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Malgré un début des plus ennuyeux et quelques petits défauts mineurs, Suikoden V parvient presque à égaler le deuxième épisode, la légende de la série, un sacré coup de force de Konami qui devrait réconcilier tous les amoureux de la saga avec celle-ci. Suikoden is back, qu'on se le dise, le meilleur RPG de la Playstation 2 est là!
Suikoden V, while having a few minor flaws, does just about everything well. While it's not the best looking or most popular RPG on the market, it makes up for the disappointment with IV (and III for some) while managing to be a great entry in the series as well.
Suikoden V is a frankly awe-inspiring game, an RPG where each and every attribute has been designed to an amazingly high-standard. The series has always been a strong example of how the genre should be approached and this new instalment only goes to prove this further. You need not look any further, all RPG fans, this is what you have been looking for most of this console generation. Those new to the Suikoden series and RPGs in general, you could choose no better series or game to start playing, this one has it all.
In Suikoden V, your unwitting, nameless protagonist is the son of the Arshtat, queen of the Falena matriarchy. In other words, he's a prince in a land with no true need for princes. The story opens as he, his personal bodyguard, and a small group of others return from a survey of the ruined town of Lordlake, which was struck down by the power of the queen's Sun Rune two years ago and remains only in shambles. Gradually, like easing into a hot tub, the story slowly swells into being around you. Not all is good in the land of Falena. There's a power struggle between the two leading noble families – the Godwins and the Barows – and the queen seems to be losing control of herself due to the power of the rune she bears.
I am sure fans of the Suikoden series have already gone out and bought their copy of the game. But for those who haven't got around to it, let me say that I would highly recommend this game to any RPG enthusiasts, or even anyone who has any inclination to this game. Suikoden V is by far my favorite game from the series, as it has to most engaging story backed up with the same great Suikoden action.
Suikoden V reminds me of the best PS1 RPGs, with its world map, random battles and endless lines of dialog, but it still has the balance, polish and flair of the current crop of PS2 RPGs, placing it right in the sweet spot for any RPG fan, and indeed, anyone looking for a great story.
Is there something wrong with console RPGS today? Is the genre going stale? Is it dying? If you're inclined to agree with any of these statements, Suikoden V's numerous charms are probably not going to sway you. If your answer is "Not necessarily," "Hell no!" or "RPG reviewers like you are a dying genre, jerk!" (in which case, please calm down and read the next sentence) this could be your next big game. It may not cater to the tastes of every finicky fanboy, but Suikoden V is a fine example of what console RPGs have been doing right all these years.
With multiple endings, different paths to choose, hundreds of characters and lots of environments to explore, Suikoden V, can take its place at the top shelf among classic PS2 RPGs.
Since Suikoden V has a more old school feel to it, veteran gamers will probably enjoy the title most. Overall the game is very good, the story is intriguing with enough twists and political intrigue to keep most anyone glued to their TV while playing this game. Most everyone who enjoyed the first two Suikoden titles will enjoy this game as well, and for those of you looking to fix the feeling of, "they sure don't make them like they used to," this is a RPG for you.
It has been quite a long time since the series has pumped out a game worthy enough to satisfy its legacy. I would personally know because I own each of the games in the series. Now number two is still the best in the series, at least by my opinion, and quite a few others. This one does fantastically well to try and aspire to the same greatness, and made leaps and bounds over the previous three games to get there.
Suikoden V marks a complete return to the roots that made Suikoden such a great series during its tenure on the PSOne. Both Suikoden and RPGfans will find themselves absolutely enthralled with the story, despite the number of issues presented in the game. If your looking for a traditional RPG experience with just the right amount of tools: look no further than Suikoden V.
In the final analysis, Suikoden V brings the series back to basics in terms of what made past titles appealing, after a radical departure in Suikoden IV. While the story is not quite the most memorable in the series, it is one of the better ones. The flaws, such as the constricting opening hours of play, are minor annoyances at best, and the presence of voice acting continues to be a welcome feature. For series fans, Suikoden V is a welcome installment and a must-have. For others, this chapter might not be the turning point if you didn’t previously care for the series, but it certainly does hold its share of appeal. Worth buying, unless you simply don’t care for the series at all, or RPGs in general.
Overall, Suikoden V is another installment that will make fans of the series jump for joy. So is the game worth its $39.99 price tag? Heck yeah, it is! If you’re looking for an RPG with a large cast of interesting characters and a fun and exciting story, then look no further than Suikoden V!
Even for longtime fans of the series, the initial chapters of Suikoden V will test your patience... it certainly tested mine. Unhurried in every sense of the word, the first six to eight hours of the game are surprisingly slow-going in regards to pacing, depth of gameplay (the early bits are almost exclusively exploration and backtracking, with plenty of foundation-laying to go along with it), and what appears to be your typical "kingdom in strife" -type storyline. Judged solely on this beginning, it's certainly hard to imagine that Suikoden V would ever become anything special, seemingly falling off into the same doldrums that most other RPGs have suffered from in the past several months.
