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Critic Reviews

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Just Push Start (Jan 25, 2011)
A great way to start the new year begins with Dead Space 2. While it’s true that Dead Space 2 plays very similar to the first game, it doesn’t fail however in giving the scary atmosphere that we all are looking for in a survival horror game. From the creepy sounds, to the intense action that players will experience while playing Dead Space 2 is a moment you wouldn’t want to miss. Expect to feel the tension running through your bones as the Necromorphs sneak out behind you and give you a scare that will last you the rest of the year. Overall, Dead Space 2 is a near perfect title for those who are looking for a great start in 2011.
Gaming Age (Jan 27, 2011)
Being a fan of the first Dead Space game, I can honestly say that Visceral Games have outdone themselves, not only with making the game feel fresh and new, but the new challenges, game play types, enemies, weapons, provide gamers with a feeling that nothing was left out. Toss in all the story twists and turns, played out more cinematically now that Isaac has personality, and you have one mind bender of a story that will keep you glued and guessing to it's finally, which fortunately or unfortunately makes you cry for more! There is a new king of survival horror in town, and its name is Dead Space. It's just what the psychologist ordered.
95 (Jan 27, 2011)
Troquant son originalité au profit d'une aventure plus variée, Dead Space 2 synthétise à nouveau les désirs les plus fous nés de la rencontre du cinéma fantastique et du survival-horror. Si on lui reprochera un scénario baclé, une dernière ligne droite trop orientée "action", un multi 1.0 et, éventuellement, une absence de boss, comment ne pas encenser ce titre multipliant d'instinct les scènes cultes. Tour à tour, terrifiant, posé et fonceur, Dead Space 2 se savoure sur la longueur tant la découverte de cette station fantôme titille notre curiosité morbide. Cumulant à nouveau une bande-son tout simplement parfaite, une aventure équilibrée et de multiples clins d'oeil à destination des fans, l'oeuvre de Visceral fait montre une fois encore d'un beau paradoxe en amenant le plaisir né de l'effroi. Jamais cauchemar n'aura été aussi savoureux...
Cheat Code Central (Jan 25, 2011)
Survival horror may be a dead genre, or a dying one, and other than improving its personal formula (which it does very well), Dead Space 2 doesn't offer that much in the way of innovation. Chances are likely that once you start playing it though, you'll be scared enough that you won't care—or even be aware of a difference.
Spazio Games (Jan 26, 2011)
Sono così tanti i passi avanti fatti da Visceral Games con Dead Space 2 che si potrebbe quasi parlare di “naturale evoluzione” di un prodotto autocosciente, che sembra aver imparato tutto il possibile dalle proprie mancanze. Unico neo, un comparto multigiocatore fuori luogo e poco più che accessorio, che regalerà solo rari attimi di soddisfazione. Poco male, dato che al suo fianco c’è una campagna in grado di tenere alto il nome dei survival horror in anni ad essi poco favorevoli, seppure con l’evoluzione che il passare del tempo ha imposto. Un’esperienza terrorizzante, impegnativa anche per i giocatori più navigati e soprattutto in grado di bissare quella rara sensazione offerta già dal suo predecessore una volta raggiunti i titoli di coda: quella di aver compiuto una piccola impresa, e di poter finalmente tirare un sospiro di sollievo. Almeno fino al prossimo incubo…
Vandal Online (Jan 21, 2011)
Los años han pasado, y está claro que Dead Space 2 no consigue sorprender como lo hizo el original, pero ha sabido reinventarse. El giro para el protagonista, su nueva situación, sirve para crear interés, sorprendernos, y ofrecernos mucho más; lo mismo se puede decir de la colonia en Titán en la que se ambienta. Quizás algunos aspectos de la historia no parezcan tan bien hilados como debieran, pero su trama está muy bien llevada y nos mantiene pegados a la pantalla mientras los nervios lo permiten. Es tenso, y sabe generar esa incomodidad que diferencia al terror de verdad de la casquería chusquera, y remata la faena con un multijugador interesante, un buen añadido para potenciar su rejugabilidad.
1UP (Jan 25, 2011)
Though, when both the multiplayer and the single-player's biggest flaws are, "they aren't as good as some of the amazing elements in this game," you have a damn fine game (if you have both a PS3 and the Xbox360, a slight nod to the PS3 version if only because you also get Dead Space: Extraction as a free bonus if your copy is among the initial "Limited Edition" allotment, plus just one disc versus the 360's two). But this isn't just a clear, "this game is better than its predecessor," situation. Take away the interface tweaks and improved mechanics behind how Isaac moves and feels, and examine the overall structure, you don't have a "good game and then a better game," you have two different games: a creepy sci-fi horror game with some damn good action versus a damn good sci-fi shooter with some creepy parts.
