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User Reviews

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Our Users Say

Category Description User Score
Acting The quality of the voice or video acting. 3.8
AI The quality of the game's intelligence, usually for the behavior of opponents. 3.8
Gameplay How well the game mechanics work and the game plays. 3.6
Graphics The visual quality of the game 3.8
Personal Slant A personal rating of the game, regardless of other attributes 3.6
Sound / Music The quality of the sound effects and/or music composition 4.0
Story / Presentation The main creative ideas in the game and how well they are executed. This rating is used for every game except compilations and special editions which don't have unique game content not available in a standalone game or DLC. 3.8
Overall User Score (5 votes) 3.8

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Game Freaks 365 (Jun 28, 2007)
Overall, Tony Hawk's Downhill Jam is an excellent game. It switches away from the old Tony Hawk style, but that was starting to get a little stale anyway. This game is an excellent introduction to the Tony Hawk franchise for those who are uninitiated if you are willing to experience a little frustration at the beginning of the game. At the same time, if you're just someone who's in the market for a racing game with unique attributes, this game could just as easily fit that bill. The Tony Hawk veteran might think that this game is a bit of a retrogression in the tricks department, but even that gamer should find merit in owning this game. I would recommend this game to any fan of Tony Hawk, of speed-skateboarding, or of racing games in general.
PSX Extreme (May 27, 2007)
I feel that fans of the original two Tony Hawk titles and the SSX series will probably enjoy Downhill Jam quite a bit. It takes the series to a territory that it should’ve been at quite some time ago. With the next gen consoles, Downhill Jam probably has quite a bit of potential to grow in - that is even if Activision decides to bring it out for another one. I, personally, was surprised to find the game to be as much fun as it is, and this is coming from a very harsh Tony Hawk critic who hasn’t been too happy with the series’ direction as of late. There’s nothing extremely overwhelming about Downhill Jam, but the game certainly does thrive on its simplicity and its instant accessibility.
If you're expecting to show off your skills in Tony Hawk's standard style, you're going to be disappointed. Downhill Jam puts everyone on equal footing, ignoring the countless and arguably convoluted changes the core Tony Hawk games have endured over the years. It's a nicely designed and welcome departure, at least until it's milked in what will undoubtedly years of sequels.
77 (Dec 08, 2006)
So fummelig ich mir vorher die Wii-Steuerung ausgemalt habe, so prima funktioniert das Ganze in der Praxis: Klar, es ist nicht so genau wie bei anderen TH-Games, aber praktischerweise wird hier auch nur Holzhack-Genauigkeit gefordert! Downhill Jam ist ein witziger Arcade-Spaß, in gewisser Weise das SSX der Skateboard-Spiele, der mit echtem Skaten natürlich genauso viel zu tun hat wie ein Waschbär mit Gehirnchirurgie - aber die Geschwindigkeitsbedürfnisse von Freunden unkomplizierter Unterhaltung mehr als befriedigen dürfte. Für Profis ist das Spiel, das sich spielerisch weit von seinen Serienbrüdern entfernt, sicherlich sehr naserümpfend. Tony Hawk-Neulinge hingegen finden hier eine prima Möglichkeit, unkompliziert in die Bretterwelt hineinzuschnuppern.
FOK!games (Jul 30, 2007)
Tony Hawk’s Downhill Jam mag dan wel al ruim een half jaar oud zijn, voor mij en velen met mij, is het een nieuwe game. In de oude Tony Hawk-games kwam de nadruk steeds meer te liggen op trucjes, en die spelen in deze game van Tony gelukkig een ondergeschikte rol. Tony Hawk’s Downhill Jam doet geen poging om realistisch te zijn en is daardoor erg vermakelijk. Hoe lang het spel je blijft vermaken is echter wel de vraag, want veel afwisseling zit er niet in de game. Alle challenges gaan om het naar beneden skaten, waarbij er soms wel een beetje variatie zit in de opdracht, maar de basis blijft gelijk. Downhill Jam moet eigenlijk gezien worden als een racegame zoals er zoveel zijn, maar dan eentje met skateboards in plaats van auto’s. Voor iedereen die het race element een beetje een ondergeschoven kindje vond in de oude Tony Hawk-games, of iedereen die gewoon te slecht was in trucjes is Tony Hawk’s Downhill Jam een goede game.
Vgames (Aug 09, 2007)

מי שמכיר את סדרת טוני הוק עומד כנראה להתאכזב מאוד מדאונהיל ג'ם. נראה שהמשחק מיועד לילדים קטנים או לשוק הקז'ואל, ושההשקעה בו היתה מעטה בהתאם. לא ברור, אם כך, למה הוא נמכר במחיר מלא כאילו היה משחק טוני הוק מן השורה. נקווה שפרובינג גראונדס, המשחק הבא בסדרה, יחזור לנוסחה הרגילה.

