Guitar Hero Reviews (PlayStation 2)

ESRB Rating
Critic Score
100 point score based on reviews from various critics.
User Score
5 point score based on user ratings.

User Reviews

Works better as a "Family Karaoke" than a game... Indra is stressed (20754) 3.2 Stars3.2 Stars3.2 Stars3.2 Stars3.2 Stars

Our Users Say

Category Description User Score
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 4.2
Graphics The quality of the art, or the quality/speed of the drawing routines 3.6
Personal Slant How much you personally like the game, regardless of other attributes 4.1
Sound / Music The quality of the sound effects and/or music composition 4.3
Story / Presentation The main creative ideas in the game and how well they're executed 3.4
Overall User Score (46 votes) 3.9

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
UOL Jogos (Jan 05, 2006)
"Guitar Hero" parece um game feito por amantes da música para fãs de rock. Tudo nele foi feito para empolgar: a seleção das músicas, o controle em forma de guitarra e a mecânica. Mesmo com um controle básico, a diversão é grande. O ocidente pode não ter "Guitar Freaks", mas, a essa altura poucos deverão estar sentindo sua falta. Agora é só conectar o plugue no amplific... ops, no videogame, e botar para quebrar!
The Video Game Critic (Jan 24, 2006)
Red Octane pulled out all the stops to produce a polished, high-quality product I can't recall the last time I've had this much fun playing a video game.
Guitar Hero is a long time coming. On one side, the US finally gets a guitar based game that plays even better than Konami's Japanese original, and on the other side, we finally have an original game that anyone can get into. I won't be surprised to see Konami unveil Guitar Freaks to the US after a six year hiatus, but I'll be sticking with RedOctane's masterpiece!
GameCell UK (May 19, 2006)
So, to sum up, a hugely entertaining game, and in fairness, one that has little competition in the West, but one that deserves to do very well. If you’re looking for some genuine fun and thrills, and something a bit different – you cannot afford to look any further than this! Even If you will look a bit of a plonker with your plastic guitar!!
Gameplanet (Aug 01, 2006)
Granted, Guitar Hero is a bit pricier than your standard PS2 title, and it can take a while to become acquainted with the controller, but once you do we guarantee you'll succumb to its seductive charms. As party games go it is by far the most fun we've had for a very long time. Try it out at your next soirée and the guests probably won't leave until your roadies boot them out the stage door!
Backed by inspired design and realistic playability, the Guitar Hero SG Controller (packaged with the title) elevates the game to greatness. Five color-coded frets at the top of the neck, a strum tab (instead of strings), and a whammy bar are all included on the sturdy Gibson replica. Those with any guitar experience will easily adapt to the controller, built to simulate the techniques and performance anxiety of the real deal. Supported by a sturdy casing and a balanced strap that hangs right at hip level, the SG Controller endures the abuse of many consecutive live gigs. Easy to wield and true to form, the warranty is void if slammed into a wall.
HonestGamers (Mar 05, 2006)
Oddly though, this decision flies in the face of some otherwise, superlative game design. The further up the difficulty curve you move, the greater the music is, and the more of a God you'll become. Certainly, being confronted by Jimi Hendrix's Spanish Castle Magic after coming off a particularly intense, Queens of the Stone Age track is one Hell of a thrill, and should put to rest any lingering concerns. If love gives you wings, and music lets you fly, Guitar Hero is a supersonic Flying V, blasted from an amp that's been clocked to 11. God may have put the rock 'n roll in everyone, but Harmonix have made it accessible. And for a recently converted wallflower such as myself, I'm going to reward them the only way I know how..
Stuff Magazine (Nov 07, 2005)
Buy. Better yet, buy a second guitar, so you'll have a backup when the first one breaks. With 30+ songs, four difficulty levels, and a terrific two-player mode, playing "More Than a Feeling" never felt so frigging good.
Cheat Code Central (Nov 08, 2005)
I have to admit that I'm beyond impressed with this game. It retains a lot of guitar technique and doesn't cater to the attention-span challenged, dance-game crowd. There is plenty of challenge here and a learning curve that will have to be navigated by those lacking natural musical talent. It won't make you a guitar player but it might make you want to become one.
Deeko (Nov 10, 2005)
Guitar Hero is a fun game, period. This is the kind of game you can pick up at eight o'clock at night and not put down until you suddenly realize that it's one in the morning. The gameplay mechanics are brilliantly crafted and well integrated; the guitar works in ways I didn't think were possible and the songs, oh the songs. Seriously, many games are good, but this game is near perfect in almost every way. I've gotten blisters and had my thumb start bleeding WHILE I PLAYED. That's a testament to how good this game really is. If you don't buy it, you will regret it for the rest of your LIFE. I mean that.
