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User Reviews

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Our Users Say

Category Description User Score
Acting The quality of the actors' performances in the game (including voice acting). 3.7
AI How smart (or dumb) you perceive the game's artificial intelligence to be 3.7
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.5
Graphics The quality of the art, or the quality/speed of the drawing routines 3.8
Personal Slant How much you personally like the game, regardless of other attributes 3.3
Sound / Music The quality of the sound effects and/or music composition 3.8
Story / Presentation The main creative ideas in the game and how well they're executed
(required for every game entry that isn't a compilation)
Overall User Score (6 votes) 3.6

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Yahoo! Games (Nov 04, 2005)
Did you sit through the end credits of the Shrek 2 movie? Or maybe you left it on as the kids viewed the DVD for the umpteenth time? If you did, you saw a charming little bonus vignette showing why Donkey's scaly dragon paramour was missing from the movie. Donkey's a daddy, and his donkey/dragon progeny proved to be more than just a fire-belching handful. The new party fighter (basically a Shrek version of PowerStone) uses these cute little crossbreeds as a framing sequence storyline for what turns out to be a fun romp for the whole family.
GameZone (Nov 17, 2005)
They're doing a great job for kids with this franchise. The operative word in this review is "kid's title." While it may seem a bit repetitive for adults, this is the perfect gift to give your six- to 12-year old this Christmas. While I have a very childish sense of humor, I decided to take this one to the pros. I played the game with three other boys, all between the ages of six and 12 years old. The next few hours was laden with numerous giggles, fart jokes and a ton of green fun.
76 (Nov 19, 2005)
Die gute Nachricht: Die Konsolen- und PC-Slammer sind ihren Handheld-Brüdern weitaus überlegen. Die schlechte Nachricht: Super Smash Bros. Melee bleibt nach wie vor der große König aller Partyklopper. Shreks Truppe nähert sich zwar respektabel an die Marios und auch den Klassiker Power Stone an, erreicht aber nie die Klasse der Vorbilder. Nichtsdestotrotz ist das Game gerade in der Gruppe auf seine Art unterhaltsam, der Mega Challenge-Modus bietet darüber hinaus auch dem Solisten einigen Spaß. Für Shrek-Fans eine der besseren Investitionen – auch wenn das offizielle Spiel zum zweiten Kinofilm auf den Konsolen noch einen Zacken gelungener ist.
75 (Nov 28, 2005)
Auf dem Papier und nach den ersten Proberunden präsentiert sich Shrek Super Slam als rundherum solides, aber gnadenlos gewöhnlicher „Party-Klopper“. Obwohl er natürlich rein spielerisch niemals an ein Kaliber des Heiligen Grals Super Smash Bros heran kommt, hat er dennoch seine Daseinsberechtigung. Alleine schon die Splastick Zwischensequenzen rechtfertigen einen Kauf – der gepimpte Pfefferkuchenmann, ich schmeiß mich weg! Aber auch ein kinderleichter Einstieg, das innovative Slam-System und der (für einen solchen Titel) fesselnde Einzelspielermodus wiegen die vielen kleinen Schwächen wieder auf. Kein Überflieger aber ein durchaus witziger Partyspaß.
Game Chronicles (Nov 14, 2005)
You have a few options in this sucker. First, you can try the story mode, where you have to help out Dragon and Donkey with their kids…that ends up into a made-up bedtime story of fisticuffs between all the characters. Secondly, you can try the melee mode, where you just go at it with a host of options, with less plot to muck things up. Mega challenges will also test your strength, being placed in some odd mini-game situations. Rounding it out is a decent training area to hone your slamming skillz.
IGN (Oct 28, 2005)
Shrek SuperSlam is a good 3D fighter that could have been a great one had more time been spent developing and polishing the control mechanics. The game successfully captures the style and spirit of the Shrek franchise, and delivers players a good helping of fighters and locations for brawling. Meanwhile, the presentation -- from sometimes humorous storyline to graphics and collectibles -- gets the job done. But it's obvious from the first minute of play time that SuperSlam aspires to copy Super Smash Bros., and a general lack of character responsiveness and a sometimes jittery framerate with multiple characters onscreen limits the fighter's potential.
GameSpot (Dec 02, 2005)
Shrek SuperSlam is a 3D melee game starring all your favorite characters from DreamWorks' Shrek movies. It also borrows heavily from other games like Super Smash Brothers and Power Stone. SuperSlam is obviously designed for younger audiences, and it succeeds in that regard thanks to its simple controls and gameplay mechanics.
Next Level Gaming (Nov 06, 2005)
Games like this are definitely not for my demographic. If you're a parent and you're looking for a game that you can rent for the weekend to keep the house full of kids busy, this could be a pretty safe bet. Unfortunately, if you're above the age of 13, you may find this game extremely boring, and somewhat lackluster. It's got the makings of a fun-filled 3D fighting game, but it just unfortunately doesn't deliver like it should. And it doesn't have anything to do with the Shrek license.
The comparisons between the two are unavoidable, as Shrek Superslam attempts to invade your Xbox and PS2 with a large roster of characters and fast, free-for-all, beat-em up action almost identical to Nintendo's Super Smash Bros. titles. Shrek's humorous presentation and list of notable characters from the franchise are a treat, but the gameplay is a bit too shallow and technical difficulties are all too frequent to be overlooked.
UOL Jogos (Dec 21, 2005)
No fim das contas, é até difícil determinar um público-alvo mais adequado para "Shrek SuperSlam" que não fuja muito dos fãs do ogro ou, quando muito, dos que apreciam jogos do tipo melee e não são tão exigentes. Limitado e repetitivo, só mesmo com o humor sarcástico dessa galera para conseguir passar algumas horas lutando.
It's a party fighter featuring all the Shrek 2 crew in which the party fights are a bit rubbish - a faraway camera and diddy characters seeing to it that the wide array of moves and combos are implemented as much by luck as skill. The story mode redresses this with humour and better definition, enabling you to finesse those wall attacks, air combos and other easy-to-do manoeuvres and revel in the cartoon mayhem. Trouble is, it lasts about as long as Pinocchio's nose in a sawmill. 'Mega Challenge' scraps and mini-games add interest, though, and there's plenty of replay value for Shrek fanatics who, let's face it, are the only ones likely to have their heads turned by this.
60 (UK) (Dec 16, 2005)
In short, Shrek SuperSlam is the kind of game that kids are likely to spend a happy afternoon with, after which it will end up shoved at the back of the cupboard. But it'll probably to get pulled out every now and again for birthday parties and the like, and as a simple fighting game for kids - Shrek fans in particular - it does the job.
45 (Nov 22, 2005)
Shrek : Superslam partait pourtant d'une bonne intention : se retrouver entre potes autour d'un jeu vidéo faisant la part belle à un univers irrévérencieux. Bien que les personnages et l'atmosphère soient fidèles aux films, on a du mal à se faire plaisir en traversant le titre de Shaba Games. Les parties Multijoueurs sont confuses et peu inspirées, le tout manque cruellement d'ambition pour ce qui est de la variété des challenges proposés et on fait très vite le tour du soft en solo. Regrettable, d'autant qu'on sent qu'on aurait pu avoir droit à un bien meilleur jeu si les développeurs avaient davantage travaillé les aspects les plus importants de leur bébé.