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Atari 50

User Reviews

There are no reviews for the PlayStation 3 release of this game. You can use the links below to write your own review or read reviews for the other platforms of this game.

Our Users Say

Category Description User Score
Acting The quality of the voice or video acting. 3.9
AI The quality of the game's intelligence, usually for the behavior of opponents. 3.9
Gameplay How well the game mechanics work and the game plays. 3.8
Graphics The visual quality of the game 4.3
Personal Slant A personal rating of the game, regardless of other attributes 3.8
Sound / Music The quality of the sound effects and/or music composition 3.8
Story / Presentation The main creative ideas in the game and how well they are executed. This rating is used for every game except compilations and special editions which don't have unique game content not available in a standalone game or DLC. 3.8
Overall User Score (13 votes) 3.9

Critic Reviews

MobyRanks are listed below. You can read here for more information about MobyRank.
Giant Bomb (Nov 17, 2008)
Given the way the last few MK games have gone in terms of redesigning the core concepts of the fighting and presenting a cast of characters that weren't as memorable as the ones that debuted back in the 2D days, Mortal Kombat vs. DC Universe feels like the refreshing start of a new era for Midway's fighting series. It probably won't change your mind if you're not into the genre, or even if you're into the genre but have already made up your mind about the MK series. But if you're open to the idea of more Mortal Kombat, you'll find a terrific game here.
GamersHell.com (Nov 20, 2008)
To those who doubted the concept of MKvsDC, doubt no more because Mortal Kombat is back with a vengeance. While the gimmicky single-player minigames are excluded from this title, MKvsDC boasts a formidable story mode and the best multiplayer action the franchise has seen since its tenure in the arcade. Grab this title while it's hot and bring home some hurt for the holidays.
GamingTrend (Jan, 2009)
From the sharp graphics to the rock solid gameplay, this is a well-implemented game. Throw in a very entertaining story mode, arcade mode, and online play that have a slick, easy to use interface, and you have a surefire winner. Longtime fans of the series will be pleased with this entry, and new folks will discover a great fighting game that they can spend hours learning to master.
Good Game (Nov 24, 2008)
Mortal Kombat was my all time favorite game in the 16-bit days JUNG, I played no other as much. The first MK had that drop of blood controversy that started a revolution of gore and inspired classification systems but it was also in that magical time of a surge in fighters, your Street Fighters, Killer Instinct, Tekken and even though games like Dead Or Alive and Soul Calibur have their place now, this is my kind of fighter because it remembers to be fun. And fireballs and electric hand shakes are fun, I’m giving this 9/10
GamingXP (Dec 05, 2008)
„MK vs. DC Universe“ macht vor allem eins: Spaß. Und das sage ich nicht nur als Fan der MK-Serie. Die Charaktere und die Story wurden sehr schön umgesetzt und neue Ideen wurden integriert. Das Einzige, was mich ein wenig traurig stimmt, ist, dass man nur zwei neue Charaktere freischalten kann. Immerhin bieten beide Universen genügend weitere.
Game Over Online (Dec 16, 2008)
MKvDC isn't anywhere near as bloody as the MK series usually is, but honestly, there was no reason to expect it to be. The good news is that it's very playable on a level that the Mortal Kombat series rarely manages to reach, and has solid enough net code that you can play online with virtually no lag. If this is going to be Midway's final game, or at least its final game in its current state, it's going out gracefully.
GameFocus (Nov 27, 2008)
For what it offers, the game deserves a good look but its lack of MK flavour might turn off some people, especially the die hard MK fans. Still this game is awesome and deserves attention. Shedding some dollars will not be a waste for the entertainment gained in return.
The game offers two different story modes that each last a couple hours, but aside from a thin combo challenge there isn’t much to do here other than test your might online. Still, fans of both universes are sure to squeeze hours of entertainment out of this package.
Kombo.com (Nov 28, 2008)
Not since the heyday of the Mortal Kombat series has the core game mechanics shined so well. The fighting engine will appeal greatly to pre-Mortal Kombat IV fans of the series. When the title was first announced, a lot of skeptics dismissed the title presuming it would be another poorly made cross marketed tie-in. Not so in the case of Mortal Kombat vs DC Universe. Both sets of universes are handled properly and somehow it all just seems to work. While it may not quite be as brutal as you may remember, Mortal Kombat vs DC Universe definitely nailed the core fighting that has given the MK franchise such longevity.