The Next Level (Dec 15, 2005)
In the end, Guitar Hero is a must-have title for anyone with an interest in music and gaming. It brings to life the feeling of rocking in ways that no other music game has managed, and makes it seem easy. The song selection is top-notch, the gameplay accessible but deep, and overall, it feels like a game that will be highly talked about for years to come. Now bring on the sequel, because there are hundreds of songs deserving the Guitar Hero treatment.
GamerDad (Jan 23, 2006)
Some of the lyrics are questionable but they've avoided the Satanic stuff while also staying away from death metal and overt references to sex and drugs. There's nothing so shocking as what you find on MTV and modern radio these days. The game won't teach your kids to play guitar, but it'll get them off the couch, away from all that zombie killing, and forcing them to concentrate, practice, and work hard for the love of rock n' roll. What happens next? Maybe interest in a real instrument? Or maybe just a better appreciation of music in general. Now that's cool. Guitar Hero is good for kids over 6, but perfect for kids over 10. And a must for aging rock fogies who want to get the band back together!
100 (Jun 11, 2006)
This game is outstanding in everyway, with the only flaws being graphical. With the PS2 this close to the end of it's era, we should be seeing better stuff than this. That aside, there's a broad range of characters, venues, songs... everything has been done right. This has knocked Donkey Konga off the top of the rhythm game pecking order, and is unlikely to be trumped by anything less than Guitar Hero II. There's no two ways about it - go buy Guitar Hero.
EL33TONLINE (Jan 16, 2007)
Guitar Hero for the PlayStation 2 puts you right up there, on stage, as you shred your way up the charts to becoming one of the greatest rock and roll bands of all time. What must be one of the greatest rhythm based games for the PS2 without a doubt, it will have you rocking out to music from the legends such as ‘Bark at the Moon,’ ‘Smoke on the Water’ and more recent songs like ‘Take Me Out.’ Even the songs you don’t know will have you dropping to your knees whilst those sweet licks come streaming out. Oh man, you haven’t experienced a game like this in a long time.
The A.V. Club (Jan 11, 2006)
If you have any soul whatsoever, you'll be too busy rocking, giggling, and thinking "Wooo! I'm 'playing' 'Ace Of Spades'! Wooo! Man, just look at me shred! What the... Oh shit!" (This last because while the game ramps up slowly, it isn't exactly easy once it gets going.) You'll probably get booed off stage a dozen times while attempting Judas Priest's "You've Got Another Thing Comin'."
Initially planned to be a "short and sweet" review, this turned into a monster twice as long as intended. Why? Because there's a lot to say about a game that breaks the genre mold. What we have is a game that gives reverence at the altar of rock in such a way that anybody can join in. Guitar Hero won't turn you into a rock star, but it does give players a taste of that feeling - and who doesn't deserve that? Any complaints about the game are tossed to the side like last night's groupie once the riffs start cranking out and the neighbors start complaining about the noise. Satisfaction indeed. This game will rock you... yes, like a hurricane.
Game Chronicles (Nov 16, 2005)
Guitar Hero is the single best addiction you can play on the PS2 this year…perhaps ever. Not only is it worth the $70 for the game/guitar combo, I’d go as far to say this game is worthy of purchasing a PS2 if you don’t already own one. From the moment you slip that guitar from the box, you’ll never want to put it down.
Given the relatively limited copies of the game that are out there due to the controller and price ($70, pretty rasonable considering the controller), this is already one of the hottest Christmas items for the PlayStation 2. With Harmonix behind it, it’s easy to see why.
1UP (Nov 01, 2006)
Playing guitar -- a complex mash of musical theory, muscle memory, hand-eye coordination and rhythm -- is not an easy thing to do. Despite how easy they may make it look to the adoring eyes of their fans, your typical rock god spent years practicing. Every day, until their fingers bled.
Gaming Target (Dec 22, 2005)
Overall, Guitar Hero is one solid game, and definitely one of, if not, the best music game this year. Mixing heavy metal riffs with the coolest American made controller yet, Guitar Hero is much deservedly rising to a cult status already. Now let’s hope Harmonix doesn’t mess things up by making an interactive accordion game next… wait, who am I kidding? If Harmonix made an accordion game, it’d probably be a big trend setter. I think someone’s about to get an A!
Worth Playing (Nov 28, 2005)
Harmonix just might be my favorite developer currently in the business. See, this is a company that was not created to make videogames, but to build products that show the less musically inclined how wonderful making music is. Every video game they've made that has adhered to this philosophy has been a pleasure to play, and if you haven't touched their older, underrated gems – Frequency, Amplitude, and Karaoke Revolution – I highly encourage you to do so.
There is no other way to describe Guitar Hero other than it’s a fantastic game that’s a blast to play. It has an awesome soundtrack. It does an excellent job of simulating playing a guitar. And most importantly it’s just so much fun to play, especially if you have friends to play it with. If you ever wanted to play the guitar, but haven’t gotten around to it, or you’re a fan of music and rhythm games, you need to get this now.
