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User Reviews

Taking The Series To The Next Level EboMike (3120) 4.57 Stars4.57 Stars4.57 Stars4.57 Stars4.57 Stars
A great game with a lot you can do. Jungle Jim (306) 3.57 Stars3.57 Stars3.57 Stars3.57 Stars3.57 Stars
I am a bit too mature for this. Asinine (1006) 0.71 Stars0.71 Stars0.71 Stars0.71 Stars0.71 Stars
The gaming mecca. James Kitson (3) 4.71 Stars4.71 Stars4.71 Stars4.71 Stars4.71 Stars

Our Users Say

Category Description User Score
Acting The quality of the voice or video acting. 4.1
AI The quality of the game's intelligence, usually for the behavior of opponents. 3.5
Gameplay How well the game mechanics work and the game plays. 4.2
Graphics The visual quality of the game 3.8
Personal Slant A personal rating of the game, regardless of other attributes 4.1
Sound / Music The quality of the sound effects and/or music composition 4.1
Story / Presentation The main creative ideas in the game and how well they are executed. This rating is used for every game except compilations and special editions which don't have unique game content not available in a standalone game or DLC. 4.0
Overall User Score (137 votes) 4.0

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
UOL Jogos (Nov 05, 2004)
"Grand Theft Auto: San Andreas" é o clássico (e bastante raro no mundo dos games) exemplo de jogo no qual a soma das partes é muito maior do sua simples adição. O game tem a habilidade única de se adaptar a qualquer coisa que o jogador tenha vontade de fazer, sem economizar diversão. Se você já tem sua carteira de motorista, está esperando o quê?
Game Arena (Oct 29, 2004)
But for now, buy this game, and dare to dream. As of right now the hot favourite for game of the year - regardless of platform. Arguments about how they are different game styles won’t wash – if the AFI, the Academy, the Cannes mob and Sundance crew can pick a best film every year, so can gamers opt for a top choice. Halo 2, Half Life 2, and World of Warcraft have their work cut out for them.
Jive Magazine (Dec 21, 2004)
For social satire at its bloody, violent, finest, GTA: San Andreas is a title at the height of its potential. San Andreas truly feels like a living, breathing state. With minigames and side missions to complete 100% and beyond, it's a game designed to be played as long as your PS2 is kicking. It goes without saying that this is a game clearly designed for adults. If you’re easily offended, don’t play it. It’s the only game I’ve ever played that used the F-word (and the N-word) so liberally in the first 30 minutes of gameplay. Past that, though, at the risk of sounding too much like James Lipton, the game is truly a masterpiece. Cop it.
Most importantly, it’s about the realization that Rockstar Games succeeded in creating an interactive environment with so much to do that, at times, it seems like the only restraints on what I can accomplish come from the limits of my own imagination. Flaws or no flaws, this game is perfect.
100 (GAF) (Nov 09, 2004)
If it ain't broke, don't fix it. And, Rockstar North, the GTA formula ain't broke.
Needless to say, Rockstar has truly gone too far. What else can they add if there is a Grand Theft Auto 4 (or is it 6, as San Andreas is sometimes mistaken as GTA V)? With over 100 hours of stuff to uncover, San Andreas will be visited many times.
GamesFirst! (Nov 11, 2004)
In the end, Grand Theft Auto: San Andreas is the great game that we all hoped it would be. It isn't a giant leap forward in the series, but what else can they really do other than add more cars and more stuff to make the cities, and now states, you explore more realistic. It isn't as if Rockstar North took an if it ain't broke, don't fix it mentality with San Andreas. Every single aspect of the gameplay has been improved. More notably, the state of San Andreas is a whole lot bigger and a whole lot more interesting than Liberty City and Vice City were. The whole reason why GTA games are so fun is that you have the freedom to explore and do anything and everything you want and San Andreas lets you do that better than any game before it. Grand Theft Auto: San Andreas is highly recommended for a purchase. Rent it if you aren't sure before you buy it, but definitely play it. You can get hundreds of hours of gameplay out of your $50 investment, and that sounds pretty good to me.
While I can't say that GTA: San Andreas is another revolution in gaming like GTA3 was, it is an evolution that goes light years beyond what we saw with the last two titles in the series. Yes, I have become a shameless fanboy of the GTA series, and I expected a lot from San Andreas. I got what I expected and way more than that.
Gaming Target (Nov 05, 2004)
Non-linear, absolutely packed with things to do, entertaining radio stations, great missions, great story, great characters, enough diversions to keep you playing for months, so much diversity in the cities that you may never stop discovering new aspects of town. Almost every flaw can be forgiven and dealt with, unless you’re really jaded and can’t handle even the slightest problem. It’s not perfect, but this is the first PS2 game I’ve felt could really get a perfect 10…and thus it’s received one. The graphics aren’t great, but at the end of the day, they don’t ruin the game, so it’s all forgiven, especially considering how huge the game is. In short, the sum is greater than its parts. It’s better than GTA III, it’s better than Vice, and it’s better than 99% of the PS2 library. It’s still not going to be a game for everyone, but if you’re huge on games with freedom, with tons of crazy stuff to do, and like a game with a great sense of humo, GTA: San Andreas is about as good as it gets.
