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User Reviews

Rogue Galaxy is a great last hurrah for the PS2 and a superb contribution to the RPG genre. The Cliffe (1708) 4.57 Stars4.57 Stars4.57 Stars4.57 Stars4.57 Stars

Our Users Say

Category Description User Score
Acting The quality of the voice or video acting. 3.9
AI The quality of the game's intelligence, usually for the behavior of opponents. 3.7
Gameplay How well the game mechanics work and the game plays. 4.1
Graphics The visual quality of the game 4.7
Personal Slant A personal rating of the game, regardless of other attributes 4.3
Sound / Music The quality of the sound effects and/or music composition 4.3
Story / Presentation The main creative ideas in the game and how well they are executed. This rating is used for every game except compilations and special editions which don't have unique game content not available in a standalone game or DLC. 3.9
Overall User Score (15 votes) 4.1

Critic Reviews

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Imperium Gier (Sep 12, 2007)
Rogue Galaxy zaskoczy艂o fan贸w RPG贸w, ni z st膮d ni zow膮d wbijaj膮c si臋 do kanonu najlepszych gier gatunku, jakie ukaza艂y si臋 na PS2. Tytu艂 przebija FFXII pod ka偶dym wzgl臋dem. Opisywany produkt jest 艣wietn膮 pozycj膮, kt贸ra zawiera wszystko co potrzeba: dobr膮 fabu艂臋, klimatyczn膮 muzyk臋 oraz mi艂膮 dla oka i zrazem weso艂膮 grafik臋. Tak偶e obok humoru i wielu 艣miesznych wstawek z udzia艂em bohater贸w nie da si臋 przej艣膰 oboj臋tnie, takiego smaczku dawno nikt nam nie zaserwowa艂. Jedyne, czego tu brakuje, to epickiej formy znanej z najwi臋kszych konkurencyjnych tytu艂贸w, nie ma tu tego prze艣wiadczenia, kt贸re sprawia, 偶e uto偶samiasz si臋 z Jesterem. Uczucie braku pewnych emocji i ma艂o japo艅skiego stylu przekazywania wra偶e艅 w dialogach odejmuje wielko艣ci tej pozycji. Ale przecie偶 to dopiero pierwsza ods艂ona serii, miejmy nadzieje, 偶e pi膮ty poziom b臋dzie kontynuowa膰 histori臋 i stworzy sequel tego jak偶e udanego role playa.
Worth Playing (Mar 19, 2007)
Could Rogue Galaxy be the Game of the Year? Given that it's early in a year that is bound to be dominated by plenty of powerful performances by the next-gen consoles, it's highly unlikely. However, the game could easily ensnare an even more illustrious title with ease, as it's easily one of the best RPGs available for the PlayStation 2, and certainly deserving of "classic" status from any console. This one's a keeper, folks 鈥 a game that ranks right up there with games such as Chrono Trigger, Phantasy Star IV, and many of the Final Fantasy and Dragon Quest titles. It has its flaws, but many of the flaws 鈥 particularly the stilted A.I. and the predictable plot 鈥 are more like pitfalls of the Japanese RPG genre than problems inherent in the game itself. If you're an RPG fan, or if you loved Dark Cloud 2, don't pass up Rogue Galaxy. It may not be the perfect game, but it's easily one of the best Japanese-made RPGs you can find.
Anime News Network (Mar 01, 2007)
With great graphics, a fantastic battle system, and an enjoyable storyline, Rogue Galaxy offers more than what a gamer could possibly want from a great RPG. Even this review only briefly touches upon the incredible possibilities hidden within the game. Don't be afraid, adventurer. Pick up Rogue Galaxy and expect to never leave your TV for weeks, no, months, to come.
Futuregamez.net (Sep 30, 2007)
If you love RPG鈥檚 this is a no brainer 鈥 even if you鈥檝e moved on to next-gen systems there is still a fine game to be found in Rogue Galaxy. While the graphics will be a step back from next-gen systems the gameplay is just as good, if not better, then almost every single next-gen title 鈥 and with a much lower price. One to add to your shopping cart 鈥 or even your Christmas list! Superb.
