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Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
AceGamez (2007)
Soul Nomad & The World Eaters isn't perfect, but it's an endlessly enjoyable game for fans of the strategy RPG. The main game allows you to skip the story if you simply can't be bothered, while also providing endless grinding for those so inclined and, upon completion, a large chunk of side quests to embark on. Additionally, the game features upwards of a dozen unique endings to discover. In short, you can play Soul Nomad until the cows come home or until you finally tire of it, whichever comes first - and thanks to its addictive gameplay, it might be quite some time before either event happens.
TotalPlayStation (Nov 04, 2007)
Though the game isn't without its own ridiculous levels of replay value (for those that really want to go evil without repercussions, a complete side story is unlocked that lets you just tear stuff up as a baddie), it's actually kinda nice to play an NIS game that doesn't take 100 hours to finish. Yes, there's a bit of leveling that needs to be done, but there are shortcuts and with all of the Inspections, the insane number of endings and the general thrill of just leveling up a bunch of mini-armies, not to mention the mix-n-match aspect of finding where certain classes work best (remember, because of placement and even attack order, one class can fill multiple roles quite easily), there's enough here to provide plenty of play time. And that, friends, is the definition of value.
Deeko (Oct 10, 2007)
Soul Nomad isn't necessarily going to blow your mind, but if you want a change of pace in terms of SRPGS, well, this is easily the game to pick up at your local retailer. It might take a little time for you to truly dig into, but the storyline and characters will honestly pique your interest and keep you in the game, even if you're struggling a bit. If they did a sequel to this, I'd only ask for a better tutorial... other than that, it's a pretty solid game and a very enjoyable experience for all.
Game Shark (Oct 08, 2007)
Soul Nomad is an awesome game if you get it. Fans looking for an experience similar to Disgaea may be turned off by its simplicity, but for the rest this game has a lot going for it. The focus on strategy is refreshing, the voice acting is superb and the characters are compelling. The game is different enough to warrant a recommendation, but for those that want a familiar NIS America RPG experience, it is important to try the game before you buy it.
RPGFan (Sep 25, 2007)
The changes has its ups and downs, but NIS has produced another fine game. The game has a sluggish start, but it picked up the pace by the end. The main story is only 20 hours long with 50 missions, but it has some replay value. No matter what I say though, fans of NIS' games will pick this up without hesitation. For newcomers of the company's S-RPGs, it isn't the greatest S-RPG they've done, but it's definitely worth checking out.
1UP (Sep 25, 2007)
Whether Soul Nomad represents a step forward in the evolution of the genre or an enjoyable, niche-y detour, one thing's clear: It's proof that developers don't have to shamelessly rip off Final Fantasy Tactics to craft a compelling, addictive strategy-RPG.
DarkZero (Feb 08, 2008)
If you are a fan of the genre then Soul Nomad is a good game for you to engage in. Stick past the initial “what the hell does all this do” moment and you’ll come into contact with a game that is fun to play through. It might not be the best game Nippon Ichi have done, but it is something different by them that fans are surely going to be interested in. Be it the revamped battle system, squads or just for the almighty Gig, there’s something there for every fan of the genre to enjoy. So if you’ve an inner demon inside of you wanting to be released on the world, then Soul Nomad is a game that’s worth your investment. A good solid strategy RPG that features some fresh ideas, and a kick ass character.
Även om man bara är någorlunda intresserad av strategirollspel eller rollspel i allmänhet lyckas Soul Nomad engagera. Tight strategiaction, kul story och massor av finpill ger mersmak nog för att man ska komma tillbaka gång på gång. Det är nästan så att man kan längta lite efter dåligt väder för att tillåta sig själv att krypa ned i soffan igen och lira några banor till. Eller kanske bara finjustera sina arméer en sista gång. Vi hade inte förväntat oss något annat, men Nippon Ichi slutar tydligen aldrig leverera.