While it certainly isn’t the best RPG to be released this year, it is the best Suikoden game in a long time. Get it while it's hot they always say and Konami delivered it at the right time.
The 108 stars of destiny are a mysterious bunch, wildly disparate individuals each born under the auspices of their own celestial house. Whether they're warriors or wizards, merchants or manservants, successfully recruiting the 108 stars is at the core of the Suikoden experience. Suikoden V hews closely to the series' traditional roots with a lively and expansive cast, a return to the classic six-character battle system, and an engaging plot full of political intrigue. Some pacing issues in storytelling and gameplay cloud the water, but it's otherwise an adventure you'll be happy to get swept into.
All in all, Suikoden V has exactly all the same problems and benefits that the series has had since the first game was released back in 1995. It’s definitely better than most of the role-playing games out right now, but due to the Suikoden V’s quirky nature, I’d recommend trying one of the previous installments before picking this one up (you should be able to find the superb Suikoden III fairly easily). It’s a good game, but it’s not for everyone.
But in most respects, it's a welcome return to form for the series. Even the plot revolves around minor characters from Suikoden II, and the loading screens show the game's characters as they would have been rendered in a 32-bit sprite style, as if Konami is apologizing for the turns taken after that era. After a game this good, the company is easily forgiven.
Il est donc inutile de comparer Suikoden 5 aux gros blockbusters, il ne tient pas la route. Il se rattrape par un joli effort pour ne pas prendre les joueurs pour ce qu’ils ne sont pas. Le titre constitue un nouveau souffle pour une série qui commençait sérieusement à devenir poussiéreuse. Un achat recommandé pour votre console.
That's about it for the main complaints, though. Suikoden V by and large shines if you can get through the sticky parts in the beginning. It's a fun and engaging RPG and the overall length allows for enough actual gameplay to at least somewhat justify them. While Suikoden IV left the sour taste of curdled milk in gamers' mouths, the fifth in the series feels like a fresh, frosty glass of fun and excitement, minus the cookies necessary to make a wholly satisfying snack. Of course, none of this does much for the lactose intolerant!
After the last couple of Suikoden releases, we wouldn't blame anyone for writing off chapter five merely on principle. After an unnaturally strong debut, the series has slid into mediocrity, making nearly every mistake possible for an RPG. And while Suikoden V doesn't push the genre forward, it's a grand and sweeping story in the classic sense, with enough characters and variety to win back a disillusioned fanbase.
The developer turned what should have been an incredible game into one that I'll remember for some good reasons maybe, but also a few too many negative ones. I applaud the excellent battles, music, and graphics, but can't help but feel that more care should have been taken in making the player care about the characters, and in reducing the size of the environments. I hope that later installments fix these issues, since it's they're the biggest problems I have with the game. The small audio issues are simple fixer-uppers, and don't do much harm to the overall product. You're left with a game that always looks beautiful, and then at times is both a joy to play and listen to. It's probably worth a purchase if you love the series, but if you've never tried it before, there aren't many compelling reasons to start now. Six-person battles are interesting to see, so maybe rent it to try those out, or just wait for a price drop.
Im Vergleich zu den letzten beiden Suikoden-Ablegern stellt Teil fünf definitiv eine Verbesserung dar. Zwar ist der Protagonist erneut stumm, die Präsentation unspektakulär und die Spielmechanik altmodisch - Story, Party-Management und Spielfluss haben allerdings deutlich Fortschritte gemacht. Selbst der namenlose Held zeigt dieses Mal deutlich mehr Profil. Der Einstieg gestaltet sich jedoch abermals recht zäh. Vor allem Neulinge werden trotz des anfangs geradezu lächerlichen Schwierigkeitsgrades von der Fülle an Optionen erschlagen - spielbegleitende Tutorials hätten hier Wunder gewirkt! Nichtsdestotrotz macht Suikoden V eine Menge Spaß - vor allem das facettenreiche Party-Management, die zahlreichen Nebenbeschäftigungen und der Ausbau des Hauptquartiers stellen wie eh und je herausragende Motivationspfeiler dar, die auch durch chaotische Massenschlachten und Kameraprobleme nicht zu Fall gebracht werden können.
In the end, Suikoden V may not be the perfection that series fans have hoped for since they finished playing Suikoden III, and it may not be the flashy treat that fans of Final Fantasy or Xenosaga have hoped for (the reason I haven't really said anything about the graphics or sound is because there isn't much worth mentioning), but for those in the mood for a fairly enjoyable RPG that rewards the (very) patient, it should suffice.
Far from a perfect game, and far from being one that pushes the genre in the right direction. Suikoden V does however showcase some fascinating features and is worth checking out if you can tolerate some of the game's shortcomings.
Après un épisode IV assez moyen malgré des qualités évidentes, Suikoden V vient apposer son sceau sur la PS2 et montrer à ses fiers prédécesseurs que la relève est arrivée. N'atteignant pas encore la qualité du second opus, le titre de Konami se place néanmoins dans le giron des meilleurs RPG de cette rentrée, mêlant un scénario riche, un gameplay attirant et un univers passionnant. De plus et malgré ses lourds problèmes graphiques et son aspect narratif très poussé qui pourra déplaire à certains, son prix de vente ne peut qu'orienter votre décision. Et de toute façon pourquoi refuser un bon RPG ?