Worth Playing (Dec 07, 2008)
Mortal Kombat vs. DC Universe was really enjoyable and one of the better fighters I've played this year. Even if the concept seems ridiculous, it's worth picking it up if you enjoyed the previous Mortal Kombat games from the '90s; I feel that this title is comparable to Mortal Kombat 2 and 3. If you've never been a fan of the series, then this isn't going to be the game that changes your mind, but if you've never tried the franchise before, then MK vs. DCU is the best MK title in recent memory. Definitely give it a shot, even if it's only as a rental.
ZTGameDomain (Nov, 2008)
Mortal Kombat Vs. DC Universe works better than most crossovers, but not as well as others. The combat is solid, the story mode is substantial and if you are a fan of either universe there is something here to enjoy. The lackluster finishing moves and lack of extras really hurt the overall experience, but if you are indeed looking for a game that pits two franchises full of beloved characters there is a lot to love here. Hopefully if they decide to make a sequel we can see a boatload of extras and unlockable goodies, but as it stands MK Vs. DC is a solid entry in the series and a great crossover for fans of either series.
PSX Extreme (Nov 17, 2008)
All in all, I'm happy to say that this round of Mortal Kombat, while unconventional in concept, may be the best one we've had in over a decade. Don't let the DC Universe mash-up fool you, because at the core of this game is the very essence that made Mortal Kombat 3 so great over a decade ago.
Gamona (Dec 02, 2008)
Ärgerlich hingegen ist der Umstand, dass sich auch der vorliegende Teil noch immer zu sehr auf hektisches Buttongekloppe verlässt und die zahlreichen Kombos zu oft am falschen Auswendiglernen scheitern. Auch der neue "Free-Fall"-Kampfmodus weiß nicht zu überzeugen und wirkt eher wie eine Verlegenheitslösung als eine echte Bereicherung. Der "Klose-Kombat"-Modus hingegen ist eine gute Idee, hätte jedoch noch weiter ausgebaut werden können. Insgesamt hinterlässt Midways neue Prügelreferenz einen guten Eindruck, der jedoch im - hoffentlich - nächsten Teil noch steigerungsfähig ist.
That Gaming Site (Nov 30, 2008)
A great effort for a franchise that looked like it was slowly dying. It's nice to see a great franchise on top of its game even if they did have to add the DC universe.
Pelaajalehti (Jun 03, 2009)
Kaiken kaikkiaan huolestuttavasta alkuasetelmasta huolimatta Mortal Kombat vs. DC Universe on pääosin positiivinen kokemus. Se on audiovisuaalisesti vakuuttava, sujuvakontrollinen ja hyväfiiliksinen ja DC-lisenssiä tehokkaasti hyödyntävä tappelupeli, joka kaikesta huolimatta sopii sarjaan. Kovimpia puristeja väkivallan sarjakuvamaistuminen voi toki harmittaa, ja verrattuna perinteisiin Mortal Kombateihin, unlockable-sisällön lähes täydellinen puute ihmetyttää suuresti. Jos näiden asioiden ei anna häiritä, on peli mainio lisä hyllyn tappelupelivalikoimaan.
Despite the presence of super heroes from the DC Comics universe and some weaksauce fatalities, this latest effort feels more like a proper entry in the Mortal Kombat franchise than anything we've seen in a long, long time.
Hooked Gamers (Dec 04, 2008)
Mortal Kombat vs. DC Universe surprises in the fact that it’s probably the best 3D Mortal Kombat game in a while, and that it successfully merges the two universes together in a way that makes sense. Fighting game enthusiasts won’t find an incredibly deep experience, and the series focus on fatalities has been toned down a bit. Still, people who remember fondly the days of “Toasty” will surely find something to enjoy.
Thunderbolt Games (Nov 25, 2008)
Mortal Kombat VS DC Universe is going to surprise a lot of people by being a fairly competent and incredibly fun fighting game. Sure, it’s not the same level of quality as Virtua Fighter 5 or Tekken 6, but it fits a very nice niche for gamers that want something that isn’t overly complicated and instantly gratifying, but still with a learning curve. It’s not the top fighting game out there, but it’s certainly the best Mortal Kombat game in some time, and the use of DC characters only adds to the fun, even if the whole thing is absurd.
