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User Reviews

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Our Users Say

Category Description User Score
Acting The quality of the voice or video acting. 4.2
AI The quality of the game's intelligence, usually for the behavior of opponents. 3.7
Gameplay How well the game mechanics work and the game plays. 3.7
Graphics The visual quality of the game 4.1
Personal Slant A personal rating of the game, regardless of other attributes 3.6
Sound / Music The quality of the sound effects and/or music composition 4.1
Story / Presentation The main creative ideas in the game and how well they are executed. This rating is used for every game except compilations and special editions which don't have unique game content not available in a standalone game or DLC. 4.0
Overall User Score (27 votes) 3.9

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
The Video Game Critic (Jan 11, 2008)
It's hard to find fault with the game, but the melodramatic acting and long-winded dialogue may test your patience at times. The game is ideal in terms of length (under ten hours), and it held my attention from start to end. For PS3 owners hungry for some intense action, playing Heavenly Sword will be time well spent.
100 (Sep 06, 2007)
Serie „ochów” i „achów” poszły podczas trwania tego tekstu w stronę tak Nariko, jak i samego Heavenly Sword. Szczerze? Nie żałuję żadnego wypowiedzianego w tej recenzji słowa, bo w ani jednym momencie nie koloryzowałem, nie „fanbojowałem” i nie podniecałem się byle czym. Ta gra naprawdę jest aż tak wspaniała! Nie rozumiem zarazem bardzo negatywnych – jak na tytuł tego kalibru – ocen w zagranicznych serwisach internetowych bądź też magazynach, na poziomie 85%. Nie ma jednak rzeczy idealnych i... Niestety, wszystko co dobre, w miarę szybko się kończy, a przygody Nariko są absolutnym potwierdzeniem tej teorii. Czy 9 godzin zabawy to dużo? Zdecydowanie nie, niemniej jednak dla ludzi, dla których liczy się czysty, niczym nieskrępowany gameplay i wszystko, co się na niego składa, Heavenly Sword to gra wybitna. Nie jakiś głupi hack’n slash, ale produkcja po prostu ponadczasowa. Stąd ocena...
Play Magazine (Sep 01, 2007)
For me, Heavenly Sword has revitalized a lost era. Ninja Theory have created a game so superior that you won’t care that, rather than being drawn out, it does everything once or twice to perfection and then moves on. It’s so rewarding an experience that all you’re able to think about when it’s over is doing it again, only better.
VGNZ (Oct 02, 2007)
Quite simply I loved this game. It appealed because of the beauty of it and to be honest King Bohan was a highlight that made me want to play. I was slightly put off with the button mashing but quickly got over it.
94 (Sep 01, 2007)
Heavenly Sword is a truly stunning looking game, in fact it is probably one of the best looking games you will ever have seen, combine this with the brilliant voice acting and you have a game which presentation wise cannot be faulted, however the battles would become slightly tedious for some people, but saying that if you want a game to show your PS3 off to your friends, then this the one.
Worth Playing (Oct 01, 2007)
Save the terminal crash-landing, Heavenly Sword is a superb game that exceeds any and all expectations. The title is by far the best single-player experience yet on the PlayStation 3 and certainly one of the finest on any platform this year. To quote General Flying Fox, King Bohan's most wicked, self-absorbed henchman, as just a bit too late, he realizes his jig is up, "Style ... That had style."
PGNx Media (Sep 16, 2007)
Heavenly Sword is one of the best PS3 games to date. The presentation values and tight combat allow gamers to show the game and tell everyone “Hey, this is what I spent $499 or $599 for.” The game’s biggest downside is that it clocks in at a mere seven hours or so. But when those seven hours are this good, who cares? The PS3’s latest must-have has arrived.
Game Chronicles (Oct 03, 2007)
Heavenly Sword is just a fun and beautiful game, with great action and amazing cutscenes that shatter the current boundaries of motion-capture technology. It’s not only a showcase title for the power of the PS3; it’s my favorite game on the system to date.
Good Game (Sep 25, 2007)
Ok here goes: The cut-scenes are fantastic, Music is great too, every time you check there's a different track playing and FINALLY a character who scrambles up a ladder instead of letting it break the pace of combat! 9 out of 10 rubber chickens from me.
USA Today (Sep 13, 2007)
PlayStation 3 fans hungry for more satisfying first-party content from Sony will be satiated with the feverish pace Heavenly Sword provides.
Game Partisan (Dec 24, 2007)
The overall playtime of the game rests somewhere in the 5 to 8 hour range, depending on how many times you die. This by no means makes it less of a game, but rather makes you end up wanting more. While most gamers will get more than enough out of a rental, this game is one of the few that can warrant its price tag for such a short romp. What Heavenly Sword lacks in length, it makes up with pure balls to the wall action. Heavenly Sword is a success on many levels, and should be in any self respecting PS3 owner’s library; it is not, however, a system seller due to the short time needed to finish the game. Don’t let this one go unplayed!
90 (Nov 28, 2007)
All in all, fans of games like God of War and Devil May Cry will find a lot to love here. PlayStation 3 owners clamoring for a new game will definitely need to take this for a spin, especially if you’ve got an HDTV set to take advantage of its gorgeous graphics. If this isn’t a must have title for the PlayStation 3, it is, at the very least, a must try game.
Chief (Oct, 2007)
Spectaculaire zwaardgevechten en acrobatische actie waarhij heel sterk naar games als Prince of Persia en God of War werd gekeken.
TotalPlayStation (Sep 12, 2007)
Heavenly Sword is the games equivalent of that showcase DVD you bought when you first got your home theatre system all set up; it's The Matrix or Saving Private Ryan, but it also happens to be a damn good action game to boot. Yes, it's short, but any longer and it's likely the combat and gameplay may not have held up. Instead, they're perfect complements to the storyline and characters and end up being one of the best experiences you can get on the PlayStation 3. Period.