Gamernode (Sep 20, 2007)
Soul Nomad is a fun game, and one every NIS fan will enjoy. For others trying to find a unique SRPG with an emphasis placed on characters and interaction, look no further.
It’s hard to stand out in the crowded genre of strategy RPGs this day, not to mention almost impossible to create one without someone comparing it to Final Fantasy Tactics. Soul nomad is this one exception and outside of a lack of good instruction it delivers one of the best experiences fans of the genre could ask for. With great dialogue, a refined battle system, and faster paced action Soul Nomad & the World Eaters is easily the best game to come out of the NIS camp in a long time. Fans of the developer or simply RPGs in general owe it to themselves to not miss this fantastic experience.
GameSpot (Oct 16, 2007)
Soul Nomad & the World Eaters is a fun and welcome departure from the formula that Nippon Ichi has come to rely on for the past four years. The amount of customization available is impressive and will appeal to the hardcore audience who strives to build the perfect army, while still allowing relative newcomers to this sort of game to enjoy themselves. Fans of the strategy RPG genre would do well in picking up a copy of Soul Nomad, which like the Disgaea games offers nearly limitless replayability. And if you’re new to this type of game, Soul Nomad, despite its inconsistent level of instruction, is a great way to pick up a new addiction.
78 (Jul 04, 2008)
Nippon Ichi-Fans und Hardcore-Strategen kommen also voll auf ihre Kosten. Neueinsteiger haben es jedoch schwer; die knappen Tutorials reißen eure Möglichkeiten quasi nur an, vieles erschließt sich euch erst nach langem Herumprobieren, der Schwierigkeitsgrad erlaubt keinerlei Anpassungen und eine Lokalisierung gibt es auch keine. An Umfang und Komplexität gibt es nichts auszusetzen und auch die an sich sehr traditionelle Spielmechanik hält ein paar nette Überraschungen wie individualisierbare Truppenfelder parat. Schade nur, dass die Aufmachung so schlicht ausfällt, der stumme Protagonist völlig profillos bleibt und die Lernkurve nicht sehr harmonisch verläuft. Wer sich davon nicht abschrecken lässt, darf sich jedoch auf ungemein motivierende und komplexe Rundenstrategie alter Schule freuen, die dank kreativer Ideen alles andere als konservativ wirkt.
Once you overcome the learning curve, it’s easy to enjoy Soul Nomad’s brand of charm and humor. Gig is entertaining as a protagonist, and the combat and customization draw you in almost immediately. If you’re a fan of strategy games or Nippon Ichi’s previous releases (like Disgaea), Soul Nomad could be your next big project.
75 (Jul 23, 2008)
Sorti depuis quelque temps en import, Soul Nomad & The World Eaters fait une arrivée discrète dans l'hexagone mais nous encourageons les amateurs de T-RPG à se le procurer. Son système de jeu se démarque habilement des autres productions Nippon Ichi avec une gestion des escouades assez poussée et des batailles plaisantes à orchestrer. Le jeu profite d'ailleurs d'une réalisation graphique et sonore soignée et d'une très bonne durée de vie.
Gaming Age (Oct 25, 2007)
Overall the feel of Soul Nomad and the World Eaters is very solid. Great voice acting in both English and Japanese, sound effects and graphics are what you would expect of a Disgaea style game, being 2D and very well done. Most characters are fun to watch in the story sequences with only a couple of them down right annoying. Nippon Ichi really delivers again with old school graphics combined with 3D effects, and a great storyline with some great adult jokes. If you are a fan of tactical games and RPGs definitely pick this one up.
IGN (Oct 29, 2007)
Soul Nomad & the World Eaters is a good game, with a fantastic amount of depth and the potential for nearly limitless hours of playtime. Unfortunately, there are a number of things that prevent it from reaching the level of quality that we know it could possess. Looking at Soul Nomad, you can see the framework for an astounding game, but the rest of the structure just isn't there. On the bright side, the game that is there is a lot of fun and is sure to win the hearts of the super hardcore, strategy RPG crowd that we know is out there. If you don’t mind the somewhat disappointing lack of overall polish and you just want the game for the raw mechanics and leveling system, you’ll undoubtedly enjoy it.
