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Shin Megami Tensei: Nocturne (known as Shin Megami Tensei III: Nocturne Maniax in Japan) is an enhanced version of Shin Megami Tensei III, and the first in the series to be officially released in the West. This version contains several features not seen in the Japanese-only original release.

A few scenes and story events have been added. Most of these have a connection with an optional path available for the game's protagonist, called "True Demon". On this path the hero has to face several new powerful boss enemies known as the Fiends; the first of those appears in an obligatory additional fight early in the game, while the rest are optional unless the player aims to reach the new True Demon ending. A vast dungeon called Labyrinth of Amala has been added to the game. Exploration of this dungeon is connected to the True Demon path as well, which also includes an additional final boss.

Dante, the main character of Devil May Cry games, makes an appearance in this enhanced version. He is fought as a boss enemy early in the game, and can be recruited into the party if certain conditions are met. This release also contains an additional opening movie prominently featuring him.

The enhanced version allows the player to select Normal or Hard difficulty level from the beginning of the game. A few adjustments have been made to the gameplay balance: for example, there are less enemy ambushes than in the original version, and lower possibility for the protagonist to be hit by an instant-death attack.

Other gameplay tweaks include a transformation bonus for keeping the first recruited party member, an option to fuse some of the previously encountered boss enemies and have them join the party, an option to fight (and later recruit) the powerful demons Beelzebub and Metatron, and a new skill (Pierce).


Shin Megami Tensei: Nocturne PlayStation 2 Viewing the stats of a summoned ally. Fanciful, yet impressive design - I wonder if Mithra was ever depicted like this?..
Shin Megami Tensei: Nocturne PlayStation 2 Move around quickly using Amala Network
Shin Megami Tensei: Nocturne PlayStation 2 Asakusa has some of the warmer visuals in the game. This almost looks like a bustling street... except there are just two lone demons here
Shin Megami Tensei: Nocturne PlayStation 2 Ominous red corridors of the Amala Temple

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Alternate Titles

  • "真女神转生III" -- Chinese spelling (simplified)
  • "真・女神転生 NOCTURNE マニアクス" -- Japanese spelling
  • "SMT Nocturne" -- Common abbreviation
  • "Shin Megami Tensei: Lucifer's Call" -- PAL title
  • "Shin Megami Tensei III: Nocturne Maniax" -- Japanese title

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Critic Reviews

Digital Entertainment News (den) Jan 04, 2005 9.3 out of 10 93 Aug 01, 2005 88 out of 100 88
Game Freaks 365 Oct 21, 2005 8.1 out of 10 81
Video Game Talk Apr 07, 2005 4 Stars4 Stars4 Stars4 Stars4 Stars 80
Digital Press - Classic Video Games Jul 02, 2005 8 out of 10 80 Jun 29, 2005 16 out of 20 80 (UK) Jul 11, 2005 8 out of 10 80
MAN!AC Jul 01, 2005 80 out of 100 80 Jul 08, 2005 79 out of 100 79
Game Informer Magazine Nov, 2004 7.5 out of 10 75


Topic # Posts Last Post
Timeless... 3 Donatello (463)
Dec 13, 2011
Incubus 8 DJP Mom (11391)
Jul 26, 2007


One of the major differences between this version (in fact, the English translation of Nocturne Maniacs) and the original, Japanese-only release of SMT3, is the side-plot involving Dante, the popular demon-hunter from Capcom's Devil May Cry series. Dante's presence was largely advertised in many commercials for the game. However, there is only one time in the entire game where you must meet Dante (and fight him). After that, everything connected to him is optional, if you just follow the main plot, you'll never see him again.
Unicorn Lynx (181725) added Shin Megami Tensei: Nocturne (PlayStation 2) on Oct 12, 2004
Other platforms contributed by Charly2.0 (144098)