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Tom Clancy's Rainbow Six: Lockdown Credits

372 people (352 developers, 20 thanks)

Red Storm Entertainment

ProducersStuart White, Deke Waters
Lead DesignersClint Richards, John E. Slaydon
Lead EngineersJohn O'Brien, Jim Van Verth
Lead ArtistsTommy Jacob, Tony Nichols
EngineersDmitriy Buluchevskiy, Jason Clark, Joseph Fernald, Garner Halloran, Philip Hebert, Luc Levesque, Matthew McCallus, Christopher Port, Rusty Rountree, Eric Sage, Marq Singer, Christopher Stoy, David Weinstein
Additional ProgrammingDavid Beane, Craig Staley, Diana Stelmack, Judy Tyrer
Environmental LeadDion Rogers, Michael Spano
Environmental ArtTim Beatty, Jeremy Brown, Matt Cooley, Michael Cosner, John Dinley, John Dupree, Michael Gehri, Mike Haynes, Jen Jahnke, Keith Kadera, Christopher Kemple, Kim McLean, Suzanne Meiler Tudman, John Michel, Doug Oglesby, Christopher Reeves, Demond Rogers, Pete Sekula, Kevin Sizer, Don Smith, Mike Suyo, James Trevett, Ray Tylak, Lance Woodward
Character LeadChris Wells
Character ArtEric Armstrong, Thomas DeVries
Animation LeadKristian Hawkinson
Animation David Franks, Steve Wasaff
UI ArtAndy Foltz
Additional ArtRichard Case, Michael Cosner, Jeff McFadyen, Anthony Pereira
Designers Chris Bray, Rafael Chandler, Matthias Dohmen, Michael Fitch, Randy Greenback, Robert Chase Jones
Sound DesignersJustin Drust, Christopher Groegler
Marketing CoordinatorAngeline Fowler
Data ManagerDavid Parrish
QA AnalystKen Turner
QC LeadsJamie Cardwell, Scott Shirhall
QC TestersPrince Arrington, Christopher Curry, Beau Norris, John Schuster
QC CoordinatorJon Schweitzer
QA/QC ManagerDavid LoSapio
Additional TestersAndrew Allender, Brian Bagby, Chris Burnett, Brett Colunga, Ken Eland, Chris Haynes, Daniel Hutchins, Jason Ingram, Vinson T. Johnson, Adrian Lienard, Michael Lochrane, Dylan Moore, David Morgan, John Proctor, Jamal Sharpe, Craig Ushry, David Uzzell, Michael Wahlne
Executive VP/Managing DirectorSteven Reid
VP Of OperationsChris Olson
Director Of Product DevelopmentElizabeth Loverso
Director Of EngineeringTodd Lewis
Design ManagerRichard E. Dansky
Studio Support StaffJonathan Corum, Paul D'Agostino, Kristi Decourcy, Scott Reid, Tami Yoshimoto

Ubisoft Ubi.com

Engineer Phillipe McLean

Ubisoft Montreal Development Studio

Producer Louis Lamarche
Associate ProducerAnnie Alix
Planning CoordinatorFranck Da Costa
Lead Game DesignerJean-Pascal Cambiotti
Game DesignerPhilippe Therien
Lead ProgrammerDarryl Long
3d ProgrammersPaul Vlasie, Nicolas Juspin
AI ProgrammerDavid Ethier
Physics ProgrammerBenoit Frappier
Programmers Benjamin Contant, Sylvain Bombardier, Fatima Zahra Errounda, Jonathan MacAlpine, Olivier Monsonego, Jean-Noé Morissette, Alec Poupart, Jeff Preshing, Martin Walsh, Alexandre Dionne
Lead ModelerSophie Marsolais
Technical and Artistic DirectorGary Snyder
ModelersSimon Lacoste, Catherine Nolin, Sebastien Fronsek, Adam Steeves, Caroline Lacrouts, Nicholas Wood, Mélanie Tremblay, John Reitze, Jack Wikeley
Texture ArtistOlivier Martin, Travis Adkin, Thomas Gillet, Ramil Laudico, Abhivav Chokhavatia, Stéphane Nepton, Andrew Waddingham
Character ModelersRichard Kim, Mattias Högvall
Menu ArtistBenoît Perreault, Jean-Philippe Sabary
Animator Raymond Ng
Lighting Marie-Hélène Desbiens, John Reitze, Jack Wikeley
Data ManagersDany Aubut, Martin Mactaggart
Lead Level DesignerPhilippe Lussier
Level DesignersSerge Daigle, François McCann, Patrick Plourde, Sébastien Guay, Chris Wilson, Jean-François Major, Jean-François Pedneault, Roland Lévesque, Anthony D'Antonio
Sound DesignerAnn-Elise Stidham, Sound Integrators, Stephane Leary, Anthony D'Antonio, Jean-François Pedneault, Marc-André Proulx
Marketing CoordinatorMartin Hultberg
Lead Tester MultiplayerEric A. St-Jean
Assistant Lead Single PlayerPatrick Vaillancourt
Console SpecialistPedro Albuquerque, Frédéric Laporte, Alexandre Grierson
Testers Adil Heddad, Annie Dolbec, Jonathan Farrell, Jonathan Nguyen, Kelly Grondin, Marc-Alexandre Plouffe, Mathieu Lachance, Philippe Parent, Sébastien Roy, Stéphane Arbour, Allen Tremblay, Daniel Abel, Francis Provencher-Leduc, Jacques Alcé-Gabriel, Jean-François Ménard, Jérome Guertin, Mathieu Cardin, Mathieu Fortin, Philippe Deshaies, Phillippe Laramee, Philippe Turcotte, Pierre-François Tellier, Stéphane Gobeil, Steve Bujold

