Iron Man 2 Reviews (PlayStation 3)
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Our Users Say
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Impulse Gamer (May, 2010)
Iron Man 2 limps onto the scene for several game platforms and is a rusted heap on arrival. The bit of fun to be had does not out weigh the not so fun aspects of the game.
Eurogamer.net (UK) (Apr 30, 2010)
So, yes, there's definitely a decent game lurking somewhere in Iron Man, but we haven't seen it yet. This one isn't a disaster, but it can be a rather bleak experience.
4Players.de (May 07, 2010)
Eigentlich kann Tony Stark einem leid tun. Der zeitliche Zwang, der oft mit Filmlizenzen einhergeht, hat in diesem Fall nicht nur dem Studio das Genick gebrochen, sondern sorgt auch dafür, dass die zweifellos vorhandenen Qualitäten von Iron Man 2 den schwachen Produktionsstandards geopfert werden. Die Vereinfachung der Flugkontrollen im Vergleich zum Vorgänger tut der Mechanik ebenso gut wie die eingängige Steuerung bei den ballistischen Gefechten gegen andere Mechs, während die Nahkampf-Auseinandersetzungen eher mau bleiben. Auch die Möglichkeit, die Kampfanzüge durch Aufrüstungen ständig zu verbessern und zu tweaken, ist gelungen. Aber kann mir mal jemand verraten, wieso man studiert haben muss, um aus der Menüstruktur bei der Waffenaufrüstung schlau werden zu können? Und wo wir gerade bei Erklärungsbedarf sind: Wer hat eigentlich das Figurendesign in den Zwischensequenzen zu verantworten?
Cheat Code Central (2010)
At this point most gamers have blown up enough silos and downed enough choppers to know what an explosion should look and feel like. Iron Man 2 captures this, and it's a good thing, because there are so many explosions it almost borders on a Michael Bay film. What Iron Man 2 most certainly does not seem to grasp is the weight of the character or his surroundings. I mean, sure a tank might be able to survive a couple of laser blasts, but why is that darn tree so strong? More than once I came across a metal cargo door that took four or five missiles to crack open, then destroyed a mechanical enemy with a few punches. I'm no physicist, but something about that seems odd. There's no power to your character. You can fly full speed into a chain link fence and it will slowly tip over like it was hit by a strong gust. People criticize sandbox games where your character feels too powerful; this one has the opposite problem. Apparently, Iron man lives in a in an adamantium world.
Gaming Age (Jun 03, 2010)
To wrap things up, I have a few questions for you. Are you the hardest of the hard core Iron Man fans? Do you have more money and time than you know what to do with (if so, feel free to send me some)? Do you have a compulsion to buy every video game ever made? Did you play the first Iron Man movie based game and think to yourself "this game was fantastic"? If you answered yes to any of these questions then Iron Man 2 may be for you. For the rest of you, don't buy this game until it reaches the sub ten dollar price point or you are going to be very angry with yourself.
Game Revolution (May 18, 2010)
I could keep going on and on for days about everything there is to dislike about Iron Man 2, but there's no use in beating a dead horse. Especially one as bloated as this. This could possibly be the worst hero game since Superman 64. There are two kinds of people who will pick this up: people with Iron Man bedsheets and folks who are a glutton for punishment. I can't really say this is an improvement over the first, as every step forward has a corresponding step back. All I know is, I'm glad they SEGA SF won't be around to do this to Iron Man 3.