Join our Discord to chat with fellow friendly gamers and our knowledgeable contributors!


User Reviews

There are no reviews for this game.

Our Users Say

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
All-in-all, CellFactor is an incredible game. With easy to learn (and use controls), cool psi powers and action that is faced-paced and addictive, it is an excellent addition to the PSN and XBLA. With the release of this game, I hope to see more first person shooters of this caliber hit the arcade scene. The only thing I see holding that back, however, is the lack of people who bought this game. This is not a negative on the game, but on the lack of those that passed it up. The challenges are fun and the online is intense and very similar to Unreal Tournament. So why have you not bought this game yet? Go do it now; you will thank me after you're done demolishing bad guys with your sweet psi powers.
Game Chronicles (Jun 23, 2010)
But for even the most reserved Unreal Tournament players, the PSN version of CellFactor: Psychokinetic Wars is well worth the price of admission. It’s a blast through-and-through, and one of the best multiplayer experiences on PSN.
IGN (Jun 15, 2009)
CellFactor is a surprisingly enjoyable shooter. It doesn't do anything new for a retail game, but there are few great online shooters on PSN. And for that reason alone, it may be worth $10. If you don't want to play with anyone else, you can get a few hours out of the single-player challenges. But this is a game built for multiplayer.
Gamer Limit (Jun 10, 2009)
Overall, CellFactor isn’t a “classic” shooter: it simply gets the job done if you’re looking for a new affordable game. There’s enough diversity in this $10 package to justify a purchase for fans looking for a distraction from the next big budget title.
GameSpot (Jun 23, 2009)
You get what you pay for. CellFactor: Psychokinetic Wars isn't a bad game, especially after you factor in the cut-rate price tag and some of the time-warp goodness of the speedy gameplay, but it is certainly dated and cannot compare to a full-price shooter. Jaded FPS nuts might find some entertainment in bouncing around the old-school levels and throwing junk at one another, although the fun factor of repeating the same old song and dance will likely wear thin in a few hours. (Jun 17, 2009)
CellFactor is an experience that would have only worked as a downloadable experience. There isn’t anywhere near enough content to justify a full retail release. There also isn’t anything unique about CellFactor that would warrant a retail release. It’s a poor man’s version of Unreal Tournament. There isn’t anything offensive about CellFactor, it controls decently well, and the online works just fine. The problem is that it doesn’t have any sort of identity. It’s pretty clear that CellFactor is just an attempt to cash in on a tech demo that was lying around that was sort of fun to tinker with. It’s perfectly fine for free, but for $10 it just doesn’t stand up to some of the better efforts out there. It’s pretty much the only downloadable first person shooter on the PSN, but that doesn’t make it good.