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Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
74 (May 08, 2007)
The Fast and the Furious ist ein solides Tuningrennspiel das nicht nur aufgrund des günstigen Preises durchaus attraktiv ist. Auch die technische Präsentation, die Fahrzeugvielfalt und vor Allem der interessante Tuningpart dürfte eine Anschaffung rechtfertigen. Schade ist nur, dass die Rennwettbewerbe unter der Spezialisierung des Fahrverhaltens leiden und Kollisionen beim Driften unbestraft bleiben. Ansonsten bekommen Fans der Filme eine gute und günstige Videospielumsetzung!
Game Chronicles (Oct 12, 2006)
The Fast and The Furious is by no means a bad game, but in a genre already flooded with countless racing titles it doesn't really stand out or do anything new. At the end of the day it is just another PS2 street racer that just happens to be based on a movie licensed game.
GameZone (Oct 30, 2006)
When I first popped The Fast and the Furious into my PS2’s disc tray and began playing, I was tempted to write it off as a generic attempt to bank on its movie license. After around three hours of playing its career mode, I came to the realization it’s actually a fairly fun game. While this is no NFS: Underground, followers of both drift racing and the scandalous underworld of street racing will find a good deal to admire.
Game Vortex (Nov 26, 2006)
Overall, I found The Fast and The Furious to be very educational on drifting and not a bad racing game. Fans of The Fast and The Furious movie and drifting may enjoy The Fast and The Furious, but renting it first may be advisable.
Cheat Code Central (Oct 29, 2006)
F&F isn't the world's greatest street racer, nor is it the worst. Obviously geared for the same demographic who gobbled up the movie, this one will probably satiate their lust for speed on the small screen while racing purists will turn their noses up at it simply due to the license. F&F is fun, popcorn entertainment, exactly what it intended to be.
TotalPlayStation (Oct 01, 2006)
A fairly basic and accessible racing game is unfortunately marred by upgrades that aren't sufficiently explained. The setting is ripe for a sequel, however, and I'm hoping that it gets just a little more newbie-friendly. For my sake.
Jolt (UK) (Apr 23, 2007)
The PlayStation 2 is probably the right market for this kind of game, but what a crowded market it is. This type of game has been done better, and on top of that, the genre has moved on to the next generation where murky and jaggy graphics are a thing of the past. Had this been released five years ago, we would probably be none the wiser to its flaws, but in a genre that has just about peaked, The Fast and the Furious is nowhere near the top. Still, if you’re a street racing aficionado and want something with a little credibility, we certainly wouldn’t dismiss it.
IGN (Oct 04, 2006)
Not a bad game by any means, The Fast and the Furious does a number of things mostly right, but only a few things very well. The driving physics are tuned too much for drifting, making the street racing sections play a little awkwardly, while the drift races are too easy because you aren't penalized for driving like an idiot. However, the cars carry a great sense of weight and presence on the street and the customization options are excellent. Try this one out if you love customizing your ride and sliding it around turns, but don't expect perfection or a whole lot of competition.
GameSpot (Oct 06, 2006)
If there is one force that can be credited for jump-starting the current mass popularity of the street racing culture, it's the 2001 film The Fast and the Furious. The Vin Diesel/Paul Walker movie's slick sense of style and glamorization of illegally racing highly modified production cars were cribbed almost verbatim by games like Need for Speed Underground and the handful of uninspired also-rans that followed in NFSU's wake. Five years after the film's release, Namco Bandai and Eutechnyx have finally squeezed out a game based on The Fast and the Furious, and ironically, it feels like one of those uninspired also-rans cribbed from The Fast and the Furious in the first place. It's not an entirely bad street racer, but it does nothing new, and it makes pretty lousy use of the license.
Boomtown (May 03, 2007)
Overall The Fast and The Furious just doesn't stand out in any manner to justify a purchase above similar games. Without any identifiable storyline or single-player incentives, the various challenges on offer simply fail to motivate, and can become tiresome as a result. If your looking for an extension of the movie plot line or even any of the same main characters then think again, it'll be a while before anybody sees that game, if ever. TFATF is a solid experience but with so much potential wasted, it'll no doubt be screeching to a halt in your local bargain bin.
