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User Reviews

A landmark title worth of critical and popular acclaim - rises above its flaws *Legion* (144) 4.29 Stars4.29 Stars4.29 Stars4.29 Stars4.29 Stars
A Game That Takes Place In The 80s Damian Armstrong (24) 4.14 Stars4.14 Stars4.14 Stars4.14 Stars4.14 Stars
The BEST Action, Racing & Driving game ever! All in one game instead of buying 3 games. Richard Umali (25) 5 Stars5 Stars5 Stars5 Stars5 Stars
Back to the 80s! Depth Lord (1003) 4.57 Stars4.57 Stars4.57 Stars4.57 Stars4.57 Stars
A landmark game, not perfect, but in every respect destined to be a classic. Tibes80 (1567) 4.71 Stars4.71 Stars4.71 Stars4.71 Stars4.71 Stars
Fun But Very Hard at Points. TwoDividedByZero (149) 3.86 Stars3.86 Stars3.86 Stars3.86 Stars3.86 Stars
Superior to GTA III in almost every way. J.D. Majors (17) 4.57 Stars4.57 Stars4.57 Stars4.57 Stars4.57 Stars
A good game, with everything a guy (or some females) could want. Guns, cars, troublemaking, women. It's all here, and it's all fun! (Don't try this at home). Aaron Jones (16) unrated
A cracking game, totally amazing, second to none. David Lafferty (16) 4.86 Stars4.86 Stars4.86 Stars4.86 Stars4.86 Stars

Our Users Say

Category Description User Score
Acting The quality of the actors' performances in the game (including voice acting). 4.1
AI How smart (or dumb) you perceive the game's artificial intelligence to be 3.4
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 4.0
Graphics The quality of the art, or the quality/speed of the drawing routines 3.8
Personal Slant How much you personally like the game, regardless of other attributes 4.0
Sound / Music The quality of the sound effects and/or music composition 4.2
Story / Presentation The main creative ideas in the game and how well they're executed 4.1
Overall User Score (165 votes) 4.0

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Gamereactor (Sweden) (May 07, 2003)
Sammanfattningsvis är detta en stilstudie i spelutveckling och mitt absoluta favoritspel till Playstation 2. Vice City, möjligheternas stad... Jag återvänder, för att försöka spränga ytterligare en livsmedelsbutik. Minst.
UOL Jogos (Nov 29, 2002)
"Grand Theft Auto: Vice City" é um jogo excelente em seu próprio mérito - mas não passa de muito além de uma expansão do título de sucesso de 2001. Porém, ao pagar o preço de um jogo novo, quem comprou o outro game vai perceber que esse é apenas uma evolução, e não uma revolução como o terceiro título da série. O game é mais do mesmo... felizmente, com mais de 50 horas de diversão, "Vice City" vale o investimento.
Entertainmentopia (Dec 10, 2002)
Vice City is more than a quick paint job on a year old game with new characters, but it isn’t GTA4 either. There is enough innovation and fixing of known issues to make this game just as classic as the one that came before it, and with sales on track to rival its partner in crime, its no secret that the Grand Theft Auto franchise has become one of the most intriguing and profitable in the industry. Still, there is so much to do and explore in Vice City that will never find yourself bored because you can’t beat a specific mission. You get the excitement of a platformer (finding objects) the thrill of a racing game (stealing cars and street racing) and the freedom of an adventure game (exploring the world around you). Vice City may be a follow-up to Grand Theft Auto III, but once you play it you see that it is so much more.
100 (UK) (Nov 08, 2002)
However, the pièce de résistance is, in our opinion, the developer's clearly rebellious nature. As you edge past cars on the highway by night, glancing up at the phallic skyscraper in the near distance, you'll realise it's even more phallic for the giant meat and two veg implied by the illuminated windows. And it's Rockstar North's obsession with detail that will see Vice City emerge as another big winner. Most of the fun you'll have in Vice City is down to what you can find off the beaten track - beach balls, destruction derbies, and much more. Hopefully temptation won't get the better of them, and we will get a proper sequel next time, but as far as one-year-mission-packs go, Vice City is the finest of all. And since you've already bought it, we'll simply wish you bon appétit.
If you loved GTA 3, there really is little reason not to pick up Vice City. It's everything the original game was but bigger and better.