Darkstation (Sep 12, 2007)
In the end, Heavenly Sword is really the first major standout title for the PS3 since its console debut. The only complaint that I have is its longevity, as you can finish the game in a day or two. But even that does not detract from the fact that this game is highly playable, even on repeat sessions. Get this for its engaging and cinematic storytelling, and deep, satisfying gameplay.
GamePro (US) (Aug 25, 2007)
Until Kratos' next adventure comes along, gamers can and should busy themselves by taking in the compelling saga of Nariko and her heavenly blade. It is without a doubt a journey worth taking, even if the road to the end is somewhat bumpy.
Deeko (Sep 20, 2007)
I won't say that this is the best game I've ever seen, it certainly comes close in a number of areas and is certainly one of the few games that truly showcases just how amazing the Playstation 3 is when it comes to rendering tons of enemies, characters and objects against an amazingly detailed backdrop. In short, it's simply breathtaking and well worth the price of admission.
Extreme Gamer (Sep 26, 2007)
Heavenly Sword's lush presentation, graphical prowess and fast paced action deliver an outstanding game experience that no gamer with a PS3 should miss. This fantastic voyage into a conflicted world battling over an ancient weapon is surprisingly full of life. The adventure might be a little shorter than you expected, however while you are on the clock you will be enthralled by fast paced action and exceptional cinematic aspects. For a game that could have turned into a generic hack n’ slash, Heavenly Sword pulls away from the chains of Kratos and gives PS3 their first “must have” title in a while. Rent, or Buy, Heavenly Sword is a must.
Daily Game (Sep 19, 2007)
With production values rivaling the best Hollywood films and diverse but short gameplay, this could very well be the PlayStation 3's killer app.
89 (Nov 14, 2007)
Heavenly Sword is a game that can genuinely claim to be a next-generation experience. Most excitingly for us this is not some clever new combat mechanic or simply more polygons; rather, it is a whole new level of story telling that doesn't simply insert pre-rendered films into the game, but integrates characters into the heart of each play component.
Atomic Gamer (Sep 17, 2007)
Ninja Theory and Sony have done an admirable job making a game in the style of God of War without turning it into a shameless clone, but the guys at WETA really brought Heavenly Sword to life. The action is great, too, and those who play and replay these kind of games to master them will be happy with what they get: chapter and segment selection, ratings based on your performance in a given level, many unique combo opportunities, a super-hard difficulty level, and unlockable perks all based on fighting skill. If there's one thing I really have to complain about, it's that this game will feel short for those who will only likely play through it one time. But other than that, this is an excellent action title with an engaging story, massively detailed characters with a real human quality to them, and plenty of ass-kicking to go around.
Digital Chumps (Mar 20, 2008)
Heavenly Sword was a real treat. There isn’t much I didn’t like about Heavenly Sword, I just wish it were longer and offered more interactivity rather than being so linear. That aside, it’s presented a great story and a really interesting cast of characters. Furthermore it looks and sounds excellent; I’d like to make special mention of the superb voice acting and character facial animations. Additionally, it plays very well, and it shouldn’t take long to get used to the lack of a block key and the SIXAXIS tilt control sequences. Overall, Heavenly Sword is one of my favorite games this year and I strongly recommend it for purchase.
GameZone (Aug 30, 2007)
As it stands, what is delivered is pretty darn close to that. Heavenly Sword is an amazing accomplishment. It is the promise of what the next-gen platforms can achieve in terms of breathing life into characterizations. In spite of its setbacks, this is still an amazing accomplishment.
n one level, Heavenly Sword is all about combat. The warrior heroine Nariko wields a cursed sword that drains her life, and players control her as she flips and twirls with an elegant fury that decimates legions of enemies. That’s the heart of the gameplay, but Ninja Theory’s PS3 debut is about more than just action – it’s also about presentation. Each aspect of Heavenly Sword, from the fighting to the art direction, comes together to create one of the most engaging titles on the PS3.
87 (Sep 24, 2007)
So there you have it. Heavenly Sword is an exciting new IP in the action genre. It features a new and robust fighting system and is presented in a exemplary way, with gorgeous graphics, stunning panoramic views, splendid voice-acting and motion captured cinematics. Though good as it may be, it's not exactly worth 60€ (60$/40£) since you can easily finish it in a weekend's rental. Nevertheless, I'm dying to see what Ninja Theory can do with the sequel, which may well be the classic this game could have been.
Console Monster (Sep 11, 2007)
Although somewhat of a short single-player game (about 7-10 hours worth) and no multi-player gaming to keep the longevity, Heavenly Sword is still a great game. The fighting feels a bit of a button bash affair to start with, but as you progress and unlock new combos, you’ll soon find yourself tactically using your attacks to get the best out of each battle. With stunning graphics, and decent storyline and addictive gameplay, Heavenly Sword gets a well deserved 87%.
86 (Oct 02, 2007)
Bis zum ersten PS3-Aufritt von Götterheld Kratos vertritt ihn die schöne Nariko blendend. Spielerisch und technisch hat mich Heavenly Sword richtig begeistert. Das Kampfsystem ist klasse, die Action stimmt und das Beste ist die Bewegungssteuerung für abgeschossene Kanonenkugeln oder Pfeile. Warum der Titel letztlich doch nicht ganz den Olymp der 90er Wertung erreicht liegt einzig und allein am mauen Umfang. Für einen satten Preis von 60-70 € möchte ich schon länger als knapp sechs Stunden unterhalten werden. Spätestens wenn es Heavenly Sword als Budgettitel gibt, solltet ihr aber auf jeden Fall zuschlagen, hübschere und perfekter inszenierte Action gibt es auf der PS3 derzeit nicht.
GamingExcellence (Nov 26, 2007)
Heavenly Sword has everything that you’d expect out of a great summer blockbuster; great action and graphical effects, an afternoon of entertainment, and an interesting story that wraps up in an ending so ludicrously epic that Michael Bay only wishes he thought it up. All in all, the game is great fun from intriguing opening to thrilling end; it’s just a shame that the game is so short. Still, if you’re looking for a superb action game, you could do a lot worse than Heavenly Sword.
