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User Reviews

There are no reviews for this game.

Our Users Say

Category Description User Score
Acting The quality of the voice or video acting. 4.2
AI The quality of the game's intelligence, usually for the behavior of opponents. 3.2
Gameplay How well the game mechanics work and the game plays. 3.8
Graphics The visual quality of the game 4.6
Personal Slant A personal rating of the game, regardless of other attributes 4.2
Sound / Music The quality of the sound effects and/or music composition 4.0
Story / Presentation The main creative ideas in the game and how well they are executed. This rating is used for every game except compilations and special editions which don't have unique game content not available in a standalone game or DLC. 4.2
Overall User Score (5 votes) 4.0

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Insert Credit (Jan 26, 2003)
Despite all of the game engine's flaws, SkyGunner succeeds on the merits of its designs, artistic and aural. The imagery the game delivers will not soon be forgotten, and the spoken dialogue gives the characters life that few games on the market can approach. For the anime fan, SkyGunner is nothing less than a must buy. For the gamer in search of 3D flight action, SkyGunner is only slightly less, its limited graphics engine and targeting system flaws keeping the game just shy of greatness. SkyGunner is an excellent addition to any gamer's library.
PSX Extreme (Jun 28, 2002)
I have almost nothing negative to say about Sky Gunner. Aside from the slowdown and the lack of two-player co-op play, Sky Gunner is a wonderful game. Also, it must be said that the US version has a code that adjusts the game to a constant 30 frames per second and no slowdown, instead of 60 with some slowdown. Unlocking new modes, three new characters, and other options in Sky Gunner definitely gives this game a good boost in the replay department. For more on all of the secrets in the game, visit the official Atlus website ( and enter the Sky Gunner page. You can also post your Sky Gunner scores on the website and fight for Sky Gunner supremacy. Don't miss out on Sky Gunner folks. It's a wholehearted recommendation, as this game gets two big thumbs up from yours truly. This is the first standout sleeper of the year.
GameSpy (Jun 27, 2002)
SkyGunner has a lot to like. The game may seem short (five scenes, three main characters, two sub-characters) but the intense focus on scoring ensures it'll keep you busy for a longer time than you might think. My only real problems are the somewhat steep learning curve, the slowdown, and the unnecessary confusion during gameplay. Once you get to grips with these, you're left with one of the most innovative and attractive shooting games available today.
Game Vortex (Dec 07, 2002)
Skygunner is an excellent game. It has all the style, charm, and playability to be a classic. However, silly technical issues (as well as their even sillier fixes) are the only things holding the game back. Definitely worth a look.
Gaming Target (Jul 24, 2002)
It's been a while, but Sky Gunner's keep from the American shores is no longer an issue. What was once a Japanese only release is now here for you to tear into to with zipping, flipping, ducking, diving, and doing whatever else you can to save the day and become the hero of the moment. Sky Gunner is novel enough that it never fails to be less than fun to play, even though there's a few minor glitches getting in its way for a full bred 3D shooter that's nonetheless but an awesome experience for really anyone who's into the genre, or for just about anyone in general all the same.
IGN (Jun 25, 2002)
Sky Gunner isn't perfect, but it's indicative of the amount of potential it has that I'm willing to recommend it in the face of its problems. If you can get past the technical difficulties, it's a great action game, not to mention quite the visual showcase for PlayStation 2 and its developer's artistic abilities.
GameSpot (Jun 19, 2002)
Overall, Sky Gunner is a pretty neat game, though one that has some pretty shameful technical issues. Still, it plays really well a lot of the time, and the game itself is action-packed and interesting enough to warrant looking past its problems. So if you like to fly and enjoy cool-looking visuals, then check this out.
Insert Credit (Jan 26, 2003)
This is not a game for the uninitiated. Those who are not already flight sim/air combat fans need not apply. This game isn't going to win you over to the genre. I'd call it below average for my taste. It tries to run the thin line between sim and arcade shooter, while advancing neither genre. But if you're already interested (and you must be to have read all the way down here to my review ;)), the excellent dialogue, nice art, multiple playable characters and storylines should hold your attention for a bit. I say rent it! Do people still rent games these days? You young kids today…
Sky Gunner has a lot going for it. With top-notch graphical presentation and brilliant art direction, this 3D action shooter has enough charm to rekindle the joy of the old-style score-based blasters. However, technical problems like the poor interface, unreliable frame rate, and steep learning curve really gouge out the fun. There is no way for multiple gamers to share the Sky Gunner experience, as there is no multiplayer, nor is there even a way to save more than one person’s progress. Fans of the flight action genre may enjoy it because Sky Gunner has its charms, but it could have used a good deal more technical polish before it took to the skies.
The Video Game Critic (Jun 27, 2004)
On the bright side, Skygunner's clean, crisp, graphics are refreshing, with inviting blue skies and scenic towns below. The orchestrated musical score is majestic, and the voice dialogue may be set to either English or Japanese. I had high hopes for Skygunner, but despite all the fancy window dressing, I found its gameplay to be less than engaging.