Legendra (Nov 12, 2007)
"Aye Aye Captain" finira par dire le joueur, en ch艙ur avec l鈥櫭﹒uipage, le joueur qui se laissera porter par la magie de Rogue Galaxy, RPG riche, diablement bien r茅alis茅 et fr么lant la perfection dans son genre. Ceux qui ont ador茅 Skies of Arcadia n鈥檕nt pas le droit de passer leur chemin, ils trouveront ici son rival le plus s茅rieux. Non, d茅finitivement non, Rogue Galaxy n鈥櫭﹖ait pas le jeu que l鈥檕n pouvait craindre. C鈥檈st un voyage fantastique 脿 travers les 茅toiles, un p茅riple pirate que l鈥檕n n鈥檕ubliera pas et dont r茅sonneront toujours en nous quelques-unes des fantastiques musiques.
UOL Jogos (Mar 01, 2006)
"Rogue Galaxy" n茫o 茅 original, mas mescla quase tudo que os RPGs japoneses produziram de melhor. Traz batalhas empolgantes e desafiadoras, e aventura para dar e vender. Um game t茫o grande assim poderia cair na armadilha do cansa莽o, mas a produtora recompensa o jogador constantemente, seja com novos itens ou com a evolu莽茫o dos personagens. Sorte da Sony ter uma linha de games t茫o bom na reta final do PlayStation 2, enquanto o seu sucessor n茫o decola.
Video Game Talk (Feb 26, 2007)
Rogue Galaxy is not a perfect game. The camera can get annoying at times, the combat system gets a tad repetitive, and the systems (Factory and Weapon synthesis) require more trial and error than they really should. Once you get past those minor flaws you'll find a gem of an RPG that is one of the best in its class. The innovative gameplay, the massive galaxy, the graphics, and the audio are some of the most impressive that you'll find on the PlayStation 3. This is a must have for RPG fans and anybody looking for a powerful science fiction tale needn't look further.
ou could call this a role-playing game, and you certainly wouldn鈥檛 be wrong, but to me Rogue Galaxy is more than just an RPG in a genre already filled with slaves to convention. No, this game is more accurately and flatteringly described as a Level 5 game. Not only is Rogue Galaxy imbued with the developer鈥檚 particular approach to the genre as already seen in its Dark Cloud series, but the experience and evolution afforded by those titles is evident in this excellently crafted title. In this way, Level 5 is on a Final Fantasy-like path, where there isn鈥檛 strict continuity from game to game, but you buy them because you trust the developer implicitly.
The only real problem with this game is that you don't actually care what happens to the characters you are controlling, which is one of the reasons FFVII is still considered one of the greatest games of all time, you actually cared about Cloud and his mates. We do not get to find out enough back-story about the protagonists in this story. In this way it like a Hollywood Summer Blockbuster- High on action, looks stunning, but lacking any substance when it comes to the characters & Plot, which is a real shame as the rest of the game is up there with some of Square Enix`s best, awesome, just short of a 10/10 score.
Game Chronicles (Feb 11, 2007)
Rogue Galaxy is an RPG made for traditional fans of the genre. With a solid story, vivid and likeable characters, a vast, interesting world, and fun gameplay, Rogue Galaxy is simply a must-have for RPG fans.
GotNext (Apr 29, 2007)
Discussing the intricacies or the story line any more would be doing any interested gamer an injustice. Rogue Galaxy was designed to appeal to as many of them as possible, whether through its coverage of an enthralling planet-hopping voyage, or the many extra things it has to offer along the way. It's an admirable and enjoyable swan song of the action RPG for a system on its way out, and could very well be the best one the PlayStation 2 has ever had 鈥 Kingdom Hearts be damned.