Gamernode (Sep 14, 2007)
The bottom line is this: if you want the best-looking game on the PS3, arguably the best-acted game of all time, or a game that reminds you why playing games are fun in the first place, get Heavenly Sword. I can't (and won't) try to convince you to purchase it, because despite how much I love it, I really can't justify spending 60 bucks on a game with little replay value and such a short length if you have to watch your purchases. I will, however, ask that you at least rent this. Heavenly Sword is the best game available on the PS3, and easily the greatest rental title of all time.
Heavenly Sword es una excelente superproducción adaptada al videojuego, con un enfoque cinematográfico que le da ese toque especial. Los principales defectos de la aventura están en su apartado jugable, que peca de errores difíciles de concebir a estas alturas. Pese a que el final de la aventura no deje abierta una posible secuela, los chicos de Ninja Theory confirmaron hace tiempo que la saga sería una trilogía. Aun tienen dos entregas para corregir los detalles que han restado muchos puntos a la aventura de la espectacular Nariko.
85 (Oct 07, 2007)
In the end Heavenly Sword gets a lot of things right, but at the same time it leaves a lot to be desired, which is a major problem with over-hyped games. If you have an HDTV it is a big plus, because this is the game to flaunt in front of your non-PS3 owning friends. Like MotorStorm, Heavenly Sword shows what the PS3 is capable of when the developers understand what to do with the tools under its hood, and makes you very anxious to see what the upcoming Killzone and Metal Gear games will be like, since they’re exclusives and won’t be given the sloppy seconds treatment that most PS3 games get. Yeah, at times Heavenly Sword does feel like one big episode of Xena: Warrior Princess, but it definitely belongs in your collection.
Game Over Online (Oct 09, 2007)
Whichever side of the fence you may be on, you will find Heavenly Sword’s six to eight hours of gameplay to be an exhausting, immersive thrill ride that kicks into high gear early on and just keeps coming at you until the end credits roll. For all of its compelling gameplay, stunning visuals and enjoyable story, Heavenly Sword is definitely worth the afternoon you will spend completing it. Whether those six hours are worth ten dollars an hour is up to you.
Finalboss (Sep 24, 2007)
Heavenly Sword não é perfeito, mas é sem dúvida nenhuma um grande passo para um filão que só tende a crescer no mundo dos games: o dos jogos com execução cinematográfica. A produção por trás do título é digna de Hollywood, contando com as mais avançadas técnicas de captura de movimento mescladas com dublagem, tornando as cutscenes realmente realistas. Aliado a isso temos uma jogabilidade bastante complexa, com lutas épicas entre guerreiros mitológicos, sejam eles bondosos ou malignos. Infelizmente, assim como todo bom filme, Heavenly Sword não dura para sempre, e na verdade acaba mais rápido do que o esperado sem contar os constantes slowndowns, que assombram os excelentes gráficos do game. Apesar disso tudo, Heavenly Sword não deixa de ser um game imperdível para os donos do console da Sony.
85 (Sep 11, 2007)
Zur Goddess of War wurde Nariko im Vorfeld stilisiert - die Bilder aus den Videos sprachen eine deutliche Sprache. Und tatsächlich springt, blockt, attackiert und rollt die Kriegerin imposanter als ihr brachiales Vorbild. Allerdings erreicht Heavenly Sword zu keinem Zeitpunkt die spielerische Exzellenz eines God of War. Dafür leidet die Übersicht zu häufig, Nariko reagiert mitunter widerspenstig und oft genügt schon das Malträtieren der Angriffstasten. Zudem entwickelt sich die Heldin im Gegensatz zu Kratos nicht weiter, was ihre Geschichte eintöniger macht als die des olympischen Kriegers. Trotzdem ist es bis zuletzt ein Genuss ihr zuzusehen, in Zeitlupe Geschosse ins Ziel zu lenken und die grandiosen Filmszenen zu genießen. Heavenly Sword ist mitreißend - sowohl wegen des straffen Erzähltempos als auch der technisch hervorragenden Einspielungen. Denn besonders die Sequenzen, in denen der ungeheuer real wirkende Antagonist röchelt, zischt und schnaubt, sind überwältigend!
PSX Extreme (Sep 13, 2007)
In the end, Heavenly Sword is not without its shortcomings and drawbacks, and unfortunately, most all of those come from the gameplay. But for what it is, a good story with a lot of flashy action, it works extremely well. And finally, our hats are off to that voice crew (we have to mention Lydia Baksh as Kai and Steven Berkoff as Flying Fox as well) and to the Ninja Theory team, because you guys really went all out in the presentation and style aspects. No doubt about it; awfully impressive. Hey, the voices actually synch up with the characters lips in the cut-scenes! It almost seems trivial in this day and age, but that happens so rarely, it just has to be mentioned! Is it worth the price tag? It's a trade-off. If you can appreciate greatness in certain forms and tolerate some lackluster areas of the gameplay, than yes. And that's where we'll finish things...on a positive note. Heavenly Sword deserves it.
Cheat Code Central (Aug 30, 2007)
By and large, this is a game you should consider playing, whether you rent it or add it to your library of purchased games. I wouldn't say it's a title worth buying the PS3 for, but if you put it alongside many other good titles that are starting to come ashore, it should at least influence your decision. Did you enjoy God of War, Shadow of the Colossus, and other games of that nature? Then, no doubt, this is a game you'll love. If you are thinking of a game with more platforming elements and puzzles, like the Prince of Persia trilogy, this might not be exactly your style; however, you might as well give it a try!
I usually am not conflicted about games. I either like them, or outright hate them. With Heavenly Sword this isn’t the case. On one hand I just love the whole experience, be it the boss battles, twing twang or just the general encounters. I love the looks, the sound and the overall quality of the game. On the other hand however, I just hate the game for being so short. 7 hours of playtime is not much by any standard, but when a game is as good as this the 7 hours feel more like 30 minutes. Considering I’m replaying the game on hell mode right now (harder difficulty, gets unlocked when you finish the game) I seem to have forgiven the game its shortness. If you can do that as well, Heavenly Sword will deliver a next gen experience few games can match.
