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User Reviews

There are no reviews for the PlayStation 3 release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.


Our Users Say

Category Description User Score
Acting The quality of the voice or video acting. 3.6
AI The quality of the game's intelligence, usually for the behavior of opponents. 3.3
Gameplay How well the game mechanics work and the game plays. 3.9
Graphics The visual quality of the game 3.7
Personal Slant A personal rating of the game, regardless of other attributes 3.7
Sound / Music The quality of the sound effects and/or music composition 4.1
Story / Presentation The main creative ideas in the game and how well they are executed. This rating is used for every game except compilations and special editions which don't have unique game content not available in a standalone game or DLC. 4.1
Overall User Score (7 votes) 3.8


Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
92
Of course, despite the superb marketing efforts and its terrific gameplay, Dante's Inferno is eternally condemned to judgment. Not only is it an obvious clone of God of War, but it also contains a good amount of explicit content that might not go well with fanatics. The developers already have part of the church against them because of their representation of hell! The good news is, these issues will certainly not stop EA from scoring major sales figures, and I hope it doesn't stop you from playing it either, because good games are there to be played… from beginning to end! Without a doubt, this is one you shouldn't miss; ahem… unless you're under 17.
90
GamingXP (Feb 03, 2010)
Auch wenn kürzlich mehrere gute Titel in diesem Genre („Bayonetta“, „Darksiders“) erschienen sind, hat mich doch keiner von ihnen so sehr gefesselt wie „Dante’s Inferno“. Die gelungene, detailverliebte Darstellung der Hölle, ein super Kampfsystem, das nervenaufreibende Soundbild und die interessante Story – auch wenn diese etwas oberflächlich scheint – machen das Action-Adventure in meinen Augen zum derzeitigen Spitzenreiter. Bleibt abzuwarten, welche Überraschungen „God of War 3“ bereit hält.
90
Destructoid (Feb 05, 2010)
You're not going to find a wholly original gameplay experience with Dante's Inferno, but that doesn't mean it's not a hell of an entertaining package -- it's one that fans of action shouldn't miss.
90
Everyeye.it (Feb 04, 2010)
Dante’s Inferno ha rispettato tutte le nostre aspettative, attingendo da una struttura di gioco oltremodo collaudata, aggiungendovi alcuni elementi unici e rendendo il tutto estremamente accessibile e funzionale. L’ottimo gameplay è però solo una parte del successo della produzione Visceral Games, che a nostro modo di vedere va cercato soprattutto nella caratterizzazione delle ambientazioni, molto ben riuscita anche guardandola con un occhio rivolto all’opera letteraria. Quest’inizio 2010 si conferma sempre di più terra degli action game; dopo Bayonetta e Darksiders, Dante’s Inferno è infatti già il terzo must buy dell’anno, consigliato tanto ai fanatici quanto a chi volesse diverse ore di solido intrattenimento.
88
Spazio Games (Feb 04, 2010)
La cattiveria con la quale il protagonista si accanirà sugli schiavi di Lucifero vi regalerà grandi soddisfazioni, complice l’ottimo impianto di gioco messo in piedi dagli sviluppatori, che non hanno puntato sul quantitativo smodato di combo o armi, ma su un’eccellente calibrazione del livello di sfida e sulla diversificazione degli avversari che vi attaccheranno sempre in gruppo e metteranno a dura prova la vostra versatilità. In conclusione, un titolo sicuramente da consigliare agli amanti del genere, che se decideranno di pagare il biglietto per l’ingresso all’inferno, si saranno regalati un viaggio nelle viscere del male, sicuramente meno geniale di Bayonetta, ma divertente e perfetto per ingannare il tempo in attesa del ritorno di Kratos.