100 (Jan 09, 2003)
Think of this as a free-form "Miami Vice" episode gone bad. Playing as Tommy Vercetti, you are released from prison and sent to Vice City to carry out a business transaction for the Mob—but it's a setup. Now you have to steal cars and accomplish a series of objectives designed to further the plot. Or, as in previous versions of GTA, you can ignore the plot and do anything you want. The sound track, composed of eighties tunes and mock advertisements, is terrific.
There'll be gore, sexy women and some real bad f****n' language, but if you're of a certain age and you've got one of those PS2 things you'd have to be a complete f****n' a*****e to miss out on it. Hey, just don't let Grandma see you playin' it.
The game's amazing detail, ease of play, deep story, and sprawling game environment make it easy to spend hundreds of hours exploring and exploiting in this adult-content world.
Hopefully, this time around, both parties will begin to ignore the controversy and recognize Grand Theft Auto: Vice City for what it really is: a brilliant video game.
Well to be honest this is easily going to be one of the best games of the year hands down. The gameplay has improved just enough to not let the game feel exactly like GTA3. The graphics have improved greatly, and the sound is even better then before. With all the new advancements with the addition of motorcycles, and helicopters this has to be one of the best games of all time. Which is why it receives the all mighty perfect score, and in my mind is (so far) the game of the year.
AceGamez (2002)
All in all, there isn't any more to say, Grand Theft Auto: Vice City is the best action title on PS2 at the moment. I cannot see why anyone would not enjoy this game. It's fun, it's huge, it looks good, it sounds great and there aren't any big flaws to spoil it. If there's one game you must have it's this one!
100 (GAF) (Apr 26, 2003)
Once again, Rockstar has released a true contender for game of the year. If you are “licensed-to-kill” (which means if you are old enough to drive, you are pretty much old enough to purchase this game), Grand Theft Auto: Vice City gives new meaning to the “Must own” cliché.
GamersMark (Oct 31, 2002)
GTA Vice City is basically a bigger, better, meaner GTA3. While it looks and will feel the same as GTA3, there are more than enough improvements and refinements on it to warrant a purchase. The main problems from GTA3 remain, mainly graphics and framerate issues. But the pros from GTA3 easily outweighed the cons and Vice City easily topples GTA3.
GTA is so enjoyable that even someone who is very jaded won't find many faults. I did notice one, involving the targeting system. It is much improved over GTA3 but still needs a little work. Think of it this way, it could have ended up like Dead to Rights (ouch!) As of the time of this writing, almost all initial release copies have sold out, and the current shipment is on its way out the door. I can understand why, as Vice City has been anticipated for a long time and unlike other titles that have tons of hype, GTA:VC succeeds, and blows out the competition away. Suddenly the Game of the Year awards running is getting interesting!
As in Grand Theft Auto III, such problems are taken with a grain of salt when a game comes around offering such an ambitious scope in design. Vice City offers a better story line, a more engaging lead character, and more things to do in a larger environment. The addition of motorcycles, speedboats, and aircraft completely changes the feel of driving around the environments, and each element has been carefully thought out instead of tacked on. Follow-ups that come this quickly are not supposed to be this rewarding, which makes Vice City a remarkable achievement at a time when companies are all too willing to release so-called sequels with only a few tweaks and cosmetic changes.
Factornews (Dec 16, 2002)
Vice City n’est peut être pas la suite attendue de GTA 3, mais son ambiance, ses petites (mais nombreuses) évolutions, sa durée de vie et sa variété en font un incontournable pour tout joueur qui se respecte. Vice City est LE jeu à posséder en cette fin d'année 2002
Gameplanet (Jan 22, 2003)
BETTER LATE THAN NEVER we always say and when our MIA review copy of GTA: Vice City finally arrived we couldn't rip the cellophane off fast enough! You see this reviewer had been on self-imposed abstinence while retail copies filled and were in turn snatched off shop shelves over the last month or so. Masochistic yes, but the masochism was soon replaced with that familiar sadistic feeling creeping down the arms towards the fists as you pick up one of the game's first down-and-dirty melee weapons, the brass knuckles!
GamerDad (Jul 30, 2006)
The best game your kids shouldn't play... Love the 80's? Vice City takes us back to the excess and glories of a mid-80's Miami: Cheap sports coats (sleeves rolled up), thin ties, no socks, pastel colors, pink neon, and cocaine... all embraced by a time in music that felt, earnestly felt, that the drum machine was king. It's equal parts Miami Vice and Scarface, and casts the player as Tommy Vercetti (voiced by Ray Liotta from Goodfellas), a bad guy thug sent up the river on drug charges. He didn't squeal while in prison but the big city mobsters want him out of the picture for a while, so they set him up in Vice City.