Guitar Hero isn't the most complex game on the market, but its still loads of fun, which is what really matters in a game like this. If you're a fan of rhythm games or always wanted to be a rock star, Guitar Hero is a must buy for your collection.
Game Critics (Feb 08, 2006)
But those points are trivial compared to what is there. And what is there is incredible. There are many music games, but few of them hold a candle to Guitar Hero. It's easy to say why it works, but it's better to experience it. It's both technical and visceral, conscious and unconscious. To put it bluntly, it's playing music. With Guitar Hero, Harmonix has fulfilled its mission statement.
GamersMark (Mar 27, 2006)
Guitar Hero is one of the most fun games I have personally played on any console to date. I’ve played it so much that my left hand felt like it was sprained for a month because I couldn’t stop playing it for so long. Not only that, it takes a lot of skill and practice to beat every song on expert, so the game doesn’t get old as fast as other beat games might. The only drawback I felt the game had was the limited amount of songs it had, while there was a good selection to begin with, it would have been nice to be able to download more songs to play. Guitar Hero is also a bit more expensive than a regular game due to the guitar controller being included, but in the end it’s worth every penny you spend on it and more.
Gamers' Temple, The (Dec 22, 2005)
I had a lot of fun playing the game and even in writing its review, but I can sum it all up in one sentence: If you’re a gamer and a fan of rock music, then you owe it to yourself to play this game.
Gamer Within (Jan 17, 2006)
The truly great thing about Guitar Hero is just how realistic it does feel in the end. You really do get a sense that you’re the one playing the guitar even if you’re just pushing five buttons and hitting a strum bar. And with the great head-to-head mode, you can easily bring in your friends to see who’s the greatest Guitar Hero of them all.
IC-Games (Apr 23, 2006)
That’s not to say it isn’t a nicely balanced mix, but possibly some licencing or performance rights were at issue? – the tracks themselves are not performed by the genuine artists but they are so good as to be near as damnit. You really won’t grumble about the recreation quality, I just would have like to seen a bit more of the old school in there – Maiden, AC/DC, maybe even a touch of Van Halen or Eric Johnson just to cause finger spasms up and down the country. Perhaps there may be a follow up disc featuring slightly different genres – it’d be good to get some of the current crop of guitar bands in there or maybe a few of the indie hits of a decade or so ago. Again it’s all personal preference and it doesn’t deviate from the fact that this title rocks.
Game Freaks 365 (Feb 17, 2006)
If you like rock music, music video games, guitars, Ozzy, or anything even closely related to Guitar Hero, I strongly urge you to head to the local gaming outlet and buy this game. It might have a hefty price, up to $80 in some stores, but it is more than worth the price. You'll be replaying “You've Got Another Thing Comin'? and “Killer Queen"? so many times that the dent in your wallet won't even matter. It's a shame that Guitar Hero only has 30 songs, I not only predict, but expect a sequel or expansion pack, but that's beside the point. I bow to Harmonix and RedOctane for this product. I am simply in love with it.
92 (May 22, 2006)
Rocking is cool, everybody who ever banged his head knows this. For all those who dream to be just like those guitar gods, and for once to be worshipped by thousands of fans, Guitar Hero will sound as music to their ears!
92 (Apr 22, 2006)
Okay: die Musikauswahl lässt einige Rocklücken offen - man denke nur an AC/DC, Kiss, Iron Maiden usw., die hoffentlich in der bereits angekündigten Fortsetzung auftauchen. Aber die über 30 teilweise täuschend echten Cover-Versionen sowie die zahlreichen frischen Independent-Songs sorgen extrem schnell für Partystimmung. Nimmt man dazu noch das fantastische Spielgefühl, das sich auf dem Gitarrenkontroll-Prügel einstellt, ergibt das unter dem Strich ein Spiel, von dem man vor allem mit mehreren nicht mehr so schnell los kommt. Mit Guitar Hero lässt sich zwar nicht das echte Spielen erlernen, doch kein anderes Spiel lässt den Musiker, der in euch allen schlummert so sehr auf die Bühne wie dieses kleine Meisterwerk, das jegliche Luftgitarren-Versuche überflüssig macht. Kaufen, einstöpseln, Spaß haben – so einfach kann das sein!
Video Games Daily (Mar 20, 2006)
There has never been a finer peripheral-based videogame than Guitar Hero. Its immediacy, accessibility and sheer enjoyability far exceed those of any other game released in the past year and in terms of sheer universal appeal, it's something of a revolution. As a rhythm action title, it is essential; it's a piece of pioneering software that mixes pure, reactionary videogame challenge with the universally affecting power of music in order to create a game that appeals to literally everybody on some level.
