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Homefront paints a scenario where the United States has lost its status as a world superpower, and is invaded by a unified Korea in the year 2027. The player controls Robert Jacobs, a former military pilot, who is conscripted by the Korean army and released by a local resistance cell. Now on the run, Jacobs has no choice but to assist the resistance as they attempt to link up with remnants of the US Army outside San Francisco. Homefront was written by John Milius, the screenwriter behind Red Dawn and Apocalypse Now.

The single-player campaign follows Jacobs and three resistance members as they engage in guerrilla attacks and attempt to escape the walled city of Montrose, Colorado. Gameplay is modeled closely after the Modern Warfare series, and uses snap-targeting, aiming down the sights, and an identical control scheme. The player carries two weapons at a time, and weapons dropped by enemies have randomized attachments and scopes. The most unique aspect of Homefront's combat revolves around the "Goliath" robotic assault vehicle. At multiple points during the game, the player will use a targeting indicator to direct the otherwise-autonomous Goliath to fire on specific enemies or tanks. The single-player campaign received frequent criticism upon release for being uncommonly short.

Multiplayer combines elements of the Modern Warfare series' fast-paced foot combat with vehicle combat similar to Frontlines: Fuel of War. Players earn XP during matches which stays with their character and increases their overall "rank." Players also earn "Battle Points" during matches, similar to Counter-Strike, which are spent on new weapons, upgrades, and vehicles for that match only. A unique multiplayer mode for Homefront is "Battle Commander," where players are guided by an overseeing A.I. commander. Players will be automatically assigned objectives, including specific enemy players to hunt and kill. Performing objectives raises the player's notoriety, resulting in more important missions and greater support from the A.I. commander, and increased attention from the enemy commander.

Multiplayer supports up to 32 players (in two teams of 16) on both consoles and PC. Multiplayer also requires redemption of a "Battle Code" provided free in new copies of the game, or purchased separately; identical to EA's Online Pass system.


Homefront PlayStation 3 We'll have to wait until Korean forces march away and only then cross the street.
Homefront PlayStation 3 Loading screens show various "historical" facts and events.
Homefront PlayStation 3 The main menu.
Homefront PlayStation 3 It's kinda hard to shoot anyone without ammo.

Promo Images

Homefront Screenshot
Homefront Screenshot
Homefront Screenshot
Homefront Screenshot

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User Reviews

There are no reviews for the PlayStation 3 release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.

Critic Reviews Mar 15, 2011 81 out of 100 81
Gaming Target Mar 26, 2011 8 out of 10 80
Gamereactor International Mar 16, 2011 8 out of 10 80
Game Chronicles Mar 22, 2011 8 out of 10 80
Spazio Games Mar 26, 2011 8 out of 10 80 Mar 21, 2011 77 out of 100 77
GamesRadar Mar 15, 2011 7 out of 10 70
Giant Bomb Mar 15, 2011 3 Stars3 Stars3 Stars3 Stars3 Stars 60 Mar 16, 2011 5 out of 10 50
Rolling Stone Magazine Apr 28, 2011 2 Stars2 Stars2 Stars2 Stars2 Stars 40


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BurningStickMan (18029) added Homefront (PlayStation 3) on Apr 15, 2011
Other platforms contributed by firefang9212 (73736) and BurningStickMan (18029)