86
4Players.de (Feb 03, 2010)
Dante wirkt zu austauschbar und als Charakter nicht interessant genug, um zu fesseln. Hier trägt weniger die Story, sondern vor allem die prächtige Kulisse, das intuitive Kampfsystem und die Weiterentwicklung zur Motivation bei, immer tiefer hinab zu steigen und voller Erwartung dem nächsten Bosskampf entgegen zu fiebern. Dass die Kamera das Geschehen nicht immer optimal einfängt und manche Trial & Error-Passagen die Nerven strapazieren, lässt sich bei den vielen positiven Aspekten verschmerzen. Eine Todsünde ist allerdings, wie sehr das Spiel vor dem Finale inhaltlich und visuell abbaut. Zum Glück entschädigt das furiose Ende für den leichten Qualitätseinbruch davor, so dass man sich nach dem Abspann doch noch genüsslich zurücklehnen und sagen kann: "Wow, was war das für ein geiler Höllentrip!".
83
Gaming Nexus (Feb 26, 2010)
Dante’s Inferno is an incredibly fun game with exciting and fast-paced gameplay. However, with a dull storyline experience, Visceral gives me no choice but to call the overall experience of the game mediocre. Of course, if you’re looking strictly for the fun of the gameplay, you can be assured that they’ve delivered on that end.
82
XGN (Feb 03, 2010)
Dante’s Inferno bevat een episch verhaal vol met bruutheid, gecombineerd met een unieke setting, namelijk de hel. De gameplay is goed en voor zo lang het duurt afwisselend, echter is het de camera die het laat afweten. In de smalle levels werkt deze soms niet helemaal goed mee, wat voor aardig wat frustratie kan zorgen. Verder is het spel grafisch niet geweldig maar gelukkig bevat de game wel erg mooie tussenfilmpjes. Maar qua verhaal zit je dus goed. Dus vervloek deze game niet maar ren snel naar de winkel voor een exemplaar!
80
There is no doubting that Dante's Inferno owes a lot of what it does right to a certain other franchise, but honestly who cares? The game is an action thrill-ride that will entertain anyone who enjoys action games at all. I think a lot of criticism is coming from the idea that originality really escapes this title, and to be fair this could have easily been called Dante of War. However, if you ignore it based solely on this fact you are depriving yourself one hell of an action experience. Dante's Inferno is truly the definition of a popcorn game; mindless, pretty to look at, and full of epic moments that make you glad you are a gamer. If you like action titles in the least this is one ride you won't want to miss.
80
InsideGamer (Feb 06, 2010)
Voor afkijken kreeg ik vroeger altijd punten aftrek, maar ontwikkelaar Visceral Games komt ermee weg. Dante’s Inferno is dankzij het schaamteloze jatwerk en ondanks een aantal gebreken namelijk een prima hack-and-slash-game.
80
TheSixthAxis (Feb 08, 2010)
It’s all rather good fun – by encapsulating the jist of the storyline and throwing away anything that would have served as exposition (but retaining invented flashbacks to broaden the personalities and purpose) EA have created an incredibly desperate vision of Inferno whilst keeping one tongue firmly in their collective cheek. Yes, purists might not appreciate the changes made to the source (and Dante will be turning in his grave) but as a gamer I had a blast.
80
Multiplayer.it (Feb 03, 2010)
Dante's Inferno arriva nell'affollata schiera degli action game forte di una produzione importante e di un background "storico" di sicuro fascino, seppur rivisitato in una maniera talvolta non proprio consona a quanto ci si aspetterebbe. Il titolo di Visceral Games propone un impianto tecnico con diversi alti e bassi ma graziato da 60 frame al secondo e da alcuni scorci interessanti, ed è un gioco divertente e che scorre via in maniera sempre piacevole. Soffre però nel bilanciamento della difficoltà e manca di quella "pulizia" nella telecamera, nella narrazione e nelle meccaniche di gioco che non gli permettono di competere con i migliori esponenti del genere. La base c'è quindi, ci aspettiamo però che venga corretto il tiro per lo scontato e inevitabile secondo capitolo.
