vertical shooter with millions of bullets to dodge and up to six machine/pilot combinations.

The most notable features of the PS2 version are: a "simulation mode" where you can adjust all the parameters of the game, the possibility of recording game replays, and the "Death Label" mode, where you must fight insanely overpowered versions of all the bosses in the game.


Dodonpachi Dai-Ou-Jou PlayStation 2 Knee deep in bullet hell. Stage 5 is loosely based on Stage 1 of Dodonpachi...only with a hell of a lot more bullets :)
Dodonpachi Dai-Ou-Jou PlayStation 2 Stage 5 boss in his second form in "Yoko" mode. Those bullets move pretty damn quick.
Dodonpachi Dai-Ou-Jou PlayStation 2 Type A craft with a weakly powered laser on Stage 5
Dodonpachi Dai-Ou-Jou PlayStation 2 Title Screen

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Alternate Titles

  • "怒首領蜂 大往生" -- Japanese spelling

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Critic Reviews

Netjak May 13, 2003 8.2 out of 10 82


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r09 (11) added Dodonpachi Dai-Ou-Jou (PlayStation 2) on Aug 09, 2004
Other platforms contributed by mars_rulez (44164) and Ms. Tea (7218)