Ubisoft Cinematic Studio

Studio DirectorJean Aubert
Associate ProducerJean-Pierre Flayeux
Production CoordinatorJulie Tighe
Director Miguel Angel Martin
Artistic DirectorWade Konowalchuk
Director Of AnimationOmar Morsy
Animation CoordinatorSébastien Racine
Lead Lip Sync AnimatorStéphanie Desforges
Lip Sync AnimatorOdrée Veillette
Lead AnimatorOmar Morsy
Animators Richard Arroyo, Stéphanie Desforges, Mathieu Dufresne, Samuel Eniojukan, Natascha Evans, Gianluca Fratellini, Audrey Geoffroy, Josée Lupien, Hytham Morsy, Martin Mousseau, Thai Nguyen, Patrick Pelletier, Sébastien Racine, Kien Tran, Allan Treitz, Dominic Vincent, Henry Wojcik, Odrée Veillette
Lead ModelerFrédéric Madore
Modelers Maximilien Albert, Robert Delacruz, Alexandre Gagné, Steve Jubinville, Ghislain Ouellet, Martin Sabran, Brad Waddingham
Lead RiggingPhil Dugas
Rigging Simon Habib, Carlos Valcarcel
Lead TexturingDaniel Lupien
TexturingAndré Bastien, Nicolas Fortin, Steve Fraser, Samuel Jacques, Catherine Langevin, Jessica Larivé, Tram Luong, Simon Pelletier, Martin Sabran, Luc Veillette
Lead LightingJean-Philippe Leroux
LightingAndré Bastien, Caroline Boulay, Stéphanie Desforges, Nicolas Fortin, Alexandre Gagné, Dominique Grandmont, Samuel Pelletier, Myriam Laforest, Simon Pelletier, Guylaine Rhéaume, Odrée Veillette
Lead CompositingDominic Tremblay
Compositing Didier Tremblay, Nick Bertrand, Normand Gauthier, Jihane Geadah, David Harrison, Nguon Vissal Ong, Jocelyn Strob Simard, Xavier Thomas
Visual Effect LeadPatrick Parenteau
Visual EffectDominic Bélanger, Marc-André Carbonneau, Raonull Conover, André De Angelis, Sebastien Larrue, Sébastien Nadeau
Matte PaintingAndré Bastien, Catherine Langevin, Daniel Lupien
Technical DirectorBiju Ramachandran
Video EditorPierre Ayotte
Data ManagersOlivier Gauthier, Frederick Michaud
Composer Jim Crew, Pcb Productions
Voice DirectorKeith Arem
Dialog EditorialJesse Kovarovics
Recording FacilitiesPcb Productions
Signatory ServicesDigital Synapse
Voice TalentPcb Productions, Armando Valdez-Kennedy, Jamieson K. Price, Wendee Lee, Nicole Balick, Jean-Michel Richaud, Daniel Joseph, Wil Wheaton, Robin Atkin Downes, Keone Young, Brian George, Tangie Ambrose, Keith Szarabajka, Robin Sachs, David Markus, Robin Atkin Downes, Masasa Moyo, Keith James Ferguson, Endre Hules, Barry Dennen, Endre Hules, Wendee Lee, Robin Sachs, Fred Tatasciore, Debi Mae West, Daniel Jones, David Markus, James Patrick Stuart, Gregory S. Baldwin, Barry Dennen, Alastair Duncan, Keith James Ferguson, Endre Hules, Daniel Joseph, David Markus, Philip Proctor, Robin Sachs, James Patrick Stuart, Fred Tatasciore, Wendee Lee, Philip Proctor

Ubisoft Corporate

President & CEO Ubisoft WorldYves Guillemot
International Production DirectorChristine Burgess-Quémard
International Content DirectorSerge Hascoët
Technical BoardYann Le Tensorer, Nicolas Rioux, Ken Klopp, Todd Lewis
Editorial Talent ManagerCaroline Cantin
Editorial Scenarios & Cinematic DirectorAlexis Nolent
Editorial Game Design DirectorLionel Raynaud
Editorial Gameplay DirectorCyril Derouineau
Worldwide Projects Coordination DirectorAnne Blondel-Jouin
Editorial Marketing DirectorLaurence Buisson-Nollent, Laurence Buisson-Nollent
Editorial CoordinationCyril Derouineau, Christophe Thibaut, Julien Merceron, Alexis Nolent, Lionel Raynaud
Editorial Marketing ManagerGabrielle Loeb
Brand Development ManagerOliver Green
Assistant Brand Development ManagerChristophe Martin
Marketing Game ManagerSören Lass

