DescriptionAtelier Ayesha: The Alchemist of Dusk is the fourteenth installment in the Japanese Atelier series. The game follows Ayesha, a lonely girl who makes and sells medicine to a traveling merchant. She lives alone in an herbalists workshop after the presumed death of her sister, Nio. During a visit to her grave, Ayesha witnesses a vision of her sister. She is then told by a traveling alchemist that her sister is in fact not dead, just "missing". The story follows Ayesha and her quest to find her missing sister.
The gameplay is divided into two core segments: Combat and Synthesis. Combat, like previous installments, is conducted in a turn-based manner. In this newest installment, players can now strategically position their characters to deal more damage or provide extra support to teammates. Super moves are also reintroduced, where characters unleash devastating attacks conducted through a cinematic. Synthesis, the other core half of the game, involves gathering supplies and using your alchemy to create items to be given to NPC's for quests, used in combat, or used for mana or health regeneration. Higher quality item yield higher quality results in terms of quest material, damage, and regeneration.
The game features a time management system, meaning the game must be completed in 3 years of in-game time. There shouldn't be an issue with completing it on time, but if not completed on time, you are given one of the 10 different possible endings.
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|RPGamer||Mar 13, 2013||4 out of 5||80|
|Playstation Universe||Mar 18, 2013||8 out of 10||80|
|gamrReview||Mar 19, 2013||7.6 out of 10||76|
|Push Square||May 28, 2013||70|
|GamingBolt||Apr 14, 2013||7 out of 10||70|
|4Players.de||Apr 05, 2013||65 out of 100||65|
|IGN||Mar 15, 2013||6.2 out of 10||62|
|PlayStation Lifestyle||Mar 14, 2013||6 out of 10||60|
|Diehard GameFan||Mar 21, 2013||Unscored||Unscored|
|Diehard GameFan||Mar 25, 2013||Unscored||Unscored|
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