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Wizardry Xth: Unlimited Students is the sequel to Wizardry Xth: Academy of Frontier, refining the party compatibility system (compatibility can be improved by using certain skills during combat), as well as certain changes have been made to the item creation process and the dungeon layout.

As in the previous game, the game takes place at the academy, where students from around the world hone their skills in adventuring, in order to tackle the various mazes and labyrinths which appeared in recent years. Available characters remain the same, with 10 races, 15 professions and 3 alignments.

Battles are turn-based and the dungeons, as in the first game, are pre-generated, but enemies and items are randomly placed upon entering them.


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Class of Heroes

The PSP title Class of Heroes is nearly identical in content to Wizardry Xth: Unlimited Students, only with a large number of surface-level changes. Much of the source code and game data was reused nearly unchanged, including map layouts and item properties. However, there has been no statement of any kind, or even acknowledgement of the connection between the two titles, by any of the involved companies.

Development team

The game's development team, under the name Team Muramasa, left Michaelsoft in early 2007 to establish a new studio called Experience Inc., which would go on to produce a spiritual successor in the Generation XTH series. Michaelsoft itself went bankrupt shortly thereafter.
Spenot (8674) added Wizardry Xth: Unlimited Students (PlayStation 2) on Jun 05, 2010