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The Video Game Critic (Mar 18, 2009)
One feature I wish SNK had included was progressive scan mode, since PS2 games displayed at the default 480i exhibit a slight lag on my plasma TV. Finally, what's the deal with this "Orochi Saga" subtitle? Well, apparently King of Fighters 95 through 97 had some kind of overarching storyline about a secret power called "Orochi". Who knew? Better yet, who gives a [expletive]? You don't need a story to enjoy top-of-the-line fighting action like this.
VicioJuegos.com / uVeJuegos.com (Dec 22, 2008)
En cualquier caso podemos decir que este compacto supone una fuente infinita de disfrute para los fans de la lucha 2D, aunque hubiéramos deseado la inclusión de online, la posibilidad de activar marcos para aquellos que disponen de pantallas panorámicas, así como también el suavizado de contornos para que estos sprites no queden tan en evidencia en televisores HD.
Thunderbolt Games (Dec 06, 2008)
The first two games aren’t worth playing; even if they are part of the saga and essential to the progression of the story, there’s no reason to indulge in them for the sake of gameplay. Instead, you’ll likely spend your time mastering ’96 through ’98 and enjoying their unique offerings. While the last game is by far the most developed in terms of combat mechanics and technique, the other two have their charm with regards to presentation and boss fights. The problem is that, despite overflowing with quality, these games suffer from some lackluster porting; the controls are slightly off, the loading screens are abysmal, and the announcer is beyond help. But hey, at least there’s a mind-blowing amount of bonus content. Besides, you get to play some of the best 2D fighting games ever made. It doesn’t get much better than that.
Jeuxvideo.com (Apr 07, 2009)
Qu'il est bon de se replonger dans ses souvenirs et de retrouver les premiers King of Fighters ! Cette anthologie a eu le bon goût de s'être limitée à des ajouts discrets et intelligents comme les modes Entraînement et Challenge. The King of Fighters Collection : The Orochi Saga est donc à conseiller à tous les nostalgiques qui n'ont pas envie de se tourner les pouces en attendant le douzième épisode.
Eurogamer.net (UK) (Dec 10, 2008)
The main problem with The Orochi Saga is that most people who buy and appreciate it will probably spend most of their time with KOF ‘98, as it is by far the superlative fighter in this compilation. We'd have preferred a compilation that gives classic 2D fighter fans some real choice. After all, the PS2 NeoGeo Collection has done very well in Japan - the 12th edition is now on the way, complete with excellent ports of Garou: Mark of the Wolves and Waku Waku 7.
Giant Bomb (Jan 17, 2009)
So no version is perfect, but the faster loading makes the Wii version the best choice, provided you've got the right controllers on-hand. Also, it's nice to get a collection of good, classic 2D fighters on the Wii, which doesn't have a ton of games like this. That said, it's still sort of hard to recommend the collection, especially if you already own KOF '98 in another format. The $30 price point on Wii and PSP is a bit much, and PS2 owners would probably be better off waiting for the updated version of KOF '98, called Ultimate Match, which Ignition is scheduled to release later this year.