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User Reviews

A great game with a long story lord of daedra (66) 4.17 Stars4.17 Stars4.17 Stars4.17 Stars4.17 Stars
RPG Finesse Evilhead (1178) 4 Stars4 Stars4 Stars4 Stars4 Stars

Our Users Say

Category Description User Score
Acting The quality of the voice or video acting. 3.1
AI The quality of the game's intelligence, usually for the behavior of opponents. 3.4
Gameplay How well the game mechanics work and the game plays. 3.7
Graphics The visual quality of the game 3.9
Personal Slant A personal rating of the game, regardless of other attributes 3.9
Sound / Music The quality of the sound effects and/or music composition 3.9
Story / Presentation The main creative ideas in the game and how well they are executed. This rating is used for every game except compilations and special editions which don't have unique game content not available in a standalone game or DLC. 3.6
Overall User Score (28 votes) 3.7

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
RPGFan (Jul 30, 2008)
Star Ocean 3 continues its glorious reign as my favorite PS2 RPG because it is just so much fun. The silver lining to the cruddy story is that the developers clearly focused on making the game endlessly playable. It's a gamer's game; it demands multiple run-throughs to see and unlock everything, and even then, there are a number of challenges that await. The director's cut only adds more to an already overflowing package of goodies. Thanks to an exciting battle system, the game has the tactile appeal and satisfaction found in a good fighting game, only the battles are ultimately much more rewarding as you unlock difficulty levels and new abilities. I find myself constantly just in the mood for Star Ocean the same way I get a craving for Smash Brothers or Soul Caliber. RPGs are generally a story-driven genre. Star Ocean 3 is gameplay driven, through and through, and that's what makes it so ageless compared to other 5th and 6th generation games.
RPG Kingdom (Sep 10, 2005)
Peut être que certains personnages ne plairont pas à tout le monde, mais Albel et Nel sont là pour remonter le niveau, bien que les autres ne soient pas non plus catastrophiques ; ils auraient mérité un peu plus de soin voilà tout. Très sincèrement, j’ai préféré Star Ocean III à Final Fantasy X (pour moi les deux plus gros RPGs à être sorti à ce jour en Europe sur playstation 2). Tri Ace a fait un bon travail dans l’ensemble. La version Director’s Cut comporte en plus des bonus comme des donjons facultatifs et un mode Versus. Faites moi confiance, gouttez-y si ce n’est déjà fait, et appréciez le jeu en lui-même, les musiques, le système de combat, le scénario et l’ambiance qui se dégage de cette épopée spatiale, il vous faudra être bien difficile pour ne pas apprécier ;-)
Legendra (Oct 26, 2004)
Au final, on peut dire que Tri-Ace nous offre là un excellent RPG qui pourra non seulement séduire l'ancienne génération de joueurs mais aussi la nouvelle et ce par une union réussie d'old school et de RPG new generation. Star Ocean: TTOET est un hymne au ludisme, on joue beaucoup mais les phases de scénario sont loin d'être inexistantes. Très long à démarrer, ce troisième opus de la saga de Tri-Ace ne comporte que peu de défauts, cependant on sent qu'il manque quelque chose pour en faire un jeu culte. Un rythme plus varié, une ambiance plus exotique, des personnages plus charismatiques... Ce Star Ocean s'impose cependant comme une solution aux frustrés de Final Fantasy X et X-2 qui désire tout simplement... jouer.
Till the End of Time is a bit of an oddball in that the battle system is so intricate that it can take many hours to master, yet simple enough for casual role-players to hop straight into. Even without the jaw dropping visuals of Final Fantasy or Knights of the Old Republic, the deceptively deep but instantly accessible gameplay proves that Star Ocean can hang with the big boys as more than just a niche title, but as a top-tier franchise.
IGN (Aug 06, 2004)
Long before Square and Enix had ever merged companies and before the PlayStation 2 console had even come out, tri-Ace's science fiction sequel Star Ocean: Till the End of Time had already earned itself a following. Originally announced in September of '99, it quickly shot up the charts as one of the system's most anticipated pieces of software, and was heralded by Enix as the company's greatest new creation since Dragon Quest. Expected to arrive on American shores in the spring of 2003, it was poised to follow the growing wave of genre popularity reestablished by SquareSoft's own RPG, Kingdom Hearts; while fans of both companies debated over which role-player would ultimately win the hardcore audience.