Game Revolution (Nov, 2002)
It made international headlines. It made Joseph Lieberman have a cow. It made the world stand up and stare at the video game industry like it had just farted in class. But more than anything, it made me forget to shave, shower and show up for work. My couch is still trying to get rid of my ass imprint.
GamePro (US) (Jan 08, 2003)
Ah, Vice City. I remember it very well from my childhood?the long, light-brown beaches, the pastel-colored garages and tenements, the Ferrari Testarossas coursing down the streets, that blond-haired guy with no socks blowing up cars with his shotgun, the serene Jan Hammer music...wait a minute, that was all on that one episode of Miami Vice I saw last night. Never mind.
GameSpy (Nov 05, 2002)
In 2001, Rockstar Games shook up the gaming world as forcefully as Muhammad Ali shook up the boxing world in 1964. Its Grand Theft Auto III served up an experience that gamers never imagined they could have. Its open-ended gameplay and living world gave players a new sense of freedom that raised the bar for games. Furthermore it was the first game to offer mature content with compelling and original gameplay. In short, it was a landmark title that changed the perception of what a game could be. Roughly one year later, Rockstar returns for an encore. While more of an update than a true sequel, Grand Theft Auto: Vice City serves up a broader, deeper, and more addictive version of the brilliance found in its predecessor. And while it isn't quite perfect and the graphics show some age, it's clearly one of the best games released in 2002.
Gaming Target (Nov 05, 2002)
Grand Theft Auto 3 really came out of nowhere. While those in the know were under an impression the game would be something special, many people didn’t really pay attention, given the low quality of the first 2 GTA games. But when the game came out, it immediately started selling – and still hasn’t stopped, racking up 7 million sold copies in the US and Europe, and still going strong to this day.
games xtreme (Nov 17, 2002)
I’ve said a lot in this review, though the truth is I haven’t scratched the surface of the game. The game not only looks like the 80’s but it feels like the 80’s. This is simply the best game ever, well, until the next one comes out.
Insert Credit (Nov 13, 2002)
Game of the year? I'm not going to say anything yet. As it stands, it's going to be tough to beat Kingdom Hearts.
As it stands, however, Grand Theft Auto: Vice City is an extremely fun game and should provide hours of entertainment for its target audience. (and hours... and hours...)
Game Chronicles (Dec 21, 2002)
Vice City is without a doubt one of the best games of 2002 and if you own a PS2 you should make this a part of your permanent game library. What few flaws I can find with the game design are more nuisances than actual bugs and easily overlooked in the grand scheme of things. Sony has an exclusive deal for this game until 2003 so don’t hold out for a PC port anytime soon. Grab your copy and start building your empire today.
PSX Extreme (Nov 04, 2002)
It's one of the best games of the year, no doubt, and anybody who denies the game that much is a tree-smoking psychopath. It looks wonderful, considering the amount of things the game engine is simultaneously doing. It plays like a dream, and the story is good enough to rival even the best Mafioso film out there. With voice acting and a soundtrack like Vice City's, you just can't go wrong. Vice City is yet another PS2 title that will go down in the record and history books.
GameZone (Nov 10, 2002)
When it made its debut a long while back on the PSOne, the gaming community never really paid close attention to the Grand Theft Auto series until the third installment was released for the PS2. With a massive following, Grand Theft Auto 3 managed to hook gamers in with its huge city where you can go anywhere, kill anyone and steal any car that just happens to catch your eye--and to top it all off, the game was just too much fun to put down. So you can imagine the anticipation of PS2 owners everywhere when Grand Theft Auto: Vice City was announced. Guess what, fellow carjackers, the hour has come.
PGNx Media (Oct 30, 2002)
This is, wihtout question, the best and most ambitious game of the year, and it is also one that everyone should play before Lieberman gets his old throat to Congress. I have played 2,600 games in my fourteen-year career as a gamer, and this is, without question, one of the greatest experiences I have ever had.
In some ways Grand Theft Auto: Vice City is more of the same, but it is also bigger and better than Grand Theft Auto 3 in my opinion. The missions are more varied and the inclusion of ownership of properties just put this game higher than its precursor. This game has the same open-ended gameplay of GTA3, but it may seem too much of the same for many people. The key question is if unending hours of new things with the same type of ideas is a hindrance or not. I highly recommend this game, but I think it will be hard for it to get Game of the Year given it is an overall upgrade. It will easily win Soundtrack of the Year though.