GamingTrend (Jul 17, 2006)
This game is cranked to a volume of 11. That is louder than 10 for those keeping score. Go to almost any Best Buy, see if the guitar fits your hand. If it does, make haste and pick this title up. Look for the sequel in November and buy it immediately. It is that good.
PSX Extreme (Dec 30, 2005)
Guitar Hero is everything a game should be -it's innovative, it's tons of fun, has tons of replay value, and it's accessible to both new and experienced gamers. It's a little pricey, and it gets quite expensive if you're looking to pick up a second guitar controller for some two-player action, but it's worth every penny. If you have even a passing interest in music games it's worth picking up - it's a great game.
GameZone (Nov 14, 2005)
If you love rock ‘n roll, then Guitar Hero will light up your face with the goofiest grin you are likely to have had in some time. This is a challenging game, no doubt, but it is – simply stated – a blast!
IGN (Nov 02, 2005)
If you had the choice between hopping around to one of Britney Spears' "classics" or strapping on a Gibson SG and rocking out to freakin' Iron Man, which would you choose? If you chose the former, then head over here. If you're like us, though, and would rather watch Ozzy bite the head off of living creatures than watch a scantily-clad blonde... err, hmm, on second thought... Bah, we'll take Ozzy every time.
91 (Jun 27, 2007)
Guitar hero no sólo cuenta con un apartado sonoro soberbio y una buena puesta en escena. Lo que realmente hace que sea grande es el control y la diversión que proporciona, tanto en modo individual como multijugador. Adictivo como pocos e ideal para todos aquellos que quieran probar algo diferente. "Guitar Hero" es el alma de la fiesta.
Game Shark (Jan 13, 2006)
I cannot stress how much fun the game is. It is a unique feel on gameplay, and even if you hate the songs that are being played, you will enjoy the game. It is extremely fun to play, and you do not feel like you are wasting time. If you were thinking about getting into playing a guitar, this would be an awesome game to start off with. Kids and adults will enjoy this game together, so it is extremely family orientated. All and all, Captain Gordon gives this game… an A-.
DarkZero (Apr 11, 2006)
Guitar Hero is without a doubt one of the best rhythm games of all time. It mixes a fantastic gaming peripheral with an extraordinary and approachable gaming experience. It’s a perfect game to play by yourself or with a group of friends, be it taking turns or playing guitar battles. Even if you don’t like the genre; you still owe yourself to give it a try. It’s one of those games that everyone has to experience. Play it now, right now, STOP LOOKING HERE AND GO BUY IT! Oh yeah, the score.
Gaming Age (Nov 17, 2005)
Regardless of the small knock on the letter grade, I give Guitar Hero my highest recommendation. By yourself or especially with a group of friends, this game is a blast. ::Gives metal:: Thank you, Gaming Age! Good night!
Meristation (Apr 27, 2006)
Guitar Hero es, dentro de su género, un título prácticamente de sobresaliente. Para tratarse de un juego musical, sus gráficos tienen una apreciable labor de diseño y su banda sonora es casi perfecta. El problema es que ha tardado más de lo conveniente en llegar a nuestro continente y poco antes de su lanzamiento ha visto un imbatible rival en el horizonte: nada menos que su segunda parte. Guitar Hero (PlayStation 2)Harmonix ya ha anunciado que Guitar Hero II estará jugable en el E3 y que será lanzado en los Estados Unidos en otoño, incorporando 50 temas nuevos y modos para manejar todo tipo de guitarras, bajos incluidos. Es por ello que el juego debe ser puntuado teniendo en cuenta que en cuestión de meses será superado en casi todos sus apartados por esta secuela. No obstante ambos juegos, tanto este Guitar Hero como el siguiente, usarán la misma guitarra, y la espera puede ser demasiado larga para quienes estén ansiosos por 'puntear' en su Playstation 2.
TTGamer (Aug 01, 2006)
Guitar Hero is a game that somewhat came out of no where but shows once again that original gameplay is not gone. The guitar peripheral which ships with the game just compliments it so well and with some of the biggest rock anthems around featured it will appeal to both young and old. We can not recommend this game enough, especially to those who want a game which they can play with casual and occasional gamers.
90 (May 24, 2006)
Dans la famille des jeux musicaux à accessoires, Guitar Hero prend la place d'honneur par son caractère aussi immersif qu'addictif. Le concept était pourtant simple, le résultat probant. Tout bonnement excellent.
ZTGameDomain (Nov 08, 2005)
So the final question of course is what can possibly be wrong with the title? Well for starters you don’t have the ability to practice specific parts of the song. This can hinder learning some of the later songs, especially on harder difficulties. Of course online multi-player online would be appreciated, but this game almost screams to be played in the company of your rival. All in all Guitar Hero is an immaculate piece of software (and hardware) that should at least be experienced by everyone, especially people who love playing guitar.
