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User Reviews

daaaaaaaaaaaa dum, daaaaaaaaaaaaa, da dum!! Spy Hunter comes back with style. Kartanym (12765) 5 Stars5 Stars5 Stars5 Stars5 Stars

Our Users Say

Category Description User Score
AI How smart (or dumb) you perceive the game's artificial intelligence to be 3.1
Gameplay How well the game mechanics work (player controls, game action, interface, etc.) 3.5
Graphics The quality of the art, or the quality/speed of the drawing routines 3.5
Personal Slant How much you personally like the game, regardless of other attributes 3.2
Sound / Music The quality of the sound effects and/or music composition 3.3
Overall User Score (22 votes) 3.4

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
games xtreme (Oct 22, 2001)
Why take an old eight-bit arcade game and make it into something it’s not? This was the first thing that I said when I found out that they were remaking Spy hunter, an old, old favourite of mine. I couldn’t have been far wrong and for once I’m so glad. Yes you see Spy hunter for the PS2 is a good solid Arcade Action game that blends racing fun with frenetic driving skills and button mashing to blast foes into oblivion and it really is that good. It’s an adrenaline charged race against the clock, the poor driving skills often of the player and the evil bad guys who turn up in such vast numbers one could be forgiven in asking if they were handing out the annual ‘Most Evil Sod of the Year’ awards.
Gamezilla (Oct 30, 2001)
With the exception of Ico, this is the most fun I’ve had playing a PS2 game ever. With dramatic, arcade style action and a cool car that just won’t quit, Spy Hunter is definitely an instant classic and well worth purchasing for anyone’s collection. The only real drawback to the game is that I could’ve kept playing a lot longer (14 missions just ain’t enough, even when they’re as long and as detailed as these), and would’ve liked the multiplayer capability more if it just had more options instead of one race mode.
In any event, SpyHunter ranks up there with the amazing Tempest 2000 as one of the best remakes ever made for a classic game, and I can't wait to see if any sequels will be planned (to hopefully include a classic version as well). SpyHunter shoots and scoots its way to 4 1/2 GiN Gems. And for all those who are thinking about making a classic remake, I recommend they give Paradigm a call to learn a thing or two.
GamersMark (Oct 08, 2001)
Overall this is the first of many must have games to be released on the PS2, Spy Hunter is defiantly worth the money, And best of all there is no crappy movie license attached.
IGN (Oct 02, 2001)
SpyHunter for PlayStation 2 is one of Midway's best arcade games in years because it provides an incredible level of racing thrills with a respectable quantity of blasting and action, but more to the point, it's not been messed up. The game is relatively deep, but more importantly, the enemy doesn't just get super cheap near the end, and the game neither appears rushed nor is it overly simplified. Think of it as a combination of the original SpyHunter and Beetle Adventure Racing.
Most retro titles try to get by on nostalgia alone, but this is not the case here. Even if you weren’t born when the original made a splash in the arcades, you’ll still find Spy Hunter to be a first-rate car combat game.
PSX Extreme (Oct 12, 2001)
Spy Hunter is an excellent Playstation 2 title with tons of extra features that should keep most gamers going for a while. The game really appealed to me with its action, and should be likewise for many of you out there. With AAA PS2 titles coming left and right on the PS2 gamers are finding themselves in a jam of a mess. Spy Hunter, while not the most worthy videogame among every other first rate PS2 game soon to be released, does deserve to be played. Whether you buy it, rent it or borrow it as long as your playing Spy Hunter, you've done yourself a favor.
86 (Oct 29, 2001)
Der Sprung in die 3D-Welt ist hervorragend gelungen. Fans der Urfassung werden trotz des modernen Gewands viel vom alten Spy Hunter wiedererkennen. Vor allem ist es Midway gelungen, den Spielspaß herüber zu retten. Die Jagd nach Spionen gestaltet sich als äußerst kurzweilige und actionreiche Arcade-Kost vom Feinsten, auch wenn minimale Kamera- und Steuerungsprobleme für kleine Frustmomente sorgen. Doch eine in jeder Hinsicht überdurchschnittliche Grafik und hervorragende Sounduntermalung machen diese Mankos mehr als wett. Fans von Renn-Action-Spielen haben mit Spy Hunter vorerst den heiligen Gral gefunden. Anhänger des Originals können sowieso ohne zu Überlegen zugreifen.
Gaming Target (Nov 06, 2001)
On the whole, Spy Hunter is a great game. Not in the same league as ICO or Devil May Cry or Metal Gear Solid 2, but it’s a solid game that deserves to be played. For some it may be a little short, but I don’t find that to be true. The difficulty level is pretty even and never cheap (except the thing with objectives; in this case I mean enemy AI), which extends playtime. If you loved the original rendition of this game, by all means purchase it because it will definitely bring back that old-school feeling, just this time – the game has finally caught up with the time period it’s supposed to be in.