80
Meristation (Feb 03, 2010)
Pero esto no lo hace, para nada, mal juego. Al contrario. Que la obra de Visceral Games es un título de notable factura queda evidente gracias a su frenético desarrollo, a la excelente puesta en escena adaptando un mundo rico en matices y detalles como la Divina Comedia y a su nivel artístico, algo en lo que sí se muestra distinto al resto de hack’n slash actuales. Escenas cinemáticas de una bella factura, una historia bien hilada y unos personajes interesantes ya lo hacen adictivo de por sí. Es simple en la ejecución de las batallas, pero eficaz en la variedad de situaciones y la alternancia entre el momento aventura y el momento escaramuza. En resumidas cuentas: divertido. Si se le añade un apartado sonoro destacado a todos niveles y sólidos 60 frames por segundo –nivel gráfico justito, eso sí- es lógico que EA haya apostado fuerte por Dante’s Inferno. Motivos no le faltan. Aunque la sombra de las DLC esté presente.
80
videogamer.com (Feb 03, 2010)
Visceral Games has battled against the odds to deliver an excellent hack 'n' slash that action junkies would be wise to take a look at. Based on what we've seen of God of War 3, Dante should be thankful he's got a month in the limelight, but he certainly deserves it. With some impressive combat mechanics, an excellent game world, some of the most disturbing enemies ever seen and tight production values, Dante's Inferno delivers the goods. If you're a PS3 owner, the decision to buy might be tricky given what's on the horizon, but 360 gamers looking for something less gruelling than Bayonetta and Ninja Gaiden 2 now have a great option.
80
Vandal Online (Feb 03, 2010)
Sin embargo, el problema de Dante's Inferno no es su calidad, que tiene de sobra, sino la ardua competencia entre la que sale. Bayonetta y Darksiders en enero, y God of War 3 en marzo, son barreras difíciles de franquear para un juego del que siempre se dudó, desde que fue mostrado por primera vez, y que al final ha resultado mucho mejor que las previsiones más agoreras, pero quizás no lo suficiente como para plantar cara en un género tan poblado y competitivo últimamente, y al mismo tiempo tan querido por los jugadores. Si te gustan este tipo de juegos no te decepcionará, pero si tu presupuesto es limitado quizás quieras probar la demo (que sinceramente, no le hace justicia) y considerar tus opciones.
75
PlayStation Universe (Feb 18, 2010)
Dante's Inferno offers little new to a genre dominated by franchises like God of War, yet it's graphical depiction of Hell helps create an interesting, and entertaining experience. As a game that took an awful lot of liberties with the original story, more liberties should have been taken with the gameplay to set it apart from its competitors.
75
IGN (Feb 03, 2010)
Dante’s Inferno takes a bold, visually impressive take on a literary classic and adds in an intriguing action focus to create a different kind of action title. Unfortunately, some derivative combat sequences and a shallow combo system prevent the title from becoming a truly great experience. The ending is obviously setting up a full-fledged series, but Dante’s Inferno suffers from unoriginal gameplay features that action fans have seen before, which keeps it from making its true mark.
75
AusGamers (Feb 05, 2010)
I'd be lying if I said I wasn't compelled to finish the game, if only to see how messed up it gets at the end (I'm close, and so far it's very cool in terms of imagination) - it all just depends on your patience and ability to utilise combos and attacks in creative and tactical ways. Either way, for the shock value, and imagination alone, I highly suggest at least checking this out - it's visually unique, if nothing else.
74
GamingEvolution (Mar 24, 2010)
Dante’s Inferno is certainly nothing new, but it is a good, solid game. My first play through, I jumped straight into the Hellish difficulty. It certainly was an excellent…incredibly frustrating challenge. I quite literally died 5 times or so at each and every enemy encounter. I completed the game in around ten hours. Gamers far more skilled (or playing on a lower difficulty) could easily beat it in half that time. After that, the game still has more to offer. There are Relics and Pieces of Silver to collect (assuming you missed some) and the Resurrection Mode that allows players to start from the beginning with all of their power ups. If those weren’t enough, the game also has DLC levels and is soon to introduce a very unique piece of content called “The Trials of Lucia” which promises players online co-op in addition to a level editor mode.
72
Level (Mar, 2010)
Dacă există un Purgatoriu al jocurilor video (hint: există și se numește Coșul cu Reduceri), atunci acolo este locul lui Dante's Inferno.