GameSpy (Jan 19, 2007)
Rogue Galaxy puts you in charge of initially one, but eventually eight, oddballs, grifters, and scoundrels in a futuristic space setting, one envisioned with an eye for drama and splashy effects, not a cold eye on the "science" of "science fiction." It is, as developer Level-5's president put it, a "blockbuster sci-fi game." Like a Hollywood blockbuster, Rogue Galaxy looks great and is technically stunning. It's packed utterly full of the standbys of the genre - combat, exploration, personalization, and sub-games that are too huge to be called "mini-games" - which are all executed well, but like a Hollywood blockbuster, the characters themselves seem entirely secondary to matter at hand. Mostly, you'll be concerned about that ship of scoundrels only because they represent dozens of hours of hard work leveling them.
PSX Extreme (Feb 22, 2007)
Still, at the end of the day, the sum of Rogue Galaxy's parts add up to a great RPG game that delivers superb action with real-time battle mechanics (Kingdom Hearts fans will eat this up). While the audio is certainly average in many respects, everything else about the game is first-rate. This is a worthy successor for gamers finished with Final Fantasy XII and looking for a new adventure to embark on. It's seamless gameplay featuring no loading times, and vibrant visuals will only make the experience that much more enjoyable. You can expect to spend anywhere between 40-100 hours, depending on if you play through just the story or do a few side-quests. Rogue Galaxy comes highly recommended to both RPG and Action-RPG enthusiasts.
4Players.de (Sep 15, 2007)
Rogue Galaxy unterstreicht eindrucksvoll, dass die PS2 noch lange nicht zum alten Eisen geh枚rt. Von diesem epischen Weltraumtrip kann sich die so genannte Next Generation noch einiges abschauen. Sei es die Liebe zum Detail, der gewaltige Umfang, das Angebot an Nebenbesch盲ftigungen oder die durchgestylte Pr盲sentation ohne jegliche Ladezeiten - der PS2-Abschied von Level 5 (Dark Chronicle & Dragon Quest VIII) reiht sich unter den ganz Gro脽en des Genres ein. Auch PAL-Anpassung und Lokalisierung 眉berzeugen - obwohl es schade ist, dass es lediglich eine englische Synchro gibt. Dass dem Titel die h枚chste Auszeichnung verw盲hrt bleibt, liegt aber eher daran, dass einige Spielelemente mittlerweile einfach angestaubt wirken. Vor allem die l盲stigen Zufallsk盲mpfe und das lineare Leveldesign sorgen f眉r Abzug.
Alle elementen van Rogue Galaxy bewijzen dat ontwikkelaar Level 5 veel ervaring heeft op RPG-gebied en weet hoe ze een groots avontuur moeten ondersteunen met warme beelden en aantrekkelijke gameplay. Het resultaat is een zeer charmante game die iedere RPG-liefhebber met een PS2 veel heeft te bieden.
IGN (Jan 31, 2007)
Rogue Galaxy definitely brings the noise to longtime RPG fans. Though its storyline isn't on the same level as other great PS2 games in the genre, its mixture of strong combat mechanics, addictive sidequests, and absolutely stunning visual style more than makes up for what it doesn't do. Congrats to Level-5 for a great follow-up to Dragon Quest VIII and a great send-off for the PlayStation 2.
411mania.com (Mar 29, 2007)
Rogue Galaxy is another strong swan song for the PS2 and one of the dwindling reasons to keep it on the shelf. Graphically impressive, with variety and customization, RPG fans will find themselves treated to a long and entertaining adventure.
Game Freaks 365 (Feb 20, 2007)
Rogue Galaxy is certainly one of the most enjoyable RPGs I have played in my time. Not once during this game did I ever feel like there was nothing to be done. Unfortunately for hardcore RPG fans, Rogue Galaxy is also one of the least challenging RPGs I have come across, sacrificing strategy and player innovation for tediousness and common sense. Getting what you want usually boils down to a rinse and repeat cycle that leaves you with a lesser sense of satisfaction once you actually obtain it. With that said, Rogue Galaxy is definitely a solid RPG with fun new concepts and 100+ hours of fun that I鈥檇 recommend to any RPG fan.