Netjak (Dec 06, 2005)
The folks at Harmonix have taken an idea, refined it, churned it, ground it, and forged it into a force of pure rock that few men could stand against. Maybe Dio, and quite possibly Yngwie or Clapton. But few men indeed. The fact that the guitar controller is compatible with Konami's Japan-only Guitar Freaks series makes this a one-hundred-percent sure purchase for music gamers. The fact that the controller is sturdy enough to withstand even the most hardcore licks you can dish out makes it a worthy choice for the casual gamer as well. This is one of the few games I would unequivocally say is a must-own-- not just for Beatmania fans, but for all owners of a PS2. With a few tweaks to the set list and a bit of de-emphasis on rigidly following the pre-set patterns, this game certainly will go to 11.
Bordersdown (Jan, 2006)
Aside from these niggles Guitar Hero is one of the best music games to emerge in a long time. The game plays brilliantly, the controller is sturdy and durable, the songs are facemeltingly great. If you love rock and games and you don’t mind shelling out for the (pretty much essential) second controller then this is a must-have game that will see you returning to the PlayStation 2 long after the next generation has hit its stride.
AceGamez (May 08, 2006)
I really enjoyed Guitar Hero. It's unique and it makes me look forward to the Nintendo Revolution, a console that will be full of special little ideas like this one. Rival consoles aside, Guitar Hero made me realise that it's gameplay over graphics - it made me feel like I was actually playing a game and not some crappy 'kill everything that moves' shooter. I suggest that you go down to your game store and demand a go - trust me, after you hit the right notes and start playing riffs, you'll walk out with one! The only concern I have is that the novelty could wear off if you're short of people to show off to - but that's a risk that only time will reveal and if you've ever enjoyed a dance game in the past or if you simply get a lot out of music in general, then this will be one to break out from time to time for a session of rockingly good fun.
90 (Jun 02, 2006)
Indeed, it's hard to find any complaints about the game at all, as it's such a well put together package. A few more songs would have been nice, but we've been promised further games in the series that will deliver this and more. In this way the extra cost of the controller comes with the guarantee that Red Octane plans to support it for years to come. If there was ever a game that needed you to experience it first hand, this is it. Screenshots or word of mouth can never fully convey what Red Octane has done here. Now, stop messing around and go buy it. I've said it before, but I'll say it again. You need this game. Rock on!
NZGamer (Jul 25, 2006)
If you’ve ever played the ‘air guitar’, Guitar Hero is for you. It’s also for you if you’ve ever been at a party that focuses on SingStar and you’ve thought, ‘Gee, singing sucks.’ Guitar Hero is one of those titles that make people glad they own a PS2. In fact, it’s one of those titles that make people go purchase a PS2 if they don’t already own one. It’s expensive, but it’s worth the price of admission. Purchase immediately.
If you can get over the fact that you’re playing a plastic guitar, you and your friends are going to have a blast playing Guitar Hero. It is by far the most enjoyable and accessible music experience of its generation. The days of frantically hopping around on dance pads are over, and the days of rocking out to some of the greatest rock songs of all time are finally here.
90 (Nov 25, 2005)
It may seem like videogame makers are trying to make gamers look silly, what with all the jumping on pads and rocking out with plastic instruments that's going on lately. But as anyone who's played such a "gimmicky" game knows, the silliness of the player's action is almost directly related to the enjoyment derived from its gameplay, and Guitar Hero doesn't deviate from this theory. With simple yet addictive gameplay, a unique input device, above-average visuals for the genre, and a carefully crafted aural component, Guitar Hero's hefty MSRP is the only obstacle in recommending this game straight out. Simply put, if you can get past the cost and, better yet, have a buddy armed with their own controller, you need to play Guitar Hero as soon as possible.
Yahoo! Games (Nov 02, 2005)
Guitar Hero effortlessly tops the charts in terms of music/rhythm games -- and not just because the controller, gameplay, and song list are all flawless. It shoots to number one with a bullet because you actually feel and look cool playing it. We wonder what Konami is thinking now, after denying us a U.S. release of Guitar Freaks for years and years. Guitar Hero leaves that game -- and all others -- in the dust.
Game Over Online (Nov 22, 2005)
Damn, this is an incredibly addictive game, if for no other reason that an extremely accessible and well made peripheral and a memorable song list that just about everyone into rock and roll likes. Whether you’re a rhythm game addict, a guitarist in real life or merely curious about the game itself, you should try to get your hands on this game. Those who are about to rawk, we salute you!
TotalPlayStation (Dec 06, 2005)
None of this really matters, though, as the game is just too damned amazing to pass up. Seriously, there’s just no reason not to buy this game. It belongs in everyone’s collection, and if you happen to find yourself crammed into a one bedroom apartment with a ton of liquor and three roommates, it’ll go a long way towards helping everyone bond. Now if I can just find myself a cute hooker or a loudspeaker system and a long extension cord...
