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Our Users Say
|AI||The quality of the game's intelligence, usually for the behavior of opponents.||3.5|
|Gameplay||How well the game mechanics work and the game plays.||3.8|
|Graphics||The visual quality of the game||3.5|
|Personal Slant||A personal rating of the game, regardless of other attributes||3.2|
|Sound / Music||The quality of the sound effects and/or music composition||3.7|
|Story / Presentation||The main creative ideas in the game and how well they are executed. This rating is used for every game except compilations and special editions which don't have unique game content not available in a standalone game or DLC.||3.5|
|Overall User Score (12 votes)||3.5|
Critic ReviewsMobyRanks are listed below. You can read here for more information about MobyRank.
Game industry News (GiN) (2005)
The bottom line is European Assault is living proof that the Medal of Honor series still commands considerable respect in a genre of military games that is slowly but surely becoming heavily populated. Boasting some of the best graphics the series has seen as well a superior soundtrack and an enhanced game play engine make this one a must have for all those hardcore militant gamers out there. Whoever said that the MoH series was dead must have forgotten that while patrons and heroes may come and go tomorrow it is honor that will last forever and ever. 4 + GiN gems is my final verdict.
4Players.de (Jun 17, 2005)
Na also, es geht doch! Nach dem eher enttäuschenden Rising Sun zeigt EA mit European Assault jetzt deutlich, welches Potenzial immer noch in der Serie steckt: Die intelligenten Verbesserungen, das freie Spielprinzip, der dezente Arcade-Einschlag mit Nemesis-Gegnern und Adrenalin-Modus, die tolle Präsentation – all das sorgt für ein aufregendes Spielerlebnis, welches für jeden Shooter-Typ geeignet ist. Entdecker versuchen, möglichst jede Sekundärmission ausfindig zu machen, Rambos rennen Feuer spuckend durch die Levels. Das anachronistische »Lauf geradeaus, erledige Gegner, lauf weiter geradeaus, erledige Gegner, komme im Ziel an«-Prinzip wird hier endlich ad acta gelegt: European Assault weht wie ein frischer Wind durch das zunehmend müffelnde WW2- Genre.
Gamesmania.de (Jun 16, 2006)
"European Assault" strahlt zwar nicht so hell am Shooter-Himmel, wie einst "Frontline", rehabilitiert die Serie aber dennoch für das misslungene "Rising Sun". Das deutlich aufgebohrte Gameplay sorgt für viele Überraschungsmomente, und motiviert den Spieler immer wieder auch in frühere Levels zurückzukehren. Trotzdem bleibt die Frage ungeklärt, warum Electronic Arts die Optik des Shooters derart in den Sand gesetzt hat! Mit einer zeitgemäßen Umsetzung wäre vielleicht sogar ein Hit drin gewesen. So sei "Medal of Honor: European Assault" zumindest beinharten Fans ans Herz gelegt, die keine Angst vor hässlichen Soldaten und Frustmomenten haben!
IGN (Jun 06, 2005)
By now, everyone and their mothers have played a World War II first-person shooter. Surprisingly, there are as many good games in this sub-genre as there are healthy soldiers lined up for physicals. And while it's true that their shaved heads and crew cuts may look similar, each one still offers a little something different. EA's Medal of Honor series, the granddaddy of them all, is no longer the star soldier of it once was. Sad as it may be, EA has done as much to hurt its series as it has to help it. If Medal of Honor: Allied Assault on PC was the pinnacle of the series, Medal of Honor: Rising Sun was its Waterloo.
UOL Jogos (Jun 15, 2005)
"Medal of Honor: European Assault" dá um gás à série incorporando novos elementos. Os mapas abertos, que convidam à exploração, se encaixam melhor no enredo da OSS, com missões de sabotagem, resgate e espionagem. Os objetivos são variados e mescla com grande acerto os elementos de tiro, exploração e até uma ação mais desenfreada com a introdução da adrenalina. Infelizmente, todas essas boas idéias duram apenas onze mapas, que podem ser esmiuçados em menos de 10 horas por jogadores experientes. Mas a diversão é alta enquanto dura.