Meristation (May 16, 2007)
Su descenso por Wii fue una de las primeras sorpresas de la consola de Nintendo, aunque su apartado gráfico no era lo que se esperaba de un juego de nueva generación. Downhill Jam tiene la oportunidad, ahora en PS2, de redimirse y demostrar que sus defectos sólo fueron producto de una mala conversión.
Defunct Games (Jun 05, 2007)
As I sat here playing Tony Hawk's Downhill Jam I couldn't help but feel like everything in this game was done better by the SSX series. If you can ignore the difference between a snowboard and a skateboard you'll find that these two games are practically identical. And while that should be a good thing, I couldn't help but feel like SSX has done a better job of combining tricks, racing and an open world. Downhill Jam is a fine game with plenty of exciting moments, but if you're going to play this then why not just go all the way and pick up SSX3 for a fraction of the price? As a spin-off series Tony Hawk's Downhill Jam has a lot of potential, too bad most of it is wasted on this ultimately forgettable PlayStation 2 game.
GameSpot (May 14, 2007)
Tony Hawk's Downhill Jam starts with a time-tested trick system and an interesting idea on how to reinvent it, but the concept doesn't come through clearly at all. There aren't enough different tracks to keep the action fun for long, and you're sort of left thinking that the game should have just stayed on the Wii, where its unique control scheme at least helps set it apart from the other Tony Hawk games. If you're absolutely dying to check out a downhill take on Tony Hawk, you might want to try the Nintendo DS version of the game instead, which offers multiple goals for each level and, yes, online play.
58 (Aug 15, 2007)
It's hard to really criticise Tony Hawk's Downhill Jam, it does what it says on the tin perfectly well. It's not got any really gaping flaws and it's all put together professionally enough even if the graphics don't exactly push the aging PS2. As an extension to the Tony Hawk's brand it's an interesting novelty, an admirable attempt to try and broaden the market a little. But as an investment for your hard earned cash there's really nothing to recommend it ahead of the piles of other engine powered racing games on the PS2. If you've always wanted a skateboard based racer or are a Tony Hawk obsessive then no doubt you'll find much to enjoy, for the rest of us it'll provide an evening of casual fun but then end up in the large pile marked 'meh' never to be seen again.
55 (Jul 25, 2007)
La version Wii était une bonne surprise, cette figuration PS2 n'est qu'un concurrent de SSX parmi tant d'autres. Les carences de l'original, et plus particulièrement les bugs de collision, sont accentués par une prise en main qui manque de réactivité, et donc inférieure à celle avec la Wiimote. Egalement un peut trop court, ce Tony Hawk Downhill Jam est un jeu moyen à tous les niveaux.
50 (Jul 30, 2007)
Downhill Jam was op de Wii nog net te doen als een toegankelijke skategame, ondanks een gebrekkige afwerking en matige presentatie. Voor deze PS2-port heeft men zich echter geen enkele moeite getroost om de verscheidene foutjes uit het origineel te fixen, en in bepaalde opzichten, zoals de instabiele framerate en stijve bediening, is deze versie zelfs minder. Daar komt bij dat we op de PS2 al heel wat betere en interessantere games binnen het genre gewend zijn, waardoor deze game als een overbodig achterafje aanvoelt.
This game is a skateboarder’s worst nightmare. It’s a 20-foot plummet onto a lineage-ending metal pole. It’s not even worthy of being endorsed by Bam Margera. By no means is it an extension of the highly revered Tony Hawk series. This standalone racing game, which originated on Wii, doesn’t push players to hone their skateboarding skills to create amazing runs. It’s all about barreling down a hillside with nothing more than shoddy gameplay and a worthless trick system at your disposal. By coupling the most forgiving balance meter ever created with uninspired track designs, I found that it’s possible to win races by grinding for thousands of feet uninterrupted. At the most, this game is great for punishing ill-behaved children. They will think that you just bought them a new Tony Hawk game, but in reality, you’ve handed over a punishment worse than anything else out there.
There just aren’t that many of these kinds of games anymore – the ESPN Extreme, Skitchin’ and, to a lesser extent, Road Rash-style of personal combative racers. I understand the appeal of wanting to trip the person about to pass you by, and I can certainly see how that mixed with the tried-and-true trick system of the series seemed like a fantastic combination, but the results speaks for itself. A rental would do more than satisfy your curiosity. Oh, just go ahead and save your $7 and skip it altogether.