There were a couple of minor things that bugged me about the game, like how unpredictable reverse was, or that restart wasn’t the X button, but overall I enjoyed this game quite a bit. It’s not rocket science, but it is a good time, and a solid product that will please old and new fans alike.
The Video Game Critic (Oct 16, 2001)
The controls take a while to learn, but are responsive overall. Spy Hunters fine graphics and breakneck pace will keep your adrenaline flowing. My biggest complaint is that everything is locked initially, including the two player split-screen mode. Otherwise, Spy Hunter is a worthy successor to a classic arcade game.
GameZone (Oct 15, 2001)
If you liked the old game, you’ll most likely like this one. If you’re new to the series, you’ll probably still enjoy this game when you give it a go round. There’s no slackers on the Midway team when it comes to Spyhunter – so take it for a test drive when you can!
While it may not appeal to everyone, Spy Hunter manages to capture the same magic that made it a classic in 1983, while being completely updated to take advantage of the PS2′s significant processor power. Lovingly rendered in full 3D, the action has been modified to put targets above and around you, forcing you to account for their presence and the massive damage they can inflict from their perches. The addition of mid-level transitions between land and water also makes for exciting differences in the controls while simultaneously provisioning for some simply amazing environments. Clearly inspired by the Bond films, developed with love and ready to pay homage to its origins, this new Spy Hunter is a must-have for any fans of arcade or combat driving, and certainly worth a look if you have any nostalgic memories of the original.
PSM (Nov, 2001)
Spy Hunter's control and visuals are top-notch, plus its missions are surprisingly varied and there's loads of action to be had. Despite the several secondary objectives in each mission, though, the game is over before you know it. Thankfully, it's much sweeter than it is short, but you'll definitely be left wanting more - and it's hopefully on the way.
Spy Hunter är inte direkt revolutionerande, det utvecklar ju bara sitt eget koncept. Ett koncpt som dessutom flera gånger har setts i filmens värld. Det Paradigm däremot lyckas med i spelet är att skapa en effektiv och actionladdad stämning. Det är svårt att slita sig från spelet, enda gången man kan göra så är när man måste gå tillbaka till redan avklarade uppdrag för att samla tillräckligt med poäng för att låsa upp nästa bana. Men denna lilla nackdel ter sig som en droppe i havet, för Spy Hunter är ett bra spel.
GamePro (US) (Sep 20, 2001)
What works is the Tony Hawk style level advancement where you earn points through objectives to open up later levels. This gives replayability to game that could have been sorely lacking it. Graphics are fast and smooth, but the soundtrack is mediocre except for the classic theme song. Controls are responsive but a little unwieldy at times. Overall, this new Spy Hunter is great pick-up-and-play, arcade-style fun.
GameSpot (Sep 27, 2001)
If you were to slap a 007 license on this game, it would be one of the best James Bond games yet. As it stands, it's a solid reinterpretation of a video game classic that adds its own unique elements to the franchise without forsaking what made Spy Hunter what it was.
Game Revolution (Oct, 2001)
Spy Hunter is. It brings a legendary game into the next-generation with good graphics, tight control and solid if redundant gameplay. It might not be Goldfinger, but it's a far cry from Moonraker.
73 (Nov 02, 2001)
Anfangs macht Spy Hunter ja wirklich Spaß. Wenn man aber später einige Strecken weit über zehn mal spielen muss, nur um auch wirklich jedes Nebenziel zu erfüllen, kann das ungeduldige Gemüter schon nerven. Wer sich der Herausforderung stellt, braucht gute Nerven und eine hohe Reaktionsgeschwindigkeit.
72 (Nov 06, 2001)
Mielenkiintoista on sen sijaan se, miksi uusi Spy Hunter on tuomittu unholaan ja vanha taas elää ikuisesti. Lyön nimittäin vetoa, että Midwaylla on ajateltu vanhan Spy Hunter -formaatin olevan liian simppeli nykypelaajille, "eihän tuollainen pelkkä räiskintä voi ketään kiinnostaa". Vaan juuri sellaisena tämäkin olisi toiminut; paljon vauhtia, aseita ja räjähdyksiä eikä tällaista tyhmää nysväämistä kenttätavoitteiden perässä, yhden väärän reittivalinnan tuhotessa koko kentän suorituksen. Jälleen todiste teorialleni siitä, että kaikki oikeasti merkityksellinen tapahtui 80-luvulla.
Midway has definitely scored a success with their update of this arcade classic with a devoted following, offering an exciting ride that successfully expands on the aspects that made the original so popular.
65 (Dec 07, 2001)
Sans vraiment parvenir à convaincre ni dans le domaine de l'action ni dans celui du jeu de course, Spy Hunter surprend surtout par son rythme frénétique et ses missions à grand-spectacle. Conçu comme un jeu d'arcade, le titre de Midway avoue rapidement ses limites en terme d'intérêt et de durée de vie.