GameZone (Sep 20, 2004)
I can still remember when Star Ocean 2 came out for Playstation several years ago. After one of my friends purchased it we all went over to his house to watch him play it for a while. After watching him play it for 30 minutes or so, me and another friend promptly went out and each purchased a copy to be inducted into our gaming library. That game had a lot of good ideas, and was a blast to play. Some time after it was released we all heard about a new Star Ocean game being developed for the Playstation 2, and we were ecstatic with anticipation to see what the next chapter would bring. Now that Star Ocean: Till the End of Time has finally arrived to the American shores, but was it worth the wait? Read on to find out.
Just RPG (2004)
For all that, though, I never felt I wasn’t enjoying the game overall. And while I’ve not yet gone beyond the 30 or so hours required to complete the game, there’s a fair bit to do afterward, including an enormous bonus dungeon complete with insanely nasty optional bosses. Definitely a plus for those who enjoy that sort of thing, or just really love Star Ocean: Till the End of Time’s combat. And I somehow imagine that will be a lot of people.
85 (Sep 30, 2004)
Lorsque nous avions consacré une vingtaine de pages à Star Ocean 3 lors de sa sortie en version japonaise, la distribution du jeu en Europe était encore hypothétique. Alors imaginer qu'un joueur friand de RPG puisse passer à côté d'une sortie aussi événementielle me paraît inconcevable. Tri-Ace nous offre là un titre bourré de bonnes idées, à l'ambiance enchanteresse et dramatique et doté d'une progression extrêmement riche et prenante. Que dire de plus sinon que vous avez devant vous la possibilité de passer une cinquantaine d'heures de jeu mémorables dans un univers passionnant qui n'attend qu'un geste de votre part pour vous dévoiler ses trésors.
Never before have I come across a game that has such large shoes to fill. Not only are gamers hoping against hope that Star Ocean will feature production values that parallel Square Enix’s most celebrated works, its science-fiction setting will be measured against the magnificent universe of Monolith Soft’s Xenosaga. Higher expectations truly are unheard of.
82 (Sep 19, 2004)
All in all, Square has created a solid space faring RPG with mind blowing graphics and addictive storyline. The game also spans two DVDs so keep your calendar open for a while. You won't be going anywhere for some time.
81 (Oct 30, 2004)
Schön, dass Ubisoft die Star Ocean-Saga auch in Europa fortsetzt. Dass man diese allerdings trotz Vollpreis komplett Englisch belassen, mit fetten PAL-Balken verschandelt und nicht einmal mit einem vernünftigen Handbuch ausgestattet hat, ist ganz schön dreist. Wer auf seiner PS2 keine Importe abspielen kann und trotzdem nicht auf traditionelle Nippon-Rollenspiele verzichten will, sollte aber dennoch zugreifen. Allerdings ist der Einstieg recht zäh und das Leveldesign teils ein Graus. Wer durchhält, wird allerdings mit einem epischen, wenn auch teils künstlich in die Länge gezogenen, SciFi-Drama sowie einem exquisiten Echtzeit-Kampfsystem belohnt, das euch auf den höheren Schwierigkeitsstufen einiges abverlangt. Genreneulinge könnten hingegen eher Frust als Ehrgeiz verspüren und auch an der Sprachbarriere scheitern, denn eure Englischkenntnisse sollten schon sehr solide sein, wenn ihr euch die Feinheiten von Story und Spielwelt nicht entgehen lassen wollt.
UOL Jogos (Oct 12, 2004)
"Star Ocean" se destaca por fugir das muitas convenções dos RPGs, mas mesmo assim oferecendo uma aventura divertida e repleta de surpresas. O ritmo lento do desenrolar da trama parece um pouco estranho visto a agilidade do sistema de combate, mas ajuda a capturar o espírito de seriado de ficção científica. O resultado final é um RPG único e competente para quem já não agüenta mais a mesma história de amor e protagonistas com passados sombrios dos games com "Final" e "Fantasy" no nome.
80 (UK) (Oct 01, 2004)
Some day, a day will come when we write a review of a Japanese RPG without feeling the need for an introductory paragraph bemoaning the actions of the European publishers who have so often denied or delayed our pursuit of the guilty pleasures of the orient. That day is not today, sadly; but at least this time, we're opening on our traditional "Xenosaga! Why, Namco, why!" rant in order to point out one of the best things about Star Ocean 3 - namely that it's here. In Europe. And only a few weeks after it launched in the USA at that. Square Enix promised us not so long ago that they were taking Europe more seriously, and if anything was proof of that, this is.