Yahoo! Games (Jun 07, 2005)
European Assault's levels take place in Second World War France, North Africa, Russia, and Belgium. Lt. William Holt, the game's star, is an elite US agent. At the start of each level, the plot is related through grainy, period newsreel footage, read by the sandpapery tones of screenwriter John Milius. It follows the exploits of one Lt. William Holt, an elite commando and intelligence officer, as he assaults German bases around Europe.
GameZone (Jun 21, 2005)
Medal of Honor: European Assault is an interesting game. It lies somewhere between Frontline and Rising Sun, having moments of unbelievable excitement, and moments where the experience isn't quite right. This isn't the Frontline killer we've been waiting for, or the game that'll put Medal of Honor back on top as the premier war/combat game. It is, however, the closest thing we'll get to a Frontline sequel, and is one of the best excuses to stay indoors during the hot summer months.
GamePro (US) (Sep 01, 2005)
Medal of Honor set the stage for World War II first-person combat games, and no series has more entries in the genre. But the MOH has also suffered withering attacks by excellent counterparts like Call of Duty and Brothers in Arms. European Assault returns fire with hits and misses.
GameSpy (Jun 03, 2005)
For years, the Medal of Honor series was the only game in town when it came to WWII first-person shooters. When the first game landed on the PlayStation in November of 1999, it was lauded as a gritty, immersive experience that brought the brutal realism of war into people's homes for the very first time. Over the years, we saw several sequels, some of which were good (Frontline) and some that weren't (Rising Sun). We also saw the rise of a number of titles that wanted to wrest control of the burgeoning genre from the franchise, with Activision's excellent Call of Duty leading the pack. Some people were convinced that the series was running out of ammo, but after playing Medal of Honor European Assault, it's clear that the franchise still has plenty of bullets left in its clip.
Worth Playing (Aug 08, 2005)
European Assault is a game that doesn’t deviate much from its given formula, even with its increasing intensity in future missions. It also aims to be a game that everyone can play, but it doesn’t always succeed. It’s not going to upend games like Halo 2 or even Star Wars Battlefront, especially in terms o replayability, but as far as first-person-shooters go on the PS2, you could do a whole heck of a lot worse.
Game Informer Magazine (Jul, 2005)
While Medal of Honor remains one of the best places to go to get that intense feeling of being in the middle of a great war epic, the gameplay itself isn't quite so satisfying. To become an action hero, this might still be the right choice. To truly come to terms with the plight of a soldier losing friends and risking death in wartime, there are other places you should look first.
GameSpot (Jun 07, 2005)
Following up on last year's Medal of Honor games, Pacific Assault and Rising Sun, Electronic Arts has chosen to bring the series back to the European theater of war with Medal of Honor: European Assault. The game's wide-open levels actually encourage players to explore, giving the series a fresh feel compared to past games and other World War II shooters. Unfortunately, a very brief campaign and no online multiplayer means the fun doesn't last long.
Fragland.net (Jun 27, 2005)
Medal of Honor: European Assault isn't a bad game by anyone's standards, but it could have been truly memorable if it had more levels and a decent online mode. The graphics are also pretty outdated, with regular framerate drops, but the sound more than makes up for this. Try before you buy.
Daily Game (Jul 26, 2005)
Before you start in with the “ho hum, here’s another World War II first-person shooter” spiel, Medal of Honor: European Assault has something it wants to tell you: all WWII first-person shooters aren’t created the same. Sure, they share certain elements (historical settings, weapons, Axis and Allied forces), but the presentation and gameplay isn’t necessarily cloned from one game to the next. And MOH: European Assault is just such an anti-clone.
Game Informer Magazine (Jul, 2005)
I get the feeling that EA really didn't know where to take this series next, and just fired blindly. To say the very least, European Assault doesn't come close to hitting the target.
