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Taking place in a military school in Europe, the player is cast into the role of a student, who'll have to battle demons through randomly-generated dungeon levels along with fellow students as part of their training. The party, of maximum six students, can be formed from a variety of 10 races, 15 professions and a few alignments; certain traits will influence the party's stats and abilities through a compatibility system.

The battles, in Wizardry fashion, are turn-based, but make use of a time system, where enemies change between elemental forms as time progresses.

When not crawling through dungeons, the party will visit the school grounds, each are of the school providing some form of assistance. Also here, useless items found in the dungeons can be synthesized and recombined into new items.


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Spenot (8674) added Wizardry Xth: Academy of Frontier (PlayStation 2) on May 18, 2010