70
IGN UK (Feb 03, 2010)
Ultimately, our issue is simple - if you’re going to shamelessly riff on a formula popularised and pretty much perfected by another massive game title - yes, God of War in this instance - you better be damn sure you do it better. And, sadly, aside from its excellent combat system, Dante’s Inferno misses the mark in almost every way. It’s dated, uninspired, repetitive, clumsy and almost totally forgettable. But - and this is a big but - there absolutely is fun to be had from Visceral’s superb fighting engine and, truthfully, the simple act of hitting things until they explode is a pleasant enough distraction. That’s going to be more than enough for the less discerning, more forgiving player, particularly with multiple difficulty settings to tantalise with further grasps for perfection. Anyone else, however, should quite reasonably demand more.
70
Eurogamer.pt (Feb 02, 2010)
Apesar do seu aspecto visual que ficou um pouco abaixo do padrão nos jogos do género, Dante’s Inferno é capaz de proporcionar diversão e de vos prender até ao fim do jogo. Para uns pode se tornar repetitivo e sem interesse, mas é uma óptima escolha para os apreciadores do género, principalmente se gostaram de God of War. Violência e Brutalidade são o prato principal do jogo, se é disso que estão à procura, sirvam-se.
70
Game Informer Magazine (Feb 03, 2010)
Dante’s Inferno features some interesting aspects (like its combat), but early innovation loses out to repetition. The game’s biggest strength – Visceral’s recreation of hell – wanes during the second half. Some entertaining unlockable content adds to the replayability, but for most gamers, Inferno doesn’t have enough new ideas to warrant a return trip through hell.
70
Eurogamer.es (Feb 05, 2010)
Todos estos elementos dotan a Dante's Inferno de una ambientación espectacular y lo convierten en un juego de acción que se deja jugar muy bien y que se disfruta fácilmente. Pero al mismo tiempo, ya que hablamos de pecados, es conveniente fijarse también en algunos de sus errores. Para empezar, no es justificable que no hayan incluido un modo cooperativo ya de entrada sino que pretendan lanzarlo como una futura descarga. Tampoco le ayuda para nada el ser tan rematadamente parecido a God of War y, finalmente, es una lástima que Visceral Games no haya logrado sacar algo más de jugo del texto original aparte de una sucesión de combates que pueden acabar siendo bastante repetitivos, además de breves. Virtudes y pecados juntos en la misma olla infernal dan como resultado un título entretenido y que recomendamos jugar, pero lejos de ser uno de los imprescindibles de la temporada.
68
Worth Playing (Feb 16, 2010)
Overall, I see Dante's Inferno as a noble effort and interesting spin on a made-for-gaming body of work that falls short of the rarified air enjoyed by other legendary action titles. I kept having flashbacks to the Blades of Chaos and Mount Olympus at times, and few games run out of gas at the end like this one does. The conclusion signals that there's more to come, but I hope that next time, the experience carries through to the end.
65
GameSpot (Feb 05, 2010)
It's a shame the entirety of Dante's Inferno couldn't match the frenetic pacing and horrific imagination found in the beginning of your adventure because it could have been a worthwhile alternative to the excellent God of War series. But most of the game falls far short of its impressive beginning, which results in a repetitive and uninspired adventure that loses steam long before you reach the bitter end. Dante's Inferno is certainly fun during those hectic first few hours, but there is little reason to play beyond those parts. It's not worth visiting hell without the promise of heaven on the other side.
60
The Telegraph (Feb 18, 2010)
It may have been derivative in the extreme, but halfway through the game it seemed for a while that Dante's Inferno could have been considered a guiltily pleasurable alternative to God Of War. But these hopes were dashed in the final third where poor design, repetitive waves of enemies and button-bashing gameplay took all my enjoyment and curdled into a numbing disappointment. In the end, the final credits were a relief as I'd only completed the game for the sake of this review. Dante's Inferno is by no means a terrible game, but it's not an essential title and I wouldn't recommend paying full price for it. If a sequel is on the cards – as is hinted by the ending – the developers would do well to institute a more consistent level of quality. Until then, one can't damn the players of Dante's Inferno for trading the nine circles of hell for a trip to Hades with Kratos.
