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User Reviews

There are no reviews for this game.

Our Users Say

Category Description User Score
AI The quality of the game's intelligence, usually for the behavior of opponents. 3.2
Gameplay How well the game mechanics work and the game plays. 3.5
Graphics The visual quality of the game 4.0
Personal Slant A personal rating of the game, regardless of other attributes 3.2
Sound / Music The quality of the sound effects and/or music composition 3.7
Story / Presentation The main creative ideas in the game and how well they are executed. This rating is used for every game except compilations and special editions which don't have unique game content not available in a standalone game or DLC. 2.7
Overall User Score (10 votes) 3.5

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Games TM (Mar, 2007)
Of course, it's not perfect. The inability to save means the fourth and fifth playthroughs can feel like more of a trudge than a trip, and the lack of a specific focus could be extremely off-putting for anyone who bases their gaming on goals and scores. But don't let that deter you. At an extremely low price point, and with a pleasantly implemented four-player co-op, there's certainly no better original game on PSN. So relax, pick up the Sixaxis and let it all flOw.
GameDaily (2009)
Sony's latest PlayStation 3 download, flOw, challenges gamers to consume thousands of colorful, yet dangerous critters. As one of six life forms, players navigate through water by tilting the SIXAXIS controller. As they meet tasty sea snacks, they press any button to perform their creature's signature attack, breaking its food apart and then devouring tasty bits that enable the animal to change shape and color. While the $7.99 asking price feels excessive for a game that offers little content versus other downloadable games, flOw deserves to be experienced, thanks to its dreamy visuals, angelic soundtrack and addictive play.
videogamer.com (Mar 29, 2007)
It may not have any longevity beyond the times you boot it up to show off to friends as a curio of you new PS3, but at a budget price it is an undeniably unique and enchanting piece of software.
UOL Jogos (Apr 30, 2007)
"Flow" é uma experiência singular e altamente imersiva, para não dizer hipnótica. A mistura de formas, cores, sons e interatividade te leva para um universo instigante e abstrato, que poderá fazê-lo esquecer do mundo ao seu redor e concentrar-se apenas na sobrevivência de seu microorganismo. Não espere por um jogo extenso, pois ele dura apenas algumas horas - mas deve fazer destas as mais agradáveis de seus dias.
IGN Australia (Mar 19, 2007)
It’s hard not to love flOw for what it is – a freeware game in a tuxedo. It’s simple and fun and very attractive – but don’t expect a gameplay revelation or anything beyond the basic concept. It can be as short or as long as your patience can stand – a thorough play-through should clock in around the two hour mark. It’s also relatively inexpensive, compared with some of the other content available, but as with most things in life, you really do get what you pay for.
IGN (Feb 20, 2007)
flOw is an extremely interesting game for multiple reasons. The only goal is to evolve and see what's next, and its presentation couldn't be any better. The downside is that that's about all there is to the game. You evolve in a linear manner, so replaying the game is only fun if you want to veg out. It's certainly worth a purchase if only because it's so unique, but don't expect to be glued to your television for hours on end.
Jeuxvideo.com (Nov 01, 2012)
flOw fait partie de ces jeux atypiques qui offrent avant tout une expérience, des émotions, un voyage en somme. Malgré quelques imprécisions, flOw n'en est pas moins empli de beauté, et demeure intéressant pour quiconque veut changer d'air avec un jeu plus conceptuel.
There is not much to it other than eating animals, growing in size and evolving. You will eventually get to play as seven different creatures (including a credits one), but it will only take a few hours to do. Once you are done, you may only want to come back to show your friends this neat new experience. I am a big fan of new and unique ideas. This is one of them. The art direction and music of flOw make me feel that this is the Fantasia of video games. I highly recommend giving this game a look.
GameSpot (Feb 22, 2007)
It won't take you more than a couple of hours to unlock and play through all of the creatures' "campaigns," and though the game does offer two-player multiplayer, it doesn't add a lick of depth to the experience to play with two people instead of one. At an asking price of $7.99 on the PlayStation Network, flOw is ultimately geared toward those that are looking for something ornamental, as opposed to a lasting gameplay experience. It's basically like buying art. You buy it as something to look at and appreciate from time to time. It's a way to cool out--not something to compete at. Not everyone is going to have interest in spending money on a game that's equivalent to an attractive screen saver you can steer, but those with a penchant for arty pieces of gaming ought to enjoy flOw for what it is.
Gamestyle (2007)
flOw is easily the most distinctive and unusual title exclusively available via the PS Store. For £3.49 you receive 128MB of something rather unique and eye opening but others will thoroughly hate the lack of structure and goals, as many play to win or obtain the highest score. Gamestyle is firmly the former, however think about which you fall into before downloading.
flOw is a nice little game, and if you have a few dollars sitting in your PlayStation Store wallet, then it’s definitely worth having a look. A very calming and intriguing experience, but unfortunately nothing substantial to keep you coming back for more.
Nothing else can be said about this game, really. It will provide you with a relaxing and somewhat strange experience that no other game offers. It looks great on the PS3 and will impress (and maybe hypnotize) your visitors when they come over. The price is right for the kind of game this is and it has many advantages over the flash version, like the beautiful graphics and the innovative controls, plus you will be able to share it with other people, unlike the computer version which is more of an individual experience. It's your choice!
Eurogamer.net (UK) (Apr 01, 2007)
FlOw, from Sony's Santa Monica labs and developer ThatGameCompany, is a welcome sign of innovation and experimentation being injected into the PlayStation Store. It isn't so much a game as such, more a trippy ornament of sorts for your PlayStation 3; a bizarre Fantastic Voyage of an experience that propels you into a microscopic fluidic world where cell-based organisms fight for life, all the while evolving into ever-larger, more beautiful creatures.
1UP (Feb 22, 2007)
If you want something small to break up sessions of MotorStorm or VF5, or if you just want something to make your friends say "that's pretty cool" (you can also play with them in a half-cooperative/half-competitive way through the game), flOw serves that purpose. It doesn't need to be more complicated than that.
flOw has all the makings of a great game, with one major exception. There is almost no point. Just the same, for $8 PlayStation 3 owners will find a truly distinctive, Zen-like gaming experience. Hopefully, someone will take the beautiful bones of flOw and actually create a complete gaming experience. In the meantime, this is one groovy trip.
GameZone (2007)
It could be viewed as either mind-numbing or hypnotic. The game is simple enough to learn and time will flutter past as you play. Still, this is not a game that is overly complex and may not appeal to everyone.
NTSC-uk (May, 2007)
flOw isn’t going to keep the player coming back for more; everything there is to appreciate will be seen in just couple of hours or less. However, it's cheap, it's easy, there’s no death, severed limbs or even blood, it's great for wowing hammered friends with a motion sensitive controller. In fact, it's simply ornamental.

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