Lawrence (Sep 17, 2007)
If there’s one massive weakness Heavenly Sword has, it’s certainly in the length department. I beat the game in two sittings, with each lasting barely over two hours. Obviously, many gamers will have a difficult time handing over $60 for a 4-6 hour experience. It may be short, but I’d prefer a brief, straightforward experience over a longer one that artificially extends its length thanks to fetchquests and backtracking. Not once will you be forced to do either of these in Heavenly Sword. While it's a brief experience, it’s non-stop action all the way up to the excellent last chapter.
1UP (Aug 30, 2007)
If you were to look at Heavenly Sword in a series of glimpses -- or, say, videos that appeared online prerelease -- you'd be forgiven for not knowing exactly what kind of game it is. Clearly, it's "action" and features a lot of fighting, but is it a God of War clone? Is it a Dynasty Warriors clone? A Sniper Elite clone? In short, yes. But the long answer is a little more complex....
I must admit, while the game did for the most part run smoothly, sometimes- and I wan't to emphasize rarely -- you will notice an occasional hiccup or frame rate drop during some of the crazier cutscenes or large battles. I know I promised I wouldn't mention God of War but I must. I liked the two games but I didn't love them. At times I felt the games dragged, forced a gamer into puzzles and situations that just weren't fun, and as a personal preference I got bored with combat. I've gone through Heavenly Sword once already and am starting my second run and there wasn't a moment I became frustrated to the point where I needed a break or got bored. The game is pure instant gratification and doesn't insult my intelligence as a gamer by having me constantly do mundane exercises such as moving boxes onto platforms to open doors while fighting annoying monsters. That is where God of War lost me, and thankfully Heavenly Sword doesn't repeat those mistakes.
JustPressPlay (Sep 17, 2007)
During my time with the game I had nothing short of a good time. Everything about the game is top notch, but the shortness of the overall game really is a sore point. But the game begs you to play it. Besides where else can you mash genitals as an astoundingly beautiful woman.
GamesFire (Oct 07, 2007)
Heavenly Sword ist wahrlich ein zweischneidiges Schwert. Auf der einen Seite glänzt das Spiel durch eine großartige Geschichte, eine fast einwandfreie Präsentation und zahlreiche coole Ideen. Zum Anderen wartet Heavenly Sword mit einem zu geringen Umfang auf und bietet – krass gesehen – nicht viel Neues. Hinzu kommen die teils einfachen Gegner und die längeren Ladezeiten. Dennoch können Action-Fans mit dem Kauf von Heavenly Sword nichts falsch machen, auch wenn das Spiel wahrscheinlich nur einen Nachmittag lang Unterhaltung bieten kann. Ob dafür der Preis von rund 70 Euro gerechtfertigt ist, muss sich wohl jeder selbst überlegen. Eine ernsthafte Alternative zu God of War ist Heavenly Sword leider nicht.
83 (Sep 24, 2007)
Heavenly Sword is finely crafted masterpiece that takes presentation in gaming to new heights. There is much to love about Heavenly Sword and PS3 fans that have been waiting for original games to release can be happy as larks. Short game length and God of War comparisons aside, gamers will be looking for more Nariko. Heavenly Sword is one of the most cinematic experiences out on the market right now and it would be a shame to miss out on it. Ninja Theory should be very proud of themselves for delivering an epic title for the PS3.
Game Revolution (Aug 30, 2007)
On the other hand, this is one of the few games I’ve felt the urge to replay on a harder difficulty, just because those 7 hours were so sweet. Nariko’s time on earth might be cut short prematurely, but she does offer a small taste of the milk of paradise.
Game Positive (Sep 24, 2007)
Heavenly Sword is impressively sharp in some areas and disappointingly dull in others. The visuals are the most jaw dropping to date on the PS3, and the brilliant facial animations are unrivaled. The voice acting is first-rate, with credible performances further enhancing the realism of the characters. The story is interesting, but is made more so by the exceptionally well-directed cutscenes. While the gameplay certainly offers thrills and excitement, it sometimes feels formulaic and too traditional. Heavenly Sword feels like an amalgamation of many popular concepts from the last few years in game development and it succeeds on many levels in providing a compelling next-generation experience, but given its brevity and inadequate replay value, it can only be recommended as the perfect weekend rental.
Vgames (Sep 17, 2007)

אם הייתה בארץ אפשרות להשכיר משחקי פס3, הייתי ממליץ לכל בעלי הקונסולה לקחת אותו לסופ"ש מהבלוקבאסטר הקרוב, פשוט כי אני מרגיש שזה משחק שכל אחד צריך לראות, ולו רק בשביל לחזות בערכי ההפקה חסרי התקדים שלו. מכיוון שלצערנו אין עדיין אפשרות כזאת, אני ממליץ לבעלי הקונסולה לחשוב טוב טוב מה הם מעדיפים: אם אתם מוכנים להקריב ממשחקיות לטובת גרפיקה מדהימה, סביר להניח שלא תתחרטו אם תרכשו את המשחק. אם, לעומת זאת, אתם מעדיפים משחק אקשן עם משחקיות עמוקה יותר, כדאי לפנות דווקא לנינג'ה גיידן, או להיאזר בסבלנות עד ליציאת גוד אוף וור 3.

Da Gameboyz (Sep 19, 2007)
Heavenly Sword is one heck of a ride, but unfortunately like a summer blockbuster it comes to an end way too quickly. With great graphics, great sound the game just falls short, literally, as the length of play is far to short for a triple A title. For those wanting to show what the PS3 can do, this is a definite game to get, but for those looking for a lasting experience Heavenly Sword is a rental at best.