Ubisoft U.S. Marketing

PresidentLaurent Detoc
Vice President, MarketingTony Kee
Director, MarketingHélène Juguet
Brand ManagerAdam Novickas
Public Relations ManagerDavid Hawk
Community ManagerCasey Keefe

Ubisoft EMEA Marketing

Marketing DirectorFlorence Alibert
Group ManagerCaroline Stevens
Senior Brand ManagerSophie Colson
Brand ManagerGuillaume Brunier
Community ManagerBruno Guérin

Authenticity and Suppliers

Official SuppliersBlackhawk, Eagle Industries, Oakley, Dynamic Entry
In-house Tactical & Authenticity AdvisorMike Grasso
Authenticity CoordinatorTravis Getz

Special Thanks

Special ThanksJean-Louis De Gay, UA Army Natick Soldier Center's Future Force Warrior Technology Program Office Aim Straight Paintball, Andre Andrejevic, TA Team, Marty Wozniak, Alex Wurth, Christophe Migura, David Surles, Erick Poston, Jamie Lynn Root, Keith Ericson, Kelly Bal, Nicki Smith, Richard T. Walunas, Sophy Ivy, Stéphane Urbinati, Todd Kennedy, Tom Moser, Tony Michaels, Antoine Verjat

Local Brand Managers

Local Brand ManagersIan Chambers, Ronald Kaulbach, Emmanuel Fauchez, Javier Mañú, Sören Lass, Michiel Verheijdt, Nick Wong, Marco Caprelli, Raphaël Anciaux, Rebecca Molloy, David Anderson, Joe Anthony, Stephen Claybrook, Justin Lukasavige, Christine Lukasavige, Chris Mills, Greg Stoner, Shaun Williams

Other Games

In addition to this game, the following people are listed as working on other games. No more than 25 people are listed here, even if there are more than 25 people who have also worked on other games.

Fred Tatasciore, 463 other games
Yves Guillemot, 440 other games
Serge Hascoët, 301 other games
Christine Burgess-Quémard, 288 other games
Laurent Detoc, 271 other games
Robin Atkin Downes, 261 other games
Keith Arem, 215 other games
Anne Blondel-Jouin, 206 other games
Hélène Juguet, 202 other games
Adam Novickas, 200 other games
Cyril Derouineau, 186 other games
Keith James Ferguson, 173 other games
Lionel Raynaud, 163 other games
Alexis Nolent, 138 other games
Keith Szarabajka, 136 other games
Tony Kee, 121 other games
Wendee Lee, 114 other games
Philip Proctor, 100 other games
Laurence Buisson-Nollent, 98 other games
Jamieson K. Price, 91 other games
Nicolas Rioux, 87 other games
Brian George, 78 other games
Sophie Colson, 69 other games
Michiel Verheijdt, 68 other games
Sören Lass, 62 other games

Collaborations

People who have worked on this game have also collaborated on the creation of the following games:

Tom Clancy's Rainbow Six: Lockdown, a group of 157 people
Tom Clancy's Rainbow Six: Vegas, a group of 97 people
Prince of Persia: The Two Thrones, a group of 90 people
Tom Clancy's Ghost Recon: Advanced Warfighter, a group of 88 people
Tom Clancy's Splinter Cell: Chaos Theory, a group of 80 people
Assassin's Creed (Director's Cut Edition), a group of 77 people
Assassin's Creed, a group of 77 people
Prince of Persia: Warrior Within, a group of 76 people
Far Cry: Instincts - Predator, a group of 75 people
Tom Clancy's Splinter Cell: Conviction, a group of 71 people
Far Cry 4, a group of 65 people
Far Cry: Instincts, a group of 61 people
Tom Clancy's Ghost Recon: Future Soldier, a group of 59 people
AND 1 Streetball, a group of 54 people
Tom Clancy's Ghost Recon, a group of 53 people
Tom Clancy's Ghost Recon 2: 2011 - Final Assault, a group of 51 people
Surf's Up, a group of 49 people
Tom Clancy's Rainbow Six: Vegas 2, a group of 48 people
Tom Clancy's Ghost Recon 2: 2007 - First Contact, a group of 47 people
Far Cry 2, a group of 45 people
Assassin's Creed: Revelations - The Lost Archive, a group of 43 people
Assassin's Creed: Revelations, a group of 43 people
The Sum of All Fears, a group of 42 people
Tom Clancy's Ghost Recon: Advanced Warfighter 2, a group of 42 people
Tom Clancy's The Division, a group of 42 people

Credits for this game were contributed by Jeanne (76427) and Dima (328)