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User Reviews

There are no reviews for the PlayStation 3 release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.

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Critic Reviews

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The Telegraph (Oct 07, 2014)
The main narrative drive is lacking. Like the movie, it has a simple motivation for its protagonist: survive, escape. But the movie also had an unforgettable cast of supporting characters, whereas Isolation simply does not, and fails to do enough to make you care about the ones that are there. A shame, but offset by the game’s real stars: the harrowing halls of the Sevastopol and the alien git that stalks them. This is an unusually brave blockbuster, not prepared to compromise its vision in favour of chasing a larger audience; a credit to both developer and publisher. And while it may not be for everybody, those that are looking for a convincing interpretation of sci-fi's most terrifying monster will be well-served.
80 (UK) (Oct 03, 2014)
Like Ridley Scott's movie this is a slow burn of a game with the alien itself not appearing until a fair way through the play time. The corporate future presented in the game shows a good understanding of the source material. The visuals are impressive with superb lighting. At times the game is brilliant but it does suffer from some dull and repetitive sections. A shorter, sharper campaign would condense the high points more potently, and some better characterisation would make the plot twists hit harder. But if you're looking for a game that really sinks its teeth into what makes this iconic movie monster endure, look no further.
80 (Oct 03, 2014)
Il aura fallu attendre de nombreuses années avant que la franchise Alien ne s’intéresse au survival-horror mais il est désormais acquis que l'idée n'était pas si folle que cela. En effet, bien qu'Alien : Isolation soit souvent déséquilibré à pas mal de niveaux, l'impression globale qui s'en dégage reste extrêmement positive grâce à de bonnes idées et une ambiance réussie. Véritable hommage au film de Ridley Scott, rempli de références plus ou moins subtiles, intelligemment pensé et à même de contenter les fans de la saga vidéoludique et filmique, ce coup d'essai de Creative Assembly remplit parfaitement son office même s'il y avait sans doute matière à améliorer quantité de petits détails. Affaire à suivre ? On l'espère, oui...