AceGamez (Oct 29, 2004)
Though there's plenty of morality issues in San Andreas and it's certainly not for the young ones (more so than both previous games), the story is solid and enjoyable throughout and will have you doing plenty of missions full of variety and endless fun. Even if you don't like the story, exploring the mammoth state is worth the price of admission alone and there's loads to do other than what the main missions offer. Sure there's some graphical issues, some animations are poor and seem to be missing frames or are just too fast, etc, etc, but no amount of problems could really hurt this game and the good things it has to offer. Rockstar has outdone themselves and their competitors once again, raising the bar on just about every aspect of gameplay. If you have a PlayStation 2, you should have San Andreas. No excuses, other than being under 18!
GameCell UK (Nov 09, 2004)
Whatever you think of the subject matter (particularly the barely intelligible “street talk” and foul language, the violence and adult nature of some of the game), the game’s frailties (graphical glitches and some control issues), GTA San Andreas comes through all criticisms and niggles thanks to its superb production values, sound & soundtrack - and most of all because of its hugely varied gameplay, it’ll have its critics, but it punches them in the gob, gives them the finger and disappears into the sunset in a stolen jet plane. The End
Game Critics (Feb 16, 2005)
A stunning milestone in every aspect that matters, Grand Theft Auto: San Andreas is a monumental game that has now redefined the standard against which all future games like it will be measured.
GameDaily (Oct 28, 2004)
Grand Theft Auto: San Andreas, like the previous GTAs, offers so many options that it's staggering, and it's better than its prequels because of its feature-packed gameplay. It rises above the hype and stands as one of the best games of the year. Buy it immediately.
GamesRadar (Jan 03, 2007)
GTA: San Andreas is possibly the most ambitious game ever attempted, but that doesn't make it great. What does make it great is that it actually delivers on nearly everything it promises while still being fun to just pick up and play. Packed with enough stuff to keep even hardcore gamers busy for months, San Andreas is the ultimate time-waster for those old enough to play it.
TotalVideoGames (TVG) (Oct 29, 2004)
"Welcome to the Jungle, we got fun and games" - quite fitting that the Guns & Roses song has become something of a title track for GTA: San Andreas, a game that quite honestly represents the most fun you can have with a videogame "it's as simple as that"
Jolt (UK) (Nov 09, 2004)
It may not be everyone’s idea of their perfect game but like a lot of people, I can’t get enough. And even if you can get enough, it’s only because San Andreas is one gigantic slice of sweet gaming pie. Whatever your view, games are going to be compared to San Andreas for a long time to come, and rightly so. As far as the GTA series goes, it’s totally outdone itself and everything else like it. It was hyped to hell and still exceeded expectations. Will it ever get better than this? Hopefully, but not on the PS2, that’s for almost certain.
Gaming Age (Nov 12, 2004)
Even without the controversy surrounding the series and the few odd quirks mentioned above, Grand Theft Auto: San Andreas pulls together all the aspects required of an A-grade game. It plays extremely well, looks good enough, sounds great, tells an interesting and cinematic story, and gives you a ton to see and do, even after completing the game. I usually complain that many single player games these days do not have much in the way of "replayability". That is one aspect where San Andreas sets the bar so ridiculously high, that I can't imagine any non-GTA games coming anywhere near it for years to come.
100 (Nov 23, 2004)
Overall, the variety of missions and gameplay in San Andreas really changes the pace of the series. Especially with the addition of RPG elements, this is by far the best GTA of the series. I am still playing San Andreas and enjoying every minute of it. If you're not a big GTA fan, I would say that you should rent it and give it a shot. Since you don't have just one set path to choose from, you will be amazed at the difference in gameplay. This is definitely a keeper for those of you who like involving games with a lot of variety.
100 (Jun 10, 2005)
This time there are three sprawling cities to explore — loosely based on Las Vegas, Los Angeles and San Francisco — with huge stretches of country in between littered with redneck villages and trailer parks. Best of all, though, you can now fully customise your hero, right down to his clothes, physique and garish bling.
Might seem strange to fork over another fitty for a game you already own, but the Grand Theft Auto franchise always makes us do strange things. Buy.
GotNext (Nov 18, 2004)
In the end, GTA: SA isn't perfect, mirroring a few of the same quirks (i.e. auto-targeting) and graphic glitches as its predecessor, Vice City. But, with a bevy of positive elements ranging from the absence of load times, an abundance of side quests explore and yes, Peter Fonda - San Andreas is unquestionably worth the price of admission.
Every day you make progress. Every step may be fruitful. Yet, there will stretch out before you an ever-lengthening, ever-ascending, ever-improving path. You know you will never get to the end of the journey. But this, so far from discouraging, only adds to the joy and glory of the climb." When the words of the late Sir Winston Churchill perfectly depict the vivacity of your digital persona in a video game, you know that you’ve stumbled upon something extraordinary – something that I believe will define a generation and will forever change the way that we look at video games. Grand Theft Auto: San Andreas is easily one of the greatest games that I have ever played.