GamePro (US) (Sep 01, 2004)
Despite having a title that implies eons, enormity, dying races, and human extinction, the story of Star Ocean is rather intimate, and the setting is surprisingly grounded. A big chunk of the game is an extended Star Trek: The Next Generation away-team mission with a team of future-ites forced to interact on a primitive planet (in this case, quasi-medieval), completing their mission without accidentally breaking the Prime Directive and revealing they?re actually from outer space. The graphics are great, the fighting is fun, the story is good?and man oh man, is it certainly long?but a few black holes do exist in this sea of potential supernovas.
GameSpot (Aug 30, 2004)
The end result is an enjoyable experience, even if the game does not boldly go where no game has gone before. The Star Ocean series is comfortably nestled in the space-faring future, in a universe of diverse races, unexplored galaxies, warring federations, and other such trappings that wouldn't be out of place in an episode of Star Trek. In Star Ocean: Till the End of Time, you'll follow the adventures of a young man named Fayt Leingod, a human from Earth who has an uncanny knack for falling into all sorts of disaster.
RPG Kingdom (Aug 16, 2005)
Pour ces raisons, et même si je l'adore, la note finale que je donnerai à Star Ocean 3 ne sera pas exceptionelle, car il faut savoir rester objectif lors d'un test..... pour ces raisons, un 15 me parait la note adéquate....
1UP (Aug 23, 2004)
Star Ocean: Till the End of Time is a well-made role-playing game that could be made better in a few pretty obvious ways. Unfortunately, this makes it come across as worse than the sum of its parts. There's a legion of things it does impressively well, but they have a hard time squeezing past the nagging flaws.
Games TM (Oct 07, 2004)
The game certainly won't appeal to everyone, nor is it one you can put down for a while and come back to - this is a huge commitment but one that is very worthwhile despite a few crucial flaws. You've probably seen publications telling you that Star Ocean will last you 'Till The End Of Time'. This is contrived nonsense, but even with a conservative estimate, this adventure will keep you occupied for a very long time.
Gamekult (Sep 29, 2004)
Curieux brassage que ce Star Ocean Till the End of Time. D'un côté, la réalisation très soignée et le système de jeu très travaillé, mais un peu confus, en font forcément un titre unique, et surtout différent des autres RPG modernes. De l'autre, les dizaines de clichés insupportables assénés par des séquences intermédiaires d'une rare platitude, mais heureusement zappables, nous empêchent d'y voir un nouveau chef-d'oeuvre. Qu'on se le dise, Star Ocean 3 fait partie de ces RPG japonais qui ne laissent pas indifférent. Fidèle à ses méthodes, tri-Ace n'a fait aucune concession vis-à-vis des novices en la matière, et si les initiés sauront y voir le nouveau joyau du genre, les nouveaux venus risquent de déchanter assez vite, surtout s'ils ont en plus du mal avec l'anglais. Enfin, pour une fois qu'un RPG de ce calibre sort en France, il serait dommage de le bouder. De là à crier au génie...
GameSpy (Aug 23, 2004)
Crafting a top-tier role-playing game takes one part epic tale, one part enthralling combat, and a lot of balancing to get the right mix of both elements. Star Ocean: Till the End of Time does all these things in better-than-average fashion, resulting in an RPG that will please most gamers who put it through its paces.
GotNext (Oct 04, 2004)
Overall, this isn't a new taste sensation; rather a pizza-chili-burrito-sushi-dog in an instant ready-to-eat single serve package. A standard RPG with a few welcome twists and an abundance number of clichés. The upside is it takes about 40+ hours to finish (also par for the course), justifying a purchase or an extended rental at the least. My only quibble with the game is that it doesn’t offer any significant innovations to the conventional RPG style, unlike the caliber seen in the Final Fantasy series. Nevertheless, the third installment is a solid RPG with all the proper working components and points of articulation.

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