USA Today (Jan 27, 2006)
Guitar Hero proves innovation is alive and well in the video game industry. Music lovers can let their hair down and live out the fantasy of performing live in front of screaming fans — providing of course they don't botch the guitar solo in Boston's More Than a Feeling.
One of the purest forms of fun in gaming today. Unless your music tastes lay elsewhere this is something that should be in every PS2 owner’s collection.
Gamestyle (Aug 05, 2006)
The overall presentation of the game is inspired, the songs themselves are excellent cover versions of the originals (you'll barely notice they're covers while playing) and the game play is highly addictive. The only real problem is the number of tracks in the game. In all there are around forty five songs to play along to (thirty licensed, the rest are by "unknown" bands). This may seem a lot when you look at the back of the box, but more would have been nice. This isn't really a flaw within the game, more a testament to its playability. You simply will not stop until you are the ultimate Guitar Hero, until the expert mode has fallen to your lightning fingers, and for that, Gamestyle salutes Harmonix with a "Hail Satan". Now, where's that bottle of JD..?
I desperately hope that this game garners enough attention to afford some sequels, if for no other reason that I'd like to see the team experiment with some other genres. With great music, steady challenge for hours and hours, and style to burn, Guitar Hero may not be for everyone, but for my money it doesn't get much more fun.
Pro-G (Jun 02, 2006)
Indeed, it's hard to find any complaints about the game at all, as it's such a well put together package. A few more songs would have been nice, but we've been promised further games in the series that will deliver this and more. In this way the extra cost of the controller comes with the guarantee that Red Octane plans to support it for years to come. If there was ever a game that needed you to experience it first hand, this is it. Screenshots or word of mouth can never fully convey what Red Octane has done here. Now, stop messing around and go buy it. I've said it before, but I'll say it again. You need this game. Rock on!
Gamernode (Dec 29, 2005)
In a year of gaming filled with sequels and formulaic games, Guitar Hero raises the bar on innovation. I haven't been this addicted to something in a long long time. I'd write more about how good Guitar Hero is, but I need to get back to beating Pantera's "Cowboys From Hell" on hard. God, that solo is tricky!
Press Start Online (May 23, 2006)
But to criticise Guitar Hero for its small failings would be to spectacularly miss the point of the game - to make you feel like a rock ‘n’ roll star. While certain commentators would describe the game as “niche”, in reality it’s anything but. It’s for anyone who’s ever wanted to play music to an appreciative audience, for everyone who ever strummed a tennis racket in front of a mirror as a kid. It’s the closest to a realisation of a dream that many are going to get, and allows you to forget that you’re just holding a plastic toy in front of a TV set. Close your eyes and you’re transported to an arena packed with fans, punching the air, turning it all the way up to 11 while yelling “MORE THAN A FEE-LING!” which seems like the most righteous thing you can possibly do.
The game biz has music games coming out of its ears. Dance Dance this and Karaoke that...but nothing that goes crunch. Grooves maybe, but rocks...nuh-uh. And most of these games, let's face it, are pretty embarrassing. I got into Parappa and Space Channel an then called it a day until DK Jungle Beat mad me hate Nintendo for about a month (we're back together) and now this. Hand me a controller/guitar and throw down stuff like Sabbath and Queens of the Stone Age? I am so 100% there. It's easy too; match the color on the fret board with the notes and least initially. Mastering multiple notes, holding notes, and nailing that crazy spaghetti takes (much) practice, but the quality axe is good to go. Now where are my groupies!?
I started playing guitar two years ago, so this was like a dream for me. The included guitar controller feels so natural, and it's so simple getting into the rhythm-action groove, pressing buttons on the neck to match the patterns scrolling down the screen. It's like I advanced 10 years in skill by just pressing the start button, a feeling that karaoke or air guitar- even the greatest teacher in the world- can't provide.
I play guitar. I'm not very good--strictly rhythm--but I do play. And when I learned that the United States was finally getting a game in the vein of Konami's fantastically entertaining Guitar Freaks (which, inexplicably, the company never opted to bring here), I was thrilled. So it's a great joy to be able to say that Guitar Hero meets--no, exceeds--my high expectations.
GamePro (US) (Nov 07, 2005)
Wailing away at Ozzy Osborne's "Iron Man" and swearing that you're playing for a packed arena: Welcome to Guitar Hero. Ever felt like letting your hair down and just rocking out like a crazy fool? Prepare to live out your rock star dreams in Red Octane and Harmonix's Guitar Hero, a title that takes the music game genre in some truly addictive directions.
