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Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Game Chronicles (Sep 22, 2003)
So to answer the question posed at the beginning of this review, Lethal Skies II easily equals the quality of Ace Combat 4 and in some ways it may even surpass the competition. A lot of your decision will be based on personal preference. I found the story and overall presentation much more involving in Lethal Skies II and the gameplay was more challenging and realistic. Chances are, if you are a fan of the genre then you have probably already placed AC4 and maybe even the original Lethal Skies in which case this is the next logical step in your console flight sim career. Lethal Skies II is an excellent game that will appeal to a broad range of gamers and one that you won’t want to miss.
PGNx Media (Sep 28, 2003)
Sammy Studios and Asmik Ace should definitely be given a most-improved sticker. Lethal Skies II is a big improvement over the original, making it even more fun to play.
Next Level Gaming (Sep 14, 2003)
Sammy Studios a while back announced that they were going to open a studio here in the US. Judging now by the past few games they've put out, I say welcome to the neighborhood! When you can challenge a developer to take their sequel and make sure you improve the game from top to bottom, that is the mark of a company on the road to greatness. And Asmik deserves credit for looking at the first Lethal Skies, knowing they can do a better job, and then actually doing it. Lethal Skies II is the first PS2 jet combat game of 2003, so the opportunity is there for Sammy to pick up some of that genre marketplace. And with Konami bringing out Air Force Delta on the PS2 later this year, I say Konami now has their work cut out for them. Another great job by Sammy Studios. Now if you don't mind, I've got a canyon to run. Enjoy these other movies!
GameZone (Sep 08, 2003)
Sammy Studios and Asmick Ace have done a remarkable job in creating a fast-paced aerial combat game that is easy to jump into and play, and looks amazing to boot. The script and missions are not all that original, but you don’t have to wait long for the action to commence. You can turn the sound down low, and still enjoy this game. Lethal Skies II is graphically rich, challenging game that will please flight sim fans, as well as provide a great introduction to newcomers to the genre.
Worth Playing (Nov 08, 2003)
Overall, Lethal Skies II is an admirable sequel to a decent game. Fans of Ace Combat and its titular successors should certainly give this game a look as it isn’t exactly a blatant copy of Ace Combat but is equally entertaining. Flight combat fans will find a lot to like in Lethal Skies II but, more surprisingly, fans of fun games in general will also get quite a kick out of it.
80 (GAF) (Oct 10, 2003)
Lethal Skies II brings originality into the modern-era fighter simulation with some truly innovative missions while still managing to give fans of the genre plenty of what they expect.
GamesFirst! (Oct 09, 2003)
Overall, Lethal Skies II is a much better game than its predecessor and is worth at least a rental for flight combat fans as well as gamers just looking to blow stuff up. What I find especially satisfying about Lethal Skies II is that all of my complaints about the original game have been addressed and the game is 100% more fun. It's nice to know I might be making a difference, you know. Fans of flight combat games, arcade style shooters, and anyone looking to spend some quality time with an F-16 jet should give Lethal Skies II a try.
Game Over Online (Sep 24, 2003)
Lethal Skies performs an admirable job of fusing a unique, futuristic plot with realistic, accurate aircraft to create a new kind of flight sim. Being able to take off into the skies in the military’s most trusted aerial machines is quite a rush, and Lethal Skies provides more than enough challenge to satisfy adrenaline junkies. However, the control scheme goes a long way in marring what would’ve been a great game for fans of flight sims or novices looking to get into the genre.
PSX Nation (Sep 15, 2003)
Now there's one more thing I need to add that really made me enjoy this game more than I expected. Once you complete each campaign mission, the game unlocks an alternate campaign that allows you to switch sides and fight for the forces of evil! How cool is that to get to be the bad guy after you save the day! Lethal Skies 2 definitely found its goal of improving beyond the scope of the original. I gotta give Sammy props for trying a second time and succeeding!
