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All said, Crazy Taxi is still pretty damned good. It’s not meant for the hardcore crowd, though you can certainly take it that direction with nine separate jump challenges and a super-hard to achieve S-Class driving score available, but mostly people who simply enjoy driving like maniacs end up playing the game and yelling with devil-may-care abandon through virtual streets as they do so.
For ten bucks you can overlook much of the aged gameplay and graphics and there is some mindless fun to be had for the cheap price; but the removal of the music and other locals does a lot to kill the nostalgic desire to relive the glory days of the Dreamcast/Arcades of the late 90′s/early 2000′s. It is a prime example why license tracks and places aren’t a good idea in gaming for re-releases.
Crazy Taxi on XBLA and PSN is a hard sell. At its core, it’s a great arcade experience that stands out amongst the competition, even a decade later. The characters, passengers, and driving are all deserving of the game’s “Crazy” moniker and create a one of a kind world. Unfortunately, a large part of the game’s charm is gone without the original soundtrack and real world locations. For someone new to the series, this is definitely worth checking out as you won’t notice these exclusions and they really do little to alter the actual gameplay, but for diehards of the original it may just completely ruin the experience. I’m somewhere in between, myself.