97 (Nov 19, 2002)
Grand Theft Auto 3 pudotti aikanaan leuan lattiaan, ja minäkin luulin ettei sitä voisi enää mainittavasti parantaa. Vice City saa sen kuitenkin näyttämään lähinnä tekniikkademolta. GTA3:n erinomaiseen runkoon on lisätty oikea juoni, sijoitettu koko kertomus mehevän kliseiseen 80-luvun ilmapiiriin ja keitos maistuu äärettömän maukkaalta. Pelattuaan pari päivää ei enää yhtään ihmettele myyntiennätysten rikkoutumista. Grand Theft Auto: Vice City on paitsi uskomaton ohjelmointitekninen suoritus myös erinomaisesti kirjoitettu peli, jota pelatessa tuntee useammin kuin kerran todella olevansa sisällä pelin maailmassa. Näitä pelejä varten pistetaulukon yläpää on tehty.
Game Over Online (Dec 12, 2002)
Overall, Rockstar North has managed to do something that few companies can: take a hit series, innovate it and the entire genre that it exists in, then do even better with its follow-ups. But apparently, Vice City’s recipe for success seemed to be rather simple. Add one awesome cast, seven helpings of amazing music, heavy dashes of addictive gameplay and plenty of missions, and you’ve got enough game to serve the world a great gaming experience. This is one of the crown jewels of the PS2, and if you have that system, you are obligated to own this title. But don’t just take my word for it. Get a copy, sit down and start playing. I’ll guarantee you’ll become addicted.
IGN (Oct 28, 2002)
I've been reminiscing about the past recently. Last year's onslaught of AAA games had us staggering with delight -- and exhaustion -- when the year finally came to a close. In comparison, this year's lineup of games, well, it initially looked stunning, before the delays anyway. But now it's clear what 2002 is all about. Like a co-worker of mine said a few weeks ago, there's Grand Theft Auto: Vice City, and there's everything else. The biggest, most anticipated game of 2002 is upon us, and a large population of the gaming public has come to a halt as Rockstar North has slaved away to finish its second massive blockbuster just one year after GTAIII lit the videogame world on fire. And now it's here. It's finally here.
96 (Nov 11, 2002)
Alle PlayStation 2-Spieler, die keine Action-Allergie haben, sollten unbedingt zugreifen. Das vielseitige Game mit grandioser 80er-Jahre-Atmosphäre ist der bislang beste PS2-Titel. Mehr Game fürs Geld gab es auf der PlayStation 2 noch nie. Bei dieser Fortsetzung wurde nichts verschlechtert, sondern alles verbessert. Oder um es stilgerecht zu sagen: Megaaffenturbogeil.
96 (Feb 05, 2006)
Eso sí, hay que decir que GTA Vice City es un juego dirigido a un público adulto, ya que las dosis de gore, violencia y demás contenido nocivo para la edad inadecuada como sexo, drogas o lenguaje es muy alta. Somos conscientes de que este redactor no es la persona más indicada para hacer esta afirmación, puesto que es un menor de edad, pero lo que os podemos asegurar es que lo suyo es una batalla perdida, y que poco arreglo tiene ya. Y sin nada más que decir finalizamos el tour por esta paradisíaca ciudad, desabróchense los cinturones de seguridad y vayan a comprar este videojuego a la tienda más cercana si es que todavía no lo tienen.
96 (Dec 24, 2002)
Fortunately, GTA: Vice City is one game that not only lives up to the hype, but also manages to surpass it. The game is much larger and more engrossing then the previous title, and manages to create an open world unlike any other in a video game. Yes, there are a couple of small niggles, but this is the essential purchase this year. If you don't already have it, what are you waiting for?
GameSpot (Oct 28, 2002)
Last year, Grand Theft Auto III took the world by surprise. While the first two games in the series had a small, hard-core following, their simple 2D graphics and lack of a focused narrative structure limited their appeal. On the other hand, GTAIII featured a massive, clockwork world that was really impressive to behold, and it refined its predecessors' free-roaming, nonlinear design and added a far more compelling story in the process. Those improvements, coupled with amazing vehicle physics, a surprising amount of variety in the gameplay, and a great sense of style, made GTAIII a runaway hit and one of the rare games that is accepted by both hard-core and casual game players alike.
