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Hitman: Blood Money Reviews (PlayStation 2)

ESRB Rating
Critic Score
100 point score based on reviews from various critics.
User Score
5 point score based on user ratings.

User Reviews

Easily the gem of the series. Big John WV (27240) 4.71 Stars4.71 Stars4.71 Stars4.71 Stars4.71 Stars
EIDOS strikes again! TwoDividedByZero (149) 5 Stars5 Stars5 Stars5 Stars5 Stars

Our Users Say

Category Description User Score
Acting The quality of the actors' performances in the game (including voice acting). 3.8
AI How smart (or dumb) you perceive the game's artificial intelligence to be 3.6
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 4.1
Graphics The quality of the art, or the quality/speed of the drawing routines 3.8
Personal Slant How much you personally like the game, regardless of other attributes 3.9
Sound / Music The quality of the sound effects and/or music composition 3.9
Story / Presentation The main creative ideas in the game and how well they're executed
(required for every game entry that isn't a compilation)
Overall User Score (16 votes) 3.8

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
GameSpy (May 31, 2006)
If you've never played a Hitman game before, this is a perfect place to start. Although playing the previous games in the series is not a prerequisite, longtime fans of Agent 47's work will be happy to see that there are some allusions to what happened in the other titles. However, first-timers will be rewarded with what amounts to the most polished game in the franchise, one in which there's actually a solid, engaging storyline to tie all of the missions together. It seems that a rival agency is trying to rub out our bald friend and his associates, and Agent 47 will begin to unravel the mystery as he makes his way through the game's dozen missions.
Gamernode (May 30, 2006)
In the end, Hitman: Blood Money does come out on top as the best title in the series. Blood Money makes up for most of its faults and shortcomings by offering a load of new features and entirely new ways of completing mission objectives. There,s a lot of content and replay value here that should keep you going for awhile. The new notoriety system is by far one of the best additions to the series, and it,s even taken farther given the fact that you can actually upload your results to a server and compare your scores with other players. It may be more difficult for someone who,s new to the series to just jump right in and start playing, but if you,ve been a fan of the series from the start, Blood Money is a definite must buy.
GamingExcellence (Jun 15, 2006)
Overall, Hitman Blood Money is not a game for the faint of heart. While you won’t necessarily see a character’s head get chopped off, there is enough blood and violence to make some people nauseous. The game’s best qualities are not just technical, but the gameplay mechanics are what will win you over. Each mission is so open-ended, that the replayability is absolutely endless. So if you are looking for a great game to add to your collection that you will actually enjoy playing again and again, Hitman Blood Money is definitely a good choice on any platform.
Cheat Code Central (Jun 09, 2006)
Hitman: Blood Money is like a fine wine. One must acquire a taste for it in order to fully appreciate and savor all of the nuances associated with its full bodied flavor. The series has definitely spawned Hitman connoisseurs that can be decidedly snobbish about the proper gameplay techniques. They might say something to the effect that if you’re looking for a run-and-gun style shooter, your thirst will be better quenched with something more low brow like a Big Gulp rather than a glass of Gewurztraminer.
86 (May 22, 2006)
„Hitman: Blood Money“ hat uns absolut überzeugt. Der glatzköpfige Stealth-Mörder schleicht ähnlich behände wie sein Pendant Sam Fisher und ist dabei noch wesentlich erfinderischer. Oder wann ist Sam das letzte Mal als Clown durch die Levels gerobbt? Der schwarze Humor der Entwickler und die tollen Szenarien sorgen für 15 Stunden beinahe ungetrübten Spielspaß. Wenn im nächsten Teil dann noch das Notoriety-System richtig funktioniert, ist die Serie absolut perfekt. Kurz gesagt: „Hitman: Blood Money“ ist der bislang beste Teil der Reihe!
GameZone (Jul 17, 2006)
Agent 47 is back and this latest video-game chapter is perfect for late-evening gaming. Why late evening? Because it's summertime kids, get out there and enjoy the sun, play some volleyball, get a tan, enjoy the outdoors! Because when the day is over, then it's time to get down to business, the killing business that is and for Agent 47, business is good, maybe a little too good.
GamePro (US) (May 30, 2006)
In Blood Money, though, the new notoriety system doesn't necessarily support the run-and-gun tactics. In each mission, you're responsible for "dealing" with witnesses, hiding bodies, and not getting caught on video tape. If you're not careful and become sloppy, your notoriety rises at the end of each job; too much notoriety and newspapers will print likenesses of you, which in turn guards and other sentries will be more suspicious of you. Essentially (and happily), the notoriety system forces you to be much more sneaky, smart, and patient on how to complete your objectives.
MAN!AC (Jul, 2006)
Blutiges Mörderspiel für schwarze Tüftler-Seelen: Begeht den perfekten Mord!
GameSpot (May 30, 2006)
The bald-headed contract killer known only as 47 is in good form, primed and ready for more work in the latest installment in the dark, stylish Hitman series. Though very similar to the last two games in the series, the open-ended stealth action gameplay offered by Hitman: Blood Money is still just about as tensely exciting as ever. A few new twists to the formula, an intriguing story, and a memorably diverse, cinematic sequence of missions further make Blood Money worth it.
Next Level Gaming (Jun 05, 2006)