Good Game (Sep 25, 2007)
The short playtime and gimped action sequences did bring it down a bit for me, they're really going to need to fix that in any sequels they might make. Ninja Theory have said number 2 has already been written, and here's hoping, because they've succeeded in making a very memorable game. The final boss fight is now one of my all-time favourites, I'm giving it 8 out of 10 chickens.
UOL Jogos (Sep 28, 2007)
"Heavenly Sword", ao contrário do que todos estavam esperando, não é um novo "God of War", e isso pode decepcionar muita gente. Contudo, quem der uma chance à guerreira Nariko, vai desfrutar de um dos games mais bonitos do PS3, com um sistema de combate sólido, e o melhor: pela primeira vez o sensor do SixAxis realmente mostrou que, quando bem programado, pode funcionar de maneira satisfatória.
Gamervision (Aug 30, 2007)
Heavenly Sword might not be the game Sony hoped would make PS3's fly of the shelves but it is definitely a solid addition to the sparse library of games. Even with these minor complaints, and it's very short 7 - 10 hour gameplay time, Heavenly Sword is very enjoyable. It adds a few new features to the genre, but nothing revolutionary. If you are a fan of God of War, you will definitely feel at home with Heavenly Sword since it's similarities are almost to numerous to count. Nariko may be the savior of her people, but Sony may have to wait just a little bit longer.
80 (Sep 04, 2007)
If you are looking for a purist's hack and slash that will test you for months, go elsewhere, ideally to Ninja Gaiden Sigma. But if you want a thrilling and cinematic adventure that will give you ample opportunity to show off the muscle of your PlayStation 3 and provide a glimpse of the console's possible future, you could do far worse than pick up this big-budget epic.
Jive Magazine (Sep 11, 2007)
Heavenly Sword features a deep, diverse combat experience made possible only on PS3.
Because of the length consideration, it's hard to recommend a purchase at full price. It's a heck of a ride while it lasts and one of the most enjoyable action titles in years, but the game simply feels too short. If you want amazing production values and a really fun adventure that remains fresh and exciting the whole way through, you'll probably be satisfied when the credits roll. Massive epics usually outwear their welcome, anyway. For the gamer on a budget, though, this has 'rental' written all over it. Like Nariko, Heavenly Sword isn't quite the savior that was predicted, but it's still a pretty sweet package.
ZTGameDomain (Sep 18, 2007)
It is extremely hard not to recommend playing this game, it is however hard to recommend buying it. At sixty bucks for fewer than six hours of gameplay Heavenly Sword probably costs more per hour than most gamers make. If you have a PS3 and love the action genre then you should not miss this incredible experience, unfortunately it is hard to recommend shelling out sixty bucks for such a short experience. This is not the game that is going to sell PS3 systems, but that does not mean it isn’t really damn good.
Boomtown (Sep 25, 2007)
There is no denying that it is wonderful, and narratively and graphically speaking perhaps Heavenly, but it falls into the trap of many a young console’s first games, an attempt to show off what the console can do rather than what the player can do. Undeniably a great game, it frustratingly falls short of being called divine, but those elements it does do well, it does very well.
Console Obsession (Oct 01, 2007)
Top all this satisfaction off with some lovely graphics (frequent nasty screen tearing though), fierce sound effects, a great soundtrack (some of the music is a little depressing though) and some decent bonus content, and you have one of the finest games on Sony’s third system. We could give into the hype and stretch our imagination further than elastic and say it was one of the greatest games ever, but that would be bending the truth (the brevity and the lack of exploring are our main complaints). As telling a lie is a sin, lets just say it’s a beautiful game that is deserving of an even better sequel.
80 (GAF) (Oct 16, 2007)
In the end, Heavenly Sword did not reach the level of awesome I was hoping for. If the whole game was as good as the presentation, it would easily be game of the year, but it's more flash than substance. And those visuals of massive towers, castles, villages and landscapes just makes me want to explore what is not explorable. Still, Heavenly Sword does enough right to make it a solid action game, one of the best on the PS3 thus far. And those tired of the same old formula will appreciate playing as Kai, wielding a medieval pseudo-rocket launcher, and the other things that make Heavenly Sword unique. It's not the savior of the PS3, but Heavenly Sword is certainly not a blemish on Sony's record.
Heavenly Sword is good in the gameplay category, very good as a matter of fact, but the lack of extras and levels just barely makes it worth my buck, as the replay value just isn’t there. Thanks to this major downfall, I say it’s probably good as a rental only.
Gamers' Temple, The (Dec 17, 2007)
Heavenly Sword is an engaging game experience where, even if you don’t love the gameplay, you will enjoy a movie quality experience. The storytelling is one of the best experiences I have ever seen in video games or movies. However the experience is too short, lasting only eight hours before it is over. The limited replay value also hampers an otherwise great experience. It really can’t slow down this game too much though and it is an altogether fantastic experience that shouldn’t be missed.
GamersMark (Sep 01, 2008)
Heavenly Sword is a game that will inspire mixed emotions in those who play it. There are bright flashes of brilliance, though they come packaged between swatches of equally measured mediocrity, usually in the form of extended battle sequences. Some of the design choices may be suspect but the presentation and relative brevity ensure that most gamers will see this one to completion, and mostly enjoy the ride as well.
GameDaily (Aug 27, 2007)
In the end, Heavenly Sword is clearly a God of War knockoff, from the blades with a ranged chain attack to the lack of camera control (both games use the right analog stick for dodging) and emphasis on massive one-against-a-dozen battles. At least this game has the good sense to crib from the very best, and is a solid effort. But despite the strong presentation and excellent voice acting, Kratos and his mythological pals have nothing to fear from Heavenly Sword. The game doesn't quite match God of War's sense of pacing, character control and after plowing through another room of identical enemies, button-mashing until your thumbs are sore, you may eventually lose the urge to see what's around the next corner.
80 (Aug 29, 2007)
Intelligent rivals who’ll use advanced attack patterns to get the drop on you, and two wildly different characters to control as you progress through the adventure, also help Heavenly Sword rise above lesser brawlers, and the movie scenes and characters brought to life by Lord Of The Rings’ Andy Serkis invest the game with the epic drama of a big budget Hollywood swashbucker.