Gametactics (Feb 02, 2011)
As it stands, Dead Space 2 is better than the sum of its parts. Horror is one the genres that benefits greatly from the interactivity of video games and this being one of it’s finest examples. You never know when the necromorphs are going to strike and as you’re waiting you get to watch your character draw ever closer within the grips of insanity. If you’re a fan of survival horror you owe it to yourself to pick up Dead Space 2.
Gamereactor (Sweden) (Jan 25, 2011)
Sedan stör jag mig på att man under spelets första timmar behöver fjanta runt med sitt inventarieutrymme i den mån som ibland behövs. Innan man har fått nya dräkter är utrymmet att förvara saker på ganska snålt tilltaget och då jag avskyr att behöva sortera bort och växla saker i inventariet blir detta till ett irritationsmoment. Dead Space 2 är ett lysande skräckspel som verkligen engagerar spelaren, att det kombineras med ljuvlig teknik och härlig spelbarhet gör det hela ännu bättre. Skräck blir nästan inte bättre än såhär.
90 (Feb 11, 2011)
Dead Space 2 has few downpoints and we really need to nag about details to find something. The only things may be a small lack of depth in the gameplay as it's little more than amputating monsters, and there could have been a bit more innovation compared to the previous game. Still Dead Space 2 plays better, it's creepier and you get a multiplayer mode on top. As such I'm going to stop nagging and can only say the following: Buy and Shiver!
TotalVideoGames (TVG) (Feb 01, 2011)
If Dead Space 2 were a sci-fi character, it would be the cigarette smoking man from The X-Files: dark, mysterious, sinister, and intense. If you're a survival horror fan then look no further - Dead Space 2 provides the genre master-class on current-gen systems. The one major detraction is a disappointingly shallow multiplayer experience.
Digital Chumps (Feb 02, 2011)
Dead Space 2 works on two levels. Strong gunplay and near-perfect control form a great shooter, but indulging in the fiction and emerging frail and traumatized provides an experience of much greater value. Its best asset, and honestly most surprising, is the means through which this reaction is achieved. The story is by-the-book, but the countless instances of menacing audio and sinister visual imagery give way to a near permanent sense of dread and apprehension. Not unlike humor, effective horror is extremely hard to do in the realm of interactive entertainment, but Dead Space 2 pulls it off with remarkable success. It doesn't hurt that it's a great game, too.
Video Game Talk (Jan 28, 2011)
While Visceral Games didn’t push the envelope in regards to opening up the sequel to new twists on the gameplay, they did an excellent job of capturing the terrifying intensity of the original in addition to providing a more captivating narrative. Depending on difficulty level and your own level of fear, you are probably looking at about 12 to 15 hours of play time to finish the 15 chapter single player campaign. You can also take your upgraded weaponry into the next playthrough, thus it’s pretty entertaining to play through the game multiple times. If you have any love for the survival horror genre or are a horror movie fanatic, you are going to love playing through Dead Space 2. Even without Extraction, it’s well worth the $60 MSRP and should be played immediately by all Dead Space fans. Highly Recommended!
GameZ (Jan 28, 2011)
Dead Space 2 biedt gamers met voorliefde voor actie en horror een super spannend en verrassend avontuur. Visceral Games is er perfect in geslaagd om de kleine minpuntjes uit het originele Dead Space te verwijderen. Dead Space 2 biedt een intrigerend verhaal, ontzettend veel sfeer, schrikmomenten en de nodige plotwendingen. Het zit er allemaal in. De spelwereld is meer divers, ziet er mooi uit en biedt een goede mix van harde actie, puzzels en verkennen. Het is een game die je lastig weg kunt leggen. Je wilt altijd nog net even verder. Wie alleen voor de singleplayer gaat, krijgt een avontuur van rond de twaalf uur dat je niet zo snel zal vergeten. Voor de fans is er dan nog de herspeeloptie new game+ en de wat onoriginele multiplayer. Alleen de singleplayer is echter al een prachtige score van 90 waard.
90 (UK) (Jan 25, 2011)
Considered in isolation, Dead Space 2's ambience, brute frights and player toolset are good rather great. But in combination, these three elements prove as irresistible as the pull on Isaac exerted by a malfunctioning airlock. For once, you'll want to let go.