San Andreas is a great game, by far the best in the GTA Series. The enormous game world, innovative mission design, soundtrack, plethora of vehicles, and gore-filled action will keep grown-up gamers happy for weeks
A lot of hype led up to San Andreas. Many thought it would be hard to make good on all the claims that were made about the game. They were wrong. This game is far larger than any other game ever to grace the Action/Adventure genre. Its story is compelling and appealing to today's youth (A story about a gangsta who returns home to exact revenge upon his mother's killers) and features music that ANYONE can enjoy. The graphics are not the best, however the gameplay more than makes up for it with it's varied activities and lack of repetition. CJ (the main protagonist) can swim, climb, jump, drive, ride, fly, parachute and more. This is far more than any other game has ever delivered. San Andreas is everything that was promised and more. It's sound, graphics and story are by far the best in the series and very near the best ever.
Thunderbolt Games (Nov 09, 2004)
Quality or quantity? A short but good game or a long but average one? A bunch of tasty apples or a orchard of mediocre ones? Well, how about quality and quantity? Wouldn't that be great? Rockstar has the same idea.
Game Revolution (Nov, 2004)
Despite its old age and jaded disposition, the Game Revolution staff still has no idea what it wants to be when it grows up. Will we chase bad guys as police officers? Help sick people as doctors? Wear chaps as construction workers? All the world’s professions sound really friendly and helpful when we read about them in social studies books. Despite its old age and jaded disposition, the Game Revolution staff still has no idea what it wants to be when it grows up. Will we chase bad guys as police officers? Help sick people as doctors? Wear chaps as construction workers? All the world’s professions sound really friendly and helpful when we read about them in social studies books.
Withingames (Dec 12, 2004)
Die "Grand Theft Auto"-Reihe begeistert seit Jahren tausende und abertausende Spieler auf der ganzen Welt. Einige, wie "True Crime: Streets of LA" oder "Driv3r", versuchten das genial Spielprinzip nachzuahmen, doch kein anderes Spiel konnte jemals die Qualität und den Spielwitz von GTA erreichen. Mit "Vice City" haben sich die Entwickler die Latte selbst sehr hoch gelegt. Mit San Andreas wollte man noch eines draufsetzen. Ob es auch wirklich gelungen ist verrät folgendes Review.
GameSpy (Oct 29, 2004)
Few games in history (if any) carry the amount of cachet that Rockstar's Grand Theft Auto series currently holds. The level of detail and sheer amount of compelling content appeals heavily to the hardcore set, while its capacity to generate frantic, chaotic gameplay sequences on the fly draws in pretty much everybody else.
Vandal Online (Oct 29, 2004)
Rockstar North ha sido más ambiciosa que nunca, se ha propuesto hacerlo todo... y lo ha hecho todo muy bien. Estamos ante un juego redondo, una compra obligada para todos los usuarios de PlayStation 2 y una cuenta atrás en letras de neón de Las Venturas para los usuarios de PC, que lo verán en verano, y para los de Xbox, que no saben si podrán jugarlo algún día. Una fusión perfecta entre acción e historia, mucho mayor que en los anteriores GTA, que nos hace seguir adelante no solo por lo divertido que resulta todo el juego sino para saber cómo acaba la épica historia de Carl Johnson, que solo venía a San Andreas al entierro de su madre.
GameZone (Nov 09, 2004)
By now you think you’ve heard everything that has been said about the Grand Theft Auto series. You’ve heard about how the last two ground-breaking installments changed the face of video games or--for the most part--how it took us off the beaten path and freed us from a forced linear path. Everything you heard about the series, however, just doesn’t come close to describing the overall grandness that is Grand Theft Auto: San Andreas. So allow me to forgo my usual opening introduction and get right to the review of a game that’s a work of lawbreaking brilliance.
IGN (Oct 25, 2004)
I'm not going to beat around the bush. Grand Theft Auto: San Andreas is the single best PlayStation 2 title I have ever played. It's larger than the biggest RPG, has more story than the heftiest adventure game, and has almost as many mini-games as Nintendo's Mario Party. Additionally, it has a production value that's second to none, boasts a faithfulness to '90s source material with an eerie accuracy, and provides more hours of entertainment than all the previous Grand Theft Autos combined. In short, it's a terrific unending masterpiece of a game -- and one that will never fall victim to an over-exaggeration of its lofty status. It's the defining piece of software for Sony's successful sophomore system, and it's almost impossible to imagine a PlayStation 2 library without it.
There’s really not much to say about San Andreas other than it is easily the best of the series. Everything you liked about the previous two that kept you playing for months on end is back, only this time there’s so much more that you’ll likely spend the next year just trying to do everything only to find new secrets.
PGNx Media (Oct 27, 2004)
All in all, this is one of the most entertaining games I have ever played. That is saying a lot. In the fifteen years I’ve been playing games, this is one of the best games ever. It is so deep, so much fun, and it has almost nothing going against it. Hell, they even added a co-op mode. You and a buddy can go and bag some gangsters. The depth and the fun never stop. Just when you thought there is nothing more that could be done, they add a new twist to the table. Grand Theft Auto: San Andreas will likely be the best game of 2004 in a runaway. It would take a lot for a game to be as good as this one. The bar has been raised for all games of this generation. San Andreas is a true masterpiece.
Atomic Gamer (Oct 27, 2004)
While I can't say that GTA: San Andreas is another revolution in gaming like GTA3 was, it is an evolution that goes light years beyond what we saw with the last two titles in the series. Yes, I have become a shameless fanboy of the GTA series, and I expected a lot from San Andreas. I got what I expected and way more than that.
