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Atari Fossil

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Critic Reviews

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GameZone (Nov 19, 2001)
Driven is the first cinematic racing game ever made. It does things that have never been done in a racing game before, things that we're only used to seeing in Metal Gear Solid. If you're still skeptical, I don't blame you -- I was too at first. But I am so glad that I gave this game a chance, because if I hadn't, I would have missed out on a great experience.
Overall, Driven is a good single seat racer that fans of Indycar and Formula 1 will enjoy. A fluid framerate and diverse objectives in the story mode along with a good arcade mode make the game good value.
This would have been totally uninteresting, if not for the odd "In the Zone" sequences, in which the sound becomes hushed, the screen blurs, and your car becomes easier to handle. Other than that, there’s nothing much here but annoying control, plain graphics, and some rather demented cutscenes.
Consoles Plus (Feb, 2002)
Graphiquement, ce titre est bien réalisé. Le style des véhicules et des décors ressemble à celui de Jet Set Radio. C'est bien le seul point positif de cette simulation automobile injouable. Ce ne sont pas des monoplaces que vous pilotez, mais des savonnettes.
4Players.de (Mar 04, 2002)
Wieder einmal wurde eine weitestgehend vielversprechende Filmlizenz in den Sand gesetzt. Doch das hätte nicht sein müssen: Spielgeschwindigkeit und KI gehen in Ordnung und die Idee mit dem Missions-basierten Story-Modus hört sich vielversprechend an und ist gut umgesetzt. Doch dass man dann bei der Steuerung, die eigentlich neben der Grafik das A und O eines Rennspieles darstellt, so massiv ins Klo gegriffen hat, ist unverständlich. So ist Driven nur ein Rennspiel unter vielen, für das man wesentlich bessere Alternativen findet. Fans des Filmes -ja, davon soll es einige geben- werden sich vielleicht die nötige Zeit geben, sich an die Steuerung zu gewöhnen. Alle anderen haben vermutlich mehr Spaß mit dem Film.
GameSpot (Dec 07, 2001)
As bad as it is, Driven is almost worth seeing just to sample the blocking and zone aspects that other F-1 games fail to cover and perhaps to hear 10 different renditions of Sylvester Stallone shouting "Gentlemen, start your engines!" The game also has a two-player mode that offers the three US, Euro, and World championship options for human competition, but the split-screen just makes spinouts and braking more difficult to anticipate or control.
Jeuxvideo.com (Aug 11, 2003)
Heureusement qu'il arrive encore de temps en temps des jeux de la trempe de Driven pour donner une signification réelle aux plus bas échelons d'une échelle de notation. Driven ne mérite ces cinq points que pris dans un contexte d'adaptation courageuse du film. Il ne générera que l'hilarité dans le cercle des fans de courses automobiles.
Driven's brand of stupid, however, required effort. Witness the cinematic camera angle shifts that, while exciting, completely rob you of your ability to drive. Marvel at the insane blurring effects that, while conveying a sense of intense speed, blind you.
IGN (Nov 12, 2001)
There's actually a lot of good in Driven. The game has been designed fairly well in that there's a lot of stuff to unlock and the progression to unlock drivers and tracks is quite nice. The developers have also done a good job of making use of the license and incorporating things like getting "in the zone" into the gameplay. However, all of this ends up being for naught because of the game's horrible controls. Because of this, the game just isn't any fun to play.

Atari 50