60
Edge (Feb 05, 2010)
Dante’s significance rests on the quality of the tribute. The systems it bases its world upon are undeniably robust, and the levelling metagame is engaging, but the execution in play feels routine, and its platforming aspects throw up too many instant and infuriating deaths. As with all entries in this genre, the highlights are the boss battles, which in drawing from the most potent of Catholic nightmares and featuring famous sinners from history provide the game’s standout moments. But in the wider context, Dante’s Inferno fails to rise above its peers, the punishment for which is not damnation, merely a place in limbo.
60
Boomtown (Feb 08, 2010)
Which is where Dante's Inferno fails in obvious comparison to God of War: it fluctuates in both difficulty and quality, never quite realising the potential of such a ghastly setting. The first five or six hours depict a memorable physical and psychological descent alongside some truly enjoyable combat, but the following five tell a tale of waning interest, ostensibly bolstered with cheap padding and a frankly boring conclusion which will only be endured by die-hard hack-and-slash fans.
60
Gamer.nl (Feb 04, 2010)
Dante’s Inferno is een God of War-kloon die vrijwel alles nauwgezet heeft overgenomen, behalve datgene wat God of War nu echt zo goed maakte: de epische schaal, de geweldige opbouw en de vindingrijkheid en originaliteit in de spelwereld en puzzels. Wat overblijft is een bruine versie van God of War, die weliswaar onderhoudend is, maar met God of War 3 aan de horizon min of meer overbodig. Met dit bronmateriaal had EA een betere concurrent neer kunnen zetten.
60
Thunderbolt Games (Mar 13, 2010)
Sandwiched awkwardly between the superb Bayonetta and the highly-anticipated God of War III, Dante’s Inferno is a tough sell. It’s a game that doesn’t commit any great—wait for it—sin, but it’s so dead-set on copying a superior game that it’s destined for mediocrity. To be even more blunt, Dante’s Inferno can’t even really hold its own against the original God of War, a game released in 2005 on last-gen hardware. As such, Dante’s Inferno is hereby condemned along with the once-mighty King Minos to the first circle of Hell—Limbo.
60
DarkZero (Feb 19, 2010)
Hopefully Visceral Games will take on board criticism in time for the sequel, as this could have been something special. You can see glimpses of what could have been, but it is spoilt by some bad choices and a sloppy ending. Dante’s Inferno is certainly worth a rental, but at only ten to twelve hours of gameplay, it’s hard to recommend splashing out forty quid on it, unless you have more money than sense.
58
Game Revolution (Feb 17, 2010)
If you can accept that Beatrice—a 14th-century ideal of Italian beauty—is a blonde-haired, blue-eyed woman with pale skin, then you’ll probably be fine with the other liberties Visceral has taken with its source material. Harder to overlook is that it’s sandwiched right in the middle of action game standouts Bayonetta and the forthcoming God of War III, leaving Dante’s Inferno caught between a rock and an exceptionally hard place. It deserves kudos for being so brazen in its derivativeness, but like the heroes of old, its hubris may ultimately condemn it to hell.
58
1UP (Feb 03, 2010)
And that's symptomatic of my opinion on Dante's as a whole -- the game is filled with lots of good and well-executed ideas, but they all seem to exist independently of one another. It's a popcorn movie that clearly took a good deal of talent to pull together, but comes up short of creating the grand adventure that it seems to be trying for.
55
Game Critics (Mar 04, 2010)
For once gamers can honestly believe the hype. Dante's Inferno lives down to expectations in spectacular fashion. Setting aside the tasteless storytelling, there's (derivative) entertainment to be had here, but what's there is short-lived with no replay value to speak of. Being not entirely terrible might meet with success in the slow months of summer, but Dante's Inferno is up against some stiff competition, some of which are luminaries in the very genre from which it draws so much influence. Without much more than a unique amorality to call its own, Visceral's latest seems bound for a special kind of Hell: the bargain-bin.


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