GameSpy (Nov 07, 2005)
In yet another slap in the face to the folks who regularly connect their PS2s online, CTTR decides to go for LAN-linked multiplayer modes only, not that you're missing out on much; the teenage crowd has graduated to Jak X's online antics already. Multiplay is a small distraction in the scheme of this game: Crash Tag Team Racing is a competent, highly stylized romp through a fading franchise that's appealing to the younger set, not really hip enough for the teen crowd, and not in-depth enough for veteran gamers. The cramming of platforming and racing together is surprising, but the bigger shock is how competently this works. It's a shame, however, that two reasonably entertaining offerings shoe-horned into a single game don't have the gravitas that a focused attempt on a single genre could offer.
GameDaily (Nov 09, 2005)
So I'm sitting here in an office in San Francisco, enjoying the daily pratfalls of gaming journalism and soaking in hours of fun with my fellow staff members. On my first night back out here, I remember going down to Pier 39 mainly to play a couple of rounds of Guitar Freaks, Konami's Bemani-themed guitar rhythm game where you would actually strap an axe to your body and strum away at a fast-moving pace. It was a great game, but I found faults with its interface and song selection, probably the two main things that kept Konami from bringing the game out here.
GameSpot (Nov 01, 2005)
And here you thought that the rhythm game genre was getting stale. While Konami still has a firm lock on most rhythm-oriented games, another company called Harmonix has also released its share of interesting rhythm games--Frequency and Amplitude--both for the PlayStation 2. Plus, Harmonix and Konami have teamed up in the past on the Karaoke Revolution series. Now, the Cambridge-based developer is taking a similar approach to the world of guitar rock with Red Octane's Guitar Hero. With its extremely smart approach to difficulty, its great guitar controller, and its killer song selection, Guitar Hero might just be the best rhythm game ever made.
89 (Apr 27, 2006)
Nennt mich Richards, Keith Richards! Als alter Bemani-Fan hat mich schon lange kein Titel mehr so aus der Reserve gelockt wie dieses rockige Meisterwerk von Red Octane. Hier stimmt einfach alles. Angefangen bei der stimmigen Präsentation, über das fordernde Gameplay bis hin zur perfekten Songauswahl. Die Krönung ist dabei natürlich der hochwertige Controller, der auch nächtelange Jam-Sessions problemlos übersteht. Wer auch nur im Geringsten etwas mit Rockmusik anfangen kann, für den gibt es nut eine logische Konsequenz: Langhaarperücke aufsetzen, Zimmer abdunkeln, Anlage aufdrehen und rocken bis zum Umfallen!
88 (Jul 26, 2006)
Mit ganz ordentlicher Verspätung ist die fertige Version von Guitar Hero bei uns eingetrudelt. Normalerweise würden wir in diesem Fall - das Spiel befindet sich seit gut zwei Monaten im Handel - auf einen Test verzichten, nach einigem hin und her haben wir uns dann aber doch noch dazu entschlossen dem Spiel zumindest einen Kurztest zu spendieren. Warum wir für dieses Spiel eine Ausnahme machen lesen Sie in unserem Test!
Gamer 2.0 (Nov 11, 2005)
When it comes down to it, Guitar Hero is probably the best rhythm game of this generation and one of the best in the genre since PaRappa the Rapper came out. It doesn’t have the originality in its music that other games have had, but its control style and overall effect is far beyond what most people were expecting. This game came under the radar and is an absolute must-own even at it’s $69.99 price tag. It may not be perfect, but if you’ve ever wanted to rock out like a star and get better at those air guitar moves, there hasn’t ever been a better opportunity for it. Guitar Hero is simply one of the most addictive and charming games of the year.
Jolt (UK) (Apr 19, 2006)
The sequel to Guitar Hero has already been confirmed and promises to address many of the issues we have with the first instalment, including the addition of a co-operative multiplayer mode and a stronger and longer track listing. Until then, Guitar Hero is and will always be an essential purchase (don’t let the £50 price tag put you off either – you’ll get far more for your money than pretty much every comparably priced Xbox 360 title). Although it’s unlikely to usurp SingStar’s title of ultimate party game, and is very unlikely to actually help you on your way to learning how to play a real guitar, Guitar Hero is a gaming experience that will take you to a place you’ll have never been to before. The sequel and expansions really can’t come soon enough.
Game Critics (Jan 11, 2006)
There isn't a whole lot to complain about with Guitar Hero—you're either going to rock out like a mofo and become the essence of superstardom, or you're not. The odds say you will. It's true the visuals could use a little more variety and pizzazz, and the game does get unbelievably difficult on the higher settings (so get practicing), but these aren't really things that can be held against it. The game is what it is, and nothing I could say in this review will effectively capture the sensation of holding the guitar controller straight up in the air and slamming through an insane series of notes on reflex, not really understanding how I did it—- and not really caring.