Rockstar nous fait encore une offre qu'on ne peut pas refuser... Passer à côté d'un tel titre serait un tel déshonneur, que seul l'exil à perpétuité en Sicile semble pouvoir le réparer. Don Rockstar, nous vous baisons les mains pour ce petit bijou !
Consoles Plus (Dec, 2002)
Une suite de GTA 3 quasi idéale ! Une réalisation et une ambiance extraordinaires, et toujours cette immense sensation de fun et de liberté.
Meristation (Nov 08, 2002)
Delincuencia, extorsión y crimen organizado se dan la mano en Vice City, la última entrega de una saga tremendamente polémica y adictiva a partes iguales. Miami ambienta uno de los juegos de acción más completos hasta la fecha y que según lo visto, se va a convertir en el juego del año.
PlayFrance (May 04, 2003)
Il y a tout juste un an, un titre allait bouleverser le monde de la Playstation 2 en surprenant nombre de joueurs et en s’imposant comme un des incontournables du monolithe de Sony. Son nom : Grand Theft Auto 3. Après deux épisodes fortement médiatisés du fait de leur violence, mais dont la qualité laissait grandement à désirer, ce troisième volet de la série la plus controversée du monde vidéoludique allait réussir à charmer les possesseurs de PS2 grâce, notamment, à une liberté d’action rarement égalée.
Power Unlimited (Dec, 2002)
Grand Theft Auto: Vice City gaat door waar GTA 3 gebleven was en dat is goed nieuws. In die zin dat het de gameplay in ieder geval dieper weet te maken en dat het spel ook deze keer weer tot in de puntjes is verzorgd. Ik heb me suf gelachen om alle characters en de meesterlijke radio commercials die langs komen. De soundtrack is een feest van herkenning voor iedereen die van de 80's houdt. De gekozen tracks zijn perfect en dan heb ik het natuurlijk nog niet gehad over de auto's.
So, is Vice City good for you? There’s a simple answer to that. If you loved GTA3 and want more, Vice City is for you. If you hated GTA3 and never want to see it again, definitely avoid this game. But, most people seem to fall under the former category. Buy this game.
Vice City has a great foundation to build on with GTA3. From it Rockstar has built a game that has even more character than the original, and made Vice City even more lively and interesting than Liberty City. The game is well enough designed that it feels like a new experience rather than more of the same from GTA3. The minor problems present in the original game still persist, but they are not big enough to bring the game down. If you liked GTA3, then you'll love Vice City. If for some reason you didn't, then there is not enough new here to change your mind.
TotalPlayStation (Nov 25, 2002)
Grand Theft Auto: Vice City belongs in every PS2 gamer's collection (surely those who can accept that this IS a game, not reality) and is right along side GTA3 as the most enormous and realistic game to hit the gaming industry.
Armchair Empire, The (Dec 29, 2002)
Omni had the pleasure of reviewing Metroid Prime and giving AE’s first perfect 10 of the holiday season, and I’d like nothing more than to add a second one to the round-up. Unfortunately, the slight frame rate problem and the repetitiveness of some of the missions keeps GTA Vice City from that lofty height. Still, it is a fine game, one of the best on the system, and anyone who doesn’t own it can consider their collection suspect.
Pelit (Dec, 2002)
Hyväntuulista ja viihdyttävää kaahailua, rötöstelyä, anarkiaa ja kaikenkattavaa moraalittomuutta kahdeksankymmentäluvulla.

+ Hyvää
• Tyylikäs ja elävä 80-luvun suurkaupunkimiljöö.
• Hillittömän hieno ja hauska ääniraita.
• Vapaata ja käsikirjoitettua rikollisuutta yhdistelevä konsepti.

- Huonoa
• Kävellessä kuvakulma heittelee holtittomasti.
• Entistä useampi tehtävä edellyttää kävelemistä.
Atomic Gamer (Nov 11, 2002)
If for some reason you didn't like Grand Theft Auto 3, there's still a chance that you may enjoy Vice City. While this is a more difficult game than the last one, it is still packed with a ton of cool stuff to do; this game is worth every penny even if you only complete a quarter of the game's story missions. Add to that the excellent main character, ultra-violent storyline, and the truckloads of 80's atmosphere, and I find that it's difficult to go wrong with Vice City.
NZGamer (Apr 18, 2004)
Overall Vice City is a huge game, allowing the player to go anywhere and do anything. With hidden packages to find, rampages to pass and hundreds of missions to attempt, Vice City will have very long lasting appeal to gamers and will be on the shelves for a long time to come.