If you're a patient gamer, Suikoden V pays off in the end. There are 11 different endings, and the story takes numerous surprising twists and turns throughout the duration of the game. Other than the slow start, the only thing that really drags the game down is the constant loading. Simply going from area to area will trigger a load sequence, and it can get quite annoying. Regardless, Suikoden V delivers and should please fans who were disappointed by the previous installment.
Even though I really enjoyed some parts of the game, the dilemma at the heart of Suikoden V is this: If you stick with it for several hours, it develops into a good (though not amazing) game. But there are plenty of RPGs that manage to be consistently solid without dragging the player kicking and screaming through the first 25 percent of they story.
At first glance, Suikoden V looks like just another turn-based RPG in which good and evil face off and destiny conquers all. But in a subtle, subversive way, it shows that we can't take our own goodness for granted. Learning that there is no absolute good in war is an important, and powerful, lesson.
At the end of the day, Suikoden V is a very average to mediocre game that’s held together by a good story and cast. This isn’t something all too surprising as it seems that ever since the series moved to PS2 the budget for each game became next to nothing. Suikoden V is filled with many good ideas, but the game is held back by just not having good enough programmers to create nice graphics, short loading, good war battles. It’s definitely a better game than III and IV, but sadly not by all that much. Fans of the series will enjoy this 50 hour epic despite its flaws, but those who’ve never touched a Suikoden game should stay away.
So, if reconciliation is the most beautiful thing in the world then this should be the most beautiful of games right? Well, no. Battles are too frequent, loading times, while pleasingly short, are still too recurrent, and graphically the game looks tired: the blocky Lego-men look of Suikoden Tactics slightly chiselled here but still, lacking real style, flair or grace. While there are giant leaps towards putting things right this is a game that seems to be grasping for what once was rather than setting its paths straight into a bright and engaging future. That said, there is much good within Suikoden V and as a result this is a most heart-warming of homecomings.
While the past two installments of the Suikoden series have been considered mediocre among some fans and critics the fifth breaks the rut. This is the best Suikoden game that you'll find on the PlayStation 2 and is as close as it gets to the original games as far as gameplay concepts are concerned. The graphics and audio are decent, but not what I'd call "great", though I've always loved the soundtrack for this franchise. Suikoden V is welcome to newcomers and like a breath of fresh air for fans of the first two games.
Suikoden hatte schon immer ein Händchen dafür, befreundete Charaktere stilvoll aus dem Bildschirmleben scheiden zu lassen und hat vielleicht auch deshalb so viele Freunde: Es lotet unser Gefühlsspektrum aus, nimmt uns für voll und beschert uns fast im Vorbeigehen einige der denkwürdigsten Momente unserer Spieler-Laufbahn. Und so ziehen wir trotz aller Problemchen an der Seite dieser sympathischen Charaktere immer wieder gerne in die Schlacht. Suikoden V schafft es, dass der Spieler sich fühlt, als hätte er Anteil an etwas Großem, an etwas, das wirklich wichtig ist. Wichtiger jedenfalls als tolle Texturen und CGI-Overkills. Ich lache, reise, kämpfe und trauere mit meinen virtuellen Kameraden und das ist mehr, als ich von den meisten anderen Games da draußen behaupten kann. Ich kann nicht einmal sagen, wann ich das letzte Mal einen Videospiele-Bösewicht so leidenschaftlich gehasst habe wie hier.
With eleven different endings and a New Game Plus feature, you'll probably find yourself replaying the game for the sake of the storyline or to satisfy that need to obtain all the characters. I love RPGs and have a great respect for the first three games from the series, but it feels like it's now in a rut. With franchises breaking out of their normal roots like Resident Evil 4 and Final Fantasy XII (proving to be even stronger than their predecessors), you can't help but feel that Suikoden as we know it has run its course and it's time to either let it die or to revamp the franchise name. If they want to keep the same system, polish it off more so it doesn't drag or feel so dated. If you are looking for another RPG to kill some time with or need to satiate your love for turn-based games, then by all means, go pick this game up. There are plenty of worse RPGs out there, but then again, there are certainly much better ones too.
Although by no means a perfect RPG, Suikoden V is an enjoyable game, but more so for connoisseurs of the series or RPG fans.
This is a solid entry in the Suikoden series, but it's missing some of the polish or inspiration that makes a good game great. And for some reason it seems like the game just needed a bigger budget. Still, I enjoyed it, and I plan on playing the game again to recruit all 108 characters and get the best ending. Recommended, with some reservations.
Genres come and go, but RPGs will never die. Why? Because they’re steeped in story telling, and writers are the cheapest dates in the video game industry. Konami knows this and their latest RPG, Suikoden V, is proof. Aside from its story, this game is completely unremarkable. It features inconsistent graphics, long loading times, and grating design flaws, but because its characters are compelling, its dialog interesting, and its plot juicy, Suikoden V is still worth your time, if not your money.