Game Over Online (Nov 22, 2004)
I said it at the beginning of this article, and I’ll say it again…San Andreas is probably the best title ever made for the PS2. Thanks to the sheer level of detail and the amount of gameplay you’ll be able to engage in during C.J.’s adventures, San Andreas surpasses just about any game that’s come along in the PS2’s history. If you own a PS2, you MUST own this game. Fo’ Sho’.
NZGamer (Nov 19, 2004)
There is no doubting it; San Andreas is one of the greats. The small flaws with graphics barely make a dent in the overall gameplay, and you’ll find yourself staying up all hours of the night to play this gem. It’s impossible to describe all the things you can do in San Andreas in this one review, so my advice is to go out and buy the game for yourself, you won’t regret it.
Armchair Empire, The (Dec 01, 2004)
So, whether a player is the type to focus on the missions or the type who likes to play around with the game, San Andreas has plenty to offer. Only the graphical bugs, slow-down and other nit picks associated with the fact that the game is pushing the aging PS2 to its limits keeps this from being the first perfect entry into the series. As it is, GTA: San Andreas is very, very good — a game I fully expect to still be playing when the inevitable PC version appears and takes care of the games dated looks.
PGNx Media (Oct 27, 2004)
Grand Theft Auto: San Andreas will be many different things to different people. Despite the technical flaws here and there, the game is incredibly fun. It will surely take up hundreds of hours to even the most casual of gamers. If you liked GTA III and Vice City, this is a must buy. If you are simply looking for a game that wraps up gaming in this generation, San Andreas is perfect. Everything from the gameplay to the superb presentation merges into an excellent game.
96 (Nov 09, 2004)
Mein lieber Herr Gesangsverein. Grand Theft Auto wirklich durchzuspielen halte ich fast für unmöglich. Diese Story ist einmalig spannend. Und als ob das noch nicht reicht, wurden so viele Nebenmissionen und Extras eingebaut, dass man sie unmöglich alle in einen Test quetschen könnte. San Andreas muss man erleben und es wird für sehr lange Zeit fesseln. Wenn ich das Spiel mit knappen Worten beschreiben müsste, dann so: "Ein Gangsterepos mit schier unbegrenzten Möglichkeiten und Abwechslung im Überfluss". Wer hier nicht zuschlägt, ist selber schuld.
IC-Games (Nov 01, 2004)
Grand Theft Auto: San Andreas is, in our opinion, the greatest game ever released on the Playstation 2. And if it gets released on other platforms we can see a familiar pattern forming. However anyone unlucky enough not to have access to a Playstation 2 shouldn’t wait, GTA: SA is oozing with so much gaming goodness that anyone walking into a shop tomorrow to pick up a PS2 just so they can play San Andreas that day wouldn’t look out of place. Another spectacular achievement by Rockstar who have now secured their place as the greatest and most original game developer the world has ever seen.
Wham! gaming (Nov 07, 2004)
Grand Theft Auto: San Andreas not only lives up to fans' expectations, it exceeds them. This could very well be remembered as the PlayStation 2's best game ever.
GamersMark (Dec 03, 2004)
Grand Theft Auto: San Andreas is without a doubt the best GTA to date. New challenges are exhibited in nearly every mission, and with a huge quantity of new improvements, additions, and challenges involving all the skills they provide you, this is one hell of a game. There is also a very involving story that keeps the game moving along, as it keeps you wondering how things will turn out and why things are happening. While the other Grand Theft Auto games still hold their own by being set in different cities and having distinctively different atmospheres (from being a mercenary in GTA3, to a part of the mob in Vice City), GTA: San Andreas manages to be unique, having the whole aura of the main character being completely different, making itself a definite must-have.
Gamigo (Nov 07, 2004)
Grand Theft Auto: San Andreas ist erneut ein Meisterwerk im Spielezirkus. Die großen Freiheit, die guten Missionen und die gute Storyline, die extrem große Abwechslung durch die Städte, Gebiete, Extramissionen, die Möglichkeit Einfluss auf sein Aussehen auszuüben und vor allem die gnadenlos gute Action sind grandios. Zudem wird auch die Stimmung im Spiel dank dem schönen Soundtrack und den guten Stimmen, sowie auch der guten Übersetzung der Untertitel gut rübergebracht.
GameSpot (Oct 25, 2004)
How do you follow up a runaway success like 2001's Grand Theft Auto III? Rockstar North responded a year later with GTA: Vice City, a game that took the gameplay of its predecessor and expanded it considerably. At the same time, Vice City gave the series an extensive and amazing stylistic makeover, drenching the experience in the sights, sounds, and attitude of Miami, Florida from the mid '80s. So where do you go from there? You take it statewide. Grand Theft Auto: San Andreas expands the series' concept to encompass three entire cities, as well as the countryside between them. The gameplay similarly expands, packing in some explosive set pieces and amazing action-movie-like thrills while maintaining that same remarkably fun, freefom GTA feel. In short, Rockstar has done it again. San Andreas definitely lives up to the Grand Theft Auto name. In fact, it's arguably the best game in the series.
