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However, considering how immersive the game is, don't be surprised when you're drawn into pursuing these side missions and exploring the varied terrain. This is one of the most amazing worlds in gaming and the fact that it's brimming with so much action and intrigue makes it that much better. While it certainly could be a better experience by fixing what few flaws it possesses, there's little doubt that this is a phenomenal game with thrilling gameplay, drop dead gorgeous visuals, and a sense of style that few games today can compete with – Far Cry 2 is a smashing success.
There you have it. Ubisoft has one of the holiday season’s most compelling video game releases in Far Cry 2. It’s an atypical FPS in which you are basically tasked with forging your own story at every step, resulting in a level of freedom and immersion which most games strive for but few achieve. All of this is joined by some solid multiplayer elements which are further bolstered by the deep map editor and associated community features. In short, Far Cry 2 delivers a complete package which offers some to every type of FPS fan.
So, at the end of it all, Far Cry 2 isn't the Prester John of all FPS that it promised to be. It's good. Very, very good. But even though it's a huge step in the right direction, it's not likely to become that perfect game you will treasure and replay. It's less an African Queen, more of a Prince Consort: good-looking, capable, but not quite the king.
Far Cry 2 no es un juego para todo el mundo, y tampoco es perfecto. Requiere tiempo y dedicación; algunos se frustrarán con los largos viajes en coche –evitables-, y a otros quizá se les atragante su excesiva libertad. Sin embargo las escasas objeciones que se le puedan poner palidecen ante sus virtudes jugables. El videojuego es técnicamente impecable, ofrece un multijugador muy interesante y está dotado de una campaña que debería figurar en el diccionario al lado de las palabras intensidad e inmersión.
It's a common assumption that the big kid in the sandbox is Grand Theft Auto and that shooters aren't welcome to play. Far Cry 2 kicks up the sand and shows what a great development team is capable of – delivering an engaging world that puts choice of play at the forefront. Direction is sometimes a developer's worst enemy, tempting them always to restrict the player. By adopting a laissez faire attitude to player discretion, Ubisoft has crafted a brilliant follow-up.
Despite some flaws, Far Cry 2 is almost an essential purchase this holiday retail season. The only reason to excuse yourself from picking it up might be if you're just shootered-out, which frankly is an understandable possibility. Even so, it's thoughtfully designed in most respects with a solid storyline and gameplay that, for good and ill, panders to pure action fans. The map maker is solid, multiplayer is playable if limited. Almost in the same stroke, fans of open-world shooters like S.T.A.L.K.E.R. or RPGs from Bethesda will also find much to love about the structure. Ubisoft Montreal has taken the Far Cry name into a great new direction and our hats are off.
Far Cry 2 is a shining diamond like the eyes of a cat in the black and blue (I couldn't help myself, Dio rocks too hard). Something is coming for you and your free time. Between the open environments and multi-branching plot of its story mode and designable maps for multiplayer, there is a ton to do and be seen in Ubisoft’s latest endeavor. So pack your bags and get ready for your trip to the motherland.
Embora seja uma continuação apenas em nome, "Far Cry 2" se mostrou uma aventura extremamente competente, longe de ser um mero caça-níqueis. Com um grande mundo aberto, repleto de personagens com agendas secretas e muito estrago a ser feito, é possível se perder por muitas horas no meio de seu conflito, desenvolvendo táticas de guerrilha ou simplesmente promovendo o caos. Embora a natureza das missões seja repetitiva e pouco inspirada, com a presença de alguns bugs, o game traz um pacote completíssimo e muito bem produzido, que se destaca bem diante da acirrada competição.
Ubisoft Montreal has done it again with another ambitious game that pushes the boundaries of what we have come to expect out of our games. The unique open-world approach to FPS genre makes Far Cry 2 a must for all shooter fans. Above and beyond the original Far Cry, the Dunia graphics engine truly feels next-gen with quality graphics and remarkable physics. The slower pacing might set some action shooters back a few steps; however once you get rolling through the African savannah you’ll be hooked. Far Cry 2 is a compelling addition to the shooter genre and one of the year’s best games.
Far Cry 2 is still mightily impressive though. What it does best is walking the line between hardcore realism and an experience that's still fun to play. It's nowhere near 'casual' but the game does lean slightly in that direction. The immense action-packed world is easily its greatest achievement, presenting you with a level of freedom and immersion rarely seen before.
