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User Reviews

A Warrior Worth a Thousand! Magus_X (110) 4 Stars4 Stars4 Stars4 Stars4 Stars

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Critic Reviews

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GameTrailers (Sep 25, 2007)
Warriors Orochi combines the characters and features of two successful franchises into one game, but the convoluted crossover storyline, unimpressive production values, and lack of major innovation aren’t likely to have new players ready to enlist. There’s no shame in being a Warriors fan, but it’s a shame the mega-series keeps being held back by its past.
IGN (Sep 18, 2007)
Warriors Orochi should certainly snag (and clench, with a steely grip) the attention of Warriors fans who want to team up their favorite characters from across the Warriors generations. However, we'd be hesitant to recommend this to the common passerby. The impressive roster and tremendous leveling opportunities may still delight hardcore level-grinding enthusiasts (anyone?), but the overall experience is hurt by the problems we mentioned before, since the repetitive nature of the title isn't broken up or regulated in any way (with mini-games and the like). And of course, the presentation of the battlefield leaves something to be desired, because combat of such great magnitude should certainly be more chaotic and pleasing to the eye, but it's not. Most of the soldiers end up standing around and looking bored. Proceed cautiously with this one. It's certainly not terrible, but it's not a great action game either. As with any videogame related matter: the choice is yours.
Gamer Within (Oct 15, 2007)
Fundamentally, it’s more of a fan service gift rather than a fully fledged game itself. It generally plays the exact equivalent to any other title before it, with a couple of new features which will please long-time fans. The lack of playable modes with only the story and free modes available are disappointing, unless Koei decide to reveal an expansion which wouldn’t be surprising either. For newcomers it’s difficult to recommend. If the idea of hack slashing hundreds of dumb soldiers on a battlefield, or the minimal story gossip intrigues you enough, I’d strongly suggest a rental for this particular warrior’s game unless you’re a diehard fan. Perhaps Koei’s coming next installment of Dynasty Warriors 6 will be the one to buy, but not this one.
DarkZero (Oct 26, 2007)
The above are all things I like more than Warriors Orochi on the PS2. Why have I not told you about the game itself? Well, we already reviewed Warriors Orochi for the 360, and it got an average score because it is an average game. The PS2 version is exactly the same game from the tediously long running series – albeit a bit less pretty – so go read that review instead.
PSX Extreme (Nov 05, 2007)
You can pick up a variety of weapons on the battlefield, and you can actually fuse two of them together to create an awesome super weapon! It's really easy to do, and the product of such fusions can have a tremendous affect on your ultimate success. But that's where everything ends because the rest of the gameplay, from the running to the jumping to the hacking, is all very familiar. Granted, there are more indoor environments and the trio system works okay, but there's really nothing else to talk about. Warriors Orochi is another fanservice game, plain and simple, and really doesn't appeal to gamers who don't appreciate the "been there, done that" rehash. Because really, despite a few small upgrades, that's all this is.
GamePro (US) (Sep 19, 2007)
When comes down to it, Warriors Orochi is more a mediocre tribute to past games than a fresh experience. Unimpressive graphics, a mundane fighting system, and a slate of characters borrowed from other titles leaves Warriors Orochi a stale appetizer left on the plate as you wait for the Dynasty Warriors 6 main course.
50 (Sep 27, 2007)
