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User Reviews

There are no reviews for the PlayStation 3 release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.

Our Users Say

Category Description User Score
Acting The quality of the voice or video acting. 3.8
AI The quality of the game's intelligence, usually for the behavior of opponents. 3.7
Gameplay How well the game mechanics work and the game plays. 4.2
Graphics The visual quality of the game 3.9
Personal Slant A personal rating of the game, regardless of other attributes 3.6
Sound / Music The quality of the sound effects and/or music composition 3.9
Story / Presentation The main creative ideas in the game and how well they are executed. This rating is used for every game except compilations and special editions which don't have unique game content not available in a standalone game or DLC. 4.0
Overall User Score (12 votes) 3.9

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
95 (Oct 12, 2012)
Avec Dishonored, Arkane reprend le flambeau de références passées, à commencer par Thief et ose ce que peu d'autres titres osent : laisser le joueur se dépatouiller avec ce qu'il a et sortir des chemins tout tracés. S'ils existent malgré tout dans Dishonored, on peut les ignorer et "maltraiter" l'architecture, ne pas faire ce qu'on attend de nous pour jouer les équilibristes sur un fil à linge et se raccrocher à une corniche improbable. Bilan : une fois le jeu terminé, on a qu'une envie, le recommencer.
PlayStation Trophies (Oct 24, 2012)
Dishonored is this year’s must-have new IP, with fresh ideas, plenty of charm and inventiveness, and tying them together in a stylish fashion. Who said creativity in the games industry was dead, huh? Dishonored says hello. Your free time says goodbye.
IGN (Oct 07, 2012)
It's a shame that Dishonored's story isn't greater than the sum of its decidedly memorable parts, but its gameplay absolutely is. Each mission is built as an elaborate network of choices for players to explore, and the same can be said for Corvo himself. Each player's selection of powers, perks and other upgrades will inform how they see and interact with this world, and no two play-throughs will be exactly the same. Dishonored is a game you'll talk with your friends about, and that you'll want to play multiple times. In this game there are always other paths to be taken and other challenges to conquer, and that's a refreshing thing indeed.
90 (Nov 13, 2012)
If nothing else, Dishonored offers up a glorious break from the standard run and gun, and a wonderfully rich new environment to indulge in.For those of you just re-emerging from your XCOM induced exile, go put your FPS mask back on and give Dishonored a spin.
90 (Nov 02, 2012)
While Dishonored doesn't do anything wrong, it could do with a little bit more to receive a perfect score, perhaps another mission or two, or a more dramatic ending. However, the gameplay, visuals and story put many games this year to shame.
Dishonored nails the Thief-style gameplay while missing the BioShock-quality story that would’ve elevated it into something truly special. It’ll have to settle for amazingly cool instead. The impressive depth, range, and balance earn this one an easy recommendation despite a few hiccups and one dreary, excessively long level. Gamers who don’t feel the need for repeat plays might not get their money’s worth, but for me, one spin through Dunwall wasn’t enough. The care and imagination that went into Dishonored makes each return visit worthwhile.
84 (Aug 10, 2012)
Leider hapert es später an reaktiver KI und Anspruch in den Missionen, denn das Teleportieren ist Segen und Fluch zugleich: Man beamt sich zwar elegant vorwärts, aber im Zusammenspiel mit den schwachen Wachroutinen wird das Erlebnis nicht nur vereinfacht, sonder auch stark verkürzt - da überwindet man selbst riesige Brücken in null Komma nichts. Selbst in den erzählerisch wichtigen Momenten, wo die Regie eine knifflige Infiltration ankündigt, kommt man schwuppdiwupp vorwärts. Wo sind die Feinde und Sicherheitsanlagen, die Corvo so das Wasser reichen können, dass man den Erfolg der Überwindung genießen kann? Egal ob Bosse, Infiltration, Rätsel oder Entwicklung: Es fehlt der Anspruch, man ist zu früh zu mächtig. Vor allem im letzten Drittel wird die anfängliche Faszination leider von zu viel Beliebigkeit und Leichtigkeit ausgebremst.
Giant Bomb (Oct 07, 2012)
If you love yourself some Deus Ex, you're going to really like Dishonored, and if you've found the genre impenetrable in the past, I've got some good news for you.
Calm Down Tom (Oct 15, 2012)
Running across rooftops with sword and crossbow in hand, jumping, teleporting and dispatching guards with silent, deadly efficiency, Dishonored is an encouraging step in the right direction for new IP’s. Open ended, engaging and an example of the very best in modern videogame level design, it’s the most exciting major new IP this year.
Arkane Studios nous propose une fois de plus une production atypique et efficace avec Dishonored. Mettant l'accent sur la liberté d'action, ce FPS aux allures de Thief mise énormément sur l'infiltration, même s'il est possible de foncer tête baissée au prix d'une difficulté corsée. Le soft jouit d'une pâte artistique de très bonne facture, en dépit d'une réalisation graphique en deçà de ce qui se fait actuellement. En bref, Dishonored c'est avant tout une expérience de jeu unique en son genre, qui sera surtout appréciée par les amateurs de jeux de discrétion qui apprécient les background originaux et riches en détails.
80 (Oct 16, 2012)
משחק, בסופו של דבר, שהוא בגדר יהלום פגום (עם שלב אחרון חלש במיוחד אבל, תודה לאל, בלי בוסים מאולצים); אבל פגם שניתן לתיקון בחלקו - עם משמעת עצמית Dishonored יאפשר לכם "לאזן מחדש" את המשחקיות שלו על ידי הגבלה של הציוד והכוחות בהם תרשו לעצמכם להשתמש.