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Critic Reviews

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Unfortunately, handling can be over-responsive and the challenge is slack on the standard settings, meaning that the game sometimes feels like a slow drive through a scrapheap, rather than a shooty battle for auto survival.
GameSpot (Jul 26, 2010)
This version of Death Track: Resurrection would seem on the surface to be an improvement over last year's PC release, due to the inclusion of multiplayer modes and less rigid victory requirements. Instead, poor driving elements make the game feel even more decrepit. The interesting tracks and effective art style deserve recognition, but they are consistently let down by every other facet--the physics, the unreasonable challenge, and more. Death Track: Resurrection's postapocalyptic spark doesn't burn brightly enough to forgive these flaws, no matter how starved you are for a bit of vehicular combat.
45 (Jun 09, 2010)
Death Track : Resurrection aurait pu bénéficier d'un système de bonus complet et d'une customisation intéressante si tout cela n'avait pas été ruiné par un gameplay bourrin saupoudré d'une réalisation bien trop bancale. Le titre y perd toute sa personnalité, et l'ennui finit par pointer le bout de son nez, comme souvent dans ce genre de cas.