Worth Playing (Dec 25, 2007)
It has major shortcomings in plot, graphics and linearity, but the good points help to overcome the flaws. That said, it's not a strategy RPG for someone new to the genre; while it's a fair bit easier than even Disgaea, Soul Nomad has very little tutorial on how to use its varied systems, and even when using the manual as a guide, if you aren't solid on how this type of game works, it's very easy to get lost. In addition, people new to the genre will be turned off by the rather sophomoric graphics and stilted, decidedly Japanese tone. However, if you've played the genre for a while and want something new to whet your palate — especially if you want something from Nippon Ichi without Laharl in it — this might be right up your alley.
Video Game Talk (Oct 20, 2007)
In the end, Soul Nomad and the World Eaters is a lively, addictive, and entertaining strat-RPG with a twist. The game's unique combat system provides a refreshing change to the genre with a colorful storyline. If you like strat-RPGs, then "Soul Nomad" is a must. The game comes recommended.
Gamestyle (2008)
Soul Nomad & The World Eaters may be a disappointment to a minority of fans, being Nippon Ichi’s most mainstream release. The monstrous depth, challenge and tactical considerations arguably have been watered down and reconstituted into a more streamlined experience. Despite this flaw to some, Soul Nomad still retains the power to be captivating. Clearly such changes will not result in much deserved success, but lets hope the studio keeps on trying.
70 (UK) (Aug 09, 2008)
But, unfortunately for a game so rich in character and brimming with originality, there's simply not enough strength or depth here to compete with the likes of Disgaea or Makai Kingdom. And so the sense of originality and novelty turns out to be the game's undoing. It's certainly what keeps Nippon Ichi from ever really troubling the consciousness of the mainstream masses (until, hopefully, the next instalment of Disgaea comes out on the PlayStation 3).
GamesRadar (Sep 27, 2007)
If you loved sinking hundred of hours into earlier NIS strategy-RPGs, you’ll still find plenty to enjoy in Soul Nomad. If, however, you’re new to the genre, we recommend picking up Disgaea instead. While Soul Nomad has its entertaining moments, it doesn’t quite meet the bar the previous games have set.
This game is not fun, and should be played by no one on this planet. Period.
GameZone (Sep 25, 2007)
Soul Nomad appeared to have a lot going for it. The gameplay was interesting and fairly different from the norm, and the story seemed to have promise. But it isn’t long before you realize that the game isn’t going anywhere. The story developments and battle viewing are not much more than a process. Games need to be a bit more than that, especially when you’re expected to stick with the journey for 30+ hours.
Por último y para terminar con el análisis, deciros que es un juego que bien vale el esfuerzo de darle una oportunidad pues es divertido, largo, desafiante y, pese a que no cuenta con un apartado técnico a la altura de los grandes, es un buen juego que agradará a los incondicionales de los RPG tácticos al estilo Nippon Ichi.
GamePro (US) (Oct 16, 2007)
Soul Nomad falls short on many levels and if it weren't for the antics and personality of Gig this game would be buried in the back yard with my Turbo Grafx-16. This game is not for the faint of heart and should be reserved for those that enjoy repetitive battles and watching badly built sprites bumble across their television screen.
Gaming Nexus (Sep 25, 2007)
A fun game but a little uninspired in parts. There's a lot to like here but the game is missing that one little thing that would put it over the top.
gameZine (UK) (Jul 03, 2008)
In all honesty, if you’re desperate for a PS2 game which sees you pitted against giant monsters, buy the action-packed Shadow of the Colossus. Only a select few with a real love of this kind of tactical role-playing genre are likely to find anything here worth shouting about.