Okay, so the improved graphics look a bit pedestrian, but that’s just us maturing into what we expect from PS2 games. Make no mistake, Grand Theft Auto: Vice City improves on the new standard set by last year’s model, GTA3, while offering up what may be the largest soundtrack and most star-studded voice cast for any videogame in memory ... even Square’s Kingdom Hearts! Of course, the two game’s are rated for different audiences (GTA:VC’s for adults), so get Kingdom Hearts for your kids and when they go to bed, pop in this one for yourself!
93 (Nov 08, 2002)
Kaum zu glauben: Rockstar hat es tatsächlich geschafft, auf GTA 3 nochmal eins draufzulegen. Alles, was die Fans am Vorgänger geschätzt haben, ist natürlich wieder drin, ohne ein bloßer Abklatsch zu sein. Denn alles wurde aufpoliert: die Stadt ist größer, die Story besser als je zuvor, es gibt mehr und deutlich unterschiedlichere Missionen, man kann Immobilien kaufen, der Fuhrpark wurde aufgestockt und vor allem durch die Flugmöglichkeit sinnvoll ergänzt und und und... Der Hammer schlechthin ist jedoch der zehnstündige Soundtrack, der neben der stimmigen Grafik, die nur selten Probleme zeigt, für absolutes 80er-Jahre-Feeling sorgt. Unser Spiel des Jahres 2001 hat einen mehr als würdigen Nachfolger gefunden, der fast so perfekt ist, dass man sich fragt, was die Entwickler bei GTA 4 noch verbessern wollen. Aber genug geredet: ab nach Vice City.
93 (Nov 08, 2002)
All in all, not a revolution from the original, nor entirely perfect (can any game be?), but without question one of the finest releases of the year, and, one must suspect, one of the PS2's finest games to date. A veritable tour de force of design richness and diversity.
Gamer's Pulse (Nov 20, 2002)
Vice City is a larger and spicier serving of GTA3 with some minor, though beneficial, trimmings. More vehicles, more weapons, a larger environment and refined mission system all contribute to make an already entirely compelling experience even better. Vice City isn’t a sequel, but then again it doesn’t need to be; the ambitious open-ended design and top-notch gameplay of GTA3 hasn’t been exhausted yet, and with a few more additions Rockstar may even eke another less-than-sequel out of the series with positive results. Some minor technical issues along with a disjointed narrative keep this one from a perfect score.
The Video Game Critic (Dec 08, 2002)
This highly anticipated title really lives up to the hype. It builds on the solid gameplay of the previous edition, but this time the story is more interesting and the scenery is incredible. But above all, Vice City has style.
Gaming Age (Oct 31, 2002)
Grand Theft Auto: Vice City puts the word sequel to shame. Rockstar Games has really taken the time to put together a game that not only fits in perfectly in the GTA universe, but ups the ante for itself and others as well. It would have been all too easy to make a few minor upgrades and still have a best-selling product, but instead they pushed themselves to really take it to the next page. Full marks to Rockstar North and Rockstar Games for not worrying about the so-called controversy from hand-wringing parents, bed-wetting leftists and opportunistic politicians, and supplying mature gamers with a title that was crafted especially for them. In an industry where all too often publishers take the easy way out, Vice City stands as an example of what the next chapter in a series should provide, and earns full marks doing so.
Jag älskade Grand Theft Auto III och det här är ännu bättre. Det är ett spel som lyser lika kraftigt som de många neonskyltarna i Vice City - mitt nya hem.
Gamekult (Nov 07, 2002)
Avec ses nouveaux véhicules, son scénario enfin mis en valeur et ses missions qui redoublent d'ingéniosité, le titre de Rockstar Games est encore plus puissant que son illustre modèle, quand bien même l'effet de surprise ne jouerait plus. Bien sûr, certains grognards lui reprocheront son manque de vraies nouveautés, et pourront même parler de "GTA III 1.5", sans doute à raison. D'autres condamneront à nouveau la violence gratuite et le manque d'intérêt, à leurs yeux, de courses poursuites dantesques et de tueries déraisonnables. Que les détracteurs continuent de conspuer, ils ne savent pas ce qu'ils loupent. GTA : Vice City est la gifle attendue, un titre qui rappelle à tous que le plus important pour un jeu reste le fun qu'il procure, et que les autres facteurs, sans être accessoires, ne sont là que pour servir le gameplay. Et avec un gameplay en or comme celui de GTA : Vice City, on est prêt à tout pardonner.
