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Atari Black Friday

Advertising Blurbs

From uk.playstation.com:
    Hells Kitchen in New York City, the awesome Walled City of Xi'an, the lost tomb of the First Emperor of China and finally to the mountain-island of the immortals - Penglai Shan, legendary and, until now, unknown. Fear Effect 2: Retro Helix takes you to a chaotic alternate reality of all these places in a stunning prequel of the critically and commercially lauded Fear Effect.

    In Retro Helix you'll discover the extraordinary backgrounds of the various characters from the original game as well as the events that drew them together. Hana Tsu-Vachel, the assassin, Royce Glas, the expert in counter intelligence and Jakob "Deke" Decourt, the ruthless killer, are all along for the ride as well as Rain Qin, a close friend of Hanas and just as secretive. Could she be the key to the whole adventure?

    Featuring 4 playable characters, over 60 types of enemies to combat (new types with replay), new weapons, a new inventory system and a whole host of other improvements, Fear Effect 2: Retro Helix seems to have it all. It's just as well. You'll need it when it comes down to deciding who lives and who dies.

    Contributed by Grant McLellan (622) on Sep 12, 2001.

Eidos Interactive Game Catalog:

    Fear Effect: Retro Helix is the prequel to the critically acclaimed hit, Fear Effect, for the PlayStation game console. Delve into the colorful histories of the original cast of three mercenaries and the extraordinary circumstances that brought them together. This mercenary adventure will take you to the chaotic alternate reality of Hong Kong, Hells Kitchen in New York, the formidable Walled City of Xi'an, the lost Tomb of the First Emperor of China and finally into the legendary mountain - island of the immortals - Penglai Shan.

  • Intense story-driven action and environmental puzzles, featuring eight unique locations, and four playable characters.
  • Motion FX3D technology - the next generation of fully animated backgrounds.
  • Seamless integration of gameplay and in-game cinematics, over 120 minutes of computer generated sequences, and 800+ camera angles.
  • Wide selection of new Melee and Range Weapons.

    Contributed by MAT (234662) on Apr 21, 2001.

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