G4 TV: X-Play (Oct 13, 2003)
The anxiety-ridden can avail themselves of the variable difficulty settings. The gorgeous, customizable combat replays will show you where you shone in the skies, or how you stunk up the joint, in formidable detail. "Lethal Skies II" keeps a tight formation between fun and realism and is a great start to the year's run of PS2 air-combat games.
NowGamer (Mar 05, 2004)
A competent shoot-’em-up with a few nice ideas and fun gameplay. It’s not the kind of game you’re going to come back to again and again but if you’re bored of Ace Combat and need more flying fixes this is the place to come.
GameSpot (Sep 09, 2003)
From top to bottom, Lethal Skies II is a well-crafted, entirely satisfactory arcade-style flight combat game--much like its predecessor. In fact, Lethal Skies II is so much like its predecessor, in so many significant ways, it's largely the same game. If you're new to the series or to flight combat, or you just couldn't get enough of the original Lethal Skies, you should be able to jump into Lethal Skies II, no questions asked. However, if Lethal Skies left you wanting more, it's worth approaching this sequel with a bit of caution.
Lethal Skies II is definitely something worth looking into for people with varying interests. Whether you love flight simulators or you are looking to try one out, Lethal Skies II's 19 total jets and over 20 missions will give you satisfaction to your flying needs.
IGN (Sep 11, 2003)
The team at Asmik Ace that's powered Lethal Skies II should be commended for successfully improving on a title that bordered on the cusp of mediocrity. Though this new sequel does teeter on a line of repetition, there are enough improvements and cool presentation elements to warrant some tries from curious wannabe jet pilots. Interestingly enough the development on the next edition of Sidewinder (the Japanese version of Lethal Skies) is already well under way. And if the level of improvement that Asmik Ace has shown in this sequel is any indication, the next version of Lethal Skies may be the one to finally give Ace Combat a run for its money. As it stands now, though, Lethal Skies II is pretty good flight/action jaunt -- it's just not a great one.
75 (Apr 23, 2004)
Die Lethal Skies-Serie hat deutliche Fortschritte gemacht. Das Fluggefühl der annähernd 20 Flieger ist gut und unterscheidet sich spürbar von Modell zu Modell. Und trotzdem hat man es nicht geschafft, der Vorherrschaft von Namcos Ace Combat-Serie ein Ende zu setzen. Zwar reagieren die Flügelmänner gut auf die knallharte KI, doch die meist nach Schema F ablaufenden Missionen bieten wenig Überraschungen. Grafisch mit gut aussehenden Modellen und schönen Wettereffekten gesegnet, geht die Engine allerdings hin und wieder in die Knie und zeigt bei Tiefflügen erschreckend verwaschene Texturen. Trotzdem: Wer sich die Wartezeit auf Ace Combat 5 und Konamis Deadly Skies 3 angenehm verkürzen möchte, findet mit Lethal Skies 2 genau das richtige Futter. Ein solider Titel, der auf Grund des herben Schwierigkeitsgrades allerdings nur Hardcore-Piloten von Anfang bis Ende gefallen dürfte.
Gamenikki (2004)
If it’s not on your purchase list, Lethal Skies II at least deserves a spot on top of the Must Rent pile. With gameplay that’s a fun blend of arcade and simulation, this game will hit the spot for any console gamer looking for a new flight fest after completing the slightly better Ace Combat 04. Don’t miss this little game on your way to check out the larger autumn releases that got more hype, because you may unwittingly pass up a diamond in the rough.
There are many comparisons between this and Ace Combat 04, which aren't really justified as this title isn't trying to be that kind of game. Lethal Skies II stands well enough on its own merits and doesn't warrant comparisons to a title that it's really not trying to be. That said, if you own the original Lethal Skies, it's questionable whether or not this title should be among those you consider to add to your library, unless you absolutely adored it. If this is a niche that you're interested in, then Lethal Skies II serves up a nice platter.