Yahoo! Games (Sep 11, 2007)
Heavenly Sword is about four fifths of the way to being a great game; hence the review score. It is almost unerringly gorgeous and a blast to play, though the combat could have been pushed forward to true God of War levels with just a few different options. Even so, this is the best action title going on the PS3 this fall.
TotalVideoGames (TVG) (Sep 14, 2007)
Perhaps the largest disappointment comes from the game's questionable length. Admittedly it's a game that grabs you by the cahoonas and refuses to let go from start-to-finish, so it's somewhat inevitable that the closing credits come a little too quickly. Despite an impressive sounding 43 stages across 6 chapters, Heavenly Sword is the type of game you'll complete easily over a weekend and it's questionable whether the unlocked 'Hell' mode will be enough to entice you back for the sake of earning artwork and promotional trailers.
ripten (Oct 01, 2007)
So while Aftertouch and the cutscenes are solid additions to Heavenly Sword, the short storyline and familiar fighting gameplay ultimately ended up a disappointment. I hope that if this game is just the first in a series, we’ll see more of an emphasis on a long, involved adventure for the sequel. There’s a good deal of potential in Heavenly Sword’s ambitious characters, and they feel wasted in a go-nowhere script like this. Still, this game is recommended for its great visuals and excellent virtual actors, even if it’s over before it really gets going.
When push comes to shove, it may be found that Heavenly Sword, while a great game, doesn’t quite do enough to be an absolute must-buy. Still, it has a fantastic story that is arguably better than most within the genre and has a remarkably deep set of characters and back story. Button-mashers will be given a rude awakening, as the combat rewards finesse and timing. The counter system works particularly well, though there are times where the combat is exposed and feels restricted. Thankfully, there is enough variety and minor innovations to make up the numbers. Not to mention that the game looks and sounds brilliant. While it may be short it is certainly satisfying and still ends up as one of the better exclusive/action games on the PS3, action games of 2007 and one heck of an experience, so long as you can accept that this is not Goddess of War. Not to mention, a great first up effort from Ninja Theory. Definitely a must rent for PS3 owners.
GamingEvolution (Oct 02, 2007)
If you’re the kind of gamer who enjoys theatrical experiences like God of War or many Japanese RPGs that are both pretty and accessible, you will probably have a lot to like about Heavenly Sword, but with such a short game packed on that disc, it’s very hard to suggest anything more than a rental.
80 (Oct 01, 2007)
Heavenly Sword should be a 90%+ title as it has some fantastic visuals and audio and the gameplay is entertaining as hell, but it's just so damn short. Still, despite the length, if you have a PS3 this is a game well worth checking out.
EL33TONLINE (Jan 30, 2008)
It’s beautiful and engaging in parts, but too much repetitive goon-slaying and its disappointing length means it falls just short of heaven-sent status.
Digital Spy (Sep 14, 2007)
The lavish sword combat system and the awesome presentation are what make this title a worthy buy. Sony seems to have created this game as a showcase for the PS3 and forgot about getting the gameplay up to scratch. But despite its failings, Heavenly Sword is a great buy for the excellent sword fighting sections and for those who simply want to show their friends just what the PS3 is capable of.
I had a lot of fun playing Heavenly Sword, and I was sad it was over so quickly. The character design and the talented voice acting pull you into the story and keep you excited all the way to the incredible fight against Bohan at the end of the game. The combos are great, and the Aftertouch makes everything more interesting. All things considered, Heavenly Sword would be a great rental.
The Age (Oct 20, 2007)
Heavenly Sword is a hugely entertaining and grandiose romp that raises the bar for presentation and narrative in "next-gen" games. Unfortunately, some players might feel its action doesn't quite achieve the same lofty standards.
GameSpy (Sep 18, 2007)
We had our doubts about Heavenly Sword the first time we looked at it, and so you can imagine our delight that the final retail version has done a better job of living up to our lofty expectations. Our initial criticisms on the sameness of combat that led to an overall feeling of tediousness have not been completely eradicated, however, as there is still very little variation in the enemies you face, but the improvements to the framerate certainly make the combos and counters a lot easier to perform. We're still of the mind that Heavenly Sword is not particularly original, but in the face of the improved combat such things are easier to overlook.
GameSpot (Sep 10, 2007)
Ever since it was first shown, Heavenly Sword has drawn comparisons to God of War. Like SCEA's flagship franchise, Heavenly Sword has great production values, exciting combat, and an enjoyable story with interesting characters. What it doesn't have is length, clocking in at just six-and-a-half hours from start to finish. So while it's a great game, it's a great game you can beat in one sitting.
Gamer 2.0 (Sep 19, 2007)
It’s unfortunate that Heavenly Sword is very short, weighing in at a light six hours to beat the game once. There are some unlockables that help, but overall the game’s not worth full price. However, the game’s a perfect rental for anyone with a PS3, as it is a game that every PS3 owner should experience at least once. With charming characters, great acting, beautiful cutscenes, and an overall great, immersive experience, Heavenly Sword has raised the bar for the presentation of next-generation games. It’s just a shame that the experience ends so soon, but there are always sequels to take care of those problems.
GamingTrend (Aug 30, 2007)
Heavenly Sword is a mixed bag. The boss battles and incredible cutscenes are compelling enough to keep you going, but the tedious fodder battles and inconsistencies stop the game from living up to its maximum potential. As I have said, the game is an excellent showcase for showing off the graphical power of your Playstation 3. Hopefully it won’t take Ninja Theory four more years to fix these minor inconsistencies and bring us Heavenly Sword 2.
Heavenly Sword is a striking game that features facial animation and voice-over performances that give the characters personality on a level rarely seen in games. Main characters aside, the cannon fodder and setting are pretty humdrum. The excessive amount of filler in the form of slow-motion sequences and boss fights that drag on really stand out in a game that clocks in at around 6 hours. The combat system is definitely worth checking out and, abused quick time events aside, definitely gives its competition a run for their money. Come for the pretty graphics, but stay for the ability to counter with a kick to the crotch and sword to the gut.