90 (Jan 25, 2011)
Als Dead Space het prototype was, dan is dit vervolg het eindproduct. Natuurlijk zijn er bepaalde ontwerpkeuzes verloren gegaan, maar het geheel steekt een stuk beter in elkaar. De verandering van koers die vooraf nog zo overbodig leek, kunnen we na het spelen alleen maar heel logisch vinden. Maar waar het vooral om draait is dat Dead Space 2 een eigen aantrekkingskracht heeft.
GameTrailers (Jan 25, 2011)
The first couple hours with Dead Space 2 are very familiar, but it's one of those rare games that just keeps getting better. It's still a very dreary game that can make long play sessions a challenge, yet there are scores of moments that stick with you for quite some time. The multiplayer is a disappointment, but it's a much more accessible game that won't leave fans in a lurch. Pick it up, turn down the lights, turn up the sound and check your nerves at the door.
IGN (Jan 21, 2011)
Dead Space 2 is more than just an action game and it's more than a survival horror game -- it's a game that tells a really personal story about a guy who has been seriously scarred by the events around him. That premise alone makes it interesting, but Visceral Games melds it with rewarding combat, shocking enemies, and huge set pieces before tossing it into a world that's truly creepy and scary. I didn't find multiplayer that interesting and would've liked to have seen Isaac stop being an errand boy, but none of that spoils what you're getting here. The shocking moments, the gruesome deaths, and the fun of playing through this experience again and again are what I took away from this one. Dead Space 2 is an excellent game, and it's well worth your time and money.
GameSpot (Jan 25, 2011)
Dead Space 2 doesn't bring with it the same sense of experiencing something utterly new and innovative that its predecessor did. But it's nonetheless an outstanding game, with a campaign that simultaneously leaves you satisfied and eager for more, and intense multiplayer that gives you a great reason to keep coming back to this terrifying universe. Toss in Dead Space Extraction, and Dead Space 2 becomes a great value, bursting with all the gory, scary sci-fi action you can handle. Unless you're just plain chicken, this is a sci-fi horror adventure you definitely want to suit up for.
Level (Sweden) (Feb, 2011)
Det råder inga tvivel om att det är otroligt skickligt genomfört. Med sin förföriskt vackra grafik, vattentäta ljudbild och sina sofistikerade strider är Dead Space 2 precis lika bra som sin föregångare. Men det är inte lika oväntat, och det är som bbekant den främsta egenskapen ett kusligt actionspel kan ha.
Atomic Gamer (Jan 29, 2011)
Dead Space 2 is a solid game and in many ways an improvement over the first Dead Space. The problem is, having traded up from small scale survival horror to full-blown action blockbuster, the game and the franchise, lose something. Even so, shooter fans will be in their element and there's enough excitement, variety and “living through a fight by the skin of your teeth” experiences to keep both existing fans and gamers new to the series more than happy.
D+PAD Magazine (Feb 05, 2011)
As a sequel to one of the most honed and focussed experiences you can play on the current crop of consoles, Dead Space 2 is a success; it looks and sounds incredible and those hankering for more of the same are serviced well enough. Visceral Games have also done much to push the series in new directions, thereby expanding the series’ repertoire and the inclusion of a (somewhat uninspiring) multiplayer mode also broadens the package. Unfortunately, the new-found focus on perfectly efficient – yet vaguely run of the mill – action has come at the expense of atmosphere and how interesting the overall experience actually is. Dead Space 2 is a great action adventure/survival horror game then – it just isn’t necessarily the greatest game in the Dead Space series.
80 (Jan 25, 2011)
Dead Space 2 is sometimes a confused and disappointing production, but more often than not it's tense and fascinating. Just make sure that, whatever you do, you don't fzzfzgghzhghghghcrkrkkkckkkzzzzzzz...
Video Games Daily (Jan 25, 2011)
Last week, producer Shereif Fattouh told VG247 that Dead Space had “its own market”, that it had “carved out its own identity”. Scrolling down the list of references and parallels – which includes, of course, 2K’s similarly lore-rich and politically-aware Bioshock – it’s tempting to scoff. But after 20 hours with the game, I find myself nodding in agreement: “carving out” is exactly the right way of putting it. Patently unterrifying, Dead Space 2 is nonetheless a feat of paradigm-splicing worthy of Frankenstein himself. Its pick-and-mix creation has left it somewhat scarred, repurposed muscles and organs bulging through the skin, but somehow everything works in harmony. All told, Isaac Clarke can do without his day job.