This game is incredibly fun and addictive I will not deny that. I haven?t played it multiplayer but it is an option. This game is great for parties provided that the music won?t offend anyone. I do look forward to sequels, depending on song content. I just wish a few songs were left out or exchanged for their unnecessary content.
The easy-to-understand onscreen grid will be familiar to anyone who's played Frequency or Amplitude. With a great selection of classic rock songs both old and new, this sure-fire party hit will turn your living room into Madison Square Garden.
84 (Feb 04, 2006)
This game is pretty much great. I could go on about it, but in the interest of space let me say these few things: The game is smooth and comfortable. If you get a friend with a second guitar, there is a two-player mode. Finally, after playing a song, look at something else around the room. Seriously. It’ll look funky.
Entertainmentopia (Mar 08, 2006)
This game is definitely a ton of fun. You can get a good number of hours out of it just trying to get your skill up to play some of the harder songs, and when you start getting good enough to play the expert level, you feel like you’re really playing the songs! While Guitar Hero might not appeal to those who play guitar professionally (it’d be like giving a mechanic a “fix your car” game), amateurs and those with no other guitar skill can have a great time feeling like a rock star!
Atomic Gamer (Feb 24, 2006)
Harmonix has another excellent game on their hands with Guitar Hero, but the reliance on an uncomfortable controller not only raises the game's price but it also is just sometimes too much effort to even want to play. It'd help if I was actually learning real guitar skills or something, but I can't even get that out of it. I've really had fun with the musical selection, but when it comes down to it, I felt that difficulties with the controller really held back my enjoyment of an otherwise great, original title.
Diehard GameFan (Dec 06, 2005)
Just another song! The addictive quality of Guitar Hero is seen both in its increasing difficulty and the overall fun gameplay. Playing songs is just plain fun, and especially with a group of people, the game calls you back again and again.
Edge (Nov 24, 2005)
In the end, the things that disappoint you about Guitar Hero prove its brilliance. You're disappointed it doesn't come as a boxset of every rock track ever recorded. You're disappointed there isn't a Bass Hero, Drum Hero and Karaoke Hero so you can form a band with your friends. You're disappointed your living room doesn't have flash-pots and a smoke machine. Although now, there's no reason why it shouldn't.
Factornews (May 29, 2006)
Parfait, Guitar Hero ? Presque. La progression impeccable, la finition iréprochable et les musiques de grande qualité parviennent sans peine à masquer quelques petits défauts, comme l'impossibilité de s'entraîner sur certains passages en particulier. À moins que les gros riffs vous donnent des boutons, ou que vous soyez amputé des deux bras, il n'y a donc à peu près aucune raison que vous passiez à côté de cette petite merveille, au prix toutefois assez élevé de 80€.
Retrogaming History (Oct 04, 2008)
Pur non essendo del tutto originale e nonostante risulti ormai surclassato dai suoi innumerevoli seguiti, al primo Guitar Hero va l’indiscutibile merito di aver fatto convergere musica e videogioco ad un livello prima di allora inimmaginabile. Al di là del suo valore “storico” il titolo Harmonix mantiene ancora intatte gran parte di quelle qualità che ne hanno decretato l’universale successo, rimanendo perciò un acquisto obbligato per tutti gli estimatori del genere.
TotalVideoGames (TVG) (Apr 18, 2006)
Whilst most games are designed to be played, Guitar Hero is meant to be rocked. It allows PlayStation 2 owners to perform 30 fully licensed rock songs on a unique guitar peripheral, modelled on the classic Gibson SG. Once strapped on, the controller becomes the ultimate way to jam, making players not just feel like rock gods, but look like them, too.
80 (UK) (Jan 04, 2006)
There's perhaps only a limited amount of fun to be had playing something like Guitar Hero on your own, but as a party game to goof around with some mates on a drunken evening it's set to go down in gaming legend. Anyone who can clear all 30 songs (and bonus tracks) on Extreme mode should clearly have no problem playing the real thing like Hendrix himself. Just don't set fire to the guitar afterwards, eh?
Jive Magazine (Dec 04, 2005)
Guitar Hero is one of those games that would be perfect for a party but not something you would necessarily play by yourself. The game has also somewhat of an addictive nature in which you initially might not like it but suddenly seem possessed in conquering the song you are playing. Possible improvements to the game would be a better quality guitar controller with an optional wireless attachment. This game though is extremely innovative and definitely not like anything else out there in the market. Also, the fact that the music is somewhat current and the overall high fun factor of Guitar Hero makes this an all around good rhythm game to add to your collection. I will be curious to see future titles from the franchise and the improvements they make.
FHM Magazine (Mar 31, 2006)
The beef: This involves putting a plastic guitar with buttons instead of strings round your neck, then hitting the notes at the right time to anything from Ace of Spades to Take Me Out.