74 (Nov 20, 2007)
Heavenly Swordin piti olla upean näköinen peli, jonka mukaansatempaava tarina ja loistava pelattavuus saa ihmiset PS3-ostohuuman valtaan. Käytännössä se on kohtuullisen upean näköinen, korkeilla tuotantoarvoilla tehty peli, ja siinä todellakin kaikki. Juoni on puolivillainen God of War -klooni, pelattavuus samoin, peli on anteeksiantamattoman lyhyt, puzzlet selittävät itsensä niin että moni ameebakin jo pyytäisi enemmän haastetta, puolet kohtauksista on venytetty keinotekoisesti ja puolessa pitää tehdä täysin turhaa liiketunnistuskikkailua. Kirsikkana kakun päälle tulee lopputaistelu, josta on vaikea keksiä mitään pelillistä hyvää sanottavaa. Kun PlayStation 3 -pelejä saa aikanaan vuokralle, tämä olkoon ensimmäinen suositukseni. Nätit grafiikat kannattaa katsoa ja suomennosta ihastella, itse pelikin menee siinä sivussa läpi yhdessä illassa. 75 euron hinnalle vastinetta ei kerta kaikkiaan riitä.
Heavenly Sword mag dan wel uitermate kort zijn, toch heb ik me er bijzonder mee vermaakt. Het gevechtssysteem waar Heavenly Sword om wordt geroemd, komt echter pas goed uit de verf wanneer je het avontuur opnieuw beleefd in de vrijgespeelde moeilijkere "Hel" stand.
Beneath the high production values there's a fairly average hack-and-slash game with a few nice ideas and some fun sniping chapters. But look at those visuals, get caught up in the experience, and you might end up saying "so what?"
70 (Oct 13, 2007)
Heavenly Sword was supposed to help save the PS3 this fall, but instead it just feels like wasted potential. If the developers could’ve extended the playtime and fixed the boss fights and puzzles, Heavenly Sword might be a real triple-A title – a Goddess of War if you will. As is, it’s not even a demigoddess.
Factornews (Oct 09, 2007)
Heavenly Sword n'est finalement pas à la hauteur de toutes nos espérances, nées surtout de tout le buzz créé par Sony. Mais Heavenly Sword n'est pas un jeu à bouder car, malgré ses défauts, il s'avère plaisant et agréable à jouer si on prend la peine de ne pas faire le sauvageon.
Thunderbolt Games (Dec 19, 2008)
Heavenly Sword has had a rough ride. After some five years in development, it was touted as one of the first PS3 games to really propel the console into the big time, but the backlash toward the game was one of disappointment and that never really happened as planned (that task was left to the wonderful Uncharted). For those who are fans of the fantasy action genre and who overlooked this almost-classic first time around, I would strongly suggest you not let the negative criticism keep you from missing out on this incredible ride.
Inlevelsefullt röstskådespeleri, bländande grafik och vridna karaktärer är de gnistrande juvelerna i Heavenly Swords infattning. Men det når aldrig de himmelska höjder dit klingan pekar.
AceGamez (Oct 21, 2007)
So is it worth buying then? In spite of all the negatives, for anyone with a PS3, Heavenly Sword is a game worth experiencing at least once. As far as review scores go, it's a 9 trapped in a 7. There are definitely moments of triple-A brilliance to be enjoyed here, but they're occasionally overshadowed by the game's shortcomings. Ninja Theory have spoken about how they perceive the Heavenly Sword franchise as a trilogy and if they right the wrongs of the original (and make it at least twice as long) then the foundations are definitely set in place for two spectacular sequels. Meanwhile, at the very least you should make it a high priority to rent this for the weekend, preferably when as many of your friends as possible are around so you can really show off the power of your sleek new PS3.
Armchair Empire, The (Oct 31, 2007)
Action games tend to come under fire for “not being long enough.” Heavenly Sword will run you about 6 – 7 hours but as an action game that’s about all we can really expect from a title that wants to tell a spin a narrow tale. In this case, Heavenly Sword doesn’t overstay its welcome. The fact it’s a “short” game doesn’t take away from what is there, even if it is straightforward in its approach to the genre (outside of the “after touch” controls).
Bordersdown (Feb, 2008)
Heavenly Sword turns out to be a short experience, and one that isn’t going to challenge even the cerebrally impaired. It comes across with a feeling of ambivalence, lacking the immediacy of God of War and the panache of Devil May Cry; yet it's easy to warm to, especially with the artistic flair on offer. At times it's difficult to understand exactly what it wants to be and so sits somewhat uncomfortably between the two genre leaders. It is a title that gives the player just enough to get the dust shifted from the shiny black box, but surely not enough to get them flying off the shelves. If as much polish had been given to the combat as the aesthetics, it could have given Kratos a run for his godly powers.
IGN UK (Aug 23, 2007)
Combat is undoubtedly the title’s strength and offers some immensely satisfying thrills when you actually get your hands on your sword. Projectile combat, too, is entertaining in its own right – although nowhere near enough to carry such lengthy sequences as is demanded here. What you’re paying for then with Heavenly Sword is the grandiose spectacle, the overblown production values and the chance to show just what your PS3’s capable of when given the chance. It’s a benchmark in presentation for console gaming and the lavishness of the show might well be enough for you to overcome the game’s significant failings. There’s definitely some kind of fun to be had here – albeit of the one-engaged brain cell variety – but make no mistake: Heavenly Sword takes the age-old mantra of style over substance and drags it kicking and screaming into the next generation.
Video Games Daily (Sep 13, 2007)
I played Heavenly Sword for the first time at E3 in 2006, when all Ninja Theory showed off was a pit fight against waves of enemies. In many ways, that scene represents the whole of the game. The combat is fun but it feels less refined when compared with God of War II. Then there's the projectile targeting, which took me ages to master and that made some scenes incredibly frustrating. The story is done well (and Andy Serkis is excellent) and overall I enjoyed the game. Just don't go in to this one with your expectations too high.