Diehard GameFan (Nov 09, 2004)
The game is graphic, vulgar, and I love it. However it’s obviously not a game for younger gamers or for the overly sensitive. It doesn’t end there either as some people who may have liked the previous two games might not enjoy this game’s gansta style. Admittedly the game does move past revolving exclussively around CJ’s gang after you leave Los Santos, there is still a good 6-8 hours of drive-by’s, helping wanna be rappers, and a lot of the use of the N word that might turn away gamers who aren’t into that sort of thing and do not want to sit through that many hours of it.
games xtreme (Nov 03, 2004)
When a game like San Andreas is so anticipated and hyped it can be easy to get caught up in the hype or tear it apart for not being as good as everyone expects it to be. That said, San Andreas is bloody good, the minor graphic flaws that come with it don’t spoil the game play and while there are some frustrating moments the better ones overwhelm them. San Andreas is what we expected it to be. It’s big, bold and delivers one hell of a good gaming experience. There are so many things to do, the missions are more varied and in most cases a little easier, the variety of vehicles and added enhancements make the overall package worthy of anyone’s collection.
GamesCollection (Jan 27, 2011)
Per scoprire tutto quello che mette a disposizione questo titolo sicuramente non basterà leggere questa recensione, ma sappiate che è un titolo che consiglio vivamente a tutti. Ci saranno molteplici cose da fare che a volte vi dimenticherete del proseguimento della trama, dedicandovi quasi esclusivamente allo svago o agli extra del gioco. Per chi non ha mai giocato, lo faccia! Non ci sarà da pentirsene.
Meristation (Oct 29, 2004)
En GTA3 fuimos un matón sin escrúpulos en la Nueva York de los 70, más tarde el mafioso Tommy Vercetti en la década dorada de Miami, y ahora, en un giro radical, Rockstar nos pone en la piel de un afroamericano en la convulsa California de los 90. Homies 4 life broder, 4 LIFE!
PlayFrance (Oct 30, 2004)
Grand Theft Auto : San Andreas ! Ce nom raisonne à l’oreille de millions de joueurs comme la consécration d’une attente longue et difficile. Aujourd’hui, le jeu est enfin disponible et il est temps de savoir si Rockstar North a tenu l’ensemble de ses promesses. Bienvenue à San Andreas !
95 (Mar 12, 2005)
I thought the series would get old about now, I was very mistaken. Grand Theft Auto: San Andreas is a great game no matter how many hours you’ve logged into Vice City and Grand Theft Auto 3. Great gameplay, gripping plot, top-notch voice acting and music, San Andreas sets standards across the board. Flaws are minor and the many new features more than out do them. Best game on the PS2? Very possible.
95 (Nov 07, 2004)
Grand Theft Auto: San Andreas is a monster title. It's no wonder Rockstar are so bullish about the title - it's a stunner. This is the must have game of the year - at least to date. Buy this game - you can't be disappointed!
Game Critics (Dec 01, 2004)
San Andreas is also one of the few videogames to boldly feature an African-American as a hero (or, more appropriately, an anti-hero). Beyond that, the GTA series continues to function as a gathering place for A-list artists, writers, musicians, and actors. Only a GTA game can bring together Samuel L. Jackson, Peter Fonda, and Chris Penn; only a GTA game would dare to mix Dr. Dre, Kiss, and Merle Haggard on the same soundtrack. Indeed, this is more than a videogame; this is a great confluence of mediums and talents, a veritable pop culture divining rod that makes me imagine a future where GTA-caliber games are commonplace, where videogames are no longer marginalized, but like film and television, have become the medium of choice. And for this glimpse of the future, we should all be grateful.
TotalPlayStation (Nov 14, 2004)
Audio issues aside, this is easily one of the most comprehensive action games ever made. It services so many different parts of "ooh I wanna do that!" gamers' addictions (check out the previews for more on that) that it's hard to find someone not liking this game. Major issues were cleaned up a bit (and hey, there's always improvements that can still be made to stuff like targeting), and the sheer number of references to characters, events and places in previous games (not to mention the reoccurring characters that go well beyond cameos) is enough to make this a must-buy for any GTA nerd, but more importantly, it's a hell of an experience, and if you're old enough to buy it, there's no reason why you shouldn't do so as soon as your little game geek legs can get you to a nearby store.
GamingExcellence (Jun 20, 2005)
In the end, San Andreas eclipses every other game that has come before it simply because it is more than simply a bunch of code on a disc. San Andreas and the whole Grand Theft Auto series is truly a phenomenon that tests the boundaries of our society by gently pushing at the limits of our collective fabric. It puts forth ideas that we shy from and lets us explore them in a safe and controlled environment. Does San Andrea go too far sometimes? Yes and no. It gives us the freedom to do anything WE choose. But these are our decisions. And for this reason it stands alone as an unprecedented achievement. Regardless of what console you play it on, San Andreas must be experienced at all costs. It might not always be pretty, but it sure is fun.
Gamezine (Nov 02, 2004)
Car GTA : San Andreas est un grand, un excellent et très complet jeu qui ne doit pas trop se faire devancer par l’aspect commercial du titre de nerds qui plait aux gosses et au premier boulet venu. Achetez-le de toute urgence vous en le regretterez pas, c’est ce qu’on peut appeler une expérience unique à vivre (j’en rajoute peut être). Je le recommande primitivement à tous ceux qui ont pu apprécier l’un des deux précédents volets mais aussi au moindre amateur de jeu vidéo qui n’a pas encore découvert cet univers magique et qui ne sera pas déçu en débutant par un titre aussi grandiose. Et là, tout est dit !
