Star Wars: Starfighter Reviews (PlayStation 2)
|Beautiful looking Game, but long term appeal?||Stuart Stocks (7)|
|Stay in that cockpit!||Kartanym (12758)|
Our Users Say
|AI||The quality of the game's intelligence, usually for the behavior of opponents.||3.3|
|Gameplay||How well the game mechanics work and the game plays.||3.5|
|Graphics||The visual quality of the game||3.7|
|Personal Slant||A personal rating of the game, regardless of other attributes||3.3|
|Sound / Music||The quality of the sound effects and/or music composition||3.7|
|Story / Presentation||The main creative ideas in the game and how well they are executed. This rating is used for every game except compilations, special editions and non-story DLC items.||3.3|
|Overall User Score (15 votes)||3.4|
Critic ReviewsMobyRanks are listed below. You can read here for more information about MobyRank.
Gamer's Pulse (Feb 26, 2001)
As with anything Star Wars based you are given an excellent movie score and sound effects are top notch with weapon sounds, voiceovers and death sequences being above par. Never does your wingmen become distracting and during escort missions your object is always on the ball, letting you know exactly when and what is happening. Fans of the older Lucas Arts titles will need to grab this title if for nothing else to enjoy the continuing timeline and evolution of Star Wars through your own eyes, as a pilot trying to survive and make a living under harsh living conditions, this time due to the ever expanding Trade Federation.
Game Informer Magazine (Mar, 2001)
As a pretty huge fan of space combat sims in general and the planet-bound Rogue Squadron, Starfighter is up there on my top picks for the PS2. After the introductory cutscenes get the Star Wars juices flowing, the action kicks in and the rest of the world simply ceases to exist. Through excellent use of overlapping mission objectives and unexpected events, Starfighter forces the player to think as well as they fly and shoot. At times, the number of enemies you have to eliminate and the target time you have to do it in seems almost absurdly overwhelming, adding to that atmosphere of desperation that the movies were so good at conveying. The mission designs are fantastic and loaded with beautiful environments, great music, and sound. I haven't been this excited about a Star Wars game since the original X-Wing and Dark Forces hit the PC.
Game Informer Magazine (Mar, 2001)
Always an open-minded company, LucasFilm has given LucasArts the green light to broaden the Episode I universe through the creation of new vehicles, characters, and plot twists. I applaud LucasArts’ efforts to develop an original story, but I found myself in a state of confusion and/or disgust with each morsel I digested. I have no qualms with the new ships or characters. Many of the vessels tie into the Episode I license, but if you look closely, you can see similarities to vehicles from the original trilogy like the T-16 and the B-Wing. Although the character designs are cool, their voices and dialogue just don’t fit into the SW universe.
PSX Extreme (Feb 21, 2001)
Even though I beat Starfighter in one day, I am prompted to go back and finish the game again, and again and again. If I go for the gold, literally speaking, I will have access to many new missions, in the Bonus Missions menu, and also have access to the Capture the Flag mode and Canyon Race. Completing Starfighter multiple times is a must, but if you want to complete it once normally, and then do it all over again for the extras, but don't want to go through the trouble, enter the invincibility code. In the end, Starfighter is not just a pretty visual product, but it's a game that has redefined the way we will all play shooters in the future. Lucas Arts has set some high standards for themselves, but if their Starfighter talent is any indication of what to expect in the future, then the future is looking bright as ever.
Eurogamer.net (UK) (Apr 03, 2001)
The developers of Starfighter must have been acutely aware of The Phantom Menace's pitfalls, and have marginalized them. This game takes elements of popular Star Wars titles like Rogue Squadron and X-Wing Alliance and melds them into a brilliant adventure using the best parts of Episode 1. I have no hesitation in recommending this game to anybody, including ardent Star Wars fans who like their universe to be just so. If only the film had been this good.
GamersMark (Aug 19, 2002)
If you’re looking for another AAA game to add to your PS2 library, this is THE game to get. Get it, and get it now...
GamePro (US) (Feb 20, 2001)
The PS2 didn't live up to the circus of hype surrounding its launch, but Starﬁghter is one of those titles that helps you remember what all the fuss was about. It has its share of minor ﬂaws, but Starfighter stands tall as one of the best PS2 titles in early 2001.
IGN (Feb 21, 2001)
For those that have decided to forgo reading the bulk of the review above and skip right to the comments, we'll give you the quick Cliff's Notes version of the review. Star Wars: Starfighter is one the best space shooters that has been released on PC or console and in the Star Wars universe or out of it. It has a similar feel to titles like Colony Wars, Rogue Squadron, and the X-Wing/Tie-Fighter games, but on a much larger and more polished scale.