Vice City doesn’t deviate too far from the award-winning formula set out by Grand Theft Auto 3, but it introduces enough extra features to keep things fresh. Better yet, the seamless amalgamation of all things ’80s into the mix lets the creative team go wild with the vocal work and provide an outstanding retro soundtrack. As with the last outing, there’s lots to do in Vice City, and if you decide to purchase an extensive network of cover businesses, there’s easily as much content here as when you explored Liberty City. Overall, the changes haven’t revolutionized the series or introduced entirely different concepts, but they have opened up new options and new vehicle types, and Vice City still manages to capture the magic of Grand Theft Auto 3. Chock up another PS2 must-have for Rockstar.
Games TM (Dec, 2002)
While Vice City essentially follows the same template of GTA3, where you work for bosses and assert your power over a city, it feels like a more complete, larger experience. Admittedly, the 'on foot' sections could have done with a slight tweak and auto-aiming for hand-to-hand combat would have been a definite boon. But take away these minor problems and you've still got a phenomenal piece of all round entertainment that surely must act as a wake up call to all other console game publishers on the planet.
Cincinnati Enquirer (Nov 12, 2002)
Bottom line: PlayStation 2 owners old enough to purchase (and appreciate) this mature title won't be disappointed. Grand Theft Auto: Vice City is a "must have" single-player adventure for adult gamers.
While GTA: VC has met significant resistance from parent led groups and conservative politicians for its morally objectionable themes, it has managed to attract critical praise for its open-ended gameplay, unique story line, and incredibly fun control. The game is thoroughly enjoyable, and with its huge map and high production value it really is a must-own game for any PS2 owner over the age of 17 (of course).
Rest assured, Vice City will help you through long winter nights, hot summer days or even a nuclear fallout. It doesn’t have that same “wow”-effect as the previous GTA but it certainly comes close with many innovative elements and stunning gameplay.
I am not going to rant on about how much I was disappointed by this game. I am not going to say this game should be overlooked because it doesn't deserve the sales it achieves I am going to leave it at this. If you feel justified for paying 50 bucks for an expansion pack then by all means have at it. In my opinion this game should have come out at 30 bucks and been an add-on for GTA 3, anyone remember London 1969 add-on for GTA? I didn't think so, most people think GTA 3 was the first game in the series. This game is a solid purchase and deserves to be a good seller. Best game ever? Not even close, any good? You bet your ass!
Thunderbolt Games (May 14, 2006)
It has the right blend of intense gameplay, an intricate place to explore, several hours of gameplay, a great selection of 80’s era music, a wonderful (if not a little cliched) story, and one of the most memorable antiheroes to ever set foot on the gaming scene. While so many other games eventually die off and fall into obscurity, the appeal of Vice City does not fade away; this is one game that will keep you coming back for more, long after you’ve saved Tommy from his impending doom and taken the city for yourself. Who said that living in the past is a bad thing?
90 (Nov 08, 2002)
Après l'excellentissime GTA 3, Vice City était attendu au tournant. Rockstar négocie parfaitement cette suite en lui apportant toutes les nouveautés désirées. A posséder absolument si vous voulez offrir à votre console l'un des meilleurs jeux du moment et sûrement de l'année à venir.
Gamesdog (Jul 14, 2003)
Vice City provides so many avenues of gameplay it's difficult to get bored. The soundtrack is also great: many 80s classics that even younger twentysomethings will recognise. Sometimes you will do an extra lap of the block before getting out of the car, just to hear the end of the song. Sad, I know. The only real problem with Vice City is its competition: The Getaway. The future of violent gangster gameplay looks secure. As long as the developers keep out-doing each other, we'll keep playing the games. Oh, and Ray Liotta supplies the voiceover. For anyone who might want more, we can only point you in the PC Version's direction where, just like GTAIII there are all manner of modifications and adjustments to almost every facet of the game if you've completed the storyline.
Netjak (Nov 12, 2002)
When a game bursts onto the scene as, erm, violently as Grand Theft Auto 3 did last year, you leave people chomping at the bit waiting for a sequel. Some of you have been chomping at the bit so much, that there isn't any bit left. Not even a bit of bit. So, when it came time for the game to be released everyone here at Netjak had a review ready, or wanted to get one ready. Except me.