Jeuxvideo.com (Aug 31, 2007)
Attendu de longue date, Rogue Galaxy nous aura fait languir terriblement mais nous lui pardonnons d'autant plus facilement qu'il l'a fait pour nous offrir une version optimis茅e au maximum. Le jeu correspond donc ni plus ni moins 脿 la version Director's Cut japonaise, avec en plus la traduction int茅grale en fran莽ais. Le soft 茅tant sans aucun doute l'un des RPG les plus plaisants qui soient sur PS2, il n'y a vraiment aucune raison de bouder sa sortie et de ne pas en faire votre priorit茅.
Rogue Galaxy es una perfecta despedida de Level 5 en una de sus m谩s queridas plataformas y la que le llev贸 a la gloria con Dragon Quest VIII. Un t铆tulo muy recomendado para todo amante del RPG que, si bien puede encontrar t铆tulos superiores en el amplio cat谩logo de la plataforma, el presente t铆tulo ofrece una est茅tica muy cuidada y algunos aspectos muy destacables, aunque es bastante lineal.
Adventure Lantern (Dec, 2007)
Overall, the game promises hours and hours of a great experience. This game has the makings of being one of the greatest titles ever to be released this year.
GamePlay (Croatia) (Feb, 2007)
Ono 膷ime Rogue Galaxy plijeni jest vrhunska prezentacija i sitne stvari po kojima vidite da je ovo pravi profesionalni japanski blockbuster. Od prve animacije i izgleda sve 膰e vam biti jasno, Rogue Galaxy u CG animacijama izgleda poput najboljih anime crti膰a, a ni grafika u igri nije puno lo拧ija. Katkad 膰ete brojne, a u najvi拧e slu膷ajeva i smije拧ne animacije odgledati s posebnim gu拧tom iako od po膷etka znate kako 膰e zavr拧iti, no lijepo su napravljene. Posu膽eni glasovi u engleskoj su bolji i od japanske verzije koju smo imali prilike zaigrati pa biste se mogli nasmijati i razli膷itim naglascima, 拧to uz zvukovnu podlogu ovoj igri daje prvoklasno pakiranje, pravi bombon膷i膰 stvoren za lagano u啪ivanje i jo拧 laganiju pri膷u. Probleme s repetitivno拧膰u i borbama mogli bismo i zaboraviti jer Rogue Galaxy nudi ono 拧to smo od njega i o膷ekivali - nadajmo se ne i posljednju veliku zabavu na PlayStationu 2.
Retrogaming History (Sep 07, 2008)
Rougue Galaxy 猫 un action-rpg graficamente sbalorditivo e dotato di un sistema di combattimento fresco e coinvolgente, al quale l鈥檈ccessivo accento posto sul continuo susseguirsi di scontri ed una storia fin troppo banale impediscono per貌 di entrare nel gotha dei migliori titoli per il 128bit di casa Sony.
NZGamer (Sep 27, 2007)
All in all, Rogue Galaxy is an extremely well made and well thought out romp packed with loads of laughs and fun things to do.
GameDaily (Jan 30, 2007)
Fortunately, the large variety of Rogue Galaxy's many areas and planets ensures the action doesn't slow for long, even if the plot ends up rather average. Between exploration, battle, item synthesis, item creation, the Pokemon-esque Insectron portions and a predilection towards collecting every random bit of junk strewn about the galaxy, Rogue Galaxy always has something to dangle in front of players bored with one particular play style. Toss in its technical achievements, such as the large worlds appearing with nary a loading screen, and Rogue Galaxy clearly marks one of the most polished and packed role-playing adventures on the PlayStation 2.