Far Cry 2 is a slog for the first few hours of gameplay, but you've got to stick with it because it soon turns into one of the most revolutionary FPS games of the decade. Despite our reservations about some of the ways in which sandbox elements have been integrated into Far Cry 2, it's right up there with Half-Life 2 in terms of sheer enjoyment and how absorbing the game eventually becomes.
Obviously if you're a shooter fan you should buy this game. A simple glance at the score should confirm in your mind, if there was ever any doubt, that Far Cry 2 is nothing but brilliant. But we're already looking to the future. Our minds are already spinning at what Ubisoft Montreal might come up with for the inevitable Far Cry 3. Just like your options when it comes to tackling a mission, the possibilities are endless.
Despite all of these flaws that might conspire to sink a game with less atmosphere or a forgettable plot, Far Cry 2 will go down as one of my most beloved games ever, right up there with Vampire Bloodlines and Indigo Prophecy. I loved it, and you might, too, despite its shortcomings. Your mileage will vary depending on your tolerance of repetitive driving between missions and weapons that jam, but either way, you really should find out for yourself. It's an experience like no other, with great potential to make your own hugely memorable story line, and for that reason alone, it comes highly recommended.
It’s easy to be a bit disappointed at first, even overwhelmed. I was. At first, for the fist few hours of play, I debated whether I would have been better off with Call of Duty: World at War. But I stuck with this game and discovered how amazing it is. The open world setting makes you the real protagonist, because you can practically do what you want, when you want. Multiplayer was a total disappointment, but the single-player experience is a true shining star.
In the end Far Cry 2 must be regarded as an ambitious title that occasionally over-stretches itself. Technically its a marvel, especially when it comes to the creation of a realistic and highly immersive world. The story too is a bold and well-executed step into unfamiliar territory for gaming. But the meat of the gameplay has its failings, and every so often it just doesn't quite live up to its epic billing. Still, for endevour alone this slice of African adventure more than deserves your attention.
Far Cry 2 isn't a perfect game, but the good easily outweighs the bad. Not only is it a fitting follow-up to the original, but one of this year's most compelling and satisfying shooters.
Ubisoft Montreal has done some great things with Far Cry 2, the product of putting a gigantic development staff and what must have been a gargantuan budget behind developing a new kind of first-person shooter on a new engine. The formula still needs work in terms of enemy AI, quest structure, and giving the player more to do to fill in all that open space, but as it is, it's still a standout achievement. More importantly, it has nowhere near as many bugs as something like S.T.A.L.K.E.R.: Shadow of Chernobyl, a title that bears many similarities. Add to the roughly 25 hour single-player campaign a remarkably easy-to- use map creation tool and a full multiplayer suite, and you've got one of the most complete overall gaming packages of the year, as well as one of the most ambitious.
Far Cry 2 is a ruggedly good-looking game with an ambitious design and a cutthroat feel. The action is high-quality, free-roaming stuff, and the game earns major points for its smart way of dealing with getting shot up, patched up, and bailed out. The story does keep you on a leash and your objectives tend to repeat without too much variation, but if you enjoy this line of work, Far Cry 2's dangerous African landscape is a great place to be a merc.
FarCry 2 blew me away more than this score indicates, but some gamers will undoubtedly feel as if it were half-finished whilst others will worship it. It's different, and that's a good thing!
FPS che senz'altro può non piacere proprio perchè così diverso dagli altri in molte sue caratteristiche. Spietato da quasi tutti i punti di vista a mio sentire, spesso frustrante e ben poco immediato. Di difetti ce ne sono tanti, di cose che potevano venire meglio ancora molte di più. Ma in pochissimi giochi ho notato un approccio al racconto così adulto e soprattutto così poco tendente ad un certo violento autocompiacimento. Tutti brutti sporchi e cattivi, nessuno escluso, con una natura bellissima che è lì a testimoniare la mostruosa insulsa brutalità che è propria del più pericoloso degli animali: l'uomo stesso.
It may be not as fresh or engrossing as the previous Far Cry iterations, but the re-envisioning of the franchise is certainly anything but a disappointment. True, the story is lost to repetitiousness and missions are reduced to bare-boned tactical elements, but a strong multiplayer offering and detailed game mechanics complement well-rendered environments and characters. Poor voice-overs by only a few actors who lack intonation or punctuation mark the low points of an otherwise strong audio component with a worldly soundtrack. With open-world games there often seems to be a disjointed equilibrium between gameplay and technical execution; Ubisoft Montreal, however, have done well in bringing these two elements together.