Gamervision (Dec, 2008)
It may be a bit light on the gore and ultraviolence, but from a gameplay standpoint, Mortal Kombat vs. DC Universe is easily the best game in the series since MK3. The addition of these seemingly ill-fitting characters has breathed new life into what was a dying franchise, and given a new, valid platform for some of the world’s most recognizable and beloved characters. For fans of modern fighting games, MKVDC’s action (action?) may seem a bit shallow, but for MK aficionados, it’s the game we’ve been waiting for since the days of the PS1.
A solid update of the classic MK series, made relevant by the introduction of a DC roster, spot-on fighters and accessible gameplay. Not original, but tremendous fun.
3D Juegos (Nov 20, 2008)
Mortal Kombat vs DC Universe es un tĂ­tulo de claroscuros. Su corta duraciĂłn es, obviamente, un problema muy serio y decepcionante. No obstante el atractivo de su propuesta, las nuevas incorporaciones jugables, y el robusto aunque algo convencional multijugador son motivos suficientes para prestarle atenciĂłn.
GameDaily (Nov 18, 2008)
Mortal Kombat vs. DC Universe isn't just an effective mash-up of two popular franchises, it's a huge improvement on a tired fighting engine. The addition of Free Fall Combat (where you pummel someone as you fall towards the next platform) and Close Combat (where the camera zooms in as you pound someone) are terrific, as are the building-smashing Test Your Might segments. You'll have just as much fun fighting with Scorpion and Liu Kang as you will Superman and Green Lantern. The graphics and sound are outstanding as well, even if the dialogue is hokey at times. There could've been more depth to the two story modes (one for each faction), and the combat and finishing moves were minimized to make the game marketable to the Teen-rated crowd. If you can accept those shortcomings, you're in for a hard-hitting fight.
GamePro (US) (Nov 17, 2008)
Though far from a technical fighting game, Mortal Kombat vs. DC Universe exceeds expectations by delivering a solidly enjoyable casual fighter. The Mature-rated gore is missed, but the core combat here feels more confident and energetic than it has in years.
En conclusión, Mortal Kombat vs. DC Universe puede considerarse como el renacer de esta saga y aunque se trate de un crossover es la entrega más sólida y completa del paso de la serie a las tres dimensiones. Su sistema de juego clásico, muy en la línea de Mortal Kombat II puede hacer que los jugadores acostumbrados a Tekken o Soul Calibur lo encuentren algo exento en cuanto a posibilidades y sobre todo a la hora de mover al personaje por el escenario sin embargo, su extenso catálogo de combos y las grandes posibilidades jugables demuestran lo contrario. El abanico de modalidades, con el plus que supone la consecución de los trofeos, además de un online muy bien planteado hacen del título una compra obligada para los amantes de Mortal Kombat y una opción muy interesante para los seguidores del género en general y los amantes del cómic.
Mortal Kombat vs DC Universe voelt wat dubbel aan. Aan de ene kant zijn de vechtmechanieken goed geslaagd en plezierig, en bieden een verfrissende terugkeer naar de gameplay die Mortal Kombat in het begin zo verslavend maakte. Aan de andere kant is de overstap van waanzinnige hoeveelheden gore naar overdreven hoeveelheden bloed een afknapper voor sommige fans. Nieuwkomers zullen weinig moeite hebben om zich een weg te worstelen door de singleplayermodes, maar zullen het moeilijk vinden om de technische kennis onder de knie te krijgen die nodig is voor multiplayer. Als je het leuk lijkt om Liu Kang verrot te schoppen met Lex Luthor, of omgekeerd, en je zin hebt om serieuze tegenstand online te zoeken, zal je een bevredigend vechtspel vinden in deze vreemde, maar vermakelijke cross-over.
Gameswelt (Dec 09, 2008)
Mortal Kombat vs. DC Universe hätte das Zeug zu meinem Lieblings-Beat’em-up. Die Verschmelzung der Spielwelten klappt hervorragend. Als Joker der Fledermaus eins auf die Spitzohren zu geben, ist die reine Wonne. Die technische Seite ist zumindest einmal gut und der wirklich gelungene Story-Modus sorgt endlich dafür, dass ich auch ohne menschliche Gegner am Gekloppe Spaß haben kann. Leider hat sich Midway jedoch nicht die Mühe gemacht, die Kämpfer wirklich aufeinander abzustimmen. Eine Hand voll Recken ist dem Rest des Kämpferfeldes so überlegen, dass spätestens in den Kämpfen gegen menschliche Gegner Frust aufkommt. So bleibt unterm Strich ein sehr gutes Beat’em-up für Gelegenheitszocker!