V2.fi (Oct 01, 2007)
Tekemist盲 Rogue Galaxyyn on ymp盲tty v盲hint盲盲nkin kotitarpeiksi asti. On monsterimets盲st盲jien ranking-listaa, erityistaitojen kehitt盲mist盲, aseiden yhdistely盲 supermiekoiksi, 枚t枚kk盲jahtia ja ties mit盲. Harmi sin盲ns盲, ett盲 osa ominaisuuksista j盲盲 v盲kisinkin paitsioon. N盲ill盲 n盲kymin tuskin olen nimitt盲in pelaamassa peli盲 uudelleen l盲pi vain kokeillakseni v盲hemm盲lle huomiolle j盲盲neit盲 feetsuja, jotka kuitenkin ovat puhtaasti sivuosassa. Rogue Galaxy on kaikin puolin melko kertak盲ytt枚inen peli. Sen juoni ei yksinkertaisesti jaksa nostaa pelaajan innostusta riitt盲v盲n korkealle, ett盲 pelin pariin jaksaisi palata. Toki pelille on saatu mittaa muutaman kymmenen tunnin verran, mutta mill盲 keinoin, onkin sitten hieman kyseenalaista. Loistava taistelusysteemi ja tyylik盲s grafiikka eiv盲t viel盲 riit盲 tekem盲盲n pelist盲 klassikkoa, vaikka hillitt枚m盲n kauas siit盲k盲盲n tittelist盲 Rogue Galaxy ei j盲盲.
Gamer.nl (Sep 21, 2007)
Rogue Galaxy is een betoverende game die heel veel dingen goed doet met wat kleine uitzonderingen. Zo gedragen je teamgenoten zich soms nogal achterlijk en krijg je het gevoel dat je op de, overigens prachtig vormgegeven, planeten teveel dezelfde soort gangen en kamers tegenkomt. Deze minpunten overschaduwen de positieve aspecten echter niet waardoor je zeker waar voor je geld krijgt bij het in huis halen van deze game. Alweer een bewijs dat de PlayStation 2 nog vlotjes mee kan draaien anno 2007.
Digital Spy (Sep 07, 2007)
The visuals in the game are some of the best seen in a PS2 title, with an anime-style that can鈥檛 fail to impress. And an excellent mixture of superb combat mechanics, compelling sidequests and hours of exploration make this a serious contender for PlayStation 2 Game of the Year.
RPGFan (Feb 19, 2007)
With an awful plot, some shoddy controls and poor dialogue working against it, you might expect that Rogue Galaxy would receive a poor overall score from me... and you'd be right if it weren't for everything else. The gameplay, in particular, was a saving grace but the music and graphics also pulled this game from the depths of despair into something fun. If you can, I recommend picking up this game since you won't be able to do everything during a short rental period. Overall, Rogue Galaxy gets an 80% and a chastisement to Level 5 to do a better job with the story next time. Now go and play.
Armchair Empire, The (Mar 22, 2007)
If there is one thing that Level 5 has gotten a firm grip on, it鈥檚 creating cel-shaded RPGs. They cut their teeth on Dark Cloud 2, added polish with Dragon Quest VIII, and now they have Rogue Galaxy to add to the hit parade. While the game鈥檚 story may be similar to a number of other entries in the genre, Rogue Galaxy more than makes up for this with charm, and an array of engaging gameplay features.
GameSpot (Jan 24, 2007)
Just when you thought the good-old PlayStation 2 had nothing left to offer but a bunch of sequels, along comes Rogue Galaxy, an original role-playing game from the makers of Dragon Quest VIII and Dark Cloud 2. Like those games, Rogue Galaxy features a beautiful cartoonish art style as well as lots of imaginative characters to meet and places to visit. Its frequent battles are much more action oriented than the traditionally slower, turn-based combat that Japanese RPGs are known for. Rogue Galaxy is also quite a big game, featuring plenty of optional areas to explore and minigames to engage in. Yet in spite of all this, the basic flow of the game can get monotonous, making a few too many parts of Rogue Galaxy feel more like a grind that weighs down on the otherwise rousing, upbeat adventure. Fortunately, it's easy enough to look past these parts.