Overall, Far Cry 2 is a game in which you can quite literally get lost for hours at a time. But that feeling of exploration is precisely what makes the game so much fun; your creativity never feels stifled when approaching a mission, and the game's overall structure of side tasks, friends, rewards, and upgrades is a diverse ecosystem rivaling the landscape itself. No matter whether you're a PC fan whose played through the similarly structured Crysis or a console owner new to the world of open-ended first-person shooters, you won't be disappointed by Far Cry 2.
That last part's key. No matter Far Cry 2's faults, two fundamental aspects save the experience: It plays well, and it looks good. As much as I find malaria annoying, I also find the tactical freedom satisfying. Sure, the lip-sync's a bit off, and the fire details aren't as stunning as they should be -- yet the eye-candy objective's more than filled by sunrise filtering through the jungle trees or an intense fire eating its way through an outpost in the dead of night. I hate how baddies shrug off bullets, but I love the crazy (and graphic) injury animations. Even if I find the multiplayer too staid, I find the possibility of cool user-made levels (via the easy map editor) tantalizing. Like any good Grand Theft Auto, Far Cry 2's overall package makes up for any individual flaws -- enough for it to be on a short list of best FPS games this year -- and so it's fitting to summarize it as...well, GTA: Mogadishu.
Ich will keinen namenlosen Anführer, der in seinem Zimmer stets am Fleck steht. Ich will keine besten Kumpels, die nicht nur austauschbar wirken, sondern tatsächlich einfach ausgetauscht werden, falls sie das Zeitliche segnen. Und ich will keine Gegner, die wie festgeschweißte Stehauf-Männchen nur auf festgelegten Punkten oder Patrouille-Routen aufkreuzen. In ein Land von 50 Quadratkilometern gehören außerdem abwechslungsreiche Aufgaben sowie Zivilisten - irgendetwas, das einen lebendigen Eindruck vermittelt! Schön, dass die starken Gegner den überlegten Einsatz meiner Waffen fördern: Die Action ist zwar wenig überraschend, aber wunderbar brachial inszeniert. Es sind die knackigen Gefechte sowie das grandiose Mittendrin-Gefühl, wegen denen ich mich der Faszination Afrika einfach nicht entziehen kann. Beim nächsten Mal muss Ubisoft seinem grandiosen Schauplatz aber auch Leben einhauchen!
Thought it may be a sequel in title only, Far Cry 2 is a fantastic shooter worthy of finding a home in any FPS fan's library. The gritty action is just what the genre needs and shooting is the main focus. Set in Africa the game feels alive and dangerous, and whether you're playing single player or multiplayer there's plenty to love and tinker with. It's a shame that Ubisoft released this title when it did because it seems to have been swallowed up by the hype of so many other titles. This is a solid FPS all around and it's definitely one that any lover of the genre should consider highly recommended. Just come expecting gritty firefights and weak storytelling and you won't be disappointed in the least.
Mit ein wenig mehr Fingerspitzengefühl hätte Ubisoft Montreal mit Far Cry 2 den grossen Wurf gemacht. So bleibt ein Spiel mit einem bitteren Nachgeschmack übrig. Nicht schlecht, aber auch nichts Besonderes!
Far Cry 2 is a great FPS once you get by the control system. Fans of the series will love seeing the franchise back and mutant free. Even with the graphical glitches and dumb AI, Far Cry 2 still offers one of the most intense and enjoyable shooting experiences this generation. With Gears of War 2, Resistance 2, and Call of Duty: World at War hitting in the coming weeks, it's still a good idea to checkout Far Cry 2 this holiday season.
The most affecting moment of Far Cry 2 hit me during a random mission I was completing with one of the several NPC buddy characters you work with throughout the game. After a brutal fight, I found him on the ground bleeding out. No amount of medical attention I could provide was enough to save him, so the only choice I had was to expend enough of my own medicine to ease his passing. Ubisoft has managed to strike some potent emotional chords with Far Cry 2. Combined with the depth and breadth of the sweeping African environment, they may very well be enough to overcome a combat system that isn’t nearly as intricate as the game world in which it is housed.