94 (Nov 05, 2004)
Die Erwartungshaltung, die im Laufe des letzten halben Jahres durch die Berichterstattung geschürt wurde, wird vollends befriedigt. Angefangen von der Story über die glorreiche Soundkulisse bis hin zur gigantischen Spielwelt, die in punkto Größe selbst einige Rollenspiele in den Schatten stellt, kommt man aus dem Staunen nicht mehr heraus. Abwechslungsreiche Missionen, die allesamt wunderbar und glaubwürdig in die Story passen, werden ergänzt durch zahlreiche Nebenaufgaben, die einen Abstecher nach San Andreas auch nach den gut 40 bis 50 Stunden, die man für die Geschichte an sich braucht, lohnenswert machen. Insofern hätte sich CJs Abenteuer auch eine Wertung jenseits der 95 verdient. Doch die grafischen Mängel wie Ruckler, Pop-Ups und Fade-Ins verhindern Abstecher in höhere Dimensionen. Was bleibt, ist eines der inhaltlich durchdachtesten Action-Spiele der Softwaregeschichte, dass den Hype vollkommen rechtfertigt. Viel besser kann man nicht unterhalten werden.
Gamers' Temple, The (Jun 01, 2005)
Grand Theft Auto: San Andreas is everything you come to expect from a Grand Theft Auto game and much more. Take to the streets gansta-style without ever leaving your couch and enjoy the thrill ride.
Da Gameboyz (Nov 08, 2004)
In conclusion, this is the pinnacle of the GTA series. The customization is endless, the storyline is great, the voice acting is great, and there are enough new features in the game to categorize it as a true sequel, not Vice City on steroids. If you enjoyed any of the previous GTA games, pick up this game.
Game Chronicles (Dec 20, 2004)
That hardly means it isn't worth at least a look, though. "A bit thin" for this game is still like playing two or three other games rolled into one, from a value and variety standpoint. San Andreas has a wicked sense of humor, a masterfully told saga of gang life and a nearly endless collection of things to do besides missions - as long as you don't mind it being a bigger, better Vice City rather than a really revolutionary game in its own right.
Netjak (Jan 08, 2005)
Grand Theft Auto: San Andreas is to the gaming world what The Matrix was to the film industry: it breaks so much ground and introduces so many significant things that it will no doubt have an impact on how games are made for a long time to come. I am not usually one to buy into the hype, but GTA: San Andreas deserves every bit of hype it gets. It offers hours upon hours of good fun, a stellar soundtrack, an engrossing story and the replay value is extremely high: you’ll be finding new stuff littered about the massive world of San Andreas for months to come. Do yourself a huge favor and give it a shot. Games like this don't come along very often, so don't miss it.
Gaming Nexus (Dec 08, 2004)
What you have here is the most polished, feature-laden, action-packed Grand Theft Auto title to-date. I’ve had my qualms with the franchise in the past but this is the first time that I was able to sit back, shut off my brain and enjoy the experience. Sure, there are still some problems with the mission structure, but there’s a good chance that you’ll be too engulfed in the experience to realize these minor deficiencies. Just make sure you realize what you’re getting in to; once you step into San Andreas it’ll be a long time until you’ll want to set foot outside your door again.
91 (Nov 30, 2004)
Murder, theft, driving way too fast, using suggestive language, getting busy with girls of pleasure: all of these things were possible in last years’ Grand Theft Auto. The morality guys think this will turn a young, innocent toddler into a lean, mean, killing machine. On the other hand, there are the hype-haters. They find every game that has been hyped a bit bad by default. It’s just not done to follow the crowd even if it’s a triple A title. If everyone thinks it’s cool, we’ll think the opposite, because that’s the trick: being cool can be achieved by acting un-cool. Do you get the picture? No? Well good, because it’s easy to see that GTA: San Andreas is, in spite of the morality knights and in spite of the resemblances with a milking cow, a blockbuster game. It’s the shit esé.
Edge (Nov 25, 2004)
When you take San Andreas apart to look at the bits, it’s not too impressive a sight. But it’s not a game that’s played in such a deconstructive stasis; everything is moving and swirling together before you, and when it all hums in smooth unison it’s an unbeatable rush of freedom and empowerment. A ten. A phenomenon. A game like no other. And when it clashes, you’re left with a grudging seven. A flawed gem. A broken masterpiece; nothing has really changed in three years. But – much like this review – you’re vocalising those flaws so strongly only because you were so deeply, hypnotically engrossed in the first place.
Factornews (Nov 05, 2004)
San Andreas n'est pas parfait. Trop de bugs, plus que moyen graphiquement, et des ralentissements dus au hardware vieillissant de la console de Sony. Toutes les petites innovations amenées par Rockstar au concept initial n'ont peut-être pas autant d'importance qu'elles auraient pu (ou dû) en avoir. Mais dans le fond, tous les reproches que l'on peut adresser à ce GTA San Andreas ne sont que d'ordre bassement cosmétique. Le plaisir, lui, répond présent, plus que dans aucun autre jeu. Et c'est bien là l'essentiel, après tout.
