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User Reviews

As bad as La Femme Nikita MAT (234662) 1.86 Stars1.86 Stars1.86 Stars1.86 Stars1.86 Stars
It's not easy to describe. Gamer User (428) 3 Stars3 Stars3 Stars3 Stars3 Stars

Our Users Say

Category Description User Score
Acting The quality of the voice or video acting. 3.6
AI The quality of the game's intelligence, usually for the behavior of opponents. 3.4
Gameplay How well the game mechanics work and the game plays. 3.6
Graphics The visual quality of the game 3.9
Personal Slant A personal rating of the game, regardless of other attributes 3.3
Sound / Music The quality of the sound effects and/or music composition 3.0
Story / Presentation The main creative ideas in the game and how well they are executed. This rating is used for every game except compilations and special editions which don't have unique game content not available in a standalone game or DLC. 3.3
Overall User Score (7 votes) 3.4

Critic Reviews

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PGNx Media (Nov 24, 2003)
Sam Fisher with boobs is an accurate description. Rogue Ops from Bits Studios and Kemco. The game obviously draws inspiration from Konami’s Metal Gear Solid franchise and Ubisoft’s Splinter Cell but can’t quite compete with the massive budgets for those games.
4Players.de (Mar 01, 2004)
Bis auf sehr wenige Ausnahmen bietet Rogue Ops keinerlei frische Ideen und bedient sich schamlos bei Elementen, die den derzeitigen Schleichreferenzen entnommen sind. Und trotzdem kann man dem Abenteuer von Nikki Connors einen gewissen Spielspaß nicht absprechen, da die Gameplay-Anleihen bei Metal Gear Solid 2 und Splinter Cell gut umgesetzt wurden. Leider stehen aber sowohl Grafik als vor allem auch die KI deutlich hinter den Genrekönigen zurück, so dass Rogue Ops nur Stealth-Fans ans Herz zu legen ist, die keinerlei Geduld aufbringen, auf die nächsten Teile der hinlänglich bekannten Meisterschleicher zu warten. Vielleicht kann es auch Spielern empfohlen werden, die auf Grund des moderaten Schwierigkeitsgrades ein schnelles Erfolgserlebnis suchen. Allen anderen sei geraten, lieber noch einmal Sam Fisher oder Solid Snake aus dem Archiv zu kramen, um sich auf die Zukunft vorzubereiten.
IGN (Oct 29, 2003)
A dash of Splinter Cell, a hint of Metal Gear Solid and a sprinkle of Perfect Dark, Kemco's Rogue Ops is a stealth-saturated action game that hopes to grab a chunk of this increasingly popular subgenre away from heavy-hitters like Konami and Ubisoft. This is no easy task, but this Bits Studios developed offering manages to mimic the formula that worked for its predecessors well enough and as a result some of its play scenarios and objectives are intriguing, fun and ultimately satisfying. That said, Rogue Ops lacks the originality and, more importantly, polish of the games it strives to be -- and no amount of heroine sexiness or humorous one-liners can make us ignore that.
Unoriginal, frustrating, smart, and challenging. Like hanging around in cupboards dressed in a leather catsuit? This game is for you.
Gamesmania.de (Feb 02, 2004)
Mit ein bisschen mehr Feinschliff hätte Rogue Ops sicherlich problemlos die magische 80er-Marke knacken können. Dafür fehlt es allerdings der Grafik-Engine ein wenig an Niveau und dem gesamten Gameplay an einem vernünftigen Balancing. Zu häufig erscheint das Wort "Ende" auf dem Schirm und zu nervig sind die damit zusammen hängenden Neustarts. Wir hoffen deshalb auf einen zweiten Teil, denn einige Ideen, insbesondere in Punkto Leveldesign, Stealth-Combos und Gadgets, machen durchaus Lust auf mehr. Wäre da doch nur eine etwas ausgewogenere KI und ein motivierender Soundtrack!
Gamerz-Edge (Dec 02, 2003)
When I heard about the new Kemco game, Rogue Ops, I at first thought it was a new Tom Clancy game. It's obviously not, though it does bear a few minor similarities to that game. The best way to describe Rogue Ops is this: give Lara Croft a bleach job for your heroine, mix the general look of Tomb Raider with the stealth and sniping of Metal Gear Solid and the manipulation gameplay of Final Fantasy X and the confusing item location of Silent Hill 2. Strange combination? Definitely. But is it fun? Yes ø though it has some flaws.
GameSpot (Oct 30, 2003)
Rogue Ops is a new stealth action game from Bits Studios that draws inspiration from other stealth games like Metal Gear Solid and Splinter Cell. Rogue Ops also brings a few mechanical innovations to the table, some of which are actually pretty well-thought-out and help ease the flow of the stealth gameplay. Alas, some of the game's fundamental components aren't as strong as they could be and end up detracting from the experience. Still, if you can get around the weaker aspects of the game, Rogue Ops should be a reasonably entertaining experience for stealth fans looking for their next fix.
Jeuxvideo.com (Feb 06, 2004)
Rogue Ops ne renouvelle pas vraiment le genre de l'infiltration virtuelle, mais vient quand même y apporter sa petite touche personnelle (gadgets inédits, combos mortelles...). Une meilleure réalisation et un gameplay plus souple lui aurait certainement permis de faire encore mieux.
GameSpy (Nov 23, 2003)
Splinter Cell may have given birth to the latest generation of stealth action titles, but the granddaddy of them all is, of course, Metal Gear Solid. So any game with designs on the PS2 stealth throne has quite a gauntlet to run; it's not like fans have got nothing to compare it to. Rogue Ops features a female lead by way of differentiation, but otherwise is pretty much what you'd expect from a new entry to the genre. Thanks to a couple of smart design moves, however, there's just enough here to make it a worthwhile curiosity for enthusiasts.
Game Freaks 365 (Nov 06, 2004)
Glitches can be found throughout the game, such as bodies floating on steps, along with weapons. Again, it comes down to how much this genre has to offer. Rogue Ops brings little to no innovation and/or improvement to the table. Be careful when selecting this title; at the most, give it a rent. It is too bad that not even Nikki Connors can save this title.
Lawrence (Oct 31, 2003)
Rogue Ops capitalizes on the industry's recent crush on tactical stealth action titles and provides an experience that has its moments.
Eurogamer.net (UK) (Feb 11, 2004)
Red-shirts. Those poor bit parts that always took point on away missions and wound up getting chided, chopped, chewed, chaliced and often choked by any indigenous creatures sensible enough to try and apprehend Captain Kirk. It's clear now that they were the lucky ones. Put a red-shirt in the average stealth-action game, and he'd realise what it truly is to be expendable. Having robbed from virtually every stealth orientated game released since the original Metal Gear Solid, Rogue Ops involves killing nameless guards by breaking their necks, shooting them in the head, sniping them from afar, slicing them up with shurikens, poisoning them with arrows, dumping fossilised dinosaurs on their heads, locking them in silos with detonating nuclear weapons, and of course leaping down and crushing their heads. Take that, Ensign Nobody.

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