Technical issues aside, Far Cry 2 is an epic (and epic-ly long) take on the first-person shooter. The setting, open word, and side quests make it feel more like a more action-oriented Grand Theft Auto, or a less ridiculous Just Cause, than the original. Which, admittedly, will annoy fans of the original (present company included). But for those who hated that game, don’t want another straight shooter, or even just liked Just Cause (present company included), Far Cry 2 is an ambitious and ultimately satisfying F.P.S. that really does offer something more.
Far Cry 2 lost niet alle verwachtingen in, maar is wel een oerdegelijke shooter met een grote vrijheid van aanpak en één van de mooiste settings ooit. Qua missieontwerp had men iets creatiever kunnen zijn, het verhaal had net wat dieper gekund en de frequente controleposten zijn ronduit irritant. Jammer, want dat weerhoudt Far Cry 2 van een hoger of zelfs dat hele hoge cijfer.
Far Cry 2 runs the risk of being lost in the holiday shuffle to more popular games, but we strongly suggest giving it a chance. Its huge sense of freedom, eye-popping destruction and intense action make it a first-person shooter worth your dollars. Just keep that malaria in check. It's nasty.
Es sind wenige Sachen, die Far Cry 2 wirklich falsch macht, doch die reichen locker aus, um aus dem potenziellen Shooter des Jahres ein nur gutes Actionspiel zu machen. Es bleibt für uns unverständlich, warum die Entwickler aus der Vorlage Afrika so wenig herausgeholt haben. Statt uns die Gefahren der Tierwelt miterleben zu lassen, wartet nur an jeder Kreuzung eine Schar von Bösewichten, die wir jedes Mal erneut erledigen müssen und zwar auf die immer gleiche Art und Weise, da Schleichen kaum möglich ist. So toll die Action innerhalb der Missionen ist, so langweilig ist Far Cry 2 dazwischen. Den Autofahrten durch die Savanne fehlt es an Highlights und sie wirken gestreckt. Was bleibt ist ein optisch sehr gelungener Shooter, der die Qualität des Vorgängers bei weitem nicht erreicht (was schon eine große Enttäuschung ist). Spaß kann man in Afrika zwar durchaus haben, nur eben nicht in dem Maße, wie wir es uns vorgestellt hatten.
An exceptional idea marred by an unnecessarily large game world, lacklustre driving sections, average AI and an annoying save system.
I admire the ways Far Cry 2 differentiates itself from other first-person shooters. The lush open-world setting provides a cool sense of exploration, and the buddy system is an interesting way to provide alternative paths through missions. Despite these structural innovations, the basic gunplay remains decidedly average. The shooting mechanics are fine, but inconsistent enemy AI and few set-piece battles means every encounter starts to feel like the one before it. The distance between interesting locations contributes to the problem and makes the world feel bloated – especially since you need a vehicle to get anywhere effectively. The other side of that coin is Far Cry 2 can’t be beat for sheer size, which makes it a decent project for dedicated gamers who want to chip away at it piece by piece. Numerous side missions and various factions mean you always have something to do, but when it comes to quantity versus quality, the latter loses out.
Far Cry 2 - not unlike its Ubisoft Montreal stable-mate Assassin’s Creed - is one of the most impressive, awe-inspiring and yet frustrating games of the last few years. It is a beautiful, vast and incredibly well-presented game, with a small number of nonetheless extremely detrimental design decisions. It’s undoubtedly worth trying (if only to marvel at the technical and visual wizardry) but there’s a lot of unfulfilled potential here, and here’s hoping Ubisoft are paying close attention for the next entry in the series.
However, with long hikes involved just to start a mission, the fact you have to put up with substandard hand-me-down guns for the first few hours of the game - until you can buy something better. Substandard AI which swings from Terminator-like proficiency to something resembling a Carry On film, and missions which border on monotony, it falters in just enough places to make you think before you hand over your money.
All told, Far Cry 2 has a lot to offer. If you can bear some of the repetition in between missions, the missions themselves are a blast. The environment is among the most compelling ever put on a screen this year. And multiplayer is strong. Far Cry 2 may not live up to its full potential, but there's a lot here to enjoy regardless.
So long as you only play the game in small bursts, Far Cry 2 is an interesting experience. Sneaking around, killing enemies with a variety of weapons and setting up explosive traps on the fly are a whole lot of fun. But the respawning enemies are a serious issue since they're so damnable difficult to kill or even evade. If Ubisoft released a patch that decreased the enemy respawn rate to a few times per in-game day then playability would increase nearly ten-fold. However that's not likely to happen so be mindful of this problem when deciding whether or not to purchase this title.