Boomtown (Nov 05, 2004)
All of the Grand Theft Autos have been made up of imaginary distances, giving us room to think up what we want in their open spaces. San Andreas’ greatest success is that it gives us more space for our imaginations than most other games do, and ties together the edges neatly with a well-crafted story and missions, adding up to a whole that few games can compare to.
90 (Nov 09, 2004)
San Andreas is worthy of nearly all the hype it received, and is definitely worth your attention. The nay-sayers have been coming out of the woodwork for this one, but they are wrong. This is one of the most fun and well-realised games that has ever been released. Everyone should enjoy San Andreas. Everyone over the age of 18 anyway.
Worth Playing (Dec 06, 2004)
While Grand Theft Auto: San Andreas is without a doubt in my top five games of the year when it comes to pure gaming enjoyability, I have to subtract a point for what, in my opinion, is a total lack of overall upgrading. While there are hundreds of more things to do in San Andreas, I feel, in my heart of hearts, that the game looks and plays just like its two predecessors. I cannot really see a massive improvement on visuals or the physics engine, and as a result, both Vice City and San Andreas seem to be expansions of the GTA III game. It's a great game, but I guess I am coming to expect more from Rockstar than just new missions and new distractions. I am forever grateful to them for realizing that adults need great games as much as the kids do, and I love them for not "talking down" to me, but for GTA 4, can we take the presentation to a new level, please?
Gameplanet (Nov 08, 2004)
Without doubt San Andreas is an outstanding game in many respects. The scale of the game is just so huge that it will take players many hours to see everything the game has to offer. It is just a shame that this excellence is brought down slightly by the often lacklustre visuals, the excessive distances to travel in some missions and a lot of land where there is little to do. The excessive use of coarse language may also put some players off, and will often be impractical to play in homes where there are younger ears around. However, the problems it has do not stop San Andreas from leaving a very favourable impression. It is a game that will grab a player's attention, not letting go for many hours, days and weeks, and whose memory will linger even longer.
Video Games Daily (Oct 29, 2004)
GTA: San Andreas improves on virtually all aspects of its predecessor. Some will condemn it as simply more of the same, while others will be grateful that it is so. While I preferred the Eighties as a thematic basis, playing GTA: San Andreas is a more fulfilling experience. The story does tend to drag on a bit, and the sheer magnitude of things to do could very possibly overwhelm you, but Rockstar has once again crafted a videogame experience to be celebrated.
Fans of GTA will probably be reading this with a copy already glued inside their PS2 while those who may have lost interest with Vice City or have never even played GTA, will curiously be wondering if San Andreas is worth the time. Simply put, everyone should own San Andreas. Everyone.
Bordersdown (Dec 02, 2004)
Rest assured, though – there’s more at work here than a review such as this could hope to describe. Between its towering mountains and vast waters there are surprises, in-jokes and events in San Andreas to fill at least a hundred hours. Should GTA4 be any more involving, there’ll be no one left to see how GTA5 turns out. Half of us will no longer have the jobs to afford it; the other half will be motoring back and forth in the neighbours’ stolen car, endlessly prowling for prostitutes.
ESC Magazine (Mar 08, 2005)
The Grand Theft Auto series has become the series in which all others are judged by. No one could have guessed that a top-down, ugly looking game like the first GTA could be transformed into our generation's pinnacle franchise. After the successful launches of GTAIII and Vice City, Rockstar is back with the final installment of the series on the PlayStation2, and this ambitious project doesn't disappoint.
Realm of Gaming (Dec 03, 2007)
So anyone hoping that the popularity of GTA is going to fizzle out may have to wait a while. Rockstar not only takes what we love about the game and throws it into a new decade for us to wreck havoc with, it adds so many new elements it’s insane. San Andreas takes such a huge stride forward with this new system that even the imitators won’t be able to keep up. I don’t need to tell anyone what a phenomenon Grand Theft Auto is, but if you still need proof Grove Street is always recruiting.
90 (Oct 29, 2004)
C'est vrai qu'il fait pâle figure, peine à voir parfois même, que certains détails agaçants l'entravent toujours comme sa visée encore pénible ou son IA déroutante mais bigre, quelle grandeur il a ce San Andreas. Rockstar a une fois de plus réussi un coup de maître en livrant au monde un jeu aux milles facettes qu'il est impossible de résumer. Explorer totalement l'univers de cette Californie virtuelle, voilà une expérience dont on aurait tort de se priver.
90 (UK) (Oct 29, 2004)
At a time like this when you've got a game with such massive expectations heaped upon it, it's almost futile trying to offer anything but the most positive comments you can possibly come up with. With Grand Theft Auto: San Andreas, where we've been fed more pre-release information and preview opportunities than just about any game in history, it seemed impossible that the game couldn't be anything other than absolute mind blowing genius. Everything we'd seen, read and heard spelt out that this was a title so far ahead of the sorry pretenders that there simply could be no other game out there worth playing. The game of the generation. The game to end all games. Technically advanced, bigger, better, even more controversial. But you all know how it works. They would say that wouldn't they? The first commandment in the law of games is 'Thou shalt hype'.