AceGamez (Feb 07, 2007)
Considering the film wasn't a huge accomplishment and it's over half a year old, The Fast and the Furious: Tokyo Drift isn't your average quick marketing buck. It ties in very loosely with the latest movie and some effort has actually been put forth to make the game playable and fun, although highly unoriginal by today's standards. If you've played the latest Need for Speed games (anything after the excellent and sadly forgotten Hot Pursuit 2), or Midnight Club then The Fast and the Furious will probably come off as unimpressive and forgettable - but if you've played Carbon as much as possible and you're still in need of your street racing fix then this will do you nicely for awhile. Of course, if you hate this style of racing and those games then you'll want to avoid this one like most people avoided the latest movie...
Digital Spy (Mar 08, 2007)
Despite the flaws driving is actually great fun with a stomach-churning sense of speed, while upgrades such as a turbocharger add to its playability as do the excellent range of customisable options. And, although not the greatest racer on the market, The Fast and the Furious certainly lives up to its name.
Game Watcher (Apr 02, 2007)
Overall, while there is no shame in attempting to replicate something successful, The Fast and the Furious ultimately feels like uninspired, lifeless attempt to recreate the Need for Speed series or indeed any other franchise in the genre. Sure, it takes some of the fundamental principles, but it fails to stand on its own to feet among the pack. The world of Tokyo is dull, repetitive and the gameplay subsequently feels devoid of any excitement because of it. In the end, the game feels like more the appetiser of a main course, only to find out somebody else has already scoffed the lot. Strictly an average motor, this.
55 (Apr 01, 2007)
If you've got a birthday coming up and having ripped off the shiny wrapping paper on a promisingly game-shaped package you find The Fast and the Furious underneath then be comforted by the fact that it's not actually unplayable by any means and you'll no doubt pass a few hours with it fairly pleasantly before part exchanging it for something else. But, if you're a fan of this kind of racing game then you doubtless already own far better examples of its kind and if you've not played a racer like it before but want to then there are much better ones out there to try first. See, I really could have just left it at that simple formula at the top and we'd all have been home by now.
Games Master (May, 2007)
Blinded by the migraine-inducing frame rate, you'll struggle through the various uninspired contests (Top Speed Challenge anyone?) before unlocking a new area of the Wangan (Tokyo's freeway) or Touge (winding hills outside the city limits) and heading to the garage to flutter your winnings on an admittedly awesome array of officially licensed aftermarket parts. But why bother? Stick with EA's Need for Speed games.
50 (UK) (Mar 12, 2007)
Die-hard followers of drift racing and modification will applaud the unforgiving accuracy of the game engine but, given the importance they tend to place on shiny shiny good looks, they're also the people most likely to be turned off by the scrappy presentation. With so many rival titles already doing the same thing, and doing it better, The Fast and the Furious is a decent but utterly non-essential addition to the PS2 racing line-up. It's certainly fast enough, but the fury is more than a little contrived.
DarkZero (Mar 24, 2007)
The PS2 racing game market is absolutely packed with titles like this and because of this, it is perhaps deservedly destined to be lost in the shuffle. High speed thrill seekers are better served by Burnout 3 and car-obsessed gear heads will find all they need in the near perfect car-gasm Gran Turismo 4 offers. Why you’d pick this above those two games is anyone’s guess. Sadly, The Fast and The Furious is so average and unmemorable I’m not even going to bother finishing this review properly.
GameSpy (Oct 20, 2006)
At the end of the road, The Fast and the Furious is only for the truly hardcore street racing fans. It's not a good enough racer to attract the wide base of casual videogame race fans, and we can't recommend more than a rental even for the die-hard gearheads.
25 (Mar 02, 2007)
Ca ne sentait déjà pas le chez-d'oeuvre, c'est pire que ça. Finalement, Tokyo Drift ne vit qu'à travers son tuning poussé mais ne possède en dehors de ça que de lourdes tares qui en font un titre que même les connaisseurs auront du mal à terminer. Il vous laissera un bien mauvais souvenir.