Game Revolution (Oct 01, 2003)
It was always a little embarrassing as a kid to win the "Most Improved" trophy, but that's clearly what Sammy Studios gets here. Everything has been improved over the original, and yet nothing reaches the heights of greatness. Graphics are better but not perfect, gameplay is more fun but still bogs you down sometimes, and multiplayer is finally here but it's not the online dogfighting it clearly should be. But until they lighten up at the airports and flight schools, Lethal Skies II isn't a bad choice to fall back on.
Armchair Empire, The (Oct 20, 2003)
So if you can deal with the occasional frustrating roadblocks you'll face, then Lethal Skies II will probably be a somewhat enjoyable, if not particularly engaging, way to waste a few afternoons, even if you can't tell a MIG29 from an A-10.
Netjak (Nov 07, 2003)
Lethal Skies II is a solid effort from Asmik Ace, and thanks to Sammy for bringing it over. I sincerely hope that wasn't their doing with the localization, otherwise, they just paid a lot of money to give people a reason to make fun of their product. That being said, if you like air combat (not flight simulation...air combat) games and you've been hankering for one on your PS2, this is worth your going out and picking up. It is a little light on the value side, and you're going to have to put up with a couple of doozies in the way of missions, but it's either that, or wait until Ace Combat V or Secret Weapons over Normandy.
GamingWorld X (Oct, 2003)
Lethal Skies II had its sight on becoming the ace of aerial combat games. It almost made it only to be shot down by a couple of critical flaws. But for many of you, almost isn't good enough mister. A few tweaks will have this series back in the hunt for air supremacy in no time. To those of you who can’t wait for the next installment: proceed with caution, be patient and enjoy. Oh, and avoid hitting the ground.
Frictionless Insight (Oct 03, 2003)
Yet even with such bursts of novelty and excitement, too much else waits to drag you down. Too many missions are cloaked in fog and darkness, especially early on when you're still learning. There's an enunciation-obsessed narrator. The documentation fails to offer any explanation of the rating system used to unlock new planes. And the background music has gone from merely generic in the first Lethal Skies to actively irritating in Lethal Skies II. In the end, such defects risk overwhelming some of the game's powerful advances. In addition to the mightily improved graphics, your wingmen are now actually worth having around. Useless wingmen are a long-standing complaint of such games, and it's good to see real progress on that front. In the end, there's probably nothing wrong with an arcade-style jet combat game that's all form and no substance... as long as you actually get a chance to see the best of the form.
GameSpy (Sep 20, 2003)
Other than its "Janglish"-infused plot and low-altitude issues, Lethal Skies II is an excellent air-combat game; the arsenal of real-life and fictional planes is outstanding, and the action is doled out in perfectly sized chunks. LSII isn't quite as pretty as Namco's Ace Combat 04, but it's every bit as enjoyable.
55 (May 03, 2004)
Lethal Skies n'est pas un mauvais bougre mais il souffre de diverses lacunes assez handicapantes. Au final, il n'a ni la profondeur d'une simulation, ni l'adrénaline d'un jeu d'arcade et son capital sympathie fond comme neige au soleil. A voir si vous êtes fans du genre.
GamerDad (Mar 10, 2005)
In the end, Lethal Skies II is about what you'd expect if you'd played the first one, or any of its competitors. The new narrative features some nice artwork and the action is good, but the game doesn't do anything to rise above an average level. Its story isn't as interesting as Ace Combat 4's, and the rest of the game doesn't recall the glory of flight they way Sky Odyssey did. The documentation is meager, covering the weapons systems only briefly and the various aircraft not at all. It also fails to offer information on flying and fighting, and the online training doesn't help much. It's still fun to play through the missions, though they seemed tougher than the ones from the original Lethal Skies, and mood of the game is darker. And even though I'm ambivalent on the concept of locked content, it's rewarding to unlock new aircraft in the game.