GamerDad (Oct 28, 2007)
The problem with Heavenly Sword is that there's not much to it. The story is quite simplistic (though skillfully told), and the game itself is terribly short, made artificially longer by some frustrating boss battles that will have you repeating them multiple times, a significant contrast to the difficulty level of the rest of the game. The length wouldn't be so bad if you were thrown into lots of different situations, but you really only do a handful of activities throughout the game. Still, there's enough meat here to make for an enjoyable experience while it lasts, and I definitely hope for a more substantial sequel in the future.
Realm of Gaming (Oct 04, 2007)
There is nothing like Heavenly Sword. It has the production valves to be a great game. But gameplay has been sacrificed for awe factor; this really is a massive shame. Heavenly Sword had the best possible start but seems to lose its way. All in all a game worth having in terms of cinematic glamour, but gameplay sorely lets us down.
70 (Sep 14, 2007)
Heavenly Sword est un titre qui semble se chercher, qui tente de se démarquer des autres soft du genre avec des pseudos nouveautés, mais sans y parvenir. Au-delà de son incontestable puissance visuelle, le jeu est trop déséquilibré et trop linéaire pour pouvoir convaincre. Reste un beat'em all de grande classe, qui statisfera sans doute les acharnés du genre ainsi que les joueurs désireux de voir ce que leur nouvelle console a dans le ventre.
70 (UK) (Aug 31, 2007)
As it stands, Heavenly Sword is still an impressive, epic hackandslash adventure, and one that's full of memorable moments that keep you engaged right to the end. At times it veers towards being truly great, with the general 'direction' of the game's key sequences ensuring that it always keeps your attention with one visually arresting sequence after another. But inevitably, no amount of lavish technical polish and drama-filled cut scenes can disguise how it feels to play, and the fact that at its core, the combat doesn't quite cut it. Put simply, it feels like it's trying too hard to be different for the sake of it, and throws all manner of good, well-established ideas out to its detriment. Instead of being a spectacular refinement of what's gone before, Heavenly Sword is a reinvention that doesn't quite pay-off. Not quite the 7th heaven you might have been looking for, then.
IGN (Aug 24, 2007)
Heavenly Sword comes very close to being great, but nearly every element of its design falls short in one way or another. The combo system is quite good, though it has a few holes (like no specific block button). The battles quickly become very repetitive due to a lack of interesting enemies and the "arena" battles that frequently pause your progress. Kai's sniper missions work well in theory but can be overly long, and some of the extra bits like the button matching mini-games needed a bit more fine-tuning. Heavenly Sword's presentation is stellar and nicely ties the action sequences together, but we just wish that the same amount of care that went into these cutscenes were applied to the game's pacing.
Game Shark (Oct 25, 2007)
For all its flaws, Heavenly Sword is still somewhat satisfying. Perhaps its short length (just ten hours or so) keeps the button-mashing from becoming overwhelmingly repetitious. Perhaps Nariko’s sexily smoky voice and gorgeous hair is just distracting enough to take your mind off the annoying camera? Perhaps the cutscenes are so enjoyable to watch that they make up for the uninspired gameplay? Whatever the cause, the result is that Heavenly Sword is an adequate, if repetitious, hack-and-slash, and given the dearth of decent original games on the PS3, that’s better than nothing.
AusGamers (Oct 02, 2007)
The problem here though, is while it is engrossing to see videogame characters emote in this way, cut-scene animations don't make up a gameplay experience, and it's in playing the game things are a little choppy for a solid foundation. The action is good, and watching hundreds of enemies come at you from a distance is really a sight to behold, but the mindless puzzle-solving and equally mindless AI bring things down more than a notch or two. And finally, while the system is sound, having such an incredibly close engine to God of War has taken away much of the uniqueness of Heavenly Sword. Still, there's some fun to be had here, especially for PS3 owners looking for something new to sink their teeth into, just don't go expecting anything ground-breaking beyond the game's animation system.
NZGamer (Sep 28, 2007)
So: we've got a pretty, short, next-generation God of War-alike with quirky gameplay. Should you bother? If that sentence appeals to you, then sure, go for it. If this is a genre that's new to you however, steer clear. It's a nice showcase for your $1200 console and your $3000 television, sure, but something like God of War or God of War II makes for a much better experience. The one thing Heavenly Sword did achieve is to whet the appetite for the (yet to be announced but sure to be coming) God of War III. Now that will be heavenly.
Edge (Aug 30, 2007)
If Heavenly Sword is a great spectacle, in more than a few respects it also falls somewhat short of the quality of the games whose templates it has studied - plus, it's all over all too quickly. It's worth experiencing for the artistry in its visual flair, excellent cutscenes and one or two inspired directorial moments, but as a game? The previous-generation God Of War series has the definite edge.
Maxim Magazine (Sep 12, 2007)
A few of the puzzles are a total bitch, the button-press sequence/finishing moves that the game steals directly from God of War require too much precision, and the sniper sequences wind up being even more tedious than the fighting. It's fun for a little while, and very flashy, but in the end, for everything Heavenly Sword does right, it does two more things wrong.
Gaming Nexus (Nov 01, 2007)
For the most part Heavenly Sword is a fantastic game that's hobbled by a few key things. The game's tremendous art design, graphics, voice acting, and plot are really dragged down by the lack of decent puzzles in the game. It's not a bad thing but a little more diversity would have gone a long way into making this a more complete game.
Gamestyle (Sep 16, 2007)
Ninja Theory has bundled a huge range of unlockable extras in this title that highlight the work and artistic talent that went into producing this tale. You can even unlock a challenging difficulty mode if you really want to go through it all over again, but for such a long gestation period six chapters is not enough; especially when you consider that numbers one and four are quite short. Ultimately very few players will wish to repeat the experience and for such a high profile release questions have to be asked just what went wrong.