Gamesmania.de (Dec 02, 2008)
Mortal Kombat vs DC Universe ist ein gutes, grundsolides Kampfspiel geworden. Es hat nicht den Tiefgang eines Virtual Fighter oder Tekken, ist aber auch ganz bewusst nicht darauf ausgelegt. Die Spielreihe stand ja schon immer für einen leckeren Snack zwischendurch und dieser hier schmeckt ganz besonders gut. Die tolle Präsentation und die schnelle Action, gepaart mit den neuen Spielelementen und dem DC-Neuzugängen machen Appetit auf mehr. Die Symbiose beider Welten hätte wahrlich besser in Szene gesetzt werden können, aber dieser Negativpunkt verfliegt im schnellen Kampfgeschehen. Zu viel Spaß macht es mit Superman und Konsorten den MK-Allstars das Gesicht gerade zu rücken.
4Players.de (Dec 02, 2008)
Packt die Fackeln und Heugabeln wieder ein, geschätzte Beat-em-Up-Fans, denn der Verlust der ausufernden Blutspenden geht mit dem Gewinn von Spielbarkeit einher. Das Team um Ed Boon hat sich wieder auf seine Wurzeln besonnen und liefert ein simples, fast schon primitives Kampfsystem, mit dem Einsteiger sofort zurechtkommen, und dem Profis variantenreiche Kombos entlocken können. Und hey: Die vorhandenen Fatalities und Brutalities malen den Bildschirm zwar nicht mehr rot, sind dafür aber teilweise wunderbar kreativ inszeniert. Allerdings fühlt sich das Paket insgesamt recht dünn an: Der Story-Modus, so heiter und trashig er auch präsentiert wird, ist eine Angelegenheit von ein paar Stunden und es gibt lediglich zwei Bonusfiguren freizuspielen. Danach bleibt noch der obligatorische Mann-gegen-Mann-Schlagabtausch, der online wie offline problemlos funktioniert, aber auch keinerlei Überraschungen parat hat.
Gamezone (Germany) (Dec 04, 2008)
Wer bei den vorherigen Teilen der Serie nicht hauptsächlich auf die brutalen Fatalities aus war, bekommt mit Mortal Kombat vs. DC Universe erneut ein leicht zu erlernendes und kurzweiliges Prügelspiel, das jedoch nicht mit aktuellen Genregrößen wie Soul Calibur IV mithalten kann. Dafür bringen Helden wie Superman, Batman und Green Lantern etwas Abwechslung in die Kämpferauswahl und auch die trashige Story macht für kurze Zeit Spaß. Ansonsten ist Mortal Kombat vs. DC Universe entgegen der Tradition verhältnismäßig blutleer, während ein Fatality in den meisten Fällen trotzdem recht kreativ wirkt.
Cheat Code Central (Nov, 2008)
Mortal Kombat vs. DC Universe was an interesting experiment. The game is not a failure by any means, but you will find yourself asking for more or wanting to play other more fleshed out fighting games. The visuals were also a big letdown, especially the backgrounds, mainly because we've been spoiled by other visually appealing fighting games. If you are a fan of either Mortal Kombat or DC Comics, I would recommend you at least rent the game because this is the only game that offers this kind of roster.
PlayStation Universe (Nov 24, 2008)
Is MK vs. DC Universe worth dipping into your pockets and buying for its single player experience though? Yes, most definitely. The DC Universe characters have certainly added something to the series and even if you start off thinking, like we did, how rubbish story mode actually is, you'll oddly end up enjoying it.
MK vs. DC brings two of the largest franchises to do battle, but after a few hours of playing, you’ll realize that this game could have been so much bigger.
GameSpot (Nov 20, 2008)
Mortal Kombat vs. DC Universe feels a bit like a mutant of a game. On one hand, the fighting mechanics are solid and fun and represent a refreshing return to the fundamental strengths that made Mortal Kombat's gameplay so compelling in the first place. On the other hand, the shift in tone from completely insane amounts of gore to only outrageous amounts of blood will put off some fans of the series’ usual ultra-violence. Newcomers, on the other hand, will have little trouble button-mashing their way through the game's single-player offerings, but may find it difficult coming to grips with the more technical aspects of the gameplay necessary to get the most from the multiplayer. If the idea of beating the hell out of Liu Kang with Lex Luthor (or vice versa) appeals to you and you don't mind going online for serious competition, you'll find a satisfying fighting game in this strange but enjoyable crossover.