Fragland.net (Oct 06, 2007)
Some sources claim that Level 5 is the New Square-Enix. I don't think it will take such a rush, but it's no secret that some very talented people are working there. But still, no Square-Enix competitor yet. Rogue Galaxy misses a face of his own to be a real Final Fantasy killer.
Game Revolution (Feb 21, 2007)
So, the plot is a little dry and chewy, but the surrounding game is juicy and sweet. With a fairly lengthy, if substandard, main storyline crammed with lots of action and neat extra tidbits, Rogue Galaxy is a taste of the holidays, with none of the hassle.
Eurogamer.net (UK) (Sep 07, 2007)
That the game tries its hand so many ideas that Final Fantasy XII does better (the licence board, the bounty hunting, the political wrangling, the real-time battle mechanics) is unfortunate - after all, the games were both developed over the same period of time in Japan. But that is the risk any multi-year development project undertakes and, ultimately, the one game systematically bests the other in each area. That said, the games are not directly comparable in many other ways and, even where they are, this is undeniably still a good, enjoyable and very pretty game. Nevertheless, at this time, from this developer, Eurogamer won't be alone in mourning the fact it's not nearer a perfect, staggering and beautiful one instead.
Rogue Galaxy does many things right, and changes up the tired fantasy settings of the genre, but is still held back somewhat by convention. But if you're after a solid RPG, Rogue Galaxy will fit the bill nicely.
Die Zukunft sieht d眉ster aus. Zumindest f眉r Monster, denn die d眉rfen Sie verpr眉geln. Die Haudrauf-K盲mpfe geraten zwar zur Routine, aber die bunte Grafik und die spannenden Kerker halten Sie bei der Stange. Ein sch枚nes, technisch sauberes und verdammt altbackenes PS2-Rollenspiel.
AceGamez (Oct, 2007)
Inconsistent both in its game world and its gameplay, Rogue Galaxy is a title with much potential that doesn't quite realise it fully. Crammed with features, it's a game that Eastern audiences presumably love but for us Westerners it's a little more hit and miss. There's a saying about some things being more than the sum of their parts. In Rogue Galaxy's case, whether that's true or not all depends on which side of the fence you are sitting.
Gameplanet (Oct 24, 2007)
An interesting space pirate adventure, which does include a ship fully equipped with sails, a control room and a bar on the deck. It not a great game, but not one to write off either if you are a keen RPG fan or wish to explore the vast planets to uncover more than just the mystery of the galaxy.
G4 TV: X-Play (Feb 12, 2007)
Rogue Galaxy is a flawed but enjoyable game that's a blend of old-school RPG elements and modern sensibilities. The action is unique, the world and characters are well crafted, and the game is generally well made. That said, the action does get a bit repetitive, the story is generic, the dungeons are incredibly dull, and the upgrade system is kind of weird. The last year has been fantastic for PlayStation 2 RPG fans and Rogue Galaxy is another that's well worth considering despite its flaws. While this game will likely make RPG fans happy (to various extents), it probably doesn't have enough juice to grab casual players or those new to the genre.
"All style, no substance" could be said to be the long and the short of Rogue Galaxy, but it's more than that. If AP-recovery items were not easy to come by and if the dialogue was not written in a way in which you could see the plot twist from hours away or where it derived from so clearly, the game would have been a hack-'n-slash action RPG for the ages. Unfortunately, gameplay and story matter. For all its ambitions, Rogue Galaxy neither sustains enough interest nor gathers enough courage to break away from being just a great-looking, great-sounding shell of the epic it wants to be.
Video Games Daily (Jul 10, 2007)
It had the potential and it drew a fair bit of attention on its looks alone, but Rogue Galaxy fails to perform for many disappointing reasons. It's shallow and it takes too long to get going being the main culprits causing the downfall. It's a real shame, because I really wanted the game to succeed - I wanted to see something new, something different. But it isn't, and it fails.

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