Warriors Orochi n'est qu'un succédané des séries Dynasty Warriors et Samurai Warriors. Plus de 70 personnages au compteur, pas mal de missions mais l'impression d'assister à une gigantesque opportunité marketing prévaut de bout en bout. De fait, les développeurs n'ont pas résolu la visibilité d'ensemble du titre et ont laissé traîner de nombreux problèmes de caméra, le graphisme est d'une laideur sans nom et le contenu s'avère au final famélique. A oublier très vite.
UOL Jogos (Oct 22, 2007)
"Warriors Orochi" é uma edição paralela e sem capricho da série "Dynasty Warriors". A idéia de enfrentar e eliminar uma grande quantidade de inimigos ao mesmo tempo continua garantindo alguma diversão, mas o encanto dura pouco devido aos mapas simples, missões desinteressantes e combates que quase nunca mudam. Se antes a mecânica de jogo já era rasa, está ainda pior agora. Os fãs da franquia devem ficar felizes em saber que há quase 80 personagens e muitas habilidades, e que todos eles podem ser evoluídos individualmente. Mas o restante dos jogadores, principalmente aqueles que têm um Xbox 360 ou um PlayStation 3, deve esperar pela série principal, que deverá ter uma produção mais cuidadosa e, espera-se, maior variedade de ação.
Thunderbolt Games (Oct 03, 2007)
There is unfulfilled potential here, but it comes down to whether Koei takes the series in the right direction in the future. And that very much sums the game up - ‘unfulfilled potential’. It has its moments, but these are outweighed by the shortcomings. Brief fun, but not exactly progressive.
GameCell UK (Nov 22, 2007)
In short, Warriors Orochi on the PS2 offers a lot to anyone that hasn't played a previous Dynasty Warriors or Samurai Warriors game. Or indeed God of War, The Warriors or any of the Lord of the Rings adventure games. Of course, you may want to pick up one of those games first to help prepare you for the experience you will receive.
GameSpot (Sep 27, 2007)
If all that's been said previously isn't enough to dissuade you from taking Warriors Orochi for a spin, this probably means you're one of the dedicated faithful who would play anything with the word "Warriors" on the box. In that case, this game is clearly designed for you, and by all means you should take it for a spin. For the rest of humanity, Warriors Orochi can safely be ignored.
46 (Oct 11, 2007)
Was auch immer sich Koei bei der Vereinigung der Dynasty und Samurai Warriors gedacht hat, das Ergebnis ist ein Armutszeugnis: Akute Einfallslosigkeit und mangelnde Spielqualität treffen auf eine übertriebene Materialmasse. Doch was nützen einem über 70 spielbare Charaktere und mehrere Dutzend Missionen, wenn einen der Spielverlauf schon nach kürzester Zeit anödet? Mag ja sein, dass manche immer noch damit zufrieden sind, durch vernebelte Einöden zu galoppieren und stundenlang auf dieselben Tasten zu hämmern, um hirnamputierte Klonarmeen niederzustrecken. Klar, eine Weile kann man sich dabei hervorragend abreagieren, eventuell sogar kooperativ in eine Art Level-Trance verfallen - so lange man nicht auf den abgespeckten PSP-Koop oder die umständliche Tastatursteuerung (PC) angewiesen ist. Aber echter Spielspaß kommt so oder so nicht auf.
Lorsque l'on réunit deux séries aussi populaires, on n'attend plus qu'un simple épisode regroupant plus de 70 personnages. L'épisode rêvé par certains prend alors des allures de cauchemar. Techniquement à la ramasse, pauvre dans le contenu et doté d'un gameplay daté, Warriors Orochi n'est plus que l'ombre de lui-même. Il est grand temps que Koei retravaille en profondeur sa série.
G4 TV: X-Play (Sep 30, 2007)
Warriors Orochi is really only for the hardcore fans of the Dynasty Warriors and Samurai Warriors franchises. We freely admit that we’re not one of those. You either like it or you don’t. You either care about the story or you don’t. Put Average Joe Gamer and this reviewer down in the “don’t” column.
Gamestyle (Oct 24, 2007)
As expected Warriors Orochi can only be an attractive proposition to dedicated fans of either series or even then only the most loyal of elite. The refusal to develop the gaming experience from what has gone before, is ultimately killing any interest in these types of releases. KOEI should wipe the slate clean and start again from the ground up, take that risk and perhaps reap the benefits. Warriors Orochi is almost ground zero and the only way is up.