IGN (Nov 15, 2008)
Mortal Kombat vs. DC Universe is fun and a solid entry into the franchise, but I doubt many folks will find it entertaining past a rental. Casual players will punch through the storyline before burning out after getting stumped by one or two Kombo Challenges, while Mortal Kombat fans will have trouble accepting the toned down Fatalities and somewhat slower gameplay. In short, this game's fun, but its legs probably can't carry it beyond the whole "Wow, Batman's fighting Superman" first impression.
GameTrailers (Nov, 2008)
A respectable roster, goofy but generally fun fighting, and the bridging of two universes with an actual coherent story line makes MK vs DC appealing for casual players. But if you're looking for a true Mortal Kombat sequel or the next super-balanced tournament fighter, this watered-down, crossed-over spin-off isn't your game.
411mania.com (Jan 06, 2009)
In my opinion the decision as to whether or not to pick up Mk vs. DC relies on two questions. Can you pick it up for a reasonable price *$60 is too much* and how big of an MK fan are you? If you can find MK vs. DC for a discount and if you’re a fan of the series than MK vs. DC is a worthy pick-up. For everyone else, just go find a copy of Mortal Kombat Trilogy, it blows every fighting game for the current consoles out of the water.
UOL Jogos (Nov 26, 2008)
"Mortal Kombat Vs. DC Universe" é um jogo que tinha tudo para dar errado, partindo da união de dois universos bastante distintos sob a pressão de salvar uma empresa de uma situação financeira ruim. Mas, surpreendentemente, o game sustenta a mecânica clássica da franquia de luta e se beneficia com o carisma dos super-heróis da DC, o que já deve ser o bastante para uma conferida. Mas com a falta da brutalidade dos Fatalities e extras interessantes, como objetos colecionáveis ou modos escondidos, além da apresentação irregular, não é um game tão essencial quando alguns dos exemplares anteriores.
gameZine (UK) (Dec 18, 2008)
In conclusion, this is a great arcade fighter to play alone or with your friends in multiplayer bouts. Although there are a few minor let downs in the game, including the repetitiveness mentioned above, it still has plenty of entertainment value and a relatively long life.
Jeuxvideo.com (Nov 21, 2008)
Que l'on soit fan de la série ou que l'on se demande simplement si Catwoman a une chance de s'en sortir face à Sub-Zero, on peut s'essayer à Mortal Kombat vs DC Universe sans crainte d'être déçu. Le spectacle est au rendez-vous et les nouvelles séquences de gameplay s'intègrent très bien aux combats. Dommage que l'expérience soit de si courte durée...
Gameplanet (Dec 04, 2008)
It's not going to be winning any Game of the Year awards, but it is good fun and a good sign that the Mortal Kombat series might finally be on its way back to figuring out what made it so great to start with… just with less blood this time, but hey, there's always the next game right?
GameSpy (Nov 17, 2008)
Ultimately, Mortal Kombat vs. DC Universe has its share of quirks and charms, even without finishers that turn opponents into ground chuck. It's a great-looking HD debut for the series, and although the Story mode is cheesy, it's a good vehicle for players to test out their favorite combatants. The online's solid; all of our matches ran lag-free. The game's biggest stumbling block is its actual combat. Midway has implemented some new mid-brawl mini-games, such as Klose Kombat, but they're really not deep enough to complement a fighting system that seems to be stuck in yesteryear. It starts off fun, but once you've played enough rounds of Sub-Zero versus The Joker, there's not enough substance in Mortal Kombat vs. DC Universe to give it the longevity of better fighting games.
Destructoid (Nov 20, 2008)
While Mortal Kombat vs. DC Universe certainly won’t be played competitively by fighting game professionals and enthusiasts, no one can accuse Midway of making a game that isn’t fun. It contains its fair share of flaws, not the least of which are some gameplay unbalances and curious lack of interesting unlockable content. But if you’re looking for silly, lighthearted fun to kill a few hours with friends over a few laughs, you could certainly do a lot worse than Mortal Kombat vs. DC Universe.
videogamer.com (Nov 21, 2008)
Criticising MKVSDCU for not being as in depth and rewarding a fighter as, say, Street Fighter IV, seems a little unfair, since they're so different they're almost not in the same genre. We had a blast playing the game here in the office, with almost everyone gathering to watch. But it is an inferior fighting game, no matter how oddly compelling it is to see two sets of fictional characters clash in such improbable circumstances. Think of it like this, if Street Fighter IV is The Apprentice, then Mortal Kombat VS DC Universe is I'm a Celebrity... Get Me Out Of Here!
