Join our Discord to chat with fellow friendly gamers and our knowledgeable contributors!

User Reviews

There are no reviews for this game.

Our Users Say

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
PSX Extreme (Sep 20, 2008)
On the PlayStation 2, TNA Impact is actually a decent game. For $60, the PlayStation 3 and Xbox 360 games are questionable purchases, and I suggest renting first. But for $40, the PlayStation 2 version has enough redeemable aspects that warrant the price-tag. Where as the next-gen game is severely devoid of polish, with its horde of glitches, the PS2 port is surprisingly good looking, plays well, and may actually be the better game, despite not having online or create-a-wrestler modes. There is a solid formula here, with a nice story mode, good controls, good visuals, and decent audio.
Ultimately, TNA Impact just feels limited, but it shows some promise. If it continues to work hard and eat it's vegetables, then it just might grow up to be a big strong wrestler someday.
Worth Playing (Sep 28, 2008)
TNA iMPACT! is a good start for a new wrestling franchise. The fighting animations are fluid, and it's refreshing to see a wrestling game go back to the fundamentals as opposed to gimmicky matches and auxiliary items. Unfortunately for the PS2 version, not enough was done that would have made it stand out among the string of WWE games on the PS2 console, especially considering that this will probably be the last year that we'll see anything remotely high-profile on the system. Unless the system stays strong next year and the powers that be see fit to release another TNA game on the aging console, consider iMPACT! a strong rental — but you may consider buying the Xbox 360 or PS3 version.
62 (Sep 16, 2008)
All in all, TNA Impact is a fun and challenging game, and it’s a breath of fresh air from the RAW vs. Smackdown games which are nearly interchangeable. But it’s got more than it’s share of faults and drawbacks. Midway is already working on a sequel where they’ll hopefully clean up those aspects. It’s not too bad of a start, but it’s really only worth a rental.
GameSpy (Sep 15, 2008)
You'll have the most fun playing TNA iMPACT! against friends, since they're most likely to work a match that'll flow creatively while providing a decent challenge. The AI makes a poor tag-team partner, and it's always more fun to pull off a finisher when there are friends around to witness the act. If future iterations of TNA iMPACT! address some of the game's crucial shortcomings and flesh out the feature set, then this game could one day be a top contender.
GameSpot (Sep 12, 2008)
So, TNA Impact is not without its flaws. The character models are good, and the animation is fluid and lively, but the unpolished physics of fighting can create some frustrating situations, and the lo-fi audio often sounds flat. Yet despite these technical shortcomings (and silly costumes), it's still good fun to clothesline, drop-kick, and power-bomb your friends all around the ring. And, ultimately, isn't that what pro wrestling is all about?
All told, this game is worth a laugh, just don't beat yourself up trying to play it.
55 (Sep 25, 2008)
Bien que les versions next-gen de TNA iMPACT ! nous ont agréablement surpris, cette adaptation PS2 n'est pas à la hauteur de ses grandes soeurs. Le manque de fluidité de son gameplay ainsi que la vacuité de son contenu la condamnent à une relative indifférence de la part des amateurs de catch.
IGN (Sep 09, 2008)
There's no CAW; the moves are limited and repetitive; there's no online; clipping issues abound; the game is not pretty; the framerate dips; and above all, iMPACT! doesn't feel like real wrestling. The opponents never stay down long enough; they don't sell limb damage; there's an announce table and announcer voices (that are barely used) but no announcer bodies; there are no championship belts to wear or defend even though they're mentioned in the story; chairs are just sitting around the outside of the ring; there is no rope break, and every match is no count out/no DQ. It's clear that the PlayStation 2 version of TNA iMPACT! was an afterthought.
45 (Sep 28, 2008)
2nd review I was once like you, reading reviews and thoughts by people who had played the game, wondering whether or not the game is worth it. Sure, the videos look fun, but let me assure you, the people playing the game aren’t enjoying themselves. They have seen the same moves over and over, they have seen horrible writing on offer in the story mode, and they have seen every person on the roster perform an inziguri. Don’t believe what you see in the videos, this is one of the worst games I’ve ever played in my life. And I’ve played WCW Nitro…just keep that in mind when you are at the store contemplating the purchase.