Jeuxvideo.com (Jun 16, 2005)
Demeuré inchangé durant des années pendant que la concurrence évoluait, MoH essaie seulement de rattraper le tir en intégrant ce qu'on trouve déjà ailleurs depuis des lustres. Jeu en équipe, niveaux plus ouverts ou même le discutable bullet time. L'ennui, c'est qu'il s'y prend mal sur certains points et surtout qu'il a quelques années de retard. Cependant, on peut tout de même reconnaître que l'effort sur la linéarité ressentie de manière moins contraignante est appréciable Malheureusement, la durée de vie rikiki rend la pilule encore plus indigeste avec une campagne solo qui ne vous tiendra que 6 à 8 heures selon votre niveau et un mode online curieusement évincé. Faucons de Guerre n'est qu'une étape dans ce qui pourrait être une évolution positive de la série, mais on attendra la prochaine.
Common Sense Media (Jun 08, 2005)
This game is on par with the industry's standard approach to WWII shooters: Allow players to kill plenty of enemies, but don't call undue attention to their deaths. Bodies evaporate, leaving only ammo and health power-ups as a memorial. Parents should take some solace in the game's intellectual demands. European Assault moves at a more methodical pace, preventing players from mindlessly rushing enemy positions and rewarding thoughtful, strategic progress. The game, however, suffers from some problems. Your squad members will stand in the open until enemy fire turns them into a lifeless heap. EA also eliminated mid-level save points, so if you die at an inopportune time, you will have to start over from the beginning of a level. The European setting is dreary and monochromatic, unlike the colorful jungle settings in Rising Sun, and the art direction of EA does nothing to liven it up.
Diehard GameFan (Jun 21, 2005)
Oh how the mighty have fallen. What was once a magnificent beast of a game franchise has withered away to almost nothing. This isn’t a game that couldn’t have be saved. It isn’t a franchise that I won’t ever look at again, but it is a game that I’ll look back on sadly and think about how the best thing about it was the soundtrack.
Pro-G (Jul 07, 2005)
European Assault is EA's third Medal of Honor game for the current consoles. Frontline was well received back in 2002, particularly on the FPS starved PlayStation 2, and its commercial success prompted EA to work on Rising Sun, which also sold like hotcakes. European Assault has already been at the top of the UK charts for two weeks, but given that the UK public is bombarded with TV advertising all the time, that is no surprise. Whether or not the game is any good doesn't seem to matter.
1UP (Jun 09, 2005)
When Medal of Honor premiered, there was something inherently different about its approach to the first-person-shooter. There'd been war games before it, but nothing quite as compelling. Coming from Steven Spielberg's own Dreamworks videogame studio, it dumped players into the chaotic thick of war -- even if the game was limited by PlayStation's then-aging hardware. Since the first game, World War II shooters have become commonplace, and ironically, it's the once groundbreaking Medal of Honor series that's struggling to keep pace with competitors. Unfortunately for fans, European Assault does little to bring the series up to speed.
Gamekult (Jun 23, 2005)
EA paraissait tenir le bon bout, avec de bonnes idées et de nouvelles orientations qui auraient pu largement réussir à sa série si mal embarquée depuis Soleil Levant. Mais les développeurs n'ont tout simplement pas réussi à faire coïncider cette nouvelle aspiration réaliste avec l'esprit originel de la série beaucoup plus simple et agressif. Par ailleurs, avant de songer à gonfler en nouveautés leur dernier-né, il aurait été malin de corriger d'abord les défauts que traîne la série depuis quelques épisodes. Avec une I.A. toujours aussi loufoque et des chutes désagréables de frame rate, il n'est pas évident de se laisser aller à l'intensité des batailles. Restent des niveaux vraiment vastes et bien construits où s'installe une ambiance tendue et prenante qui arrive de temps à autres à nous faire oublier la ribambelle de petits défauts qui polluent un peu trop ce Medal of Honor. Allez, encore un petit effort.