Fragland.net (Dec 29, 2008)
Al in all Mortal Kombat vs. DC Universe isn't a bad game and will probably appeal to both the Mortal Kombat and the DC Universe fans. The story mode completely misses the ball but luckily the online mode manages to heighten the score a bit. If you're still in doubt I would surely suggest renting it before you buy but if you're not a real fan you can just as well let this one laying on store shelves.
Extreme Gamer (Dec 01, 2008)
Technical glitches aside, Mortal Kombat vs. DC Universe is a fun diversion in this dream-match crossover. Although you have to be warned, Mortal Kombat vs. DC Universe is like an old dog with a few new tricks. The diversity in the content makes this edition stand out for Midway and not its tried-and-true game mechanics. Mortal Kombat vs. DC Universe isn’t going to make you a fan of the series if you never liked it, but it will give a fresh perspective to all those who are getting a little warn out from its typical static nature.
1UP (Nov 17, 2008)
But I dig the combat in spite of itself -- for all its faults, MK vs. DCU is an oddly enjoyable distraction from "real" fighters. Its masher-friendly controls appeal to me in a casual-gamer way, and the midmatch minigames (damage-percentage tugs-of-war, airborne ass-kickings with the defender mirroring the aggressor's button-presses in a bid for dominance) give the fights a sort of party-game vibe. Even the online mode is virtually lagless; outside of a parade of day-one savants, I can't complain. I just wish the game's signature (and somewhat watered-down -- go Teen rating!) Fatalities ("Heroic Brutalities" for the politically correct DC heroes) appeared in each character's move lists, as I'd rather not look up a button combination every time I want to shoot my opponent in the face or drop a Mortal Kombat arcade cabinet on his head. You know, the important stuff.
Game Positive (Dec 24, 2008)
Ironically, the MK franchise shares a huge similarity with its parent company Midway: its refusal to change. Since the franchise hit the PS2 in 2002, the fighting engine has remained largely the same, and in the era of such legendary titles as Soul Calibur 4 and Virtua Fighter, such stubbornness is a recipe for disaster. Mortal Kombat vs. DC Universe isn't a bad game; it's just too hard to justify buying when much better titles already exist. The game has some refreshing ideas, and if you can look past these issues, you may find some fun in Midway's latest romp.
Eigentlich hätte Mortal Kombat vs. DC Universe frischen Wind in die Serie bringen sollen. Einen Neuanfang markieren. Doch geworden ist daraus nichts. An jeder Ecke merkt man, dass alles wesentlich besser hätte sein können. Die Idee mag neu sein und merkwürdig, doch hätte man sie anständig umgesetzt, so wäre aus dem Titel sicher ein Überraschungshit geworden. So ist der Titel, auf Grund der fehlenden Bluteskapaden, nur absoluten Hardcore-Fans zu empfehlen. Wenn überhaupt...
Games TM (Nov 27, 2008)
As it stands, this is a satisfactory fighter that should entertain for a few hours at least. Nevertheless, it was a brave move on the part of the developer to repackage the Mortal Kombat brand and broaden its appeal. If you're looking for deep, rewarding combat that supports a range of play styles and tactics, go elsewhere. If you're happy just to watch Liu Kang bicycle kick Captain Marvel in the face then this should make you feel right at home.
Game Revolution (Nov 24, 2008)
The biggest problem for Mortal Kombat vs. the DC Universe is that it’s just meh (Yes, it's now a word, so I get to use it). You will neither love it nor hate it. Instead you will find yourself in a fighting game limbo where you feel kompelled to keep playing because you love one of the respective franchises, or you’ll just play for a while until a sense of disappointment and betrayal sets in.
The A.V. Club (Dec 08, 2008)
This Kombat would have been more appealing in arcades 15 years ago than on consoles today.
Gamekult (Dec 03, 2008)
En définitive, MK vs. DC Universe est un titre volontairement calibré pour le grand public, avec un système de jeu accessible, un mode solo scénarisé bourré de cinématiques, et un jeu en ligne fonctionnel. Pas complètement à jeter donc. Mais de là à vous conseiller de l'acheter, il y a de la marge.

Atari 50