1UP (Oct 31, 2004)
Grand Theft Auto: San Andreas is enormous, diverse, engrossing, daring, liberating, sophisticated and -- most of all -- ambitious. Yet at the same time it can be restrictive, banal, childish, unpolished and -- most of all -- frustrating. It's bigger than any console game you've ever played, better than comparably huge PC games and bolder than most Hollywood movies. Still, despite being a landmark achievement in video gaming, it's not for everyone.
GamePro (US) (Nov 04, 2004)
There's no use in arguing about it--the Grand Theft Auto series is currently the driving force behind the video game industry. So it's understandable that new installments come under heavy scrutiny--after all, how many titles are influential enough to re-define game design almost overnight?
Lawrence (Nov 08, 2004)
Grand Theft Auto: San Andreas is definitely the best in the franchise. Rockstar poured absolutely everything they could dream of to do in this effort with overall success. It’s a nice evolution from Vice City, and GTA fans will spend countless weeks exploring the state. With more polish and better combat, which is central to any game, it could’ve been an inarguable masterpiece.
88 (Oct 30, 2004)
The fact remains that without question Grand Theft Auto: San Andreas is the biggest and best GTA to date. Rock Star has reached higher than any game developer has before and has managed to catch lightning in a bottle. They've taken the proven formula of open ended gameplay combined with a tight, cinematic story and crafted a gaming experience without equal on the Playstation 2 console. With an incredibly well acted script, deep immersive story, action filled gameplay and the ability to do things the way you want to do them, Grand Theft Auto: San Andreas can be soundly recommended as one the best video games available and should be on any gamers "must have" list.
Alright, we have seen most of San Andreas in the previous two GTA titles. But there is just much more you can do that just makes the game much more enjoyable. With this many things to do, San Andreas could remain in your console for months to come. If you have yet to play it on the PS2, go out to the store now. Even through all the controversy, there is a lot to love about San Andreas.
GamingTrend (Oct 30, 2005)
Even with warts and all, Grand Theft Auto: San Andreas is an addictive ride well worth taking. There are so many gems in this gargantuan game that you will find yourself in the dead of night trying to finish just one more mission. That's the hallmark of a great game, but it is a major disappointment to find so many glaring flaws in Rockstar's opus. Should the series continue on the next generation of consoles (and judging by the high sales figures of Grand Theft Auto: San Andreas there is no reason to assume it won't) Rockstar needs to restart from the ground up. New engine, new quality & assurance standards, and better music all need to belong to future games. Until that point, I'll recommend Grand Theft Auto: San Andreas as a thrilling, albeit frustrating, gaming experience that will have you yelling for joy one minute then screaming in anger the next. Either way you look at it, San Andreas continues the series in style.
PSX Extreme (Nov 11, 2004)
It must be San Andreas worth the purchase? Absolutely. But is it as fantastic as many would tell you? Not really. It's overflowing with flaws, and it seems as if many professional opinions out there are by-products of the game's immense hype. And hype is precisely the reason why I waited this long to review the game. I wasn't going to make another Vice City mistake; so once it sank in I knew where I stood regarding San Andreas. Hopefully not too many feathers were ruffled, since they make me sneeze.
Game Shark (Nov 05, 2004)
Rockstar Games never ceases to amaze me. Time and time again they’ve been able to put their best foot forward, simply by clinging to a single game series and pushing ahead with it over and over again. The Grand Theft Auto series is one of the most popular and longest-running franchises still in existence, and somehow the development team has managed to avoid the fate of Tomb Raider by churning out one blockbuster after another. They did it with GTA3, they did it again with Vice City, and now they’ve done it once more with Grand Theft Auto: San Andreas. How can a rehash of the same basic formula prove so successful? As GTA:SA has taught me, one does so by taking the best parts of a given game, improving them, and then adding a ridiculous amount of new features and content.
Console Obsession (Nov 09, 2004)
Still there's nothing like cruising the countryside in a four-wheel drive, getting our wheels off the ground in San Fierro alongside the mission improvisation and freedom that has made the series such a class act. We still love the massive San Andreas dearly and Rockstar's achievements with the PS2 are admirable, but the idea is now becoming rather stale. The missions were always going to become unavoidably recycled with each and every new iteration. Only time will tell, but we think GTA's full glory days are sadly numbered.
GamerDad (Nov 20, 2005)
Even with the problems in the story, San Andreas is full of opportunities to have fun. The new additions are welcome and a step in the right direction for the series. The Rock Star team outdid themselves when it came to the world of San Andreas and the new features. Grand Theft Auto: San Andreas is blast to play (mostly when you're not too worried about the missions). The game is a worthy addition to any mature adult's gaming library.
Retrogaming History (Oct 26, 2009)
GTA San Andreas è la conclusione della trilogia ideologica iniziata con il primo Grand Theft Auto per PS2. I risultati sono alterni: da una parte la struttura di gioco appare ormai obsoleta e bisognosa di novità mentre dall’altra siamo investiti da un’opulenza di contenuti che, anche se alle volte dispersivi, gli permettono sicuramente di essere un titolo parecchio sopra la media in quanto a cura. Se non avete mai provato un GTA alzate pure di un voto il giudizio finale.
The Video Game Critic (May 20, 2006)
Still, San Andreas as unlimited replay value, and is remarkable in its unflinching portrayal of the 1990's LA gangster scene.