VGPub (2005)
Overall, this is a must have if you?re a Playstation 2 owner. Even though it has violence, explicit language, and adult themes it still is one of the best games out there. The ever addicting gameplay and millions of hours you?ll spend on doing anything at any time in the game will keep you happy for years. With an awesome soundtrack and good graphics to back it up, there shouldn?t be a reason not to play the game (well, besides age,maybe).
Lawrence (Mar 18, 2003)
Rockstar tried very hard to keep this game fresh. The helicopter addition was fantastic, and they knew what they were doing by allowing you access to the entire city all at once, a fantastic feat considering its size. And despite how much I appreciate all of these additions, I can't help but question the value of the purchase. Despite the additional flash, the game remains the same.
89 (Mar 13, 2003)
The incredible success of Grand Theft Auto III didn't leave developer Rockstar poor, this controversial game is still ranked high in international charts. Reasons enough to make a sequel ASAP and so GTA : Vice City was born. Dark Liberty City is replaced by Vice City, a town inspired by Miami. The sun, the sea, the beach and a whole lot of guns, what does a man want more ... (red. eurm *cough* sex *cough*)
Gamers Europe (Jan 23, 2003)
To me, GTA:VC is same old, same old. Nothing about it screams out to me. Everything I need for any GTA addiction would be found in GTA III. Vice City just takes that title, polishes it and chucks in an 80's theme. Many will argue that Vice City is a much better game than GTA III, but chances are that they also like Blinx and Spyro. No offence. Hardcore fans stick to GTA III, fanboy's of the title can pick it up just to extend the life of GTA III and mothers everywhere should avoid buying this title for their children. What's the final verdict? Vice City is a major let down. But since they have motorcycles and helicopters I shall let it slide. Until Vice City 2, happy playing folks!
Edge (Nov 27, 2002)
If this game was a car it wouldn’t be an entirely new model, but last year’s with an ostentatious spoiler on the back and a clutch of other bells and whistles that would no doubt impress passers by. Like a TVR, mechanical faults are evident, but it remains a formidable experience.
Retrogaming History (Oct 01, 2009)
GTA Vice City è semplicemente l’episodio più riuscito della saga. Nonostante temi e meccaniche ludiche siano consolidate ormai da tempo, i ragazzi della Rockstar sono riusciti a ravvivare il tutto grazie ad un perfetto dialogo tra giocatore e gioco stesso ottenuto per mezzo di uno splendido collante audio-visivo così bello da vivere da far quasi passare in secondo piano tutto il resto.
Bordersdown (Dec 29, 2005)
Casuals, eh? They’re the foundation of the games-playing industry, it’s their wallets the publishers are aiming for, yet some would argue that the massive influence they wield is as dangerous and undeserving as the man who currently sits across the pond, in the White House, and on top of a large nuclear arsenal.
GamesFirst! (Dec 20, 2002)
Will you enjoy Vice City? Yes, assuming you liked GTA III; Vice City is, after all, more of everything the same, bigger and more. The 80’s theme livens things up even for those saturated with GTA III; on the other hand, there certainly isn’t anything here we haven’t seen before—for better and for worse.
Gaming Nexus (Nov 07, 2002)
Grand Theft Auto Vice City isn’t for everyone though and if GTA3 failed to hold your interest, I recommend you stay away from this one. However, if you were one of the millions who succumbed to the addictive nature of the series then you’ll definitely want to pick this one up. While there is a lot to loathe about the game the goods far outweigh the bad. Rockstar has successfully carried the torch in this year’s iteration to deliver an amazing game that really does live up to the hype. They have refined many of the game’s aspects, delivering a title that is much more polished and pristine than we could have ever imagined. There’s enough depth here to drown a bus full of Mormons and in the end, isn’t that what we’ve always wished for? Now excuse me while I hit these hoes up for some cash.
Game Critics (Nov 06, 2002)
Fans of the GTA series, especially the third one, should get this. It improves on almost every single aspect of the previous game, despite the fighting, targeting and camera system still being as stiff and awkward as ever. Anyone expecting a matured plot may be disappointed, but not completely. The plot is greatly enhanced thanks to Tommy Vercetti having a voice, the plot twists are actually interesting and character development exists, as opposed to the non-existent character development of GTA3. All the characters are colorful stereotypes of their respective ethnicity and social standing, and are much more memorable this time around. Fans of the 80s, especially the music, should eat this one up. And if anything, riding the two-wheeled vehicles makes it all worthwhile.