Our Users Say
||How well the game mechanics work (player controls, game action, interface, etc.)
||The quality of the art, or the quality/speed of the drawing routines
||How much you personally like the game, regardless of other attributes
|Sound / Music
||The quality of the sound effects and/or music composition
|Story / Presentation
||The main creative ideas in the game and how well they're executed
|Overall User Score (30 votes)
MobyRanks are listed below. You can read here
for more information about MobyRank.
In part because of how it tells its story, "Suikoden 3" is a very long game. You'll easily be packing 40 to 50 hours into this one. The most impressive part is that it's never dull. All the characters you play and encounter are interesting ones, and the story line contains some excellent twists and turns, made even better by the different viewpoints from which you experience them. Sadly, true quality storytelling is extremely rare in this age of overblown and pretentious stories so commonly found in the "Final Fantasy" series and its imitators. "Suikoden 3" is a welcome and finely crafted exception.
"Suikoden III" é um jogo longo, cheio de surpresas e passatempos, com ótima trama e uma execução extremamente competente. Ao contrário de outros exemplares do gênero, esse jogo não é cheio de firulas desnecessárias, mas apenas elementos que somam algo à mistura. Se você tiver paciência para destrinchar as camadas dessa cebola, será recompensado com um dos mais originais RPGs do mercado.
Suikoden III raises the series to a new level, maintaining its place amongst the RPG elite.
It may not be a graphical wonder or even have much music, let alone any voice acting. But who cares? Suikoden III delivers what RPG fans love most: a great story, engaging characters and a ton of gameplay. Even despite its dated graphics and lack of a rich audio experience, it's the best RPG of 2002. Simple as that.
It may not be a graphical wonder or even have much music, let alone any voice acting. But who cares? Suikoden III delivers what RPG fans love most: a great story, engaging characters and a ton of gameplay. Even despite its dated graphics and lack of a rich audio experience, itâ€™s the best RPG of 2002. Simple as that.
Every RPG invariably gets compared to the Final Fantasy franchise. The Suikoden series, however, has always been different enough to avoid this. Its 2D artistry and ally finding put it in a class all its own. This third installment strays quite far from the path the first two had laid, but darned if it isn’t still one of the best role-playing games that I’ve ever played.
It’s amazing how much games have evolved in less than ten years. From story integration to most noticeably graphics, videogames have in a short time become a cultural phenomenon. You may be able to think back to the NES and Super NES days. Back then, Nintendo dominated the role-playing game market with releases of such games as Act Raiser, Final Fantasy III, Soul Blazer and Chrono Trigger. In 1996, Sony released their next-generation videogaming system, the PlayStation. It wasn’t long until the primary RPG developers and publishers started veering off from Nintendo and onto Sony’s new hardware. This is where console-style RPGs truly became redefined. Skim yet another few years and you find yourself with a PlayStation 2, the hands-down most dominant RPG behemoth (the others hardly put up a contest it’s so supreme).
Suikoden III is so gigantic, that it could have easily been two or three entirely separate games. Overflowing with character development and a high-quality story that's rivaled only by Squaresoft's equally impressive Final Fantasy X, Konami's latest effort reeks of major league production value. So impressed was I by the sheer size and fun of it all, I came to realize that there is just no way that a single play-through could do justice to this fantastic world.
Quite simply, easily the best RPG released in the past year.
All things considered, Suikoden III is one of the best RPG titles there is. The deep story, character development, and combat system come together perfectly to bring you at minimum forty hours of entertainment. If you go for 100% completion, double that. Even after you beat the game the first time, you’ll want to go back and replay it for plot-related reasons. Any RPG that warrants a second (and dare I say a third) play is something that should be picked up by anyone who has a PlayStation 2 or 3.
Even with some minor issues and elements that are can be considered preference-based, Suikoden III is a fine RPG that fans of not only the series but the genre should go out and get. The story is both huge and deep and the game itself will provide you will a serious challenge. In fact, you may find yourself dead a huge number of times as many battles will require strategy and planning just to survive. When you finally get through the game, you'll feel rewarded for the effort.
Suikoden III is a little rough in spots, but it has the makings of a classic: The characters are both numerous and memorable, the setting and back story are amazingly well thought out and original for all of their classic fantasy trappings, and the plot is more mature than that of the average "bad guy threatens to destroy the world" RPG. For every small shortcoming, there are two or three little extra touches that give Suikoden III a depth beyond that of its peers. It's a must-buy for RPG fans, even those new to the series.
After the excellent Final Fantasy X, Suikoden III provides another outlet for gamers seeking an alternative RPG series. The game's revolutionary storytelling technique, combines with the quirky but ultimately rewarding gameplay mechanics make this one of the better releases of 2002.
Passer après Suikoden 2 était un exercice difficle, et Suikoden 3 souffre un peu de la comparaison avec toutes ses imperfections. Pourtant, il possède le charme propre à la série, et le système des divers scénarios croisés est tout bonnement excellent. Une fois entamé, difficile de décrocher, et on finit par pardonner la technique assez mauvaise. Des heures de bonheur, une nouvelle fois.