Sound is impressive. Of course you're going to have Dolby Pro Logic Surround on the PS2, and Dolby Digital 5.1 on the Xbox and Xbox 360 so you can get that excellent ambiance that I love in these games. The Dolby Digital will always though have the advantage because if you are hiding out or not sure who's around you, you'll hear them anywhere in the room. I can't stress enough how much DD 5.1 actually adds to the overall gameplay, especially in a game like this.
UOL Jogos (May 30, 2006)
"Hitman: Blood Money" é a melhor edição de uma série que ainda hoje foi pouco limitada. Além de visualmente fantásticas, as fases foram projetadas com maestria e, tal e qual um grande quebra-cabeças, proporcionam enorme desafio intelectual para jogadores de diferentes níveis. Poucos são os jogos que conseguem trazer tanta satisfação ao terminar cada uma das missões.
Despite being very similar to the first three games in the series, Blood Money delivers excitement from start to finish. Sneaking though each environment, trying on different disguises, and attempting to get close to targets create a high degree of suspense. Hitman: Blood Money is a great addition to the series and has an ending that will leave players anxious for a fifth installment.
Game Freaks 365 (Jun, 2006)
Unskilled players that play on easier difficulties will find that the game is a lot shorter; the later levels are only unlocked on the two harder difficulty settings. Going through different difficulty settings and trying to unlock more missions is the extent of this game's longevity, since there's not a single multi-player mode, but it's safe to say that you'll want to perform missions at least twice to see just how many different ways each one of them can be finished. Though there are a few flaws, this is a great entry to the series and a nice addition to any gamer's library.
80 (May 26, 2006)
On nous aura fait miroiter bien des nouveautés pour ce quatrième épisode de Hitman, au final, elles sont bien maigres vu leur utilité plus que limitée. Heureusement, Io Interactive parvient à surprendre par la qualité et l'envergure des missions proposées. Dommage pourtant que l'intelligence artificielle n'ait toujours pas fait ce bond en avant qu'on attendait d'elle et que finalement, Hitman reste Hitman, pour le meilleur et pour le pire. Agrandir les niveaux ne suffira pas toujours, il va falloir envisager d'innover vraiment.
PSX Extreme (Sep 27, 2006)
It may have its failings, because it certainly doesn't have the amazing story of Metal Gear Solid 3: Snake Eater or the deep military realism of Splinter Cell: Chaos Theory. It's not as polished the SC or MGS games, either, but in spite of all these facts, Hitman: Blood Money carves out a nice little niche for itself in the genre. Bottom line? It's well worth playing for stealth aficionados, and the PS2 version might be the lesser version, but it's still quite acceptable.
80 (May 25, 2006)
Met Hitman: Blood Money hoopt ontwikkelaar IO Interactive orde op zaken te stellen en Agent 47 de op het moment onaantastbare Sam Fisher van de kroon te stoten. Eens kijken of ze dat gelukt is.
Pro-G (May 30, 2006)
On the surface Hitman: Blood Money is unquestionably an action game. It features Agent 47 - a hard as nails bald lead character - an assortment of deadly weapons and an excessive amount of blood. If played on one of the lowest difficulty settings this action game façade can hold steady throughout the entire game, with brute force and plenty of spent ammo being pretty much all you need to progress from mission to mission. This isn't a particularly bad way to play the game, as the action is carried out very well, but it is robbing you of a far more impressive gaming experience.
Yahoo! Games (Jun 02, 2006)
There's something inherently badass about a big, bald, white guy with a stoic face. Whether it's Jason Statham in films like The Transporter or Agent 47 eliminating targets in the Hitman games, you know something's going to hit the fan as soon as one of these guys walks into a room. Ever since the original Hitman debuted on the PC roughly six years ago, the trials and tribulations of Agent 47 have captivated fans. The latest installment, which gives 47 his next generation debut, doesn't disappoint.
IGN (May 30, 2006)
With the third game in the series, Hitman: Contracts, IO hit a lull, as the team was simultaneously working on Blood Money and creating the newly fangled engine on which this new game was built. Contracts looked good enough and explored a dark, devious theme that hadn't been done before, but it played like all the others. This fourth game does several things to improve the series, both from a presentation and a playability perspective.
78 (May 25, 2006)
Hitman Blood Money ist trotz der Tatsache, dass interessante Neuerungen fehlen, eine durchweg gute Fortsetzung. Die Entwickler haben das motivierende Waffen- und Ausrüstungskaufsystem aus dem ersten Teil reaktiviert und die computergesteuerten Schergen endlich so angepasst, dass das Schleichen und Erkunden nicht mehr so häufig tödlich endet. Außerdem gibt es ein sinnvolles Belohnungssystem für kreativ vorbereitete Morde, die wie Unfälle aussehen. Bis es allerdings zum Attentat kommt, verbringt ihr viel Planungszeit mit dem genauen Beobachten der Umgebung, denn die Missionen bieten erstaunlich viele funktionierende Lösungsvarianten. Trotzdem kann einem die dafür notwendige Trial-&-Error-Mechanik mächtig auf den Wecker fallen. Dieses Killer-Abenteuer ist eine gelungene Fortsetzung ohne große Veränderungen, ohne Prachtkulisse, aber mit tollem Level-Design, viel Freiheit und klasse Soundtrack.
I’m no assassin, but it seems to me that the biggest skill of a gun for hire is crowd management. Get in, cover your tracks, get out, and stay unnoticed among the game’s throngs of NPCs. While there’s a lot to love about this series, and this entry in particular, Agent 47’s world still doesn’t offer the subtlety necessary for this great premise to really be satisfying.