Game Chronicles (Jul 03, 2002)
Even after a year, Star Wars Starfighter still holds up as one of the best space shooters you can play on your PlayStation 2. The recently released, Jedi Starfighter may have upped the ante a bit in both features and gameplay, but if you want to experience an exciting Star Wars story, three great characters, and more than a dozen intense missions, this is still a worthy addition to your game library.
Cincinnati Enquirer (Mar 21, 2001)
Savvy joystick jockeys will be able to finish the story mode in about 10 hours or so, not including the extra game modes. Fortunately, the game is so much fun that you'll want to play it again and again. What's more, there are three levels of difficulty to choose from. A minor — yet noticeable — slowdown in the game's frame rates during some fighting scenes is one small criticism. But PlayStation 2 owners with a yen for air/space combat should snag this title because the game's spectacular graphics and fluid control are outdone by its solid story and gripping gameplay.
PSM (Apr, 2001)
Starfighter might just be the game to put the LucasArts Star Wars jinx to rest, once and for all. This is a gorgeous and thoroughly enjoyable game, hampered only by not lasting long enough or sinking into repetition.
Game industry News (GiN) (2002)
Overall I found Star Wars Starfighter: Special Edition an easy-to-learn game with a lot of fun and challenging missions. It sounded and looked great and I found it to be a great addition to the Star wars title lineup from LucasArts. I am pleased to give it 4 GiN Gems.
PlanetPS2 (Mar 15, 2001)
So, if you are even a mild fan of the Star Wars legacy, or you are just looking for an action-packed title for your PS2, I highly recommend that you add Stafighter to your collection. This game has the rare combination of excellent control coupled with a short learning curve, supremely polished graphics and high framerate, not to mention the sheer playability of the game. Despite a few problems, namely the terrible voice acting, you don't want to miss this one.
Power Unlimited (May, 2001)
Door de graphics van Star Wars: Starfighter raak je zo onder de indruk dat je voor een deel niet meer let op de grootste minpunten van deze game.
GameSpot (Feb 16, 2001)
When all is said and done, space sims come down to two variables: mission design and control. While Starfighter could have used a little more polish in both departments, the game presents a compelling story, excellent presentation, and gameplay that will surely satisfy fans of LucasArts' N64 shooters.
Jeuxvideo.com (Mar 28, 2001)
Un titre sympathique qui sans innover apporte beaucoup de fun grâce à son action incessante. Les fans de Star Wars y trouveront leur compte et seuls les maniaques de la pure simulation de combat spatial seront peut-être un peu déçus.
The Video Game Critic (May 18, 2005)
Still, Starfighter's graphics aren't too shabby. Damaged ships trail smoke, and the explosions are gorgeous. But the audio is where this game really shines. The familiar and crystal-clear sound effects, combined with various Star Wars themes make you feel as if you're in a movie. You'll also hear voices on your radio, but who are these people? Who are they talking to? It sounds like you're listening in on everybody's conversation (good guys and bad) and it's just confusing as hell. I should also mention that Starfighter's load time is significant but not unbearable. It is by no means a flawless game, but as a basic shooter, it serves its purpose.
PlayFrance (Apr 12, 2003)
Ce mois de Mars se voit affublé de nombreux bons titres, la PS2 commence enfin à trouver son rythme, entre l'arrivée de Snake et en attendant GT3, Starfighter pourrait tout à fait avoir une place dans votre ludothèque. Complet, beau, avec le charme de l'univers Star Wars et un son qui vous permettra d'utiliser votre toute dernière acquisition Hi-Fi, ce Star Wars Starfighter ne déçoit pas. Pour l'instant le meilleur du genre, il reste aussi une bonne expérience pour ceux qui ne sont pas encore accros aux shoots 3D et qui voudraient tenter l'aventure. Si votre porte-monnaie supporte le choc de ce mois de Mars alors vous savez ce qu'il vous reste à faire !
Gamekult (Mar 12, 2001)
Si Starfighter reste assez loin des simulateurs spatiaux Star Wars du PC, le jeu trouve un bon équilibre entre simulation et action 3D, à l'instar de Starlancer sur Dreamcast. La PlayStation 2 accueille ici un jeu très sympathique, même si les habitués du genre risquent de trouver la difficulté un peu légère. Ils se consoleront avec les graphismes et animations très réussis du jeu, aussi spectaculaires qu'on puisse attendre d'un Star Wars : modèles 3D bien modélisés et texturés, effets de lumière éblouissants, et fluidité de jeu remarquable. LucasArts, finalement, réussit enfin vraiment à s'éloigner du côté obscur...
Gameplanet (Apr 17, 2001)
Starfighter is a good game in its own right that has some rough edges. If flying around the Star Wars galaxy, fighting the forces of evil is a necessary task – then one could do far worse than Starfighter to fulfil that role. The control scheme is intuitive at it's most basic but rewards some experimentation to get the most out of it. While there are only 14 missions in the game (excluding the extras) they are long in length and rarely completed under 5 minutes.