The best part of all? Undoubtedly the dialogue?it's actually well written this time, with no (okay, very few) typos and non sequiturs. It's great to see such an expertly crafted and epic title like this one get the English treatment it deserves.
Having played the first Suikoden, I must say Konami has done well here with the third installment. A few rough edges remain, but aside from that Suikoden III is a well planed and executed Strategy Rpg, that draws the player into the game in a way that few Rpg’s do. Wonderful visuals, sound and a cast of characters and missions that leave you wanting more Suikoden III is an Rpg that stands out.
Suikoden III was quite a surprising experience for me. The battles are tough, there's a lot more story, developed characters, more everything. What's more, there are a number of returning characters that fans of the series are sure to recognize in surprising roles which is sure to be a kicker.
All games have their rough spots, and Suikoden III is no different. If you can look past it's flaws like I did, you will probably find yourself insanely attached to the games many memorable characters, picking fights with monsters to find those antiques to decorate your mansion with, searching for that last character that you know must be there, and forgetting that the sun is going down outside.
Tout d’abord, on peux remarquer que si l’on analyse les différentes composantes de ce jeu (graphismes, scenario etc…), on s’aperçoit qu’il y en a une partie moyenne et l’autre bonne (pour schématiser). Mais lorsque l’on additionne tout ça, le résultat est supérieur à la somme de tous ces éléments puisque le jeu est vraiment excellent. Et c’est selon moi, un peu la marque de fabrique de cette série. Faire un jeu excellent avec des ingrédients qui ne le sont pas forcément. Donner l’avantage au fond sur la forme en quelque sorte.
Though it has its flaws, those flaws are easily forgettable in the face of an otherwise brilliant story. The translation is actually solid and well done, a surprise to many Suikoden fans, I'm sure. In short: Suikoden III is definitely worth playing, both for fans of the series and RPG nuts who've never played a Suikoden game.
Although it has some technical issues and has some dated gameplay features, Suikoden III's enormous breadth, creative triptych storytelling approach and monstrous character list give it a distinct edge. With so many RPGs out for the PS2 in this season alone, it can be tough figuring out which one is right for you. As far as I can see it, Suikoden III has enough to satisfy just about every RPG gamer.
In the end, Suikoden III is like a peanut. You'll have to crack its outer shell to see what's inside, but the end result is an amazing game.
Suikoden III souffre principalement de deux problèmes : une réalisation en demi-teinte, parfois embarrassante, et la comparaison avec l’épisode précédent. Pourtant, cela ne doit pas entacher ses indéniables qualités, que sont un excellent scénario, une narration originale et intéressante ou encore un gameplay de qualité. Il n’est certes pas parfait et ne peut prétendre au titre de meilleur épisode de la série. Mais il n’en demeure pas moins un très bon soft, avec une excellente durée de vie, recommandable pour tout fan de la saga comme pour tout amateur de J-RPG. On aurait juste aimé avoir pu en profiter à l’époque de sa sortie…
The bottom line is: if you enjoyed the previous two games, you'll more than likely get on very well with this gem. Sure, a lot has changed since it's pixellated beginnings but that's evolution for you. While not every change has been for the better, many others manage to improve the experience - these are what keep the game fresh while remaining notably true to the Suikoden world. It's no way flawless but Suikoden III is as good an RPG as you`ll find on the PS2 at the moment, offering a huge and absorbing experience.
The linear nature of the route through the game is discouraging, and while the story itself is overwritten, the plot is solid. Graphically this game is very good. The sound elements could have been much better and the cutscenes could have been trimmed to allow for more fluid gameplay.
With all that said and done, it's still worth the money. It may not live up to Hard core fans' expectations, but by no means is it a weak RPG. Suikoden has a rabid fan following for a reason, because they are good, fundamental RPG's. If you are in need of an RPG, pick up this series.
And that's my review for Suikoden III, a game badly in need of polish that manages to hook you anyway. I wasn't able to get all the little details, but at least I can confidently say I didn't need to rip off GameSpot to turn in a decent review. Thank you, and good night.
I usually prefer my RPGs to be heavy on the gameplay and light on the storytelling. With Suikoden III, the story was so much better than the actual game that, at times, I looked at battles as an unwelcome intrusion keeping me from finding out what happened next. This might not be a game for RPG purists, but I found it to be very entertaining -- even if most battles were as stale as the story was gripping.
The RPG faithful will become enthralled with “Suikoden III’s” massive scope (it’s a freaking huge game!) as well as its more amusing minigames (‘Master Ninja theater 3000 anyone?!). It’s graphics aren’t as impressive as “Wild Arms 3’s” or “Legaia 2’s” (during battles that is), and the music sucks more sound than that outer space blast Jango Fett unleashed on Obi-Wan Kenobi in “Attack of the Clones.” But its deep plot, decent battle system and engaging character personalities make “